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Warcraft III Peon Voice Notifications for Claude Code
- aswegs8 8mo agoHahaha awesome!
- barbs 8mo agoShouldn't the sound for when a task finishes be something like "Job done!"? Looking at the table it seems like it makes the sound for acknowledging that it's received an order (e.g. "I can do that").
- ponco 8mo ago`peon --pack peasant` This was my first thought too, thankfully they thought of it!
- irjustin 8mo agoIf we're being strict to peons, then no, that's the human's voice - https://www.youtube.com/watch?v=5r06heQ5HsI https://www.youtube.com/watch?v=5r06heQ5HsI.
- bloqs 8mo agoHearthsone...
- chrysoprace 8mo agoYou're thinking of peasants, the Human unit.
- ddtaylor 8mo agoWork complete
- henning 8mo agoEverything in AI is built on copyright infringement, so redistributing Blizzard assets while slapping an MIT license on everything is par for the course.
- bdhcuidbebe 8mo agoAFK vibe coded while k-holed at a virtual influencer conference
- deaux 8mo agoIt has been 24 years since release, in any place that isn't completely captured by big capital interests it would be fair use. This is such a forced reach. There are plenty of good arguments to be made re: big LLM providers and copyright, yet you're weakening all of them by choosing the worst example.
- wiseowise 8mo agoWarcraft 3 Reforged has been released in 2020.
- anilakar 8mo agoIt's quasi-legal only as long as Activision execs are unaware.
- henning 8mo agoThe Beatles released "She Loves You" much more than 24 years ago. You don't get to redistribute their music however you want. Me pointing out that AI bros disregard basic common sense and the law as part of pursuing their objectives doesn't weaken anything, it reinforces how they should be held accountable.
- deaux 8mo agoThis just doesn't engage with what I said, being that this is only true because the law has been captured by big capital interests, to the detriment of society. "But it's the law!!" adds nothing - my comment already implies awareness of it being the law. The idea that using these 24-year old WC3 peon sounds in an open source github project makes one an "AI bro" or even connecting it to AI in general is laughable. There have been thousands of projects on github including this kind of thing long, long before LLMs. Your anger about big AI and copyright is valid! But it's completely overflowing your common sense, targeting the wrong things indiscriminately. Learn to channel it.
- caymanjim 8mo agoI love this idea, but I really wish it were Warcraft II voices.
- petethepig 8mo agothat's what i ended up doing — it was pretty easy: * download Warcraft II voices * tell claude to wire it all up
- andai 8mo agoFantastic. And Claude can do the first part too! The age of the WALL-E blobs is upon us!
- rcpt 8mo agoSame. Ouch my back.
- largbae 8mo agoZug zug
- hypercube33 8mo agoWe are being attacked!
- reconnecting 8mo agoZwobu!
- tigerlily 8mo agoDone building ship!
- rob74 8mo agoOr good old Warcraft I: https://www.youtube.com/watch?v=oAEG8S-F01A&t=7s https://www.youtube.com/watch?v=oAEG8S-F01A&t=7s
- 8mo ago
- keyle 8mo agoThe irony is that soon enough the human will be the peon! /s
- booleandilemma 8mo agoYou don't even need an /s tag.
- usefulposter 8mo agoIndeed! Claude will ask me to record my voice and make a sound pack out of it. I look forward to recording such phrases as "More quota please" and "I apologize for the safety violation in my last input".
- roysting 8mo agoThat’s cute. You think you will still be interacting with Claude once you’ve been made obsolete.
- roysting 8mo agoArguably that’s long been the case. The genius was in manipulating the peons into striving to be an alpha peon.
- dtzur 8mo agoYou sir, deserve a medal
- midtake 8mo agoI'll be looking forward to making an Infested Terran sound pack.
- oefrha 8mo ago> Refactor this codebase Please kill me.
- ares623 8mo agoAnthropic should release AI generated voice packs for Claude. I'm sure they'll be very popular.
- wiseowise 8mo agoFinally someone doing actual good work with LLMs instead of “Claude, shit me out another useless SaaS”. Just as was foretold: an actual differentiator is creativity, not coding ability.
- Folcon 8mo agoCreativity is looking like it's going to be king
- athrowaway3z 8mo agoKing of what? Copying what works and doing it cheaper without the cost of having to figure it out is what's profitable.
- utopiah 8mo agoCheaper? I'm confused, how can it be cheaper than free? Most of what LLMs for code rely on is already open source. Also AFAICT (which is trick since numbers aren't public) GenAI is some of the most expensive use cases and those companies (OpenAI, Anthropic, etc) are losing money.
- js8 8mo agoAt least until General Artificial Creativity (GAC) takes over. But don't worry, it won't kill humans for a greater good of more paperclips, but because it will be.. creative.
- cadamsdotcom 8mo agoAh! I was hoping to see the science vessel, or as we used to call it, the Mr. Burns ship. Awesome idea and well realised, love this :)
- zdw 8mo agoWhen something goes wrong it saying "Who let these lab monkeys free?" would be excellent.
- thomasfromcdnjs 8mo agoI was kinda watching it unfold on X, I think this user was a couple days before https://x.com/delba_oliveira/status/2020515010985005255?s=46 https://x.com/delba_oliveira/status/2020515010985005255?s=46 and simpler/less-invasive instructions --- Also, I'd love to use these sound effects, but I am an rts player and love aoe and wc franchise, these noises just trigger me to want to play too much. --- Also, also, if you haven't seen AgentCraft, you are missing out -> https://x.com/idosal1/status/2021661861163544818 https://x.com/idosal1/status/2021661861163544818 (worked in one npx command for me using my claude, a+ for creativity and smoothness)
- celeritascelery 8mo agoAgentcraft is exactly what I was thinking about when I saw this
- IgorPartola 8mo agoThe StarCraft Battle Cruiser Engage sound is cut off which made me sad as it’s one of my favorites.
- aliljet 8mo agoWhat I really want is for the peon voice to be replicated and for custom things to be in that voice. Or even better, the starcraft battlecruiser guy's voice!
- philipallstar 8mo agoAll the Starcraft voice acting is amazing. It's in the pipe - 5 by 5!
- bothlabs 8mo agoOk very cool! I already had built a hook with desktop notification and window highlighting myself. But I have to admit, making it fun like this beats it by a lot.
- disillusioned 8mo agoI had wired up my local Claude Code instance to play back a sound on my Windows machine, but for my VPS-with-tmux-and-Clawdbot implementation, getting that to work... well, it just required me asking Claude to write an emitter script on the VPS and a listener script on my Windows box and have them connect over Tailscale and got it working in about 2 minutes. Game changer, honestly.
- brailsafe 8mo agoThis is amazing. Incidentally, I've always enjoyed Blizzard's UI art style/textures, in-game and on their website. To me it felt like a hallmark of the quality they used to hold their games to, and it was only once in a rare while I'd see some other website put so much work into their art direction
- isoprophlex 8mo agoMy god I never realised how badly I wanted this until now. Only, with the voice of the Star Trek Computer. Elevenlabs, here I come..! Edit: well that only took me 30 minutes. "Warning: ssh tunnel collapsed. Unable to proceed." Nice.
- nandomrumber 8mo agoMajel Barrett Roddenberry, wife of Star Trek creator Eugene Wesley (Gene) Roddenberry Sr.
- Aeolun 8mo agoDid you contribute that pack back?
- isoprophlex 8mo agogimme a minute to do some work stuff and I'll throw a little sample, 11labs howto + the source files online somewhere. check back to this thread in a while, i'll post it here. obviously the legal status of this is unclear, but i guess if you keep usage strictly personal it should be fine.
- isoprophlex 8mo agoquickly had claude dump everything into https://github.com/jarombouts/star-trek-voice-clone https://github.com/jarombouts/star-trek-voice-clone 100% ai slop repo, be warned if that offends you.
- Aeolun 8mo agoNo worries, most of my stuff is slop now.
- boring-human 8mo agoLove this. I guess there was no application for "Me not that kind of Orc"? That's the best one, but maybe it has hints of homophobia.
- throwa356262 8mo agoThis is cool and all, but I just dont understand why we cannot simply manage Claude Code sessions from the Claude phone. Yes, I know about running CC on android phones or connecting the bot to your github account. But what I really need is to manage CC sessions I started on some random VM from the app.
- tjoff 8mo agoI use tmux, whatever implementation the app might have I'd likely prefer just sshing in anyway
- throwa356262 8mo agoTermux and tmux are useful for crazy coding sessions from your phone/tablet but sometimes I just want to continue a job started from my computer without setting up private networks and SSH keys and all that.
- fragmede 8mo agoHave Claude use chrome MCP to setup Tailscale for you
- 2747fc56 8mo agoHave you tried something like https://github.com/slopus/happy https://github.com/slopus/happy or https://github.com/tiann/hapi https://github.com/tiann/hapi ?
- artemonster 8mo agoIs this singularity event everyone was talking about? Certainly feels like it
- general1465 8mo agoStronghold Crusader advisor would be much funnier: Token stocks are too low sire! Not enough tokens mi lord!
- 29athrowaway 8mo agoMake it play "I am a medieval man" when it compacts. You can also play "Your soundcard works perfectly" to test the sound output.
- dr_dshiv 8mo agoI use this analogy for Claude Code all the time! Amazing.
- sy26 8mo agohave been wondering what it would take to support linux
- nunobrito 8mo agoYes, very strange to see a linux-style script that works everywhere except Linux.
- XorNot 8mo agoHmm, time to voice clone the Protoss advisor from StarCraft: "YOU REQUIRE ADDITIONAL TOKENS"
- nunobrito 8mo agoI'm laughing way too much on this.. :-)
- bjackman 8mo agoISTR there's a "more gold is needed" voice sprite, ideal for out-of-tokens scenarios
- reeddev42 8mo ago[dead]
- bacon_fan123 8mo agosomeone filed a PR to add TF2 engineer, good ol' times :')
- moffkalast 8mo agoNow we just need a version for AoE2 villagers and it'll be complete.
- river_otter 8mo agoDone https://news.ycombinator.com/item?id=46850881 https://news.ycombinator.com/item?id=46850881 :)
- moffkalast 8mo agoEven time traveled to do it, wonderful :D
- ramon156 8mo agoWould also love Heavy ENGINEER STOP
- itsjustjordan 8mo agoI just swapped all my Claude code spinner verbs to be Warcraft related and was thinking today how I could get it to say “Jobs done” when it needed my attention
- skrunch 8mo agoWould love this with CS1.6 voices: "GO GO GO!", "The bomb has been planted", "Need backup"
- thunfischtoast 8mo agoIt's pretty easy to create your own soundpack I think
- Aeolun 8mo agoThis is the best thing I've ever seen xD
- AceJohnny2 8mo ago> Claude Code doesn't notify you when it finishes or needs permission. You tab away, lose focus, and waste 15 minutes getting back into flow. On macOS, in iTerm2, Claude will trigger notifications. I was impressed! (and also annoyed: I don't like notifications. Then again, I don't have Claude do long things where I can go get a coffee)
- thunfischtoast 8mo agoThe thing with notifications is that a lot of apps go so overboard with them that I generally choose to silence them completely. This has totally led to important notifications being unseen for some time, but for the peace it is a price I'm ready to pay. Being able to configure notifications with high granularity is something I still have to discover.
- daveytea 8mo agoLove this but i'm a Codex user, so forked and created the equivalent here: https://github.com/mrdavey/codex-peon https://github.com/mrdavey/codex-peon
- 2gremlin181 8mo agoI knew I had to add GLaDOS as soon as I saw this. Unfortunately, while testing my PR I realized there’s no support for Linux. Hopefully someone smarter than me can get that added sooner rather than later.
- johndough 8mo agoI am using piper-tts ( https://github.com/OHF-Voice/piper1-gpl https://github.com/OHF-Voice/piper1-gpl ) with these voice files for GLaDOS: https://huggingface.co/rokeya71/VITS-Piper-GlaDOS-en-onnx/tree/main https://huggingface.co/rokeya71/VITS-Piper-GlaDOS-en-onnx/tr... It is not perfect, but quite sufficient for simple system messages.
- standarditem 8mo agoThis is great! I already have Claude set up to use the "insufficient vespene gas" line from Starcraft when it needs permissions.
- rockbruno 8mo agoThis gave me an idea. You should set it up to say "We must construct additional pylons" if it requires MCP permissions specifically
- BoredPositron 8mo agoTaz Dingo man.
- kaasl 8mo agoI'd love to add some Linux support for this. If anyone else is interested in contributing, happy to coordinate.
- nusl 8mo agoThis is cool. I was tempted to try it until I saw the curl | bash pipe, then no. This workflow is getting really old. I guess that I also don't want to pollute old good memories by associating them with work/Claude
- INTPenis 8mo agoTotally agree, it's the main reason I'll never recommend Linux to anyone, because you can't expect normal people to understand these things. But it's kinda funny to me that you just said "I was going to run this code on my system, until I saw some other code in the same repo, and now I refuse to run it" :D It's all the same repo, you're willing to try part of the code, but not another part of it. Completely arbitrary.
- Sayrus 8mo agoThe install method is for Windows, Linux and MacOS. Having those install methods is a choice on all three.
- stinkbeetle 8mo agoNot sure that installer.exe is much better in that regard.
- nusl 8mo agoIf I want to try something like this out it's for fun more than anything, and I'm not really willing to invest much time trying to understand where to put the files etc.
- bayindirh 8mo agoI cloned the repository just for the sound files. I may hook them to my terminal for long running jobs when I have some time to have some fun. Maybe a wrapper script. Hmm, why not?
- killingtime74 8mo agoI also had this thought. So I cloned the repo and got Claude to review it. Then I installed it from the clone.
- deleted 8mo ago[deleted]
- r00ps 8mo agoThis is exactly what I was missing! I've made a PR to make it linux compatible if that is usefull to someone else :)
- xandrius 8mo agoReally cool, just one nitpick is that the "What do you want?" is used for 2 completely states (greeting and alert), which is not good UX-wise. Otherwise totally fun idea!
- KeplerBoy 8mo agoI need to check if I can voice clone warcraft peons with some tts-model. I need this everywhere.
- hiq 8mo agoIf you're interested in playing wc3 online, consider checking out https://www.w3champions.com https://www.w3champions.com.
- yreg 8mo agoGrubby still plays there. And he somehow still looks the same age as when he won WCG in 2004. https://www.youtube.com/channel/UCCF6pCTGMKdo9r_kFQS-H3Q https://www.youtube.com/channel/UCCF6pCTGMKdo9r_kFQS-H3Q
- ameshkov 8mo agoLove the idea, made a Windsurf-compatible version: https://github.com/ameshkov/peon-ping-windsurf https://github.com/ameshkov/peon-ping-windsurf
- burner420042 8mo agoIs WoW still around? Did it fall off? All of a sudden people just stopped talking about it.
- canto 8mo agoGood day commander!
- Lucasoato 8mo agoActually, I’ve seen a 150% improvement on Claude Opus 4.6 just by setting up the notifications with Final Fantasy VI menu sounds.
- alentodorov 8mo agojust this week i asked claude to use /say command instead of echo-ing it’s messages • magic!
- khazhoux 8mo ago"ok"
- splonk 8mo agoMaybe 20 years ago a build system at Google was called "grunt". For some reason I came across a CL description that said something like "make the build 10% funnier." It made the build script output an additional "zug-zug" line 10% of the time.
- patrick4urcloud 8mo agoLove this, brings back LAN party vibes! Sound notifications for Claude Code are a real pain point. I built something in the same space but took a different approach — less fun, more engineering: Vox (https://github.com/rtk-ai/vox https://github.com/rtk-ai/vox) — local TTS in pure Rust, no API key, no cloud dependency.
- CGamesPlay 8mo agoIf you want this to work over SSH, you'll need a different approach. I wrote an article about getting sounds from iTerm2 over SSH a while back: https://cgamesplay.com/post/2020/11/25/iterm-plugins/#playing-sounds-with-iterm https://cgamesplay.com/post/2020/11/25/iterm-plugins/#playin... Then it's just a simple Claude code hook to play whatever sound: https://github.com/CGamesPlay/dotfiles/blob/0fd07aea4863b5817bc03d3391aed57d8d065195/files/.config/claude/settings.json#L10 https://github.com/CGamesPlay/dotfiles/blob/0fd07aea4863b581...
- formerly_proven 8mo agoJust use OSC 9 or 777 to trigger desktop notifications. Much easier and supported in most major terminal emulators.
- CGamesPlay 8mo agoClaude has built-in support for those OSCs, no extra software needed. But you don't get the custom sound pack with those (at least without more extra software on the OS/terminal side).
- Fervicus 8mo agoWarcraft 3 was so good. Sucks that there never was any worthy successor.
- datapond 8mo agoOMG, you are my hero of the day !
- bronkic 8mo agoCool idea but not very helpful if you're playing Warcraft III while waiting for claude code to be done.
- Intermernet 8mo agoIf we get one based on warcraft 2 you can then play warcraft 3 safely. "Job Done!" "Work Complete!" "Are you still touching me?"
- witx 8mo agoAll I see here is a bunch of people cheering for, allegedly, stolen content
- Dwedit 8mo agoI remember making custom Warcraft II levels, and you could change the construction time for buildings. If you picked a construction time of zero, the building would be built very quickly, but be damaged. There's something hilarious about asking a peasant to build a farm, then seeing a burning farm and hearing the "Job's Done!"
- andrew_mason1 8mo agomy only request is that when it spawns a subagent we get "nother troll here"
- nottorp 8mo agoI don't see any mention of having to own warcraft 3 to use its assets... This is as much of a copyright violation as the LLM training process. Did anyone vote an exemption from copyright if it's for "AI" use?
- iugtmkbdfil834 8mo agoIf there is one good thing about AI, it is that it might finally buldoze existing ecosystem.
- deleted 8mo ago[deleted]
- matijao 8mo agoprotect the corporations!
- Majromax 8mo ago> This is as much of a copyright violation as the LLM training process. Not necessarily. This could be considered a quotation of a trivial part of a larger work, making the use legal in the US under its fair use doctrine. Additionally, I'm not aware of any obvious way that this use could harm the commercial market for Warcraft 3 (and the other games whose voice packs are included in this repository). The use here does not compete with the original, and if anything it might drive sales on the margin through nostalgic reminders.
- pousada 8mo agoLet me shed a tear for activision blizzard the poor artists corporation. One good thing about genai is that it will force us to rethink the mess that is copyright
- bnchrch 8mo agoCopyright is about as dead as any party you happen to walk into.
- PunchyHamster 8mo ago
- Symmetry 8mo agoIf you're the sort of person not to use a pre-packaged desktop environment, you can use mako as your notofication daemon and get the same effect by adding on-notify=exec play /usr/share/sounds/freedesktop/stereo/complete.oga or the equivalent to your config.
- olivierestsage 8mo agoI missed out on Warcraft III the first time around. What's the best way to play the original game today?
- ramesh31 8mo ago>I missed out on Warcraft III the first time around. What's the best way to play the original game today? The HD remaster is the only official means on Battle.net, but it sucks. I'd recommend just torrenting the original and running in a VM. Plenty of active private servers still out there.
- Fnoord 8mo agoWell, I can report I played Warcraft III and a plethora of other games with Wine back in the days. So I am sure (given how Wine has improved) you still can play it with Wine. No Windows required.
- vicentwu 8mo agoGenuis!
- SpaceManNabs 8mo agoI miss the wisp
- tomekowal 8mo agoAttention! Lawsuit from Blizzard imminent.
- Fnoord 8mo agoICQ and TomTom voice packs deja vu. Although 'oh-oh' was heavily used by public broadcast TV here, in documentaries warning about cybercrime.
- magicalhippo 8mo agoReminded me of Warcraft (the first), where, if you kept clicking on the same unit they would respond in more annoyed ways. The best IMHO was the human soldier[1], which would end with "Why do you keep touching me?". First game that I knew of which had such fun details like that. [1]: https://www.youtube.com/watch?v=jaZyZZtwdzQ https://www.youtube.com/watch?v=jaZyZZtwdzQ
- ticulatedspline 8mo agoI think I prefer the extra quotes from Warcraft II and Starcraft. The latter has some fun references to the Alien franchise and even a callback to Diablo (Protoss probe)
- inanutshellus 8mo agoOr the original Baldur's Gate. It had some great quotes. Jaheira's annoyed "Yeeeeesss oh omnipresent authority figure?!" when you clicked on her too often always cracked me up.
- kridsdale3 8mo ago"In the pipe, five by five."
- wtetzner 8mo agoI remember one of the Orcs in Warcraft II would yell "Stop poking me!"
- crazypyro 8mo agoI think in WC3, if you clicked certain critters enough, they would explode.
- stackghost 8mo ago"Join the Army", they said...
- amunozo 8mo agoI don't know how is in English, but in Spanish if you keep clicking the Demon Hunter it says "I'm blind, not deaf". That was my favorite one.
- literallyroy 8mo agoI don’t see “Jobs done!” in the README :(
- moomoo11 8mo agoHorde just continues to be infinitely badass and memorable all these years later. I haven't played WoW since like 2006-2011 but I will always be Horde for life! Lok'Tar Ogar!
- deleted 8mo ago[deleted]
- whalesalad 8mo agoI can already hear it now… “ready to work!”
- d4rkp4ttern 8mo agoRelated: I used the amazing 100M-parameter Pocket-TTS [1] model to make a stop-hook based voice plugin [2] that lets Claude Code give a short voice update whenever it stops. The hook quietly inserts nudges to Claude Code to end its response with a short speakable summary, and in case it forgets, it uses a headless agent to create the summary. It was trickier than I expected, to get it working well: FFMpeg pipe streaming for low-latency playback, a three-hook injection strategy because the agent forgets instructions mid-turn, mkdir-based locks to queue concurrent voice updates from multiple sessions, and /tmp sentinel files to manage async playback state and prevent infinite loops. [1] Pocket-TTS: https://github.com/kyutai-labs/pocket-tts https://github.com/kyutai-labs/pocket-tts [2] Claude-code voice plugin: https://pchalasani.github.io/claude-code-tools/plugins-detail/voice/ https://pchalasani.github.io/claude-code-tools/plugins-detai...
- x-n2o 8mo agoLove this!
- adamtaylor_13 8mo agoI just added Helldivers 2 voice lines to mine. SWEET LIBERTY MY LEEEEEEHG.
- giancarlostoro 8mo agoOh man, can we get Starcraft version, I wanna hear "WE MUST CONSTRUCT ADDITIONAL PYLONS" for every minute I dont tab back in.
- mococa 8mo agoI will build one with Starcraft 2 SCV[1] for opencode. 1 - https://starcraft.fandom.com/wiki/SCV_(StarCraft_II) https://starcraft.fandom.com/wiki/SCV_(StarCraft_II)
- joshmarlow 8mo agoNow I want my main agent to be modeled after the Adjutant and any subagents to sound like SCVs.
- NeroVanbierv 8mo agoI have a `notify` command in my `bin/` for a couple of years now. It's using an audio snippet from Her (2013) with Scarlett Johansson's voice. Usage: `~ my-bash-command; notify` `.wav` snippet: https://gitlab.com/NeroVanbiervliet/linux-config/-/blob/master/notify.wav?ref_type=heads https://gitlab.com/NeroVanbiervliet/linux-config/-/blob/mast...
- cranx 8mo ago"Job’s done!"
- jajuuka 8mo agoTime to fork the project and make one for Warcraft 2. "We're ready master. (I'm not ready!)"
- MisterTea 8mo ago> curl -fsSL https://raw.githubusercontent.com/tonyyont/peon-ping/main/install.sh https://raw.githubusercontent.com/tonyyont/peon-ping/main/in... | bash >300 line bash script to hand hold a person who I would assume is capable of using the computer they are downloading a program in source form. 'git clone' followed by 'make install' or go home.
- maxfurman 8mo agoFirst time I've been jealous of Claude as a Codex user. When does it say "Stop poking me!"?
- CharlesW 8mo agoI did this as well, and loved to hear "Work complete!" (https://www.youtube.com/watch?v=bupagiROLV8 https://www.youtube.com/watch?v=bupagiROLV8) when Claude Code needed me. Once the novelty wore off, I found it more useful to hear per-project, event-specific messages. On macOS, that looks like this: { "Stop": [ { "hooks": [ { "type": "command", "command": "osascript -e 'say \"ProjectX work complete\" volume 0.25' > /dev/null 2>&1 &" } ] } ], "Notification": [ { "matcher": "permission_prompt", "hooks": [ { "type": "command", "command": "osascript -e 'say \"ProjectX needs help\" volume 0.5' > /dev/null 2>&1 &" } ] } ] }
- jasondigitized 8mo agoWhere does this config get dropped into the file structure?
- CharlesW 8mo agoThat goes into the project's .claude/settings.local.json.
- kurishutofu 8mo agoI believe you don’t even have to use AppleScript you can just use the say command directly
- CharlesW 8mo agoYes! IIRC, I needed to use osascript to set the volume.
- mococa 8mo agoFor OpenCode https://github.com/mohak34/opencode-notifier https://github.com/mohak34/opencode-notifier
- hilliardfarmer 8mo agoNot for Linux???
- anarticle 8mo agoThis is excellent! Much more features than I came up with. I used the Tesla autopilot sound along with iterms notification feature which helps get to the waiting terminal if it's buried: https://github.com/gpurkins/waiting-for-claudot https://github.com/gpurkins/waiting-for-claudot
- psyclobe 8mo agoWhat no Linux support?
- rubenflamshep 8mo agoI wrote a local react app that lets you assign specific unit unit sounds from StarCraft II to different CC hooks: https://github.com/rubenflamshepherd/starcraft-claude https://github.com/rubenflamshepherd/starcraft-claude It also lets you manage Claude notifications more gracefully than what you get out of the box with CC. Been lazy about putting the finishing touches on it so this is a good kick in the ass to get that done!
- novaleaf 8mo agoI'm building an agent wrapper over Claude Code, and use the "Jobs done" peon voice for notification (there are two variants). For when user attention is needed, I play a few seconds of Rick Astley's "Never Gonna Give You Up". =D
- a13n 8mo agoOh man can't wait till Cursor allows you to customize sound effects.
- Temanyl 8mo agoI love this so much <3
- pratikbp 8mo agoThis is so satisfying. A couple weeks ago I found myself reciting these lines (as well as some StarCraft MCV line) to myself. Thank you so much for doing this.
- _alaya 8mo agoI think this is a really fun project, but even more importantly, I believe it’s a portent of things to come. I really leaned into coding with agents last year, and after some time, it became evident to me that the vision now being pushed -- the "software factory" -- is where things will eventually end up. Building off that understanding, I began thinking about what interfaces would be necessary and useful for managing code and technology at that scale. I keep coming back to the idea of a video game-like interface for managing all these agents and fleets of agents. Many of the information affordances in video games are reusable in other scenarios. So even though on the surface this project is 'just' a silly and fun enhancement, I think it’s actually a pretty serious contribution as well.
- jasondigitized 8mo agoThis. Huge opportunity space for very creative UX moving forward.
- deleted 8mo ago[deleted]
- 4b11b4 8mo agonice
- codelikeawolf 8mo agoBring in Starcraft sounds next please. I want to hear "YOU MUST CONSTRUCT ADDITIONAL PYLONS" when I hit my token limit.
- gkhartman 8mo agoIt's can a long time since I've heard those sound clips. Brings back a lot of great memories of playing WCIII as a teen. Didn't have the money at the time to play WoW, so I ended up playing Guild wars instead. I never tried playing the WCIII reboot after hearing some pretty bad reviews.
- sidravi1 8mo agoIs there an easy port of this for OpenCode?
- mr_zibit 8mo ago[dead]
- 0xbadcafebee 8mo agoI'm pretty sure I can imitate the goblin voice exactly, if anyone wants custom sound clips
- jbetala7 8mo agoThis is the kind of thing that makes developer tools fun again.
- rexpop 8mo ago"Make X Y again" is a fascist dogwhistle.
- yowlingcat 8mo agoDoes this support when you click on a peon a bunch of times and it says "Me not that kind of Orc!"
- dankle 8mo agotars voice when??
- putna 8mo agoPlease do "Commandos" game characters: the Green Beret, the Sapper, the Sniper, the Driver, the Marine and the Spy
- nzxt210 8mo agoActually good staff
- Xuzzo 8mo agoGenius
- slickdifferent 8mo agoEvery time I finish some mundane task I hear the Warcraft II "chores done" play in my head. Glad I'm not alone.
- gladiatr72 8mo agoSTOP POKING ME!
- gleipnircode 8mo agoLove this. Takes me right back to my teenage years. Can someone please make a Dota 2 pack? Invoker alone would be perfect. Session start: "I am a beacon of knowledge blazing out across a black sea of ignorance" Task finished: "It falls to me to inform you that this one is in the bag" When a failure occured: "My memory fails me" I think i would get addicted to work again like in my past playing dota.
- sincerely 8mo agoHa, some of the dota voicelines are so long that claude might be able to finish the task before they finish playing
- intellirim 8mo ago[dead]
- mvkel 8mo agoRelated, I have a personal project that has several modules that run in a sequential pipeline. As each module is activated, an animated portrait avatar of a Starcraft II character appears, so at a glance, I can see which module is running at any one time. If I were hand-coding the app, this little 'feature' never would have existed, because it would have felt like a waste of dev calories. Now it's there because it's fun. Coding with AI will mark the return of whimsy in software.