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Antirender: remove the glossy shine on architectural renderings
- bluedino 8mo agoThis would be great for real estate ads. Make the rooms look their actual size and dark and dirty. Lived-in, if you will.
- cainxinth 8mo agoA new CA law is addressing this somewhat: > Under Assembly Bill 723, real estate agents and brokers who display photos of a home that have been digitally altered with editing software or artificial intelligence must include a “reasonably conspicuous” statement “disclosing that the image has been altered.” https://www.sfchronicle.com/realestate/article/california-law-home-listing-photos-21308040.php https://www.sfchronicle.com/realestate/article/california-la...
- Nextgrid 8mo agoWhy is it addressing it? It'll just lead to every single ad having this statement. To address it you actually need to force them to provide the originals alongside the edited pictures.
- PTOB 8mo agoAs someone who has done architectural renderings for fun and profit, I highly approve of this. The greatest downfall of our contemporary "built environment," as folks call it, is how poorly modern materials age and weather.
- deleted 8mo ago[deleted]
- LeoPanthera 8mo agoOops, looks like we hugged it to death.
- mikae1 8mo agoEdge Function returned a non-2xx status code
- yetihehe 8mo agoWow, someone finally made Poland-filter. It all looks exactly like I'm used to.
- dbacar 8mo agoApart from some lucky places, most of the world cities looks like this or worse.
- aaronbrethorst 8mo agoThat’s the Joke!
- b3orn 8mo agoEspecially in autumn and winter.
- eru 8mo agoSingapore does actually look like the renders. By and large.
- ekianjo 8mo agoLots of light always helps.
- JimDabell 8mo agoI was watching Dark Matter (the Apple series, not the older one; mild spoiler follows), and I laughed when they arrived at the futuristic utopia universe because it just looked like Singapore.
- csomar 8mo agoMost of Singapore looks like the Soviet Union: https://www.google.com/maps/@1.3756813,103.9459007,3a,90y,26.43h,89.99t/data=!3m7!1e1!3m5!1sYzDw7rWtt0xK0gys-xA4dw!2e0!6shttps:%2F%2Fstreetviewpixels-pa.googleapis.com%2Fv1%2Fthumbnail%3Fcb_client%3Dmaps_sv.tactile%26w%3D900%26h%3D600%26pitch%3D0.01163057656971489%26panoid%3DYzDw7rWtt0xK0gys-xA4dw%26yaw%3D26.428438202708204!7i16384!8i8192 https://www.google.com/maps/@1.3756813,103.9459007,3a,90y,26... Sun/Light has a lot to do with it. The place linked looks fine/tolerable but put that in the northern of Europe/America and you'll looking at the edge of depression (at least for myself).
- OsrsNeedsf2P 8mo agoLooks beautiful tbh. I prefer the greyness
- yawnxyz 8mo agoThat's funny, the second example is the Peace Bridge in Calgary. On a nice day the render actually looks close to the real thing!
- mxfh 8mo agoThat's literally thw worst pic I can find of that bridge and it's still looks good even with the temporary fences: https://www.flickr.com/photos/zawaski/52752097083/ https://www.flickr.com/photos/zawaski/52752097083/
- shermantanktop 8mo agoMaybe a real picture of the actual bridge was in the training set? Similar to how prompting for a story about a boy wizard can result in verbatim Harry Potter passages.
- iambateman 8mo agoI think they use their eyes to see the Peace Bridge and were saying it's fairly close to their experience. :D
- torben-friis 8mo agoI think the third is plaza de España in Madrid, Spain. I was actually wondering why it looked familiar.
- sonar_un 8mo agoThird one is definitely Madrid, I live there. I can say that the real life looks much better than the Antirender image.
- mmastrac 8mo agoThe bridge looks much better than the anti-shine version in person (no boxes!), though they replaced the glass due to vandalism.
- 8mo ago
- poly2it 8mo agoThis filter seems to also change some architectural details and features, as well as degrade the quality of some materials in an unrealistic way.
- Tiberium 8mo agoIt's not a filter, it's an image editing model
- poly2it 8mo agoThis drink is not a smoothie, it is a blend of fruits and berries.
- Tiberium 8mo agoIn my mind "filter" is some specific algorithm that does a single expected transformation
- tomasphan 8mo agoRight, filtering is the reduction of information while diffusion/generation is creation.
- viraptor 8mo agoIt doesn't have to be a reduction. Swapping the colour channels would be a filter, but it's perfectly reversible.
- its_ethan 8mo agoThere's a pretty clear expected transformation here though? It takes an image and then reduces the "shiny-ness" of it by giving it the same transformation: change the sky to overcast, add material degradation like rust, reduce the landscaping by adding weeds/puddles, and remove the happy looking people.
- b450 8mo agoI ran it on the "society if..." meme lol https://imgur.com/a/nFQN5tx https://imgur.com/a/nFQN5tx
- deleted 8mo ago[deleted]
- Toutouxc 8mo agoLooks like Machinarium. I like it.
- sebmellen 8mo agoWhat a beautiful and nostalgic game that was. I’ve never had a game hit me like that since!
- eps 8mo agoYeah, it's really a masterpiece. It's utterly fantastic.
- yokljo 8mo agoI really enjoyed "Samorost 3" by the same developers. Machinarium still takes the cake though.
- wartywhoa23 8mo agoDon't miss out on their Botanicula too!
- SamBam 8mo agoI played it with my wife on the couch over many winters evenings, and then ten years later played it with my daughter. Good times. Reminded me of playing Sierra games as a kid.
- alterom 8mo ago
- egorfine 8mo agoThis is ingenious and actually useful. I'm looking for a new apartment and I always wanted to know how do these places look in a bad weather, because that's when I need beautiful surroundings the most.
- wizzwizz4 8mo agoUnfortunately, it doesn't actually tell you that information: it just turns a dial. What you want is to know how much that dial would be turned by bad weather.
- egorfine 8mo agoIt's infinitely better than nothing.
- wizzwizz4 8mo agoFortunately, you have one of the world's most powerful supercomputers sitting between your ears, so we don't need to compare this to nothing.
- Retr0id 8mo agoAs long as it's not changing the form of the buildings, it seems valid. Although, the first two examples both add random telecom cabinets in places that don't make much sense.
- Jolter 8mo agoI figure that’s an architectural in-joke. The engineers will add ugly stuff because you didn’t consider stuff like HVAC or electricity.
- jayd16 8mo agoIts not valid because it adds things like cracks, dead plants, patchwork repairs, rust, random utility boxes, loose cables, etc. Its won't tell whether a place will be maintained well. It gives you more of a worst case.
- ziml77 8mo agoThey still look great on a rainy November day. A nice cozy, quiet vibe.
- nickandbro 8mo agoI am very curious if this app is making money or are users just using the two generators and then leaving? If so I am very impressed with your wrapper around the image gen models.
- luckydata 8mo agothis landing page is a lead gen tool for the architect at the bottom
- nickandbro 8mo agoAhh, I see that. Thanks
- londons_explore 8mo agoI can imagine the reverse model could be very profitable with every real estate agent using it to make dreary photos look great.
- joshuaissac 8mo agoReverse model aimed at estate agents already posted in this thread by someone: https://news.ycombinator.com/item?id=46829566 https://news.ycombinator.com/item?id=46829566
- Tiberium 8mo agoNano Banana is indeed a powerful model :)
- haunter 8mo agoUsed it on some Fortnite screenshots, I'd play that depressing version! https://files.catbox.moe/i8tfkl.jpg https://files.catbox.moe/i8tfkl.jpg https://files.catbox.moe/mw8vbc.jpg https://files.catbox.moe/mw8vbc.jpg Then I thought what would it make from an already dark and grim scene, like HL2 Ravenholm https://files.catbox.moe/d7z77h.jpg https://files.catbox.moe/d7z77h.jpg but nothing really? Just made the whole thing a different color scheme + changed some architecture
- dasil003 8mo agoHalfway to The Last of Us conversion for Fortnite
- assaddayinh 8mo agoThey stole the ravenholm sign
- crazysim 8mo agoIt really tied the place together.
- nicbou 8mo agoThat looks like a specific level in Left for Dead 2
- ksherlock 8mo agoSandy Strip is a low rent strip club right? Based on the name and logo it can't be anything else... Anyhow, that looks like GTA to me.
- Applejinx 8mo agoNice, it made it back into PUBG :)
- chrysoprace 8mo agoI mean now they just look like early Fortnite!
- 8mo ago
- Nevermark 8mo agoAnd the real killer app of contact lens AR will be ... this in reverse.
- viraptor 8mo agoThat's black mirror level content.
- mkturkcan 8mo agoOne of Jack Vance’s Dying Earth books features this as a whole chapter, the first of the Cugel books I believe. I don’t know of an earlier appearance of the concept.
- Nition 8mo ago"MORE" by Mark Osborne (1999) did it: https://www.youtube.com/watch?v=cCeeTfsm8bk https://www.youtube.com/watch?v=cCeeTfsm8bk
- netsharc 8mo agoIt feels Snapchat already has beauty filters as standard. Or you can also spot the beauty filters glitching out all the girls dancing on Tiktok/IG, e.g. their eyelashes would be somewhere else for a split second... Hah, like connected cars talking to each other, the AR goggles/lenses will talk to each other so each person can broadcast a unified beautifed version of their face to others. Maybe the Grok AR goggles will have Grok features...
- colechristensen 8mo agoCan we re-engineer LSD so the only effect we can get is how colors look 12 hours afterwards?
- DrPhish 8mo agoVery “futurological congress” thought
- deleted 8mo ago[deleted]
- IshKebab 8mo agoHa this is great - I always thought this would be a brilliant application for AI.
- PenguinRevolver 8mo agoWow. Umm, the "free generations" limit is running on a client-based honour system...
- niyazpk 8mo agoIt would be great if I can run this as a browser extension that works on Zillow and Redfin.
- raffa667 8mo agoI did exactly the opposite with https://prontopic.com https://prontopic.com
- willguest 8mo agothanks for helping people to lie
- netsharc 8mo agoGeez, I'm reminded of a business student's idea of "Uber for photoshoppers" (this is ~20 years ago): you upload your picture, you say what you want changed, and I guess you pick which photoshopper's work looks convincing from a marketplace of them... He had a website, and the sample pic is a girl lying on her back, and in the "after" picture she's wearing a bigger cup-size..
- raffa667 8mo agoThis is intentionally much narrower: no custom requests, no creative edits. It only does technical corrections that photographers already apply (lighting, white balance, perspective, sharpness). Think more automated Lightroom than crowdsourced Photoshop.
- deleted 8mo ago[deleted]
- raffa667 8mo agoI don’t see it as lying any more than adjusting exposure or white balance on a camera does. It doesn’t add or remove anything from the scene, it just fixes bad lighting, color cast, perspective, and sharpness, basically what any decent photographer already does in post. If anything, it helps photos reflect how the place actually looks in real life instead of dark, crooked, yellowish snapshots.
- wateralien 8mo agoWorks great. I hate it.
- assaddayinh 8mo agoUsed it on the line. That got dark fast..
- purplecats 8mo agodoes this work on people
- fragmede 8mo agoJust wait till Meta comes out with AR glasses that do!
- wbobeirne 8mo agoGetting a 402 error payment required when I try to run this, I'm guessing all of the credits for the API account have been used up. Great idea though!
- gedy 8mo agoIt's some Loveable app thing. Fun idea though
- archy_ 8mo agoI keep getting "Edge Function returned a non-2xx status code." Run out of tokens?
- mxfh 8mo agoWhat is it with people? Is there some weird force dropping electrical enclosures on bridges (the cables on top even?) and random places in the street. Those random protruding manholes next to two other drainage gates nowhere near a slope? Why are these even the examples. This is just like turning the HDR tone mapping up to 200%
- hbs18 8mo agoIt's not that bad actually. Over the years stuff like electrical installations, cables and random manholes often get retrofitted in an ugly way to existing architecture.
- TheJoeMan 8mo agoI was actually going to comment on the main post, how well tuned the AI seems with it's placement of random electrical wires and junction boxes that seem to match my impression of renderings-vs-reality.
- gloflo 8mo agoThis is not about accuracy or logic, but for showing a potential feeling and atmosphere of the places.
- mxfh 8mo agoAnd that potential feel is as fake or even less realistic than the renderings it is supposed to criticize, just in the other direction.
- ahoka 8mo agoThese necessary things are usually missing from the original plans as people who do these have no idea how actually cities function, so oftentimes they are an afterthought and actually look like that. It's like when you look at pictures of electric appliances and they almost always hide the cords.
- xg15 8mo agoThe absolutely 100% leafless trees stretched my suspension of disbelief a bit. They look less like "end of fall/beginning of winter" and more like "dead". Also, the model goes a bit overboard with the electrical appliances. I had to laugh at the bridge one. Apart from that, it's a great idea!
- c-fe 8mo agoI have to say both the leafless trees and electrical box spawning is very on point for what you would find in eg Belgium. Check this full blown ugly building/container that spawned in the beautiful Liege Guillemins station https://maps.app.goo.gl/T1J7WwCCYDvBgJEc7 https://maps.app.goo.gl/T1J7WwCCYDvBgJEc7
- xg15 8mo agoYeah, both are good additions - in moderation. I think the model just went into extremes with them.
- c-fe 8mo agoMaybe.. or maybe you underestimate the insanities you can find in real life too (the model isnt that creative unfortunately). See here, 5 different no-parking signs for the same 2 spots: https://maps.app.goo.gl/S74r7eawH2vL24CX7 https://maps.app.goo.gl/S74r7eawH2vL24CX7
- xg15 8mo agoGood point...
- drivers99 8mo agoIf they are young trees along the side of the road, generally they are broken off at the stump by a car before they can grow, and then you're left with an empty tree well.
- throwway120385 8mo ago
- James_K 8mo agoBritish filter.
- ronsor 8mo agoThis does more than remove shine. It makes every building look like it's in the UK!
- 83 8mo agoThe rust stains in realistic locations on the bridge is very well done.
- Onavo 8mo agoIt's because of Autodesk BIM no?
- GaggiX 8mo agoThis is just a Nano Banana wrapper I imagine.
- chromanoid 8mo agoI am patiently waiting for LARP AR glasses that have all kinds of these filters.
- abraxas 8mo agoExcellent idea. So many modern buildings age so poorly. Maybe this will give some starchitecs a bit of a pause...
- OCASMv2 8mo agoDoubt it. Demoralization is what they're after.
- TrainedMonkey 8mo agoAha, make it drab, soviet, and raining filter. Peak hipster, I love it.
- throwawayk7h 8mo agoI like how it adds random electrical boxes everywhere.
- throwway120385 8mo agoAnd water meters too. And the rust on all the welds is chefs kiss.
- modeless 8mo agoThis would be useful if it actually did some reasoning about the effects of aging on different materials, consequences of certain design decisions, etc. It's not doing that at all, and so it's just misleading instead. If you actually built these things and took pictures years later it wouldn't look like this. Some things would look better and some would look worse. So you can't use this to make decisions about what to build.
- wateralien 8mo agoThis was exhausting to read. Don’t you ever have fun?
- deely3 8mo agoLet's go to reddit!
- fluoridation 8mo agoNo, it would look like this, just not exactly like this. Say, the fancy bridge example has some rust runoff but no obvious metal for it to come from. Other than that, the guess is quite believable, and certainly much more so than the render.
- stackedinserter 8mo agoYou do to fun what this website does to pictures.
- drsalt 8mo agoyou are right but this would take actual science and desire to make good things.
- Lerc 8mo agoThis would be really useful if it came in a real estate photo version. Turn the photos that agents post back into the photos they took.
- xd1936 8mo agoPOST https://fjtwtlaryvoqohkwnbwd.supabase.co/functions/v1/transform-render https://fjtwtlaryvoqohkwnbwd.supabase.co/functions/v1/transf... 402 (Payment Required) Function error: FunctionsHttpError: Edge Function returned a non-2xx status code :(
- drsalt 8mo agoplease take this down before architects find this forum
- AceJohnny2 8mo agoIt's like a dream come true! I've been thinking of something like this for decades, as I mentally compared the utopian displays at construction sites to the existing buildings next to them. Like "wow your fancy new building is going to be so perfectly white and clean, but what will it really look like after 10 years exposed to the elements and no cleaning, like the one next door?" New construction is sold on a literal blue-sky promise. How does it really look like a decade down the road? All construction has a decades- if not centuries-long lifespan. It's worth thinking about them long-term. I absolutely love the streak of rust coming off the saddle of arches on the bridge example. That's exactly what I'm talking about.
- wateralien 8mo agoTop of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.
- xnx 8mo agoInsert product placement/ads into the generated images.
- falloutx 8mo agoGuy who posted this is actually a VC (not sure how big).
- glaucon 8mo agoMy view may be as realistic as these architectural drawings but I've long thought that some sort of micro payment system would address a lot of problems, many more significant than tipping software developers.
- AceJohnny2 8mo agoThanks for the highlight. Doesn't seem like there's much activity on his Ko-Fi for being on the front page of HN. I sent him a tip, although privately.
- Levitating 8mo agoIdeally the model would be run locally in the browser, so the author isn't paying whatever they're paying. But the web standards to do complicated stuff locally aren't there yet and probably will never be. That's not a practical answer but it's my two cents.
- IshKebab 8mo agoAll you need is WASM surely? I expect this model is too big to download & run on local CPUs though.
- guerrilla 8mo agoOkay now do it on character models so that they don't look like plastic dolls.
- pavlus 8mo agoI imagine, it could actually be useful for architects, to see how other people and environment will butcher their creation, so they could learn how to make it better with that in mind. Edit: oh, it's right there at the bottom of the page!
- VorpalWay 8mo agoSeems fairly simple to me: stop with the naked concrete and brutalist architecture. Old houses before that trend tend to look way nicer regardless of weather. (I'm not an expert on exact architectural style names, so I can't be more exact that that.)
- derefr 8mo agoArchitects aren't generally brutalists themselves, but rather, brutalist architecture proposals win contracts because their TCO is lower. Facades have maintenance costs; bare concrete just requires power-washing now and then.
- tormeh 8mo agoWell, it's even cheaper if you skip the wash and let it become completely drab and awful.
- crancher 8mo agoI do something similar with my Curation Engine outputs. Interesting to get photorealistic outputs on a GPU via language pathing instead of photons. https://dev.zice.app/frame_syntheses https://dev.zice.app/frame_syntheses
- deleted 8mo ago[deleted]
- gwbas1c 8mo ago(Currently getting an error when I try it) One think I wish is if I could get it halfway. I don't need it to look dreary, I just want it to look real instead of overly optimistic.
- jonshariat 8mo agoOne takeaway for me is how important landscaping is to making a space beautiful.
- theendisney 8mo agoIm a professional cleaner, there is lots of wonderful looking design out there that is impossible to clean. There is also a huge difference in how quick it looks dirty. Some things are easy to clean but if you have to do it 3 times per day in stead of once a week its going to be needlessly expensive and still look dirty half the time.
- gk1 8mo agoWhat are some striking examples from your experience? BTW this is what I love most about HN - the surprising variety of people you can learn from, from billionaire founders to expat bingo-card geeks to Georgian-onion sellers to Dutch pro cleaners...
- theendisney 8mo agoOn a Light surface tiny stains stick out, on a dark floor tiny flecks of dirt stick out as if under blacklight, a concrete color with some smudge patern may get extremely dirty without anyone noticing it (which might also not be what you want) a dark floor with a pattern of tiny white dots can also look very clean while dirty. Any porous material is a terrible idea, you get lots of surface area that you cant reach. Carpet, curtains, upholstery. Gaps between things should be big enough for how deep they are. Tiny legs under sofas or closets are not useful for anything. Adjust the size of the gaps between wall panels to your favorite kind of insect or rodent. The funniest one i've seen was a city with a lot of mosquitos where someone put giant neon letters outside under a roof. In a few days it was completely covered in highly active spider turf war dens enough to make a grown man scream. Apparently spiders love roofs and they obviously know flies like light.
- atum47 8mo agoI spent years doing that post processing on Photoshop, trying to increase realism on my archviz scenes, clients never went for it. They use to prefer the fake, perfect 3D look. Nice project, well done.
- hahahahhaah 8mo agoRender has 2 meanings here. Clever.
- hahahahhaah 8mo agoShow me reality: vibe coded AI blows up on HN and says "429" (probably... it said non 200 status code, and no F12 to check)
- evolve2k 8mo agoMy city is car dependent and often no effort goes into making it more walkable. Would love a version that renders a mix of cars and trucks onto any roads, to show up how crap the experience would actually be out front of road facing building.
- yieldcrv 8mo agoI did a similar thing for anti image censorship, back in 2022-2023 with ML, basically all available APIs were returning image classifications that would tell you if something was adult, used in order to not display the image I wanted something to tell me what was adult about the image, by feature set, in order to display just those images Worked pretty well, never released/launched it - just needed more capital for the marketing. But then that market cratered - were were going to use the classification attributes on NFTs, since the marketplaces let collectors sort by attributes, so it would have been easy to "find out the market value of particular physical features", and we could have empirical data on what physical attributes people value, instead of just anecdotes kind of good that we didn't deal with the NFT market in general, project would still work though, just less revenue from sales possible
- yieldcrv 8mo agoCould use this on all real estate and apartment listings
- nkoren 8mo agoRecovering architect here. This made my night. Bravo, no notes!
- phyzome 8mo agoThis is one of the few instances of generative AI for images that I actually like.
- MobiusHorizons 8mo agoFor the bridge, I love how it added a bunch of electrical wires along the top. Imo that’s not very realistic, given there are tons of better places to run wires on a bridge, but somehow it does look substantially more realistic. Even though it seems to be trying to make everything look sad I honestly find the results more inviting because they look lived in.
- stackedinserter 8mo agoDid someone try to connect output to the input for several iterations, to make it progressively more Poland?
- MagicMoonlight 8mo agoThat actually makes it much more useful as a render, it feels like a real building. It would probably sell better, because you’re just showing them how their building will look, instead of how it might look.
- Gigachad 8mo agoTo some extent they probably want to express that this is a render, rather than tricking people in to thinking it’s a real photo.
- jinushaun 8mo agoThis reminds me of “emo” music. All the emotions except happiness. These renders are depressing.
- itishappy 8mo agoHuh. I kinda like 'em. I've spent a good deal of time loitering in areas like this, of my own volition. Unsurprisingly, I tend to like emo music too. Maybe I'm a salmon, happiest fighting against the current.
- forthwall 8mo agoHonestly this looks nicer than the previous image, it feels more real
- bpavuk 8mo agooh wow, the results are very Ukrainian... at least while we don't talk about places where Russia struck
- qwertox 8mo agoDeserves an award.
- maximgeorge 8mo ago[dead]
- amelius 8mo agoThis is what my brain does automatically when I see advertisements. Anyway, if we used this anti-filter on social media then perhaps teens would not be so depressed.
- deleted 8mo ago[deleted]
- raincole 8mo agoThis is based on Nano Banana API. I wonder how much it costed the author as it reached HN frontpage. At least it seems like they set a quota though.
- fhe 8mo agoi'd love to watch its rendering of any of the recent big budget sci-fi productions
- krick 8mo agoMy first reaction was that it's really great, but almost immediately I got a hold on myself: look, maybe you can argue for the cracks on the road under certain conditions, but surely it didn't have to put transformer booths and collectors where weren't drawn. It doesn't "make the render reality", it's just another "AI"-slop machine, producing the same slop as the "originals" usually are, just with the instruction to make it look sad, instead of making it look happy. Two lies don't make one truth.
- pcmaffey 8mo agoA filter for how it looks in 3+ years too would be nice.
- mproud 8mo agoJust insert random transformer boxes and manhole covers.
- socalgal2 8mo agoI know several AAA game devs that would like this feature in their games. They're frustrated that their artists always want the screen to "POP!" and keep ratcheting up the contrast and saturation.
- mrbluecoat 8mo agoApply it to every scene in a random Wes Anderson movie and call it "Depression"
- ahoka 8mo agoIsn't that the plot for Grand Budapest Hotel?
- owenpalmer 8mo agoI wonder if there's a way to design the materials of the buildings to defend against the depressing November lighting. With this reflective material however, summers would be unbearably bright. To solve that perhaps there's a way to make the absorption increase with temperature. Darker, less reflective color in summer, and bright reflective color in winter.
- MORPHOICES 8mo ago[dead]
- mindfang 8mo agoDoesn't seem to work on my machine. Getting 402s on free renders.
- sensecall 8mo agoWould love to know with insane service this uses in the background. Anyone know?
- sensecall 8mo ago* what image gen
- DeathArrow 8mo agoMeanwhile, in Russia... https://imgur.com/a/JdMDQPB https://imgur.com/a/JdMDQPB
- beklein 8mo agoWould love to see the original prompt for Nano Banana from OP somewhere. One that yields decent results, for me, is: { "image_generation_prompt": { "subject_focus": { "primary": "Architectural exterior scene", "constraint": "Strictly preserve original building geometry, facade details, and structural layout", "reference_adherence": "High structural fidelity to input image" }, "environment_and_season": { "season": "Late November, very late autumn", "weather": "Post-rain, overcast, gloomy, high humidity", "sky": "Heavy grey cloud cover, diffuse white/grey light, no direct sunlight", "ground_texture": "Wet asphalt/pavement, highly reflective puddles, wet concrete, scattering of wet brown decaying leaves" }, "vegetation_details": { "trees": "Leafless branches, dormant skeletal trees, sparse lingering brown foliage", "color_palette": "Desaturated greens, browns, greys, russet, damp earth tones", "state": "Winter-ready, wet bark, dormant landscaping" }, "human_element": { "density": "Sparse, minimal crowd", "clothing": "Heavy winter coats, scarves, boots, muted colors", "activity": "Walking briskly to avoid cold, holding closed wet umbrellas, hurrying, heads down against the wind", "mood": "Solitary, cold, urban transit" }, "photographic_style": { "medium": "Realistic architectural photography", "camera": "35mm lens, sharp focus on architecture", "tone": "Cinematic, moody, desaturated, cool color temperature, blue-grey tint", "quality": "8k resolution, high dynamic range, hyper-realistic textures" } } }
- fdb 8mo agoIt's on Lovable so you can just fork it and take a look (the prompt is in supabase/functions/transform-render/index.ts): Transform this idealized architectural rendering into the most brutally realistic, depressing photograph possible. This is the WORST CASE scenario - what the building will actually look like in reality: - Set on a dreary, grey, overcast late November day with flat, lifeless lighting - The sky is a uniform dirty grey, threatening rain - All trees are completely bare - just skeletal branches against the grey sky - The landscaping is dead, muddy, or non-existent. No lush gardens, just patchy brown grass and bare dirt - Remove ALL people, the scene should feel empty and abandoned - Any water features should look stagnant and grey - Add realistic weathering, dirt streaks, and construction residue on the building - The building materials should look how they actually appear, not the idealized clean version - Include visible utility boxes, drainage grates, and other mundane infrastructure usually hidden in renders - The overall mood should be bleak but realistic - this is what buyers will actually see on a random Tuesday in late autumn - Maintain the exact building, angle, and composition, just strip away all the marketing polish The goal is honest truth, not beauty. Show what the architect's client will actually see when they visit the site.
- RuslanL 8mo agoI hope this helps to return some sense into the architectural bureaus that live in their ivory towers of "trendy" architectural styles of modernism or brutalism. Too smug to ask what people actually prefer, too detached from reality to realize how their sterile monstrosities would look in real life.
- littlecranky67 8mo agoNow if you can do the same for photos of women from dating profiles, you have a million dollar idea.
- p0w3n3d 8mo agoPlease rename to "Poland-render". This is how the architecture looks like in my country
- materialpoint 8mo agoThis should be compulsory for pitching architects and entrepreneurs. Prove that your design can withstand real weather and the washed out decay of time. Classical architecture withstands weathering and littering remarkably better. Architects are even using corrugated steel sheets intended for ugly shacks as the fascade of new buildings intended for people to live in. It couldn't be worse.
- _annum 8mo agoIf corrugated metal were not associated with shacks, would it be so concerning? Most materials can look good with the right execution. The difference comes from form and detailing. "Classical" architecture is (thankfully) dead and will never return. It's too costly and we lack the skilled labour force required. For those that nonetheless demand it, we get cheap imitations of classical details that look worse than a simpler but well-considered alternative. There have been some promising advances in automated machine carving of stone, but it's still expensive. It has a bright future as part of a hybrid aesthetic enabled by contemporary technology. We need to look forward and not back.
- mopsi 8mo agoNot only architecture. I recently saw a dirty Cybertruck and it looked like a cheap prop from a 1980s sci-fi movie. Made me think about how well the average Toyota is designed that it manages to look good even on a cloudy day while covered in a layer of dirt.
- SoftTalker 8mo agoI wouldn't hold up Toyota as anything special. My old Toyota pickup looked like swiss cheese from all the rust. Have never seen a car rust so much as that one.
- SideburnsOfDoom 8mo ago> I wouldn't hold up Toyota as anything special I would, actually. There is a reason why a Toyota Hilux or Land Cruiser is the vehicle of choice for the most demanding use: the "Technical", on and offroad ad-hoc military insurgency, across Africa. (1) The Hilux has a deserved reputation as "indestructible". (2) Not literally, but the best reliability for the money. Even after the bodywork rusts. 1) https://en.wikipedia.org/wiki/Technical_(vehicle) https://en.wikipedia.org/wiki/Technical_(vehicle) https://defaakto.com/2021/06/20/the-technical-how-a-pickup-truck-influences-modern-warfare/ https://defaakto.com/2021/06/20/the-technical-how-a-pickup-t... https://en.wikipedia.org/wiki/Toyota_War https://en.wikipedia.org/wiki/Toyota_War 2) https://www.slashgear.com/1247281/toyota-hilux-indestructible-truck/ https://www.slashgear.com/1247281/toyota-hilux-indestructibl... https://www.forbes.com/sites/peterlyon/2018/01/04/robust-meets-refinement-the-indestructible-toyota-hilux-just-went-to-finishing-school/ https://www.forbes.com/sites/peterlyon/2018/01/04/robust-mee...
- sergiogjr 8mo agoRename it to "Make it Soviet".
- deleted 8mo ago[deleted]
- nfrankel 8mo agoAs an architecture graduate who never worked in the field, I'm glad this allows to debunk the all bullshits of fame-driven architects.
- wateralien 8mo agoI would love to see a gallery on this site too.
- agumonkey 8mo agoArchitecture contests should be done with these
- Arn_Thor 8mo agoIt’s funny but it’s still AI slop. It also loves to add electrical boxes everywhere
- aembleton 8mo agoThats what happens where I live when each random fibre network wants to add boxes.
- supernes 8mo agoAlternative branding idea: eastern-europify.ai
- usrusr 8mo agoPretty much what has long been my dream "make the world better" product (long as in from pre-genAI days), only that this one happens in image space: take an architectural model, look at the surface material specifications, analyze it for where rainwater would run down etc and generate weathering texture, how would this look when it's not new anymore. Because as I see it, a lot of aesthetic decisions in architecture, pretty much anything that goes in the direction of minimalism, is just putting "newness" in the center of perception. And thus absence of "newness" will be in the center of perception when it stops being new. All these clear geometric shapes? They look awesome at the opening ceremony, but two years down the line they are like magnifying glasses for uneven changes in color and the like. Whereas for a more playful surface full of ornaments, those same years would be hardly more than a blink and they can age gracefully, on the aesthetic level (and on the technical level, required maintenance intervals are much longer anyways). Architects who claim to care for sustainability should demonstrate that they consider how the building will look like later in life.
- larusso 8mo agoI see this as well with huge modern buildings with wood parts. They look great the first year. The wood shines red’ish. After a winter the wood part starts to grey out. I understand that this is sometimes a look they strife for but all the preview renders show it in the prestige condition. Nobody is doing a yearly training. And don’t get me started on all the glass survives for elevators, roofs, bus stops, divider panels next to tram stops (I’m mainly meaning Berlin here) which nobody cares to clean or is so difficult to clean that after 2 or 3 years it looks very run down.
- Joel_Mckay 8mo agoSome see a patina with weathered surfaces as desirable. The beauty of Kintsugi can also be difficult for people to understand. =3 https://www.youtube.com/watch?v=r9LMKGte0UU https://www.youtube.com/watch?v=r9LMKGte0UU
- IgorPartola 8mo ago
- boobsbr 8mo agoApparently Brussels is depressing enough in winter for the AI to only remove pedestrians, everything else is the same.
- rcarmo 8mo agoThis is lovely. Having architects in my extended family I'm going to have a field day with it :)
- ArekDymalski 8mo agoI hope someday soon computers will be fast enough to have such filter running as a Fallout New Vegas mod and it will finally look like it should :) https://imgur.com/a/XBVnKZa https://imgur.com/a/XBVnKZa
- causalscience 8mo ago[dead]
- mmaunder 8mo agoSeems like their api is broken. Probably overloaded
- imdsm 8mo agoAnd it's broken
- everyone 8mo agoAI slop. The more you look at an image the more bizarre stuff you see. Eg. It seems obsessed with various types of electrical substation and junction boxes. Those things dont just grow like lichen or something, they are planned. It put a bunch of them on the pedestrian bridge as well and a lot of fat cables like from Akira or something.
- stared 8mo agoAs someone living in Central-Eastern Europe, I approve. Finally, stripping away that Disney saccharine and making things real and familiar. In Polish, we actually have a new word for this: marcopad. It’s a portmanteau of March (marzec) and November (listopad). It describes this cold, rainy weather perfectly: no leaves, no snow, just dirt. It's generally depressing and really makes you think about global warming from December to February.
- thisisauserid 8mo agoNeed this in AR to un-Dubai everything. 20 years ago buildings never turned out like their renderings promised but now they do.
- maximgeorge 8mo ago[dead]
- jebarker 8mo agoI currently have a landscape designer planning our yard landscaping. When I see the impressive renderings they produced I immediately thought that it’s some idealized version of how it will look on a sunny day after 10 years of bedding in. I asked them to also produce renders of how it’ll look on a gloomy winter day 6 months after planting everything. Seems they don’t have the tools to produce those images really though
- DrBazza 8mo agoIt's just missing the inevitable 'desire paths' that are the routes that people really want to walk, not some wibbly wobbly path that a junior planner drew.
- boca_honey 8mo agoYou're supposed to look at an architectural render and recognize it as such. Much like a fashion sketch, the goal is to show the designer's intent rather than a real-world application. If I were a client and an architect handed me these literal Cyberpunk 2077 screenshots, I'd be confused about what exactly he actually designed.
- MagnusHambleton 8mo agoHoly shit, always been my dream to hit #1 on HN and now it was with something that took me 10min to build in Lovable. Wild!
- deleted 8mo ago[deleted]
- amai 8mo agoHas anyone found images which are unchanged by the filter?