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Rockstar employee shares account of the company's union-busting efforts
- metadat 11mo agoThis makes me sad, R* has made some of my most favorite games, especially Red Dead Redemption 2. They make so much money, why can't they play nice and treat their employees like human beings? I don't recall reports of Valve (Steam, also super profitable) stooping. Is Rockstar a genetic relative of GAFA, because this is more like what I've come to expect from Amazon.
- wahnfrieden 11mo agoBusinesses desire growth, not conservation or charity. And that desire is frequently achieved through illegal means. Wage theft for instance is a far greater sum than the total of robbery in the US. The criminality is rampant! Meta is also in the news today for making 10% of its revenue from scams, as well as for having codified policy that scammers representing at least 0.15% of their revenue must be protected from any moderation. Business thrives on illegality.
- saubeidl 11mo agoIt's almost as if capitalism was a deeply messed up system that brings out and celebrates the very worst in humanity.
- appreciatorBus 11mo agoYou think the administrators of a socialist, communist or other collectivist society would not face the same temptation and respond similarly? At least under liberal capitalism I have the option of not buying games and of making my own.
- wahnfrieden 11mo agoWell you’re onto something re: authority and hierarchy…
- m0llusk 11mo agoSystems need to be managed. If you cook with high temperatures and let your attention wander then the food burns. If you drive fast with bald tires then you may fly off the road. We know that strong regulation on industry, especially monopolies, high taxes on the wealthy, and powerful unions can keep Capitalism in balance, but we have chosen not to use these mechanisms. Is that Capitalism being flawed or is it us as custodians failing in our basic duties?
- wahnfrieden 11mo agoCrony capitalism is capitalism. How do you know it can be kept in balance if it is not?
- m0llusk 11mo agoWe've been through this before. As recently as the 1930s the Capitalist economy tried to eat itself and had to be stopped. That is historical and everything changes, but the basic principles are the same. Find out where things are going wrong and address that with some basic controls and limits.
- saubeidl 11mo agoIf a system leads to catastrophic failure on a regular basis, maybe it's just a bad system? See also https://en.wikipedia.org/wiki/Tendency_of_the_rate_of_profit_to_fall https://en.wikipedia.org/wiki/Tendency_of_the_rate_of_profit...
- _DeadFred_ 11mo agoCapitalism is based on/grew out of the Norman feudalism, where lords were foreign conquerors who cared nothing about the locals, local land, local societal norms. They only cared about rent extraction for themselves (todays C suit class) and to pay the nobles above them (the market). They simply removed themselves one step, created corporations to remove all personal liability, and ramped up the profit extraction to a global scale. Just look at the first large scale joint stock company, the East India Company. Could corporatism have had a worse/more evil progenitor?
- zaptheimpaler 11mo agoBecause no amount of profit is ever enough for the stock market, everything must perpetually grow.
- fn-mote 11mo agoThat’s a very reductionist take on what happened here. I don’t think increased profit is likely to result from these firings. How would it?
- saubeidl 11mo agoProfit = revenue - expenses. Firings reduce expenses, the equation above explains the rest. Of course, that's only in the short term, but that's what exec bonuses are given out on!
- wahnfrieden 11mo agoFirings in this case were for union busting. Illegal union busting is profitable - that's why business owners do it. Because it's illegal, they will make up a different excuse for why the workers were fired. They will never admit to illegal union busting. So you should not take their statements as good faith.
- zaptheimpaler 11mo agoIt may sound simplistic but its the truth and there are plenty of other examples and history around this - Starbucks recently. 30 employees unionizing may not have any significant impact on their profits, but if they let that union grow it would have a lot more members demanding better working hours or wages over time. A strong union also generally leads to a loss of control by management where they have to negotiate more with workers which they don't like. Why do you think they were fired?
- appreciatorBus 11mo agoThis is also true if humans in general, at all stations in life, including union members and union leaders. Is there any offer a union would refuse on the grounds that’s too much?
- burnt-resistor 11mo ago> They make so much money, why can't they play nice and treat their employees like human beings? That's not how human nature works. Greed doesn't lead to idealism or altruism, it invariably leads to entitlement and more greed. The rich are never satisfied with hundreds of billions, they insist upon trillions.
- immibis 11mo agoPeople who are nice and treat their employees like human beings are not allowed to become CEOs.
- kevin_thibedeau 11mo agoThis would be less of an issue if game companies operated as co-ops.
- mlrtime 11mo agoIsn't that what indy game developers are, why can't both exist? You don't have to play GTA.
- rayiner 11mo ago[flagged]
- stego-tech 11mo agoThat’s not a Union thing, that’s a system thing. Anyone fiercely on either extreme of the spectrum is missing the forest for the trees and proudly waving their willful ignorance of the dynamics of power. In an ideal scenario, Unions and Shareholders would cooperate to achieve suitable outcomes for both parties; in reality, the amount of power needed to even get a Union off the ground and keep it sustained against the onslaught of Capital means those who wield said power are inclined to use it often. It’s why the (debatably) smarter gamble has been more workers forming anti-Capital institutions: cooperatives, union-first enterprises, sustainable corporations with stringent, anti-Capital bylaws. By removing Capital’s power early, those who do come to the table are more likely to negotiate in good faith rather than scorched-earth tactics. Don’t slight unions as a whole just because power dynamics in a Capitalist society dictate everything be a zero-sum game. Instead, focus on building a better game and fairer set of rules, and recognize Unions are part of that.
- appreciatorBus 11mo agoThose power dynamics are part of the human psyche. The will persist and be present under any alternative you care to impose.
- fhackenberger 11mo agoI'd strongly disagree, as there are examples of societies that don't exhibit these traits. See the Kogi from Colombia for example. A necessity environmental condition seems to be that social groups size stays within certain limits (around 120 as I remember).
- array_key_first 11mo agoThis is just a belief. A belief that allows you to do anything, and can absolve anyone of any evil. Why stop there? Why have systems or government at all? Why even bother making murder illegal? After all, it's human nature. After all, it's just how life works. After all, the strong win, and the weak get eaten. Everyone knows that.
- tbrockman 11mo agoValve is a "flat" organization, where your compensation is determined based on peer review. Rockstar, and owner Take-Two (largely owned by institutional investors--well known for their historical championing of workers rights and fondness of unions), both seem to have your typical corporate hierarchies, where executives are fairly and correctly compensated for being more productive than over 200 software engineers combined.
- tkel 11mo agoIf you think one person can be as productive as 200, you're sniffing glue, my friend. Executives make more money because they are the only ones with the power to set wages. Workers do not have the power to set wages.
- tbrockman 11mo agoOh, I don't, I was being very sarcastic, but I appreciate that your response was so measured under the assumption that I was serious, haha.
- lotsofpulp 11mo ago>They make so much money Their 10-Ks show they lost a lot of money. https://www.macrotrends.net/stocks/charts/TTWO/take-two-interactive-software/net-income https://www.macrotrends.net/stocks/charts/TTWO/take-two-inte... 2025 $-4.479B 2024 $-3.744B 2023 $-1.125B The meager earnings in years previous to that are beyond wiped out. In fact, expect a lot more squeeze if you work at Take Two or a lot more rent seeking if you are a customer, because based on the stock price movement, the market is expecting a lot more net income. Edit: looks like they set a ton of money on fire by overpaying for Zynga a few years ago. Customers and employees are going to be paying for that bad decision for a long time.
- kg 11mo agoIt's true that Take Two lost money but it's also true that Rockstar makes them tremendous amounts of money. Lifetime revenues from GTA5 are estimated to be near or exceeding 10 billion USD. Managing to lose money on those kinds of profits is arguably further evidence that leadership there is overpaid.
- tick_tock_tick 11mo ago> They make so much money, why can't they play nice and treat their employees like human beings? Because they want to make great games. It's sad but we've never figure out how to replicate the creative output that crunch and stress triggers. I don't understand it and frankly I couldn't stand it so I left the industry but I won't pretend that we have a solution too the problem.
- Draiken 11mo agoI call BS. There's a big difference between people putting extra effort due to real external factors (e.g. company running out of money) and artificial pressure while executives enjoy their yachts. This is a myth and plenty of amazing games were made without treating people like trash.
- epolanski 11mo ago> They make so much money, why can't they play nice and treat their employees like human beings? Because they can. In the gaming industry the biggest studios get away with running sweat shops because there's endless hordes of brilliant engineers and artists who had always dreamed to make videogames and need a huge name on the CV to move to better places.
- burnt-resistor 11mo agoThe accusations of "IP theft" are already flying. Creative people, technical people, and everyone must stop working for megacorps and form their own, civilized worker-owned co-ops. Corporations will never respect those who perform labor, and will never ensure sustainable work environments.
- dude250711 11mo agoGood news is that, especially given the modern distribution methods, they are already very free to raise capital or take their life savings and make courageous bets on their creativity!
- sonu27 11mo agoDefinitely one for the courts
- pera 11mo agoThere is a fundraising for that organised by their union (IWGB Game Workers): https://actionnetwork.org/fundraising/support-rockstar-workers-fighting-unfair-dismissals https://actionnetwork.org/fundraising/support-rockstar-worke...
- Ekaros 11mo agoWhy does this look horribly wrong to me. Why does a union need a fundraiser? Shouldn't they have hold tight belt and have significant war chest for this? Or take extra fees from the new members?
- pera 11mo agoIt does feel wrong because in our society having access to more financial resources often translates to better representation in the courtroom. This is similar to how donating to organizations like the EFF can provide more justice to those who are not multibillion-dollar corporations.
- rwmj 11mo ago(Employment Tribunal, but yes.) If even half the stuff in the posting is true, it should be an easy win. Unfortunately Legal Aid for Employment Tribunals has been cut to the bone, but their union should be able to help here by taking the case up on their behalf.
- monospacegames 11mo agoWouldn't have happened under Dan Houser. R* made too much money for its own good. On another note, heard on Bloomberg today that they've been working on GTA 6 for 10 years at this point. Considering the size of their development teams it's possible that more manhours may have gone into this single title than all video games that were made until the PS1 era combined.
- ml-anon 11mo agoI’m sure it’ll be as good as Duke Nukem Forever and Daikatana put together.
- lawlessone 11mo agoIs there a cut off? at some point the stuff they made / wrote when they started working must be becoming dated.
- esskay 11mo agoWhat makes you think Dan would've handled it any differently? Rockstars got a long well known track record of being in crunch mode with obscene hours, that didn't suddenly start after Dan left.
- deleted 11mo ago[deleted]
- bespokedevelopr 11mo ago> On another note, heard on Bloomberg today that they've been working on GTA 6 for 10 years at this point. It’s incredible to think about what else has happened during these past 10 years of development. Or think about other decade long stretches and what was accomplished. Not cutting short what the undertaking of this is, just that the scale of this project spanning a decade is fascinating.
- elephanlemon 11mo agoAs a kid I always lamented that every studio seemed to sell out as soon as they had the chance. Valve is basically the only one that didn’t… clearly it’s paid off very well for Gabe and the employees. Wish more people would resist the payday and keep what’s theirs.
- immibis 11mo agoGabe is the Apple of PC gaming, taking a 30% tax on all transactions. It's not this particular kind of evil, but it is a different kind of evil.
- samiwami 11mo agoThere is nothing forcing developers to release on steam, they can sell directly through a website. It’s not Valve’s fault no other competitor has gotten close to the quality of Steam. Epic Games could have made a dent, but they decided to try to bribe customers instead of making a functioning store.
- SaltyBackendGuy 11mo agoThis made me laugh. I tried Epic because I got a free game that I was interested in, but could only play it on the Epic Game store. After a week, I was no longer able to login no matter what I tried. So anecdotally, your statement tracks with my experience.
- gruez 11mo ago>instead of making a functioning store. For all intents and purposes it's "functioning" for me. You can search for a game, hit buy, put in your credit card number, then download/play it. I've seen some spurious arguments about how it lacks a cart or reviews, but it's a stretch to claim the lack of them makes them non "functioning". I never bulk buy games, and for reviews I can go to steam or metacritic.
- skotobaza 11mo ago
- shaky-carrousel 11mo agoWell, there goes GTA 6. Better for my wallet, I guess. Don't want to finance some thugs.
- pixelpoet 11mo agoI'll probably end up buying GTA 6, once it's on sale or something; good people worked on it too I would imagine, and helped make it a good game. Also, with apologies for the whataboutism, we unfortunately finance thugs all day every day (my internet provider, German government and pension, Deutsche Bahn, etc are massive extortionists); it's not really black and white.
- martin-t 11mo agoAnd this is why "vote with your wallet" does not work. As a consumer there's no way to decide who gets the money. In fact, even the people who made the game (did the actual work, not managers, advertisers, etc.) don't get to decide. Correct me if I am wrong but the programmers, designers, artists have already been paid and any money from sales goes to the company and its execs/shareholders. (And yes, employees can also be shareholders but they almost always own such a tiny share it does not really matter. In a just world, ownership would be distributed automatically according to time_worked * skill_level.) EDIT: I might have overstated by saying it doesn't work but it definitely doesn't have the same level of effect as people collectively saying "this behavior is wrong and you will be punished for it, regardless if I buy the product" (for example by editing laws). It also doesn't allow any control over how the money is distributed among those who worked on it (compared to for example adding a law that limits absolute/relative spending on marketing - whether you think it's a good idea or not).
- skotobaza 11mo ago> and any money from sales goes to the company and its execs/shareholders Some companies may share a profit. I heard that Activision used to pay some of the revenue from Call of Duty to the developers, although I can't confirm it. And it was a long time ago, not sure if they still do.
- lingrush4 11mo ago> I am aware of one employee who had a panic attack at this moment, and HR hung up on them during this panic attack not caring at all about their wellbeing. One can only hope this employee survived.
- Permit 11mo agoHow many people die each year from panic attacks?
- joshe 11mo agoWhat's sad is that unionizing will accelerate whatever the decline of the company is causing the dissatisfaction. Wiser for employees to just jump ship or found a new game studio when this kind of decline happens. The chances of a company turning around are super low, adding a union makes it harder. Just run.
- hiddencost 11mo agoBaseless claims can be dismissed without evidence. Happy employees are more efficient.
- kelseyfrog 11mo agoThe alternative to every company is to proactively repair the conditions incentivizing the formation of a union. It continues to amaze me that those in charge of making those decisions choose decline over alternatives.
- blasphemers 11mo agoThe thing holding back unions in the U.S is the unions themselves and the laws around them. Once a union forms, they have entirely too much power.
- tclancy 11mo agoNext thing you know, people want to not work on weekends!
- pixelpoet 11mo agoVery brave of them to speak out, but TBH I'm not sure I'd do it if I were worried about anonymity - their written English is flawless, which is very uncommon. Unless they took considerable care to imitate a different writing style, it's probably trivial to identify who wrote it. In any case, a longtime friend of mine was senior graphics programmer on GTA5, and I was very close to interviewing with Rockstar in Edinburgh at his recommendation. But then I remembered how gamedev burnt me out at age 19 (my first job, at Lionhead), and how I've never been burnt out since, and decided against it. Been in offline rendering since then and never looked back.
- flumpcakes 11mo ago> their written English is flawless, which is very uncommon. Unless they took considerable care to imitate a different writing style, it's probably trivial to identify who wrote it. Rockstar North is based in Edinburgh as you say, why wouldn't English be at a high level?
- pixelpoet 11mo agoI'm going to get downvoted into a massive smoking hole in the ground for daring to state this opinion, but, as a lifelong enjoyer of the English language: native speakers butcher it the most.
- deleted 11mo ago[deleted]
- cj 11mo agoThis is true of many skills you grow up learning. E.g. someone who grew up playing piano might be able to play at an incredibly advanced level, while also being terrible at reading or writing sheet music. The science around skills acquired during childhood/adolescence vs. learned skills is interesting. For example, I would not be surprised if non-native speakers, on average, have a better handle of the difference between effect/affect, there/their, etc.
- motbus3 11mo agoNot that they did on purpose or anything, but the delay was at a very convenient time
- lazzlazzlazz 11mo ago[flagged]
- vlovich123 11mo agoCitations? I’m not aware of this strong a conclusion. In fact, my understanding is that generally wages go up.
- vlovich123 11mo agoDoing my own research, ChatGPT summarizes the state as generally unions improve wages and working conditions for employees much more than they pay in premiums. This has gone down since the 1970s but is still a noticeable effect. Indeed the 40 hour work week comes from unions. There is a negative effect on profitability, but that’s subject to interpretation: > The negative effect on profitability from unionization may reflect that unions raise labour costs (via higher wages/benefits) and may impose work rules or other constraints that reduce flexibility. The classic model: higher labour cost → lower margins, unless offset by higher productivity or price increases. But the productivity and growth effects are less clear: many studies find little or no negative effect on productivity or capital structure, suggesting that unions may shift the distribution of returns (towards workers) rather than clearly kill growth. So it may be worth revisiting the research you cited so decisively against unions as it likely contradicts your belief about them.
- cwillu 11mo agoI believe you replied to the wrong comment
- jjulius 11mo ago>Doing my own research, ChatGPT summarizes... One of these things is not like the other.
- vlovich123 11mo agoNo but one step further than OP went making unsubstantiated claims that actually contradicts the actual research that paints a much more complicated picture.
- mmooss 11mo agoFor the full post, see here: https://gtaforums.com/topic/1004182-rockstar-games-alleged-union-busting/#comment-1072605777 https://gtaforums.com/topic/1004182-rockstar-games-alleged-u...
- neilv 11mo ago* I want to keep liking GTA, and to keep giving Rockstar more money, for each new chapter and new console/device. If it turns out that Rockstar was union-busting and defaming, then I really hope that they soon have a we-messed-up moment, and genuine corrective action for whatever went wrong. * Has anyone heard of game-buying consumers voting en masse with their pocketbooks over ethical/social concerns about a game/publisher/studio? (I absolutely don't mean something like the Gamergate psychosis, though that was the first very loosely related event that came to mind. I mean respectable commercial boycotts, for admirable reasons.)
- saintfire 11mo agoThere was a big deal made over Blizzard's policy and behaviour. Also, I may be misremembering, but there was something pertaining to esports supressing the hong Kong riots.
- neilv 11mo agoThanks: /r/gaming post that wasn't only about product: https://www.reddit.com/r/gaming/comments/154ko01/why_is_blizzard_such_a_mess_and_ruining/ https://www.reddit.com/r/gaming/comments/154ko01/why_is_bliz... https://en.wikipedia.org/wiki/Blizzard_Entertainment#Hearthstone_ban_and_Hong_Kong_protests https://en.wikipedia.org/wiki/Blizzard_Entertainment#Hearths...
- Night_Thastus 11mo agoRockstar has historically always had anti-worker practices baked in, with crunch culture being the obvious one. They aren't your or their workers friend. They're in it to make boatloads of cash and will do whatever to whoever is needed. And no, consumers have never really cared in the gaming space. They won't do anything differently because of this.
- tharne 11mo ago> And no, consumers have never really cared in the gaming space. They won't do anything differently because of this. Consumers almost never care outside of isolated causes du jour or when it directly affects someone they know. Look at all the self-proclaimed socialists and progressives walking around with iPhones manufactured by Foxconn, a company known for treating its employees so badly there were inquiries into the suicide rates of their workers at one point. While I have my concerns about unions, they are absolutely necessary in many cases. Companies are not your friend, nor are your fellow consumers most of the time.
- ChrisArchitect 11mo agoCould have kept the Rockstar Games in the title for clarity
- exabrial 11mo agoEvery union I've been a part of has been more of a pain than its worth, or has tried to keep individuals from become any more successful that others. I don't understand the obsession with them on HN.
- newfriend 11mo agoIt's a luxury belief held by those who aren't personally affected by any drawbacks. Many such cases.
- tialaramex 11mo agoI am an individual who doesn't like just being one of a group, so I have never joined a union, but I support some union actions at my employer and so I too go on strike (and thus don't get paid) if I agree with the cause of their action. It can be simultaneously true that unions aren't perfect and that unionisation is better than not. Indeed that's par for the course, there's plenty to dislike about democracy, but the alternatives we've tried are worse for example.
- mlrtime 11mo agoI'm guessing 90%+ of HN posters are not in a union. They idealize what it could be, not what it actually is.
- hn_acc1 11mo agoWhich unions have you been part of? I used to work at a university that was NON-union, but basically ensured our benefits/raises were always at LEAST as good as the unionized university across town negotiated. THAT's a way to avoid unionizing efforts. I have a teacher in the family - it's been an unequivocal necessity for them - otherwise the city / schoolboard would run roughshod over them - like 1% raises over 5 years, while their coffers are full. And there's always a few (*&@#$ parents who think they're "all that" who would try to have individual teachers fired just because their 1st grader only got a "B" when they're clearly a generational prodigy... Unions really help with that.
- exabrial 11mo ago
- physarum_salad 11mo agoI love GTA/Red Dead but Rockstar really is just another monopoly (in terms of creativity) at this stage. More mid sized studios, like Rockstar when it started/midway, would be better. Also the narrative and dialogue is ever so slightly overated in Rockstar games because the competition is quite nerdy/square in that department as are most of the audience. The ending of Red Dead II was actually quite trite, especially in terms of dialogue and narrative (in my opinion) even though the game is incredible overall. It is honestly still very far from a Tarantino script.
- t-writescode 11mo ago“Monopoly” has a particular meaning. Would you describe how Rockstar is one? Or is even one of a small list of “big dogs” / defacto choices in a specific industry?
- physarum_salad 11mo agoYes, that's vague. I specifically mean a creative monopoly. Compare the writing and dialogue of a Paul Thomas Anderson or Tarantino movie to Rockstar. Most of their games don't come close. Because it's a game the standard for storyline and dialogue is slightly lower because you are like "wow I am almost literally a cowboy/Nico". I wonder if we will see a mix of games with genuinely Tarantino style writing and narrative + technical / design implementation. Small studios doing this faster and more ethically would be better. People who quit Rockstar are very talented with something to prove too. I genuinely cringed at the end of RDII due to the dialogue just feel the need to mention that again...
- deleted 11mo ago[deleted]
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- codeduck 11mo agoPretty sure this is illegal under UK employment law. I smell a very uncomfortable period for Rockstar's HR department
- hnthrowaway0315 11mo agoThis is but a small set back. I hope people recall what their ancestors did in the early days of unioning.
- ElevenLathe 11mo agoI would encourage anyone in tech that is interested in forming a union at their workplace to sign up for CWA's CODE (Campaign to Organize Digital Employees) training: https://code-cwa.org/ https://code-cwa.org/ CWA is a big, traditional, national union (think phone company employees, health care workers, flight attendants) that has voted to set aside a portion of their dues to help organize us, their fellow workers in the tech sector, which I consider a truly beautiful act of solidarity. They are having some successes, which seem to be building. Getting plugged in with the training and, almost as importantly, a CWA organizer, is a great first step if you know you'd like a union but don't know where to start.
- annexrichmond 11mo agoAre you aware of any resources for how to combat colleagues aiming to start a union? I am personally opposed to being part of a union.
- deleted 11mo ago[deleted]
- vkou 11mo agoIf you don't like the people you're working with, you could quit. You could also vote no on a unionization vote, or just not join. I'm sure your loyalty will get a special consideration when the next round of arbitrary layoffs (coupled with record-breaking profits) happens.
- nevon 11mo agoI have a simple solution for you: don't join a union if you don't want to be part of one.
- CamperBob2 11mo agoThat option isn't always available, at least in the US. Unless you live in a right-to-work state, you may be forced to join the union as a condition of employment. Somehow this is seen as "more progressive."
- marknutter 11mo agoStart your own company that supports unionization. Problem solved.
- benzible 11mo agohttps://archive.is/bDc8R https://archive.is/bDc8R
- deleted 11mo ago[deleted]
- gorbachev 11mo agoThey are going to get smacked down hard in the UK, if the post has the events described accurately. What was done was blatantly illegal, EVEN IF the people weren't fired for union organizing, which Rockstar will have a hard time explaining away since they fired only people involved in union organizing. The fired employees in the UK (not sure about Canada) will get back pay and penalties once the unavoidable legal process finishes. I'm sure, however, Rockstar will consider all of the sanctions they'll receive as price of doing business. Despicable.
- nfriedly 11mo agoHN is currently linking to the start of the forum thread, but here is a direct link to the Rockstar employe's reply: https://gtaforums.com/topic/1004182-rockstar-games-alleged-union-busting/#comment-1072605777 https://gtaforums.com/topic/1004182-rockstar-games-alleged-u... (And, the very next post is the forum admin confirming that the poster is indeed a rockstar employee.)
- anordin95 11mo agoI'm an American who was retaliated against in the past for collective bargaining efforts. Luckily, that's illegal here as codified by the National Labor Relations Act of 1935 (it probably is in the UK too, I'm just not as familiar with their laws). I filed a complaint with the National Labor Relations Board (NLRB) and eventually won my case, receiving compensation with interest; the Company also had to inform all employees of their collective bargaining rights digitally and physically. Once the government shutdown ends, I highly recommend the affected American individuals file a complaint with the NLRB via their website: https://www.nlrb.gov/ https://www.nlrb.gov/
- anordin95 11mo agoI should have mentioned that the government foots the legal bill! That is, you don't need to hire your own costly lawyer. The case will eventually be USA vs. (your old company), and you're a potential beneficiary.
- worik 11mo agoThis is relevant https://gtaforums.com/topic/1004182-rockstar-games-alleged-union-busting/?do=findComment&comment=1072605777 https://gtaforums.com/topic/1004182-rockstar-games-alleged-u...
- sam345 11mo agoIf you want to destroy and beuracratize your relationship with your fellow employees and boss unionize your workplace. In Unions have been on a downnward slide for a reason.