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I think people need to get used to the idea that the West is just going backwards in capability. Go watch CGI in a movie theatre and it's worse than 20 years a
by baazaa 2y ago
I think people need to get used to the idea that the West is just going backwards in capability. Go watch CGI in a movie theatre and it's worse than 20 years ago, go home to play video games and the new releases are all remasters of 20 year old games because no-one knows how to do anything any more. And these are industries which should be seeing the most progress, things are even worse in hard-tech at Boeing or whatever.
Whenever people see old systems still in production (say things that are over 30 years old) the assumption is that management refused to fund the replacement. But if you look at replacement projects so many of them are such dismal failures that's management's reluctance to engage in fixing stuff is understandable.
From the outside, decline always looks like a choice, because the exact form the decline takes was chosen. The issue is that all the choices are bad.
- WillieCubed 2y agoI don't think the issue is that the West is going backwards in capability; rather, it's that although it has the capability to produce great products (software, media, etc.), it deliberately chooses not to because it's not as cost effective, because the people with expertise are overworked and understaffed, or because management had other priorities (see AAA game development). In other words, the capitalists won.
- QuadmasterXLII 2y agothat was it even 6 or seven years ago, but the warning signs are there that we’ve chosen not to for so long that the abilities have rotted
- fijiaarone 2y agoWho did the capitalists beat? America wasn’t a socialist utopia 20 years — or even 50 years ago.
- baazaa 2y agoAAA games are eye-wateringly expensive though, management aren't imagining it; my point is things becoming more expensive is a symptom of decline. I'm sure the late romans consoled themselves they could build another Pantheon they just cared more about efficiency now. Where I work in government we've stopped paying for important data from vendors (think sensors around traffic etc.) because the quotes are eye-wateringly expensive. But I've worked in data long enough to know the quotes probably reflect genuine costs, because data engineers are so incompetent (and if it's a form of pricing gouging it's not working because gov isn't paying up). So it looks like we're choosing to be in the dark about important data, but it's not entirely a choice. Saying we can do stuff but it's unaffordable is imo just another way of saying we can't do stuff.
- johnnyanmac 2y agoThey are, but they don't have to be. This is definitely an example of the West faltering where the East is really flourishing. They aren't trying to make the next Fortnite nor GTA 6 or whatever billion dollar day one hit. They pick a more modest scope and budget, reuse assets smartly, and get reliable releases out.
- plondon514 2y agoIn Japan right now and I see a ton of automation everywhere, self checkout at grocery stores and restaurants, but what you also see is a live humanbeing assigned to the machines to help you if you have issues.
- nicbou 2y agoJapan has a LOT of make-work jobs for the elderly.
- yoyohello13 2y agoIsn’t that good?
- boringg 2y agoabsolutely - far better than any other model I've seen.
- jimnotgym 2y agoFar better than UBI?
- johnnyanmac 2y agoMaybe GP hasn't seen UBI at scale. I sure haven't. Maybe one day.
- boringg 2y agoDefinitely. UBI doesn't give you any connection to the world or meaning just money.
- throwaway150 2y ago> In Japan right now and I see a ton of automation everywhere, self checkout at grocery stores and restaurants, but what you also see is a live humanbeing assigned to the machines to help you if you have issues. Isn't that how self checkout happens in every part of the world that has self checkout? I'm failing to see what's special about self checkout in Japan.
- bee_rider 2y agoI don’t think it is a good standard for judging a civilization, really. But CGI, 20 years ago? A lot of it was really quite bad. CGI has always had bad and good instances because of the interplay between increasing technical skill and totally random director-determined skill at selecting shots. I mean, like, Disney has been getting worse at CGI, but only because then whole company has given up. This is just normal companies shifting around, though.
- jfengel 2y agoThe Pixar division, at least, is extraordinary and continues to push for more.
- 0x1ceb00da 2y agoCGI today is so good that you don't even notice it most of the time.
- tbyehl 2y agoAnything from 20+ years ago that someone still thinks holds up as great CGI probably wasn't CGI in the first place. The problem with CGI today is that it's over-used and mis-applied in areas that still have Uncanny Valley type issues (fight scenes, car chases/crashes, etc).
- johnnyanmac 2y ago>I mean, like, Disney has been getting worse at CGI, but only because then whole company has given up. I think that's the main point, yes. There's a sense before that companies were trying to push the envelope. These days it's just a shrug and cynical minmaxing of funds to the shareholders. CGI 20 years ago was objectively worse but you can tell they had way to hide the flaws or redirect the eye away from them. Now... Ehh, who cares? Just get the first pass through. If you want a relevant example: some people say Lili and Stitch's life action has a weird looking stitch model. Part of thst is because way back in 2005, the original Stitch was simply never meant to be looked at in a side profile for an extended time. Art directors made sure to avoid that angle in every frame they drew. 20 years later... meh. Ship it. Screw the outsourced CGI trying to model something better, the cinematography begin careful of angles, nor any reaction from "nitpickers". We got the IP, it'll make money. It's not a franchise killer but it'd just one example of the many broken windows
- SkipperCat 2y agoI feel that the West is backsliding because for the past decade, we've addicted ourselves to social media dopamine hits and we stopped observing the outside world because we've glued our attention to our phones. Seems like this has hit the under 30 group the hardest. I remember being bored and having to create my own fun. I remember being aware of my surroundings and being curious about it because I didn't have my favorite entertainment media attached to my palm. I remember learning about thing such as what was in my Cheerios because the box was the only thing in front of me when I ate my breakfast. It would be a joke to say that AI exists to fill the void from what I mentioned above, but it does kinda sorta feel correct in a weird sci-fi conspiracy way.
- fijiaarone 2y agoPeople used to get dopamine hits from writing code that works, fixing cars, climbing mountains, playing music, and asking other people out on dates. Dopamine addiction isn’t the problem.
- SkipperCat 2y agoTrue, but what you mentioned involves active participation, creation and social interaction. Sitting around scrolling on TikTok feels more like empty calories.
- deleted 2y ago[deleted]
- jfengel 2y agoWe've had TV for decades. Postman wrote "Amusing Ourselves to Death" in the 80s. We've always been addicted to dopamine and we were always getting it in the easiest way possible.
- kevin_thibedeau 2y agoTV wasn't as engrossing when there were only three channels. Fewer people would be full time couch potatoes. Cable's growth in the 80s changed how society allocated their leisure time on passive activities.
- nisa 2y agoMy personal theory is that this is the result of an incompetent management class where no self corrections are happening. In my work experience I've realized everybody fears honesty in their organization be it big or small. Customers can't admit the project is failing, so it churns on. Workers/developers want to keep their job and either burn out or adapt and avoid talking about obvious deficits. Management is preoccupied with softening words and avoiding decisions because they lack knowledge of the problem or process. Additionally there has been a growing pipeline of people that switch directly from university where they've been told to only manage other people and not care about the subject to positions of power where they are helpless and can't admit it. Even in university, working for the administration I've watched people self congratulation on doing design thinking seminars every other week and working on preserving their job instead of doing useful things while the money for teaching assistants or technical personnel is not there. I've seen that so often that I think it's almost universal. The result is mediocre broken stuff where everyone pretends everything is fine. Everyone wants to manage, nobody wants to do the work or god forbid improve processes and solve real problems. I've got some serious ADHD symptoms and as a sysadmin when you fail to deliver it's pretty obvious and I messed up big time more than once and it was always sweet talked, excused, bullshitted away from higher ups. Something is really off and everyone is telling similar stories about broken processes. Feels like a collective passivity that captures everything and nobody is willing to admit that something doesn't work. And a huge missallocation of resources. Not sure how it used to be but I'm pessimistic how this will end.
- baazaa 2y agoWhile I suspect the root cause is managerial dysfunction ultimately the disease spreads everywhere. I've stopped honing my technical skills because I don't expect to ever work in an organisation sufficiently well-managed for it to matter. So then you end up with the loss of genuine technical expertise from generation to generation as well.
- fijiaarone 2y agoThe cause of an incompetent management class is a subservient worker class. Now a subservient worker class is either that they are incompetent or they don’t have access to capital, meaning that they can’t strike out on their own and leave management to suffer the consequences of their incompetence.
- bko 2y agoI was thinking about examples of where things got worse over time. They include some common appliances that use water, due to water use regulations. No reason my dishwasher should take over 2 hours to run. But then there's other things like food delivery. I used to deliver pizzas in the early 2000s. I would get paid $4/hour (later bumped to $5 per hour) $1/delivery (pass through to customer) + tips I had good days / times where I was pretty much always busy and made around $20/hour by the end. So delivery cost the customer $1 + tip (usually ~$3), cost the business maybe $40 a night (~2.5 drivers for 3 hours), and I made out pretty well. I can't compare exactly but I feel like today the business pays more, the customer pays more, the drivers get paid less and it's all subsidized by investors to boot. Am I totally wrong on this? But I feel like delivery got so much worse and I don't know where the money is going.
- mym1990 2y agoNot sure about price comparisons but what I can say is that many experiences feel worse. Paying 50-60$ for 3 tacos to be delivered, going out to basically any restaurant, pricing models on almost any subscription service(Adobe good example). It’s led me to learn to DIY as much as possible, making my own fun and experiences so to say.
- fijiaarone 2y agoWhy bother paying for tacos to be delivered when you can blend the soybean & canola oils yourself and stir in salt, msg, corn syrup, and food dyes yourself and drink it as an emulsified slurry that tastes the same as every restaurant?
- jfengel 2y agoThe price of a delivery is going to be proportional to the distance, not the cost of the food. The delivery is the same overhead whether it's three tacos or a five course gourmet dinner for eight people.
- johnnyanmac 2y agoIt really isn't these days. Ordering tacos down the street has the exact same extra costs as me ordering Burger King across town. Same "service fee", same delivery fee, driver isn't tipped more or less (just the expected % of your order).
- throwaway6734 2y agoThe result of boomer cultural and capital domination. Millenials need to grow up and yank power from them, first starting with massive government handouts given to olds
- hackernoops 2y agoEven worse is the entitlement spending imbalance along racial lines.
- somename9 2y ago[flagged]
- lotsofpulp 2y agoLand owners and old people are single biggest recipients of government benefits. Specifically, Social Security and Medicare, and the legal/police apparatus for ensuring protection of property. Also, traveling and routing utilities and police and ambulances and all of society around a larger plot of land costs (in time and energy and materials) at least a power of 2 more than a smaller plot of land. Not only are there are no marginal tax rates for land value tax, but there are tax breaks for elderly, caps on tax increases the longer the land is owned, and tax deferrals (such as 1031 exchange). I will leave it to the reader to figure out which “tribe” is most represented amongst land owners. And old people receiving Social Security and Medicare.
- ogogmad 2y agoYour use of the word "tribe" suggests you mean Jewish people, whether or not you realise that. [EDIT] Understood, thanks. It's more like some people could mistake the intention.
- lotsofpulp 2y agoI find tribe to be a more accurate word than “race”, which is some ever changing confluence of skin tone, ancestry, and other difficult to pin down characteristics.
- giantg2 2y agoTo be fair, the replacement projects we've outsourced to multiple Indian companies have been utter failures too.
- ergonaught 2y agoI’m sure that’s a factor, however we need to probably also acknowledge that “younger people” (whether developers or managers or etc) lack exposure to things that were genuinely better previously (and where technology is concerned there are many examples), and thus have no mental model for it. They literally don’t know any better, and they’re operating within that framework. Crude oversimplification: if all you’ve ever known are slow and bloated web app UIs on mobile phones, you’re simply not going to know how to make good design/development choices outside that environment.
- andai 2y agoI don't think that's the reason. If it were necessary to have seen something to know it's possible, nothing would ever improve, and nothing new would get made.
- pimlottc 2y agoIn many cases, quality is being driven down by automation that’s drastically cheaper and produces results that are deemed “good enough”. Some of this is inevitable as new products and services move from being high end to mass-market, and it’s perhaps a bit chicken-and-egg to determine whether we accept this because we most people never really cared about quality that much anyway or because we just learn to accept what we’re given. But it feels like there could be a world where automation still reduces costs while still maintaining a high level of quality, even if it’s not quite as cheap as it is now.
- baazaa 2y agoI once found some old price catalogues (early 20c) for shoes etc. and estimated the items there are barely any cheaper today in real terms. Now obviously that's partly because we have cheaper substitutes today, so we've lost economies of scale when building things the old-fashioned way and the modern equivalent has to be made bespoke... but it's still pretty alarming given we should be ~10x richer. But consider an example which can't be blamed on that. My city (Melbourne) has a big century-old tram network. The network used to cover the city, now it covers only the inner city because it hasn't ever been expanded. We can't expand it because it's too expensive. Why could we afford to cover the whole city a century ago when we were 10x poorer? With increasing density it should be even more affordable to build mass-transit. Obviously people blame the latter example on declining state capacity, but I'm not sure state capacity is doing any worse than Google capacity or General Electric capacity.
- mitthrowaway2 2y agoI often wonder the same thing. My conclusion has been that automobile infrastructure swallowed the budget.
- baazaa 2y agoDefinitely this is what was happening mid-century (when indeed everyone else was ripping out their tram networks entirely). But I think if you look at modern light-rail projects there really has been such insane cost-inflation it wouldn't be worth covering the city with trams even with a much bigger budget. Also because such a large fraction of the price is admin etc., it creates a bias towards more expensive infra (heavy rail) because the paperwork overhead is similar either way so you get more bang for your buck.
- Art9681 2y agoYou're just getting older and looking at the past with rose colored glasses. No one is going backwards in capability. It is about how accessible and cheap the thing is. In the 90's, a license to install Maya or 3D Studio Max, or Lightwave was extremely expensive, those products were not promoted nor available to the general public. They would cost tens of thousands of dollars, for the software alone, not to mention the hardware. Today it is a commodity. So we are flooded with low effort productions. With that being said, we have more capability than ever, at the cheapest cost ever. Whether businesses use that wisely is a different story. There will always be outliers. I see many comments with people who derived value from whatever they perceived as something uncommon and unique they could do. Now AI has made those skills a commodity. So they lose their motivation since it becomes harder to attain some sort of adoration. In any case, going forward, no matter what, there will be those who adopt the new tools and use them passionately to create things that are above and beyond the average. And folks will be on HN reminiscing about those people, 30 years from now.
- yubblegum 2y agoBoeing calls to say hello...
- Art9681 2y agoAll I know is more often than not, when I travel by air, I am more than likely going to be in a Boeing aircraft. I also know more planes fly today than ever. So it is no surprise that in a hyper connected world where everyone with a phone and a camera can document every single failure in any service or product, that it would be perceived that things are going backwards. If we had this in the 80's or 90's it wouldn't be much different. Did our quality and capability get worse or did everyone become a journalist that can document every flaw and distribute it globally in minutes? Hmmm....
- yubblegum 2y agoHmmm... OK, Airbus calls to say hi, too.
- 2y ago
- hackernoops 2y agoDecline was a set of choices, it's just that the average person didn't make those choices and we're not allowed to discuss them or the people that made them.
- galaxyLogic 2y agoSomeone has to shout out: Empteror has no clothes! In recent years lying has been normalized. Black is White etc. 1984 is here.
- kaycey2022 2y agoThe west isn’t capitalist any more. Sure the number goes up but at what cost
- sloowm 2y agoThis is the absolute opposite take of what is actually happening. We are in the most capitalist time ever. There are a few people who own all the wealth, 2 of them are also in control of the most powerful government. This is capitalism baby, enjoy the full wrath.
- mjevans 2y agoI suspect a key to success is: Don't replace an existing solution with exactly the same thing on a different platform. Think larger. Solve today's / (near) tomorrow's problem's BETTER. That's probably going to require changes to process too. A full evaluation of what's the most effective way with the capabilities and needs that exist now. Then bring up interfaces that provide what the old system did, verify the data round trips, and when it's approved cut over.
- dgfitz 2y ago> releases are all remasters of 20 year old games This just isn’t true. It’s not nice to make things up.
- theshackleford 2y agoYup. It’s just nostalgia huffing and increasing age.
- bigstrat2003 2y agoIt's far less nice to accuse people of lying without any evidence. If someone is wrong, say so. But there's no reason to call people liars.
- dgfitz 2y agoElden Ring by _itself_ destroys the whole point. If someone is wrong, say so? I said "this just isn't true" That doesn't count?
- whoknowsidont 2y ago>But if you look at replacement projects so many of them are such dismal failures that's management's reluctance to engage in fixing stuff is understandable. This is most definitely still the fault of management.
- arkh 2y ago> Whenever people see old systems still in production (say things that are over 30 years old) the assumption is that management refused to fund the replacement. The problem is not refusing to fund replacements. The problem is refusing to fund maintenance. A lot of managers in old school business were sold on IT as a tool. And tools? You buy them, use them and replace only when they break. Maintenance is minimal and you sure don't evolve them. That's how you get couple decade old software chugging along, being so key to operations everything you want to add has to be aware of it and its warts which will then infect what touches it. And replacement projects cannot work because usually they mean changing how things are done. But 20 years of rot are a symbiosis between users and tools: - some tool does not allow a workflow, so users manage and find a workaround - there is a workaround so next version of the software landscape cannot break it - people want to do some new thing which is not in the software, changing it could break the previous workaround. So either people don't do the new thing or adapt and create other workarounds Multiple rounds of this and you have a fossilized organization and IT where nothing can be easily changed. The business cannot adapt. The software cannot be modified to allow adaptation because it could break the business. Now a new competitor emerges, the business is losing and that's when everyone starts blaming everyone for the problems. But in reality? The cause is 20 years ago when some management decided to add IT as a cost center. My solution to this problem? Create your own competitor and kill the old business.
- carlmr 2y ago>But if you look at replacement projects so many of them are such dismal failures The problem with replacement projects is when and why they're usually started. They're usually started once there's a fixed deadline on some technology ceasing to exist, creating the appropriate urgency. Usually the people that wrote that original software have long gone, the last few people that were able to maintain it are also nearing retirement age or already gone as well, you have some ancient technologies used for which it's hard to get documentation on the internet today. Now you're tasked with writing a replacement, and everything that doesn't work on day 1 is deemed a failure. It might have worked if you started earlier. Because if your original codebase is COBOL and assembly written for mainframe, it's really hard to find anyone that can understand what it does fully and rewrite it now cleanly. If you had updated from COBOL and mainframe assembly to C, and from C to 90s Java, and from 90s Java to modern Java/Go/Rust/Node, you'd have plenty of institutional knowledge available at each step, and you would have people that know the old and the new world at each step. Jumping half a century in computing techonology is harder than doing small jumps every 10-15 years.
- Cthulhu_ 2y ago> Go watch CGI in a movie theatre and it's worse than 20 years ago Objectively this isn't true as CGI technology has improved by leaps and bounds (think e.g. subsurface skin scattering in new vs old Gollum), however there's a lot of other factors at play; old CGI used film tricks to make it blend better, new CGI uses full CGI and digital whatsits and doesn't care anymore. It also depends on budget and what studio takes care of it. Good CGI is invisible, and there's a number of non-superhero films where the CGI just isn't visible / you're not even aware of it. Anyway, what 20 year old CGI are you thinking about, and what are you comparing it with? I'm thinking The Spirits Within (2001) or Beowulf (2007); the former did not age well, the latter was already panned as having poor CGI when it came out. Avatar (2009) pushed the frontier again I think. > go home to play video games and the new releases are all remasters of 20 year old games because no-one knows how to do anything any more. This is a blinkered view of reality; there's thousands of game developers outside of this bubble, from single person developers making modern classics like Stardew Valley or even Minecraft when it first came out, to teams of developers that are bigger than those that made the games of 20 years ago. Also, your opinion isn't fact; in the top 20 best selling games of 2024 [0] there is only one arguable remaster (GTA 5, which is on its 3rd remaster) and two complete remakes (FFVII Rebirth and CoD 3), with the former being a completely different game compared to the original. I share your cynicism about the "top of the line" video game market today, but you're not correct. (meanwhile I'm playing 2007 video game (Supreme Commander)) [0] https://www.gamespot.com/gallery/2024s-best-selling-games-in-the-us/2900-5106/ https://www.gamespot.com/gallery/2024s-best-selling-games-in...
- ViktorRay 2y agoActually I think your examples show that it is you who may be incorrect. Stardew Valley is 9 years old. Minecraft is almost 16 years old. The current version of the game has not dramatically changed in terms of the experience of most players of the game in over 10 years. (Hardcore players of any game will always make a big deal of any minor changes). I was born in the 1990’s. I was playing games regularly in the 2000’s and the 2010’s although I don’t play as much today. Hardly anyone in 2005 was playing 1996 games or 1989 games regularly. Even in 2015 not many were playing 2006 or 1999 games regularly. (I think World of Warcraft was the only very popular old game in 2015) But now in 2025 you bring up a 2016 game and 2009 game to argue with that other guy? Hell what happened to the major big budget games? I remember playing Witcher 3, Red Dead Redemption 2 and Cyberpunk 2077…but even those games are ancient now. Witcher 3 is 10 years old, RDR 2 is 7 years old, Cyberpunk is 5 years old… In 2015 I was playing games more often but I was playing games that were more recently released…. Not really games from 2010, 2008 and 2005…. Hell the most popular game for kids now is Fortnite which is 8 years old and came out in 2017! I wasn’t playing Mass Effect (2007) too much in 2015. The difference between Mass Effect 1 or Elder Scrolls Oblivion and The Witcher 3 is the same time difference as when Fortnite was released and 2025!
- bloqs 2y agoWhat's happening with the games and movies is investment has figured out through the decades is that taking big risks often does not pay off, and that 25 to 45 year olds are the biggest consumer group. Broad changes in the distribution of wealth, and government spending on education sharply declining, levels of critical thinking and open-mindedness have declined. So now, if something can be made thats part of an existing franchise or consumer favoured products, then thats lower risk. It attracts more capital. Full on remakes again and again with idiots generally accepting bad games on nostalgia value means sales even of a bad game remain palletable. I dont think the west is going backwards in capability, but people seem incapable of highlighting what has changed
- KaiserPro 2y ago> Go watch CGI in a movie theatre and it's worse than 20 years Sorry but thats just not true. Sure there are shit VFX films, but I guarantee that the "serious" movies that people hold up as "all in camera effects" have hundreds of shots with digital set extensions and all sorts of VFX magic. If you look at TV, where there has been huge competition, the use of VFX has exploded, mainly as a cost saving, but also as a story enhancer. stuff that would have cost £20m ten years ago is being done for £500k. Thats huge innovation. > remasters of 20 year old games because no-one knows how to do anything any more They are remasters because the people putting the money up are conservative. Innovation is happening, just not where you expect. Look at the indy games market. Much as I don't like it, but a huge amount of innovation is happening in the world of youtube and tiktok. New editing styles, almost a complete new genre of moving picture has emerged. Where there is competition, there is innovation.
- anovikov 2y agoLook at space and it was obviously broken 20 years ago in the West: Shuttle that finally proved itself, after 20 years of trying to conceal it, to be a generational, unfixable mistake - and stubborn insistence on pushing through with a replacement based on same technology and same people - burning billions while staying stuck. Now it is in the best shape ever and progress seems to be unstoppable. And West throughly dominates it in every dimension and that dominance seems to only be accelerating. Boeing just failed in what was an inherently unfair game: they tried to compete with state-funded Airbus that could just burn unlimited cash not worrying about real profitability, Boeing tried doing it by cutting costs, and failed.
- corimaith 2y agoAt least in terms of media, profits are higher (due to increasing mainstream acceptance rather than opionated subcultures), budgets are also higher (hence more risk), so why put in the effort? It's not the West, same thing is happening in Japan, even in places like mass produced literature and Webtoons in China & Korea. Gacha games/Live-Service unfortunately is alot more profitable for less effort than an ambitious single player game like BG3. Then there's also poignant quote by the Square Enix CEO that any sort of investment into media needs to be compared to with the opportunity cost of just investing in the S&P500 instead. It's not enough to just be profitable, you need to make at least 2x/3x over that 5 year dev time to break even. So alot unfortunately is a choice that consumers have made. Even in terms of media again, alot of modern viewers watch media more as self-insert fantasies, so quality of writing or novelty is often going to worthless or even detrimental to them. I don't believe that mindset, but having talked to many on /a/, /v/ or reddit, there's many who are just there to consume rather than actual interest.
- johnnyanmac 2y agoIt's hard comparing GaaS to Single player ganes. It's not less effort, it's different effort. Your average gacha may look lower effort, but it has to sustain thst effort longer instead of patching the game for a few months and moving on. It has to do a lot more marketing to get players in, because many are this pseudo-MMO experience, completely with PvP and Guild content to manage. At the highest end, Hoyovervese's operating costs would even make Activision blush. But those games make billions to compensate.
- corimaith 2y agoWell in the same vein, we can directly compare the decline of fully fledged MMORPGs to the psuedo-mmos that are Gacha games with essentially all the ambitious parts of the mmo that is stripped off. That very much is an indictment of ambition and progress here.
- chii 2y ago> Go watch CGI in a movie theatre and it's worse than 20 years ago, go home to play video games and the new releases are all remasters of 20 year old games because no-one knows how to do anything any more. None of the things you said are actually true. Only superficially, because you've only seen those mass market crap. Good movies are still around, and yuo don't even notice the CGI, because they're cleverly done. For crap like the recently released snow white, it's obvious that the CGI is badly done - it doesn't make it an indictment against all movies released of late! Same with games - just because there's lots of AAA studio flops that look terrible, doesn't mean the medium is all terrible. There's so many good indie games that you can never truly play them all. But if your exposure to these products are only the mass market crap, then you might certainly feel that way.
- snozolli 2y agoGood movies are still around Compare 1997 to today. Major hit after major hit was being released that year, and they were overwhelmingly original and creative. There had been a boom in independent filmmaking and many of the big production houses had started up smaller studios to attract the talent. Unfortunately, Hollywood did what Hollywood does and killed everything that made them good. Nowadays, we have endless releases of super hero sequels that are, fundamentally, the same movie over and over. We have endless remakes and reboots because nobody wants to take a chance. Yes, you can find creativity if you look hard enough, but in 1997 it was everywhere, and in your face. You can't pretend that it doesn't matter or that it doesn't mark an enormous shift in culture (business and society).
- bitwize 2y agoWhat's more, the biggest hit of 1997 swept the Oscars the following year. I'm not the biggest Titanic fan in the world, but it gave moviegoing masses what they craved: spectacle and pathos. And it was considered the best film of the year just for doing that with aplomb. It was very Old Hollywood in a sense. These days, "blockbusters" are thought of as just expensive-to-produce slop for the lumpenproletariat, so the studios treat them as such. No one wants to produce a blockbuster with the sort of care and attention to detail that went into, say, Star Wars Episode IV: A New Hope. Or even Titanic. What's worse is that comedy is a minefield, as somebody somewhere is bound to be offended and launch a cancel campaign. So comedy films, including the once-beloved rom com, just don't get produced anymore like they used to. Any attempts at humor in movies has to be rolled in to something else -- superheroes talking in aggressively annoying Whedonese and the like -- and housewives must content themselves with Hallmark Channel glurge. And what humor is there is cringey as fuck because it's either entirely toothless or it's a "Straight white men, am I right?" type of thing because you are still allowed -- and encouraged -- to mock that group. I mean, the normally sequel-averse Jim Carrey came back to do three movies about a video game hedgehog because those are the only movies being made in which he gets to flat-out do Jim Carrey stuff.
- bluescrn 2y ago> Go watch CGI in a movie theatre and it's worse than 20 years ago, go home to play video games and the new releases are all remasters of 20 year old games because no-one knows how to do anything any more. Even more glaring is TV shows, where you now get an 8-episode 'season' every 2-3 years rather than the old days of 20+ episode seasons every year, often non-stop for 5 or more years. It's not so much about capability/competence as pushing production values to unsustainable levels. You could get away with much less expensive VFX, sets, and costume when filming in standard definition. Now every pixel is expected to look flawless at 4K. Another more controversial factor is that everyone brings their politics/activism to work and injects them into everything that they do. Now everything has to be pushing for social change, nothing can just be entertainment for the sake of entertainment.
- ngetchell 2y agoIs that a change? George Lucas certainly brought his politics around Vietnam to Star Wars. The 70s were a very radical and political time for movies
- dominicrose 2y agobut Star wars didn't get a 1.8 rating on IMDB and the CGI was good for the time
- alabastervlog 2y agoStar Trek (1960s), MASH (1970s)—shit, the entire history of sitcoms that are regarded as decent-or-better is mostly just one fairly "political" series after another, going back to the earliest days of TV. I mean FFS today people'd probably complain that the first Star Wars movie (not just ROTJ, to which you allude) is "woke" because Leia's the only consistently-competent character out of the three leads, and is by far the least-whiny. "Boo! Why is the elite-educated noble woman who's also already deeply involved in an armed resistance so much cleverer and more-effective and cool under pressure than our farmboy hick hero who's away from home for the first time and wallowing in a whole pile of recent trauma and grief, and this random flaky braggart scumbag they picked up?" Anyway, stuff like Dirty Harry or a bunch of traditional Westerns are extremely political in the same ways that "woke" movies are (presenting and normalizing certain roles and behaviors, presenting politicized views of history and of certain groups, ways of life, and attitudes, and using caricatures of their political opponents as bad guys), they're just not liberal so that means they "aren't political". Hell, most of the silent films that were good enough that anyone still gives a shit about them are plenty political, and often (but not always) rather liberal.
- jose-incandenza 2y agoI believe it's not related to capability, but to how investment works. Aggregate demand is composed of consumption and investment (I'm referring to the global economy, combining both public and private expenditure). Investment is the money extracted by capitalist actors in the system that is reinvested to generate profits. These capitalist actors need an incentive (the promise of generating more money) to invest the money they have extracted, and this incentive is usually the latest hot technology. For example, when the internet emerged, everyone wanted to be online; when smartphones appeared, everyone wanted to have an app; and when VR emerged, Facebook changed its name and lost half of its value in the stock market. Now, it's AI. Capitalists do not focus on the details of the technologies; to them, every new technology looks the same. They see new tech as a growing opportunity and old tech as a saturated market. Obviously, this perspective is flawed, but it doesn’t matter. In my opinion, AI is not going to create more value. The only real impact it will have is reducing the amount of workforce needed to generate that value, which will ultimately push the economy into a recession. As consumption declines, I don’t see what new technology could come after AI to offset this effect through further investment.
- robertlagrant 2y ago> go home to play video games and the new releases are all remasters of 20 year old games because no-one knows how to do anything any more People do, but they aren't in AAA studios. They're doing indie games, because their large corporations were captured by the professional glom-onto-success management class.
- exe34 2y ago> if you look at replacement projects so many of them are such dismal failures that's management's reluctance to engage in fixing stuff is understandable This makes it sound as if management only decide whether to engage in modernizing or not. I think it's only fair to also give them full credit for the failures - profit over people, dogma over pragmatism, etc is their fault.
- Telemakhos 2y ago> Go watch CGI in a movie theatre and it's worse than 20 years ago, go home to play video games and the new releases are all remasters of 20 year old games because no-one knows how to do anything any more. And these are industries Maybe arts shouldn't have been industries. Look at sculpture or painting from the Renaissance and then postmodern sculpture and painting and you'll see a similar decline, despite the improvement of tools. We still have those techniques, and occasionally someone will produce a beautiful work as satire. We could be CNC milling stone buildings more beautiful and detailed than any palace or cathedral and that would last for generations, but brutalism killed the desire to do so, despite the technology and skill being available. There's something to industrialized/democratized art being sold to the masses that leads to a decline in quality, and it's not "because no-one knows how to do anything any more." It's because no one care nor wants to pay for anything beautiful, when there are cheaper yet sufficient alternatives.
- nindalf 2y ago> go home to play video games and the new releases are all remasters of 20 year old games This annoyed me, because it's so manifestly untrue. The games of the year of the last few years (https://en.wikipedia.org/wiki/List_of_Game_of_the_Year_awards https://en.wikipedia.org/wiki/List_of_Game_of_the_Year_award...) - 2024: Astro Bot - 2023: Baldur's Gate 3 - 2022: Elden Ring - 2021: No consensus pick, but It Takes Two stands out to me - 2020: Hades All of these, with the exception of BG3 are original IP. A lot of them have really unique game mechanics that I haven't seen before. Hades has some of the tightest combat that never gets old even after hundreds of runs. It also has extraordinary music and voice acting. Truly a labour of love. It Takes Two is a co-op story adventure. Every single level has a new fun mechanic. In one of them you literally control time. Please, do tell me which game from 20 years ago was a co-op adventure where every level was unique? The best co-op was probably Halo 2 (2004), but that's just shooting from beginning to end. You're thinking "well, ok there's one sequel in there. That's proof that video game companies want to play it safe". But you'd still be incorrect. BG3 is inspired by its prequels BG1 and 2, but those released 20 years ago. Open YouTube and check out how different they are in every single way. I'll bet there isn't even a single line of code common between the BG3 and the originals. BG3 exists because the developers grew up playing BG1 and 2 and wanted to make a homage to the games that shaped them. And they succeeded, good for them. I will admit that I didn't play Elden Ring. I didn't even attempt to, because I already have a full time job. But that's great too, because it shows that there are games being made for people who love a punishingly difficult challenge. That's not me, but you can find that now if you want. Your comment is just rose-tinted whingeing. It's so easy to write a comment like "man, the good old days were really good weren't they". But ... no. I can play all of the games from the good old days and I can also play Hades, It Takes Two and BG3. And that's just the surface! There are so many incredible games being made and released. Factorio is great in many ways, but the most remarkable part is how they've optimised their game to a mind-boggling extent. No one knows how to do anything anymore? Then how did these incredibly innovative, flawlessly executed games get made?
- ViktorRay 2y agoI posted a reply to another user here. https://news.ycombinator.com/item?id=43493740 https://news.ycombinator.com/item?id=43493740 I don’t want to retype everything I posted in that reply but it kind of applies to your comment as well. In 2015 if we were having this discussion I could easily pull out dozens of groundbreaking innovating games from 2010 to 2015. In 2005 if we were having this discussion I could have easily pulled out dozens of groundbreaking innovating games from 2000 to 2005. But we are having this discussion in 2025 and I know both you and I would struggle to pull out a dozen high quality new innovating games that have come out in the past 5 years. Clearly things have gone worse.
- trashtester 2y agoWith all due respect, this attitude typically comes with age. I see it in myself, too (I'm over 50). You're right that an important reason why it's hard to replace those 30+ year old systems, and that part of the reason is that the current devs are not necessarily at the same level as those who built the original. But at least in part, this is due to survivorship bias. Plenty of the systems that were built 30-50 years ago HAVE been shut down, and those that were not tend to be the most useful ones. A more important tell, though, is that you see traditional IT systems as the measuring stick for progress. If you do a review of history, you'll see that what is seen as the measuring stick changes over time. For instance, in the 50's and 60's, the speed of cars and airplanes was a key measuring sticks. Today, we don't even HAVE planes in operation that match the SR-71 or Concorde, and car improvements are more incremental and practical than spectacular. In the 70s and into the 80s, space exploration and flying cars had the role. We still don't have flying cars, and very little happened in space from 1985 until Elon (who grew up in that era) resumed it, based on his dream of going to Mars. In the 90s, as Gen-X'ers (who had been growing up with C64/Amiga's) grew up, computers (PC) were the rage. But over the last 20 years little has happened with the hardware (and traditional software) except that the number of cores/socket has been going up. In the 2000s, mobile phones were the New Thing, alongside apps like social media, uber, etc. Since 2015, that has been pretty slow, too, though. Every generations tends to devalue the breakthroughs that came after they turned 30. Boomers were not impressed by computers. Many loved their cars, but remained nostalgic about the old ones. X-ers would often stay with PC's as the milennials switched to phones-only. Some X-ers may still be a bit disappointed that there's no flying cars, Moon Base and no Mars Colony yet (though Elon, an X'er is working on those). And now, some Milennials do not seem to realize that we're in the middle of the greatest revolution in human history (or pre-history for that matter). And developers (both X'ers and millennials) in particular seem to resist it more than most. They want to keep their dependable von Neumann architecture computing paradigm. The skills they have been building up over their career. The source of their pride and their dignity. They don't WANT AI to be the next paradigm. Instead, they want THEIR paradigm to improve even further. They hold on to it as long as they can get away with it. They downplay of revolutionary it is. The fact, though, is that every kid today walks around with R2D2 and C3PO in their pockets. And production of physical robots have gone exponential, too. A few more years at this rate, and it will be everywhere. Walking around today, 2025 isn't all that different from 2015. But 2035 may well be as different from 2025 as 2025 is to 1925. And you say the West is declining? Well, for Europe (including Russia), this is true. Apart from DeepMind (London), very little happens in Europe now. Also, China is a competitor now. But so was the USSR a couple of generations ago, especially with Sputnik. The US is still in the leadership position, though, if only barely. China is catching up, but they're still behind in many areas. Just like with Sputnik, the US may need to pull itself together to maintain the lead. But if you think all development has ended, you're like a boomer in 2010, using planes and cars as the measuring stick that thinks that nothing significant happened since 1985.
- anonzzzies 2y agoI think in the west all c-level /managers (but it happens on all levels, including workers, they just tend to not get very far) just want to get rich (and/or power; same thing) and have 0 pride or vision: they just pick the path that makes them most; if that's good for the company/country/etc that's a nice coincidence, but if not, fine. Enough examples around and they are not even ashamed or whatever that it costs lives; as long as they get the $ it is fine. There is no vision, no real plan beyond what they think they will stay on for.
- antifa 2y ago"Don't fix what isn't broken" is often becoming a survival tactic these days. You never know what new modern puchase you could make is spying on you, only works online (when no useful reason for that), made of cheaper materials, planning to remotely disable a feature and charge you for it, vendor locks resupply/maintenance, etc.. It increasingly applies to nearly all aspects of the economy. Everybody wants to lock you in and take a cut. Almost all new innovation these days is just rent seeking gatekeeping. Even genuine innovations are unable to get their innovations out without either recreating entire software stacks (or supply chains) that's under feudalistic/parasitic control, they often remain niche and undermonetized. This will have an effect on the economy like a % yearly reduction in atmospheric oxygen will destroy biodiversity.