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Yes, we’re being bought by Microsoft
- bru 12y ago> Microsoft acquired Mojang for a smooth 2.5 BILLION dollars. Impressive. I hope that Microsoft won't disrupt Minecraft's development (e.g. like they did with Skype, making Linux a third-rate platform - which should not happen since Minecraft's coded in Java).
- talideon 12y agoI'm just waiting for them to announce a rewrite in C#.
- weavie 12y agoGiven how similar the two languages are, I wonder how hard it would be to automate such a translation?
- pistle 12y agoMany lines would need nothing. Overarching structure, idiomatic usage, and lack of benefits from being able to use language constructs of efficiency in C# would yield sub-optimal results. Manual conversion to idiomatic C# would be a better route and add the benefits of deeper familiarity with the application. It's one thing to wrestle with a new codebase. It's another thing to try to make sense of something transcoded by a tool. Was the original coder insane or is it just an edge case in your translation tool?
- wcoenen 12y agoYou don't even have to translate anything. Bytecode translation via IKVM.NET[1] to run JVM applications on the .NET runtime works surprisingly well. [1] http://www.ikvm.net/ http://www.ikvm.net/
- ygra 12y agoOn a language level, not that hard (though the result wouldn't be idiomatic in a lot of places). But on a library and API level ... Either you move everything that uses the stdlib to your own standard library excerpt that you maintain for both languages to be identical. Or you find compatible implementations in the other language (or translate Apache Harmony to C# as well). Or you'll deal with all the things that your program could call and emit code that does the same thing in the target language, with more code where standard library functionality differs slightly. And then there is the problem of external libraries and their APIs. Either translate them as well, or find API-compatible replacements, or find replacements and handle the API differences yourself. Actually, it comes down to the same thing either way, when considering the standard library just as a library, among the others.
- Rapzid 12y agoYou might be interested to know about ngit. It's a c# git library under the mono project: https://github.com/mono/ngit https://github.com/mono/ngit . The thing is they created a tool called sharpen so they could convert most of the jgit code over to c# :)
- JetSpiegel 12y agoAnd a web version in JScript.
- lmedinas 12y agoThat would mean 2 things: 1 - They stop supporting everything except Windows and XBox 2 - They need to buy Xamarin too in order to keep supporting all platforms. #stopspeculation :)
- nacs 12y agoYou forgot about the almost dozen people that use the Windows Phone platform that they'll port Minecraft for and support.
- ericcholis 12y agoOne would hope that their recent "open" nature to things like the .NET compiler and parts of the .NET source will rub off on the arm that will control Minecraft/Mojang. I find it hard to believe that they'd fail to recognize the impact of being on multiple platforms. But, Skype is a recent example of failing to realize the importance of platform agnostic software.
- Tloewald 12y agoWasn't the problem with Skype (at least in part) that they bought a hollow shell and not the underlying technology?
- spacemanmatt 12y agoNot at all. They did get all of Skype's assets, but they modified the technology significantly to comply with NSA spying desires, as well as port the back-end from PostgreSQL to SQL Server. It was not a quick surgery, and now Skype is a regular old crappy MS product.
- kcbanner 12y agoI mean, Skype works just as well as it ever did on PC.
- Tloewald 12y agoI'm curious: on the Mac, Skype went through a major regression in terms of usability from 3? to 4? (I forget exactly which major version change it was; I do know that 6.xx is not significantly different from the version everyone I know avoided upgrading to until they were forced) -- did this not also happen on Windows?
- romanovcode 12y agoThey will most likely rewrite it to C#. C# games run perfectly fine on Linux.
- Narishma 12y agoWhy would they do that?
- drivingmenuts 12y agoBecause the original codebase is Java and that's the dirtiest of words around Microsoft.
- Narishma 12y agoOnly the PC version is in Java. The other versions are in C++.
- drivingmenuts 12y agoMy Mac seems to disagree with you on that.
- Narishma 12y agoThe Windows, Mac and Linux are the same version.
- Havvy 12y agoYour "Mac" is a PC.
- drivingmenuts 12y agoI think I disagree with you on that. You know, on principle.
- TillE 12y ago> He’s decided that he doesn’t want the responsibility of owning a company of such global significance > The founders: Notch, Carl, and Jakob are leaving Yeah, that's exactly what I suspected when the rumors started. Markus doesn't really want to run a company, so he's cashing out and doing his own thing. Good on him.
- norswap 12y agoWhat I wonder is what Carl and Jeb are going to do though. Do those three have another collective project? Or is it all sunny beaches and martinis? Or a Carl/Jeb project while Notch tinkers away?
- kissickas 12y agoJakob =/= Jens http://minecraft.gamepedia.com/Jakob_Pors%C3%A9r http://minecraft.gamepedia.com/Jakob_Pors%C3%A9r http://minecraft.gamepedia.com/Jens_Bergensten http://minecraft.gamepedia.com/Jens_Bergensten
- norswap 12y agoHaha, I just realized this and came back to see if someone had corrected the mistake. Sure enough :)
- Joona 12y agoHoly crap, 2.5 BILLION? And on top of that Notch and Jakob (and Carl) are leaving? I understand Notch's decision (as he has been doing his own thing), but I did not imagine Jakob or Carl leaving.
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- citricsquid 12y agoA copy of the blog post if the site is down: https://archive.today/TbJQh https://archive.today/TbJQh Xbox announcement: http://news.xbox.com/2014/09/games-minecraft-to-join-microsoft http://news.xbox.com/2014/09/games-minecraft-to-join-microso...
- Joona 12y agoAnd an image mirror (credit to @duncangeere on Twitter): http://i.imgur.com/Vcyx0Yx.png http://i.imgur.com/Vcyx0Yx.png
- tyho 12y ago>What about the other editions of Minecraft? Will they stop being developed? >There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions of Minecraft to stop. So what is happening to the Linux edition that has been fully supported since day 1?
- barbs 12y agoHaha! First thing I noticed as well!
- Joona 12y agoSo Linux is not PC anymore?
- seren 12y agoIn a Microsoft press release, you have some rights to be circumspect on how 'PC' should be interpreted.
- dale-cooper 12y agoThanks to Apple, PC is now an alias for Windows
- insertnickname 12y agoMac is PC too.
- larrydag 12y ago
- octo_t 12y agoI think the most significant part is that the founders at Mojang are leaving: > The founders: Notch, Carl, and Jakob are leaving. We don’t know what they’re planning. It won’t be Minecraft-related but it will probably be cool.
- scrollaway 12y agoThere goes all hope of Minecraft being released as open source. There was a blog post from several years ago from Notch saying that after he made enough money with the game, he would "probably clean it up and release it as open source". Oh well. Instead now we have the DMCA-infighting and an atrocious modding community that hosts their binaries on shady file upload sites, their "project page" in a forum thread, make their measly money from adfly-like sites and have never heard of Github. So much wasted potential. Anyhow, congratulations Microsoft.
- JetSpiegel 12y agoInfiniminer still exists, I bet Zach wouldn't mind that good PR.
- lawlessone 12y agoThis is the first time i've seen the word infiniminer in 2 years, not sure i'll see it again. I think it already got the publicity it would out of minecraft, the game is already well enough known without MS.
- ericcholis 12y agoThe .NET Compiler Platform and parts of the .NET Source being open sourced will hopefully tell a different story.
- Tyrannosaurs 12y agoThe MS of 5 years ago, you'd have said it would never happen. The MS of today, it's not impossible (though it is unlikely).
- scrollaway 12y agoMicrosoft has gained a lot of respect from me when they did that. However I doubt they would go out of their way to open source minecraft. But hey, who knows which of my words I might eat with gravy sauce?
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- centizen 12y agoWell, this will be an interesting ride. At least now Notch will have enough time and money to fund that Psychonauts sequel!
- aaronbasssett 12y agoComing soon, Minecraft 2.0! Exclusive to Xbox One.
- jacquesm 12y agoThat's my guess too. Or at least, released first on Xbox.
- saalweachter 12y agoI'd package it for free on Microsoft platforms - the solitaire of the twenty-first century - and keep selling it on other platforms at the current rate.
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- DigitalSea 12y agoWorse kept secret ever.Good for Notch and everyone else though, a well-deserved cash out and completely understandable. Notch never striked me as a guy who wanted to run a big company like Mojang in the first place.
- jacquesm 12y agoThat's 2.5 Instagrams, or 0.33 Nokias. What do you feel, realistic, too much, too little? Personally I feel this makes (much) more sense than instagram, these guys have a very loyal following, a tremendously strong product and actually make money. Congratulations to everybody on the selling side in this deal, too bad it had to be Microsoft but with amounts like that there are not too many companies on the acquiring side. Does anyone know if this was stock / cash / a mix? edit: this Microsoft - Mojang deal will do more to get people into (games) programming than a million $ adspend by codecademy would edit2: right now (16:43 my time) microjang.com is still free Wonder how long it will take before that is a registered domain. edit: microjang.com is now no longer free. Registrant: Microjang Development (DR is US) PO Box 100439 NY, NY 10163-4668 US (UNITED STATES)
- weavie 12y agoA large majority of this very loyal following are still < 16 years old. If MS play things right and can retain this following in about 5 years time it will be a very loyal following with a huge reserve of disposable cash then this could become a very profitable move indeed.
- jacquesm 12y agoI see it mostly as a long term plan to move as many people as they can find into the Xbox ecosystem. edit: downvoted already, new record. At least I didn't suggest that Microsoft would now have to re-write minecraft in C# rather than in the Java that they love so much there.
- dataminer 12y agoNoticing this aggressive downvoting trend quite alot on HN lately. Perfectly valid inoffensive arguments are downvoted just because the downvoter disagrees with them.
- icebraining 12y agohttps://news.ycombinator.com/item?id=117171 https://news.ycombinator.com/item?id=117171
- rcamera 12y agoI have been trying to understand why Microsoft would buy Minecraft. Even though Minecraft is really important, and wildly successful, but the price tag for a game studio with one successful game is rather odd, considering it is unlikely Minecraft will sell millions of copies more (it is already the most sold game ever made). This is a long shot, but it may explain it: If Microsoft is trying to build its own Steam competitor (which given Valve's current strategy to make Linux an alternative gaming platform to Windows, makes sense), then Minecraft is the perfect acquisition to start it up, for a number of reasons. It is the best selling video game of all time, with over 15 million copies sold for the PC (54 million copies across all platforms), and it has over 100 million accounts registered. It is possibly the only successful indie game that has never integrated with Steam, and that has a very young userbase (based on my experience) which, given their ages, probably isn't part of Steam's userbase. All of these aspects make it a great strategic acquisition if Microsoft wants to make a new and successful game marketplace and platform for Windows. Anyone else has any other idea why the 2.5 billion price tag?
- Joona 12y agoI think Steam competitor idea is interesting, but forcing it on your playerbase is generally quite a bad idea (see Origin or Uplay). I'd love to see more competition though.
- Monk_NT 12y agoSteam was originally forced on users IIRC
- rlu 12y agoYep. HL2 was the first game to require it. You would buy the game at best buy and then you'd need to go download this strange program and tie the game to your account. A lot of people were super pissed. Gabe Newell said "I know, I know, but trust me: this is going to be AWESOME in the future" - boy was he right :)
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- mattdotc 12y agoVery peculiar seeing this news after Notch was so critical of the OculusVR sale to Facebook. Seeing as I bought my premium Minecraft account on 8/1/2010, I must be due some sort of equity for supporting him at such an early stage. edit: Oh, and what do you think will become of the old alpha/beta/release builds? I'm thinking about going ahead and archiving them all in case access to them is revoked. Not sure if I'm being too paranoid, but I much preferred the simpler versions without all the distractions like XP, hunger, and those weird tall black guys.
- jacquesm 12y ago> Very peculiar seeing this news after Notch was so critical of the OculusVR sale to Facebook. That's a valid point. > Seeing as I bought my premium Minecraft account on 8/1/2010, I must be due some sort of equity for supporting him at such an early stage. I don't think that's a valid point :)
- cma 12y agoNotch said the Facebook deal was rotten because early backers on Kickstarters who weren't promised equity didn't get equity. Minecraft was one of the first early access games and likewise didn't promise or give equity.
- magicalist 12y agoNo he didn't, he was very specific on why he didn't like the deal: http://notch.net/2014/03/virtual-reality-is-going-to-change-the-world/ http://notch.net/2014/03/virtual-reality-is-going-to-change-...
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- higherpurpose 12y agoEveryone has a price it seems.
- dageshi 12y agoThey'll probably create a market. Right now mods/skins are for the most part being given away for free. I think the obvious thing to do is allow mod creators to sell at a profit if they wish.
- netcraft 12y agoI look forward to a post from MS about their plans. I still believe that with a proper modding API minecraft could quadruple its current impact.
- DanBC 12y agoBe interesting to see how MS deal with YouTubers. Shutting down Etho, Yogscast, etc is likely to lead to hordes of 13 year olds hating MS for ever. Maybe there'll be an MVP programme for YouTubers? </s> I just hope MS can sort out modding: a sane mod interface would make many people very happy.
- Mithaldu 12y agoWhy would this lead to those channels shutting down? Did i miss something in the posts?
- DSMan195276 12y agoI presume the assumption is that with Microsoft now owning Minecraft (and presumably the copyright over it, among other things), they could leverage that to get videos of Minecraft pulled off of Youtube. Personally I doubt it extremely, but you never know.
- Someone1234 12y agoMicrosoft hasn't done that with any of their other properties in the gaming division. Now Nintendo has quite a few times.
- DanBC 12y agoMS is a big organisation. Imagine one part of MS submitting stuff to YouTube for ContentID, and including the Minecraft music. Suddenly you have a bunch of people struggling to put content online.
- pbhjpbhj 12y agoMS presumably now own the intellectual property (IP) surrounding Minecraft and could choose to demand payment from people using the Minecraft TM commercially - eg to run a YouTube channel. If those channels are offering tips on circumventing MS's lockdown (yes I'm pessimistic about what MS will do) then MS will use IP initially to shut them down I imagine. The Minecraft EULA has the standard "we can change this without notice" clauses. I will be fascinated to see what changes come to it.
- JoeAltmaier 12y agoPerhaps Microsoft has a similar project in the works, and instead of fighting over IP and copyright, they just bought the company. Like Intel or Cisco buying innovators to avoid patent litigation.
- knd775 12y agoI very much doubt it. The two companies have been working closely on the Xbox version. I don't think for a second that Microsoft has any intention of making a game similar to Minecraft.
- turshija 12y agoI hope they won't ditch cross-platform and go for Windows + Xbox only. Or try to make "Minecraft 2". Damn
- mattdotc 12y agoI'm thinking this is an almost-certainty at this point. I doubt they can really do anything about existing builds of Minecraft on non-Microsoft properties, but a Minecraft 2 XB exclusive is the obvious way to get a healthy ROI on the Mojang acquisition. I obviously don't know the whole picture here, but I see the purchase of Mojang as a strategic move to strengthen the Xbox One platform. They're banking on Minecraft being a strong property for the next few years; they could easily sell a few hundred thousand units holiday season 2015 if they have a exclusivity on Minecraft 2.
- TheRealDunkirk 12y agoWith Microsoft, I think Minecraft 2 is a given. You didn't expect Disney to NOT release another Star Wars trilogy after acquiring the franchise from Lucas, did you?
- Avshalom 12y agoTo be fair Lucas had been planning on the third trilogy since Empire Strikes Back.
- LERobot 12y agoThe skype effect is near
- pinaceae 12y agoDid Minecraft ever take on any VC money? I think not, so this 2.5b is very, very different than the stuff you see here. Not comparable to Instagram in net profit for the founders.
- merrua 12y ago2.5B is a lot of money anyway. But your right. I dont think you need to half it for the founders (+company people)
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- blueskin_ 12y ago>There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions of Minecraft to stop. Of course, Microsoft can’t make decisions for other companies or predict the choices that they might make in the future. Translation: MS hasn't killed them yet, but probably will soon.
- n09n 12y agoJust like they killed Skype and Office on iOS and Android?
- Crito 12y agoProbably more like they killed Skype on linux: Keep it on 'life support', much like "sloth" in Se7en.
- tensor 12y agoMost opinion seems to be that Skype has consistently gotten worse after the takeover.
- n09n 12y agoThat's subjective. An objective fact is that it still exists on non-MS platforms, it's interoperable across platforms, and there hasn't been a "Skype 2" to replace it on MS platforms only. If that same holds true for Minecraft, that allays most of the largest fears people have.
- tehwebguy 12y agoNo one has mentioned merch or licensing yet here. I would offer an educated guess that Minecraft is/was the single most valuable indie game IP outside of actual game sales.
- knd775 12y agoThis makes me sad. I see that there is the potential for good to come from this, I don't think it will happen. At least Jeb is staying. There might have been some pretty big problems for Minecraft if he didn't stay.
- Pyrodogg 12y agoWell, there goes a ton of support for the current Forge-related modding community. "Take care everybody. rm -rf .minecraft MS free for 20 years. Not starting now!" https://twitter.com/minecraftcpw https://twitter.com/minecraftcpw
- diltonm 12y agoI'd feel much better if they would clarify the term PC. As a long time Linux user and Minecraft fan; I'd hope the Linux client continues to thrive similar to the way the Skype client has after the Microsoft acquisition. The fact that the list uses the term PC instead of spelling out "Windows,Linux,etc." worries me some.
- morganvachon 12y agoUnless Microsoft moves the game away from Java to some other language, I don't see how that would happen. The "Linux client" is just the raw .jar that is wrapped by the Minecraft.exe Windows executable. They both pull down the same assets and Java bits and pieces before running the main process.
- Aaron1011 12y agoI'm worried about that too - the real issues is the platform-specific "natives" folder.
- deniska 12y agoFor now this folder consists of opensource libraries (lwjgl).
- hornetblack 12y agoThat's mostly lwjgl. So they would need to move away from that before that goes away.
- programminggeek 12y ago$2.5 billion and the founders get to walk. That is impressive. No golden handcuffs.
- Pxtl 12y agoSo, MineCraft 2 will be an X-Box/Win8 tablet exclusive made by a AAA development studio, I suppose.
- jccalhoun 12y agoOne thing that needs some explanation is the fact that because Minecraft predates Mojang, at one point Mojang was only licensing the Minecraft trademark from Notch (even though Notch was the majority owner of Mojang). (If you look at the bottom of minecraft.net you will see: "Mojang © 2009-2014. "Minecraft" is a trademark of Notch Development AB") I hope that MS's lawyers were smart enough to make sure they were actually buying Minecraft and not just a license...
- seanflyon 12y agoI'm sure they were smart enough to know what they were buying and I assume they bought "Minecraft" as well Mojang.
- illumen 12y agoLudumdare is bigger than Y combinator now.
- Fastidious 12y agoNext steps: - Replace Mojang/Minecraft account with a Microsoft Account, use it to login - Minecraft installer comes with Bing - Minecraft ported to C#, Java version discontinued. Name changed to Microsoft Minecraft 1.0 - Minecraft servers can only be run in Azure, legally
- romanovcode 12y ago>Minecraft servers can only be run in Azure, legally I wouldn't mind if it would use Azure Cloud CPU farms for some bad-ass physics and other cool stuff. Not very likely though.
- worklogin 12y ago> There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions of Minecraft to stop. Of course, Microsoft can’t make decisions for other companies or predict the choices that they might make in the future. Linux is absent, but I wonder if they lump that in with "PC".
- danschuller 12y agoI think this just demonstrates the power of the internet/social networks and an increasingly interconnected world. Notch creates a small game on his own, improving on Infiniminer, it catches the imagination of an entire generation. Without the internet and social networks this would have never happened. Without this game having a multiplayer mode added (which happened fairly early on) it wouldn't have happened. I wonder what it would be like it Doom was first released into a similar environment but maybe it's a little less universal. People in their bedrooms recording themselves playing video games speak as loudly, or more loudly than traditional media. PewDiePie has 30 million subscribers - he can make any game just with a mention. It's interesting now our networks are concentrating and distributing influence, power and wealth. Nothing I could have predicted and I'll enjoy seeing what comes next.
- joemaller1 12y agoI'm trying, but I just don't see any good coming of this. The comments from Mojang seem incredibly naive, everything is going to change. First people to make money on this will be lawyers. There's going to be a blizzard of copyright takedown notices going out to every unlicensed (most all) Minecraft merchandise and spinoffs. The offline fan ecosystem is going to get slaughtered. Mostly I'm just sad for all the kids. They love Minecraft, and this won't end well.
- zanny 12y agoHopefully enough people wake up and realize that projects like Minetest exist to pivot to. Yeah, you have to redo a lot of work (since it was all in Java anyway) but the core game is there, and it is much healthier to do it all open source and open collaboration.
- cLeEOGPw 12y agoSame thing was said when Facebook acquired Oculus Rift. We have yet to see the horrible "downfall" and "messing around" with Oculus by Facebook. I think sometimes people are exaggerating the perceived damage acquisitions cause.
- tensor 12y agoThey haven't even shipped a product. It's way too early to tell how hands off Facebook is going to be.
- gokhan 12y agoFor people without children, here are some quick notes on the situation in kiddieland: - My son is 7. We bought iPad edition first, shelled some more for PC edition last month, and I'm sure I'll be forced to buy more in the future if MS puts a price tag on it. - I spend a fair amount of time during weekends for deciphering the modding world, trying to find something called CraftBukkit, learning to mod, finding launchers, finding maps shown on some Youtube video etc. because the son is mad about it. BUT, he's spending hours trying to learn JS (ScriptCraft on Bukkit) just to make an exploding arrow. I truly believe this is analogous to C64 days back then. - School started today, he's moved to another school this year. The first thing he asked to his news friends was about Minecraft. Then he advertised how PC version is superior to the one on iPad. - My 2 yo daughter knows what Minecraft is, tells she'll play Minecraft when she grows up. - While we were shopping for school supplies last week, saw two people asking for Minecraft licensed school bags for their kids. - We live in Turkey.
- sireat 12y agoWhat is interesting is how Minecraft has been pretty much the only game that people actually pay cash for in the Eastern Europe. This is pretty amazing since most games and software are pirated. Of course, people can and do pirate it, but it has a fantastic sell-through that no other game has achieved outside first world. The popularity among 5-15 year olds is very high.
- thesz 12y agoIf Russia counts for Eastern Europe, then the whole Steam catalog is pretty much the only games that are paid for here. http://www.steamfirst.com/worldwide-steam-sales-by-region-some-impressive-stats/ http://www.steamfirst.com/worldwide-steam-sales-by-region-so... Keep in mind that Russians has much lower income than Western Europeans.
- zyx321 12y agoBut aren't prices in Russia less than half of those in EU/US? I remember that region locking controversy a few years back, where people bought the cheap eastern European boxed copies over the Internet and found that they wouldn't be able to redeem them from a US IP.
- shmerl 12y agoTL;DR: We don't know Microsoft's plans. But don't worry, everything will be fine. Yeah, right. It's MS we are talking about. MS don't even hide their mindset here: http://www.microsoft.com/en-us/news/press/2014/sept14/09-15news.aspx http://www.microsoft.com/en-us/news/press/2014/sept14/09-15n... > Minecraft fans are loyal, with nearly 90 percent of paid customers on the PC having signed in within the past 12 months. That's MS for you. DRM to be expected.
- Thimothy 12y agoMinecraft has DRM. You have to register with Mojang and enter your account in the game to play.
- smoyer 12y agoIs this the first product Microsoft will own that's written in Java? They support it on Azure but I'm not aware of them selling a software product that's based on Java.
- drzaiusapelord 12y agoInteresting, I know it was released on PS4 and Xbox One. I imagine it was re-written in C++ or, at least, a non-Java language. Porting from Xbox to PC seems trivial if Mojang wants to replace their Java version. My guess is that there will be a new Windows version with a sane mod system and written in C# or C++ soon as MS's first hand-out to fans. The broken mod system and the performance issues need to be addressed and getting off Java is the best way to do this.
- makomk 12y agoThe console/mobile ports were a C++ rewrite, I think. The mobile version and previous-generation console releases definitely were.
- SixSigma 12y agoJ++, but that didn't work out so well http://en.wikipedia.org/wiki/Visual_J%2B%2B http://en.wikipedia.org/wiki/Visual_J%2B%2B.
- slackgentoo 12y agoThey are selling Hadoop (based on Java) via HdInsight. http://azure.microsoft.com/en-us/documentation/services/hdinsight/ http://azure.microsoft.com/en-us/documentation/services/hdin...
- LeicaLatte 12y agoMojang's new roadmap starting next sprint - Minecraft kart racer, brawler, side scroller, kinect game, store.minecraft, themed COD maps, Forza tracks, minecraft 2 pre-order beta access
- MartinCron 12y agoI know you're joking, but if anything could get kinect to take off, it might be a really great Minecraft implementation.
- LeicaLatte 12y agoAgreed
- readerrrr 12y agoMonthly subscription for online play. ::shiver::
- drivingmenuts 12y agoWell, it was fun while it was lasted. Being on OS X, I'm not going to pretend that Microsoft will support us for any longer than they have to.
- Chronic29 12y agoYou won't be missed. Bye.
- aabdocker 12y ago> The founders: Notch, Carl, and Jakob are leaving. We don’t know what they’re planning. It won’t be Minecraft-related but it will probably be cool.
- talmand 12y agoAll I can say is that my daughters are so lucky that Games for Windows Live is dead and won't be integrated into Minecraft.
- calewis 12y agoSeems to me like the most sensible tech purchase in a while, PE ratio is a bit more normal and it has massive and sustained traction amongst young people. It remains to be seem if M$FT will fuck it up, but that's a different question.
- xedarius 12y agoI find it amazing that there wasn't a clause tying Notch and the other founders to the company, at least for a transitional period. Usually when you buy a games company it isn't the product you buy so much it's the creative talent. But to counter my own argument, few games companies have a product as strong as Mojang.
- Havvy 12y agoNotch and the founders haven't been driving Minecraft for awhile now. They hired from the community, and basically let them run things. And really, Notch doesn't have much creative talent w.r.t to content. He did build a nice framework though.
- eric_cc 12y agoMinecraft 2: now with Micro-transactions, Achievements and More!!
- insertnickname 12y agoMinecraft already has achievements.
- cptskippy 12y agoI could see this being a huge play for young developers by Microsoft. They have been positioning themselves as a platform agnostic services provider, investing in or purchasing cross platform development frameworks, and opensourcing a lot of their technologies (e.g. C#, .NET, Rosetta, OWIN). Now all they need are developers to adopt their technologies. Minecraft has a huge modding community and a lot of first time coders are getting into the scene because they love Minecraft. Imagine Microsoft ports Minecraft to C# or possibly C while maintaining full support for all existing platforms. Then go about developing a great API/SDK for modders and making it incredibly easy for anyone to download Visual Studio and the Minecraft SDK. They just introduced an entire generation of developers to MS technology.
- Rapzid 12y agoDon't forget ASP.NET vNEXT project will run their testing suite against mono as well:) I made a similar comment. Confirmation bias tells me your on the ball :)
- georgehaake 12y agoVery interesting that my 8 and 10 year old sons two weeks ago declared Minecraft boring after 3-4 years of all that they could consume play.
- malloreon 12y agoThat Mojang is worth 62.5% of Star Wars is a testament both to Minecraft's value and how much Lucas destroyed Star Wars in the last 20 years.
- KhalilK 12y agoFirst thing to do: ditch Java; port the game to C#.
- _random_ 12y agoThat would be awesome! But I doubt they would do it, some people might become unhappy and also it means extra costs.
- raptormissle 12y agoWhy would they down port it to a shitty language like C# that's slower than Java?
- outside1234 12y agoOne of the things you need to understand about these deals, and deals like it (Nokia), is that Microsoft is using trapped overseas cash to make these acquisitions. (If they repatriated this cash to the US instead they would lose something like 40% of it to taxes) Its a good time to be a foreign (to the US) company.
- betabob 12y agoThink Microsoft-VR. Billions in VR-device/console sales secured via platform exclusivity. See Halo(Bungie)/Xbox etc. Games dictate console sales. Minecraft will actually be a lot more effective. Massively popular among every demographic. Smart move and good timing. Hats off to New-Microsoft.
- tdicola 12y agoThe thing I can't wait to see is how Microsoft intends to recoup the cost in FY2015 like they say they will. From what I read Mojang only made ~$300 million off Minecraft last year, so where is the other $2.2 billion going to come from in the next 9 months? I will be surprised if there isn't a big write-down on this purchase come July.
- neves 12y agoHope they don't decide to bundle it with Windows. My kids will have zero productivity for their whole life.
- psykovsky 12y agoInstall some *nix flavour on their computers and problem(s) solved....
- spacecadet 12y agoNotch went from having trouble with Paypal over a poultry $750k to being a Billionaire. That's awesome.
- redstripe 12y agoHow did he run afowl of paypal?
- spacecadet 12y agohttp://www.escapistmagazine.com/news/view/103385-PayPal-Freezes-750K-in-MineCraft-Devs-Account http://www.escapistmagazine.com/news/view/103385-PayPal-Free... Back in 2010 when Minecraft was very young.
- spacecadet 12y ago"Because it's a struggle for me to scrape together 750 bucks" - NOT anymore! So awesome.
- merrua 12y agopaypal tend to be weird
- spacecadet 12y agoI've used PayPal for many years with no problems. While I don't defend what they did to Notch- Any bank would have.
- wiremine 12y agoI like this quote from Gruber: "It’s almost impossible to overstate just how big a deal Minecraft is for my son and his friends." [1] My son is 8, and he and his friends are CONSUMED by the game. I wonder how Microsoft is going to leverage this fact for reaching new users... [1] http://daringfireball.net/linked/2014/07/25/minecraft http://daringfireball.net/linked/2014/07/25/minecraft
- keypusher 12y agoNot clear to me exactly what Microsoft is buying here. As far as I know the development studio Mojang is tiny, maybe a few dozen people. Minecraft itself has a huge community, and made a lot of money, but it's not clear how Microsoft leverages that into anything other than goodwill.
- p1mrx 12y agoWith $2.5 billion, you could buy 3 blocks of gold: http://www.wolframalpha.com/input/?i=1+cubic+meter+of+gold http://www.wolframalpha.com/input/?i=1+cubic+meter+of+gold == $765 million.
- maljx 12y agoPersonal statement by notch - http://notch.net/2014/09/im-leaving-mojang/ http://notch.net/2014/09/im-leaving-mojang/
- alyandon 12y agoI can't see this being a good thing for anyone that cares about Minecraft at all. I wonder how long it'll be before: 1) The older Minecraft binaries suddenly become unavailable for download which will effectively kill many launchers, mods and modpacks 1a) Microsoft aggressively uses DMCA notices to kill off the modding community when the modding community tries to work around #1 by hosting the binaries themselves 2) Microsoft adds unnecessary integration with the win32 API via JNI to Minecraft in order to make it Windows-only despite the fact Minecraft is written in Java 2a) More aggressive DMCA usage to kill off the community attempting to work-around #2 Those are just off the top of my head but I'm sure I can come up with more not too far-fetched scenarios.
- Already__Taken 12y agoMS have open projects and code up on github now. I know it's inconsequential but the old rules don't quite apply.
- mindstab 12y agoRan some math with friends. Minecraft is from 2009, so it's 5 years old. https://minecraft.net/stats https://minecraft.net/stats says it's sold ~16M pc and mac copies and the front page says at $27. That's about $432M in its entire life [assuming everyone paid full price, which they didn't, there have been loads of deals over the years]. Now that doesn't take into account mobile and console. For android the $7 pocket version is reporting 5M which is $35M. I don't have numbers for iOS and console but I can't really imagine they come close to PC and Mac. And as my friend reminded "Well I'm one if those 5m and I paid $0.10 [for the android version]" I have a hard time understanding where they get the $2.5B valuation considering its revenues. Another friend thought advertising: " heck, even brand recognition - if they put "Microsoft Minecraft" on the title, I'm sure that's comparable to a few superbowl ads &tc" So we ran that math. "the average cost of a 30-second advertisement was around $4 million" - wikipedia [ https://en.wikipedia.org/wiki/Super_Bowl_advertising https://en.wikipedia.org/wiki/Super_Bowl_advertising ] "Super Bowl XLV, played in 2011, became the most-watched American television program in history with an average audience of 111 million viewers " - wikipedia. 16.7M people have bought minecraft [mincraft.com/stats pc and mac] + 5M for android. That's still a fraction of a super bowl ad (like 16%) or ~$670,000 value in super bowl advertising terms. Except I suspect anyone actually in advertising would say the value of a finely crafted 30 second video advert massively beats your company name under a game title. Regardless of quibbles, the advertising potential seems off by many orders of magnitude. also as was mentioned: "Is brand recognition something ms has a problem with?" So where is the $2.5B coming from? Especially when the gamesutra article [ http://www.gamasutra.com/view/news/225611/Minecraft_studio_Mojang_has_been_bought_by_Microsoft_for_25B.php http://www.gamasutra.com/view/news/225611/Minecraft_studio_M... ] has them saying they think they can recoup the full value in 1 year!
- pohl 12y agoI don't have a complete answer, but the other day I popped into a local Target and was surprised to see Minecraft-themed clothing (shirts, hats) and toys (foam pixel-swords). Maybe the merchandising deals are a big piece?
- JacobAldridge 12y agoMojang reported profits last financial year of $128 million (approx, allowing for conversion rates to USD). Microsoft is trading today on a P/E multiple of 17.6. That means, in super simplistic terms, that $128 million in extra profit increases Microsoft's market capitalisation by ($128 x 17.6 =) $2.2528 Billion. Given those profit figures are 6 months old, and the negotiating team would have access to current data, $2.5B is about on the money. Recoup full value != recoup the $2.5B in profit.
- worklogin 12y agoHe's a bit disingenuous. Don't care about the money at all? Open-source it and let it thrive. Care about the money a bit, but really want the game to survive? Want the community to have faith in its future? Sell it to Valve for $25m or something on the condition that an API gets built. If it's worth a fraction of its sell price, Valve would have jumped on it. But instead, it got sold to a company devoted to closed source software and killing its game purchases. And Notch got a fat check for it. Listen, I can't judge him, and I won't. The game is great, and he built it. But every action in this says it's about money, while none of it shows a care for the game. We'll see how it pans out, but history tells us to be suspicious.
- Florin_Andrei 12y ago> Everything is going to be OK. Yeah, with $2.5 bil in the bank, I'm sure it will.
- tomrod 12y agoMore power to you, Mojang employees, and may you see many happy returns.
- deleted 12y ago[deleted]
- Immortalin 12y agoI hope that a clr port of minecraft would be out soon. Modding minecraft with java is not an option for me as it is way too verbose. I am trying to use clojure but getting it to work with the gradlew custom buildscripts used by minecraft forge is very painful. Modding minecraft with F# sounds fun....
- stickhandle 12y agoI keep reading the lego comparisons but i think that's staying a little too inside the box. Block for block, if you will. A better comparison is "Minecraft is the digital equivalent of playing in the sandbox".
- rurounijones 12y agoOk, everyone here is bashing Microsoft and making doom and gloom predictions but let us think about what the possible benefits could be: * A bigger development team that could optimise and speed development of minecraft improvements * Maybe actually make an official, well-designed, modding API. I agree that the scope for them screwing it up is huge, but lets try to think at least a little bit positive.
- easytiger 12y ago>There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android Confirmation that the Linux version has been killed then
- jiggy2011 12y agoThere never was a Linux "version" , it is built entirely in Java.
- easytiger 12y agojust because it is java doesn't mean there isn't critical code in there to make it work on Linux. Filepath code for instance is often platform specific in java.
- jiggy2011 12y agoIt's pretty straight forward to write platform agnostic filepaths in java. More likely Linux is just a subset of "PC" here or this press release was hastily written.
- easytiger 12y agoI think considering that was something most people were worried about before the purchase it would have been a pertinent time to clarify.
- jiggy2011 12y agoLinux installs are unlikely to be more than a couple of percent of their customers. Even so I doubt that they would have a reason to ditch Linux support and keep up support on other platforms unless there was a technical reason to do so.
- modsequalfags 12y ago