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Show HN: A macOS app to prevent sound quality degradation on AirPods
Right, here's the thing: If you are using AirPods(or any Bluetooth headphones with a mic in fact) on Mac and something activates the mic(i.e. you Shazam a song), the sound will be interrupted momentarily and will return in very low quality. This is happening because Bluetooth can't handle both way high quality streaming and the bandwidth is decreased to make it work.
It's a known issue and here's what Apple recommends to fix it: https://support.apple.com/en-hk/102217 https://support.apple.com/en-hk/102217
Most of the time(unless you are on a Mac Mini/Studio/Pro), you have much higher quality microphones built in, so in most use cases, you want to hear from your AirPods but be heard from your internal microphone, which means if every time you connect your AirPods and go into the settings and set the default input device as the internal mic, you won't have sound quality degradation on mic activation, and if you use your mic to talk to people or record something, you will have better sound quality too.
Based on this observation, first I tried to create a script or some automation that can do it for me but found out that it can be clunky or needlessly complex.
Here's someone who used this approach to fix this issue: https://www.dermitch.de/post/macos-force-microphone-when-using-airpods/ https://www.dermitch.de/post/macos-force-microphone-when-usi...
Anyway, I decided to take the "build your app for that" route and created this app and called it CrystalClear Audio which doesn't involve any technical setup to use. Making it was also not as easy I hoped, I was expecting this to be a half an hour project but ended up filing bug reports with Apple because some API wasn't behaving as expected or mysterious things were happening when using it(like phantom device changes).
After spending that much time with all this, I decided to publish it on Mac AppStore and after too many rejections(all my mistakes) I got it published: https://apps.apple.com/us/app/crystalclear-sound/id6695723746 https://apps.apple.com/us/app/crystalclear-sound/id669572374...
The app is not free but comes with a free trial. I decided to go with a very cheap subscription model because I suspect further development might be needed as bugs emerge or API behavior changes. I know its a hated business model but IMHO it's better than ads or tracking of any sort to justify the work done. It's not free because supporting a free app is just as hard as supporting a paid one and it's not one time payment because I don't know what would the right price be for supporting an app for years to come and still have people willing to pay for it.
I hope other people find this useful and if you do, you can support by upvoting on Producthunt so even more people can find it sueful: https://www.producthunt.com/posts/crystalclear-sound https://www.producthunt.com/posts/crystalclear-sound
PS: the app is also useful for quickly switching between giving the sound out of the laptop speakers and the headphones, I ended up using that quite often.
- flashu 2y agoI have initially thought this piece of software is going to fix my AirPods Pro noise issue :)
- tuyiown 2y ago23€ per year for an automatic source switcher ? I understand it might be more tricky that it looks, but it's more than I am willing to pay, event for a lifetime license.
- amelius 2y agoI guess the target audience is audiophiles that are willing to pay $100 for gold plated connectors.
- tjpnz 2y agoI like your particular brand of snark.
- lxgr 2y agoOn the other hand, true audiophiles wouldn't be caught dead using Bluetooth headphones anyway. 256kbps AAC? Only 44.1 kHz!? The horror!
- drdaeman 2y agoAh, those audiophiles? If anything, that's the perfect opportunity to sell them some [orders of magnitude overpriced] essential oils diffuser with proprietary pouches with... uh... gold nano particles to improve lossless signal transmission over the air.
- mrtksn 2y agoThe target audience is people who don’t want to deal with this stuff and have their sound working as expected and don’t bother to pay $2 a month for it. It’s not free because freeware also requires to provide support.
- mrtksn 2y ago