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Python numbers every programmer should know
- ktpsns 10mo agoNice numbers and it's always worth to know an order of magnitude. But these charts are far away from what "every programmer should know".
- jerf 10mo agoI think we can safely steelman the claim to "every Python programmer should know", and even from there, every "serious" Python programmer, writing Python professionally for some "important" reason, not just everyone who picks up Python for some scripting task. Obviously there's not much reason for a C# programmer to go try to memorize all these numbers. Though IMHO it suffices just to know that "Python is 40-50x slower than C and is bad at using multiple CPUs" is not just some sort of anti-Python propaganda from haters, but a fairly reasonable engineering estimate. If you know that you don't really need that chart. If your task can tolerate that sort of performance, you're fine; if not, figure out early how you are going to solve that problem, be it through the several ways of binding faster code to Python, using PyPy, or by not using Python in the first place, whatever is appropriate for your use case.
- woodruffw 10mo agoGreat reference overall, but some of these will diverge in practice: 141 bytes for a 100 char string won’t hold for non-ASCII strings for example, and will change if/when the object header overhead changes.
- tgv 10mo agoI doubt list and string concatenation operate in constant time, or else they affect another benchmark. E.g., you can concatenate two lists in the same time, regardless of their size, but at the cost of slower access to the second one (or both). More contentiously: don't fret too much over performance in Python. It's a slow language (except for some external libraries, but that's not the point of the OP).
- jerf 10mo agoString concatenation is mentioned twice on that page, with the same time given. The first time it has a parenthetical "(small)", the second time doesn't have it. I expect you were looking at the second one when you typed that as I would agree that you can't just label it as a constant time, but they do seem to have meant concatenating "small" strings, where the overhead of Python's object construction would dominate the cost of the construction of the combined string.
- fooker 10mo agoCounterintuitively: program in python only if you can get away without knowing these numbers. When this starts to matter, python stops being the right tool for the job.
- MontyCarloHall 10mo agoExactly. If you're working on an application where these numbers matter, Python is far too high-level a language to actually be able to optimize them.
- libraryofbabel 10mo agoOr keep your Python scaffolding, but push the performance-critical bits down into a C or Rust extension, like numpy, pandas, PyTorch and the rest all do. But I agree with the spirit of what you wrote - these numbers are interesting but aren’t worth memorizing. Instead, instrument your code in production to see where it’s slow in the real world with real user data (premature optimization is the root of all evil etc), profile your code (with pyspy, it’s the best tool for this if you’re looking for cpu-hogging code), and if you find yourself worrying about how long it takes to add something to a list in Python you really shouldn’t be doing that operation in Python at all.
- eichin 10mo ago"if you're not measuring, you're not optimizing"
- Demiurge 10mo agoI agree. I've been living off Python for 20 years and have never needed to know any of these numbers, nor do I need them now, for my work, contrary to the title. I also regularly use profiling for performance optimization and opt for Cython, SWIG, JIT libraries, or other tools as needed. None of these numbers would ever factor into my decision-making.
- AtlasBarfed 10mo ago..... You don't see any value in knowing that numbers?
- zelphirkalt 10mo agoI doubt there is much to gain from knowing how much memory an empty string takes. The article or the listed numbers have a weird fixation on memory usage numbers and concrete time measurements. What is way more important to "every programmer" is time and space complexity, in order to avoid designing unnecessarily slow or memory hungry programs. Under the assumption of using Python, what is the use of knowing that your int takes 28 bytes? In the end you will have to determine, whether the program you wrote meats the performance criteria you have and if it does not, then you need a smarter algorithm or way of dealing with data. It helps very little to know that your 2d-array of 1000x1000 bools is so and so big. What helps is knowing, whether it is too much and maybe you should switch to using a large integer and a bitboard approach. Or switch language.
- Qem 10mo ago> Under the assumption of using Python, what is the use of knowing that your int takes 28 bytes? Relevant if your problem demands instatiation of a large number of objects. This reminds me of a post where Eric Raymond discusses the problems he faced while trying to use Reposurgeon to migrate GCC. See http://esr.ibiblio.org/?p=8161 http://esr.ibiblio.org/?p=8161
- kingstnap 10mo agoI disagree. Performance is a leaky abstraction that *ALWAYS* matters. Your cognition of it is either implicit or explicit. Even if you didn't know for example that list appends was linear and not quadratic and fairly fast. Even if you didn't give a shit if simple programs were for some reason 10000x slower than they needed to be because it meets some baseline level of good enough / and or you aren't the one impacted by the problems inefficacy creates. Library authors beneath you would still know and the APIs you interact with and the pythonic code you see and the code LLMS generate will be affected by that leaky abstraction. If you think that n^2 naive list appends is a bad example its not btw, python string appends are n^2 and that has and does affect how people do things, f strings for example are lazy. Similarly a direct consequence of dictionaries being fast in Python is that they are used literally everywhere. The old Pycon 2017 talks from Raymond talk about this. Ultimately what the author of the blog has provided is this sort of numerical justification for the implicit tacit sort of knowledge performance understanding gives.
- xnx 10mo agoPython programmers don't need to know 85 different obscure performance numbers. Better to really understand ~7 general system performance numbers.
- oogali 10mo agoIt's important to know that these numbers will vary based on what you're measuring, your hardware architecture, and how your particular Python binary was built. For example, my M4 Max running Python 3.14.2 from Homebrew (built, not poured) takes 19.73MB of RAM to launch the REPL (running `python3` at a prompt). The same Python version launched on the same system with a single invocation for `time.sleep()`[1] takes 11.70MB. My Intel Mac running Python 3.14.2 from Homebrew (poured) takes 37.22MB of RAM to launch the REPL and 9.48MB for `time.sleep`. My number for "how much memory it's using" comes from running `ps auxw | grep python`, taking the value of the resident set size (RSS column), and dividing by 1,024. 1: python3 -c 'from time import sleep; sleep(100)'
- dr_kretyn 10mo agoInitially I thought how efficient strings are... but then I understood how inefficient arithmetic is. Interesting comparison but exact speed and IO depend on a lot of things, and unlikely one uses Mac mini in production so these numbers definitely aren't representative.
- riazrizvi 10mo agoThe titles are oddly worded. For example - Collection Access and Iteration How fast can you get data out of Python’s built-in collections? Here is a dramatic example of how much faster the correct data structure is. item in set or item in dict is 200x faster than item in list for just 1,000 items! It seems to suggest an iteration for x in mylist is 200x slower than for x in myset. It’s the membership test that is much slower. Not the iteration. (Also for x in mydict is an iteration over keys not values, and so isn’t what we think of as an iteration on a dict’s ‘data’). Also the overall title “Python Numbers Every Programmer Should Know” starts with 20 numbers that are merely interesting. That all said, the formatting is nice and engaging.
- _ZeD_ 10mo agoYeah... No. I've 10+ years of python under my belt and I might have had need for this kind of micro optimizations in like 2 times most
- willseth 10mo agoSorry, you’re not allowed to discourage premature optimization or defend Python here.
- Y_Y 10mo agoint is larger than float, but list of floats is larger than list of ints Then again, if you're worried about any of the numbers in this article maybe you shouldn't be using Python at all. I joke, but please do at least use Numba or Numpy so you aren't paying huge overheads for making an object of every little datum.
- jchmbrln 10mo agoWhat would be the explanation for an int taking 28 bytes but a list of 1000 ints taking only 7.87KB?
- wiml 10mo agoThat appears to be the size of the list itself, not including the objects it contains: 8 bytes per entry for the object pointer, and a kilo-to-kibi conversion. All Python values are "boxed", which is probably a more important thing for a Python programmer to know than most of these numbers. The list of floats is larger, despite also being simply an array of 1000 8-byte pointers. I assume that it's because the int array is constructed from a range(), which has a __len__(), and therefore the list is allocated to exactly the required size; but the float array is constructed from a generator expression and is presumably dynamically grown as the generator runs and has a bit of free space at the end.
- mikeckennedy 10mo agoIt was. I updated the results to include the contained elements. I also updated the float list creation to match the int list creation.
- lopuhin 10mo agoThat's impressive how you figured out the reason for the difference in list of floats vs list of ints container size, framed as an interview question that would have been quite difficult I think
- 867-5309 10mo agotfa mentions running benchmark on a multi-core platform, but doesn't mention if benchmark results used multithreading.. a brief look at the code suggests not
- willseth 10mo agoEvery Python programmer should be thinking about far more important things than low level performance minutiae. Great reference but practically irrelevant except in rare cases where optimization is warranted. If your workload grows to the point where this stuff actually matters, great! Until then it’s a distraction.
- amelius 10mo agoYeah, if you hit limits just look for a module that implements the thing in C (or write it). This is how it was always done in Python.
- willseth 10mo agoSometimes it’s as simple as finding the hotspot with a profiler and making a simple change to an algorithm or data structure, just like you would do in any language. The amount of handwringing people do about building systems with Python is silly.
- ryandrake 10mo agoI am currently (as we type actually LOL) doing this exact thing in a hobby GIS project: Python got me a prototype and proof of concept, but now that I am scaling the data processing to worldwide, it is obviously too slow so I'm rewriting it (with LLM assistance) in C. The huge benefit of Python is that I have a known working (but slow) "reference implementation" to test against. So I know the C version works when it produces identical output. If I had a known-good Python version of past C, C++, Rust, etc. projects I worked on, it would have been most beneficial when it came time to test and verify.
- pjmlp 10mo agoI rather have a JIT that avoids the "rewrite in C", unless there is no way around it, after heroic optimizations.
- kc0bfv 10mo agoI agree - however, that has mostly been a feeling for me for years. Things feel fast enough and fine. This page is a nice reminder of the fact, with numbers. For a while, at least, I will Know, instead of just feel, like I can ignore the low level performance minutiae.
- ZiiS 10mo agoThis is really weird thing to worry about in python. But is also misleading; Python int is arbitrary precision, they can take up much more storage and arithmetic time depending in their value.
- Aurornis 10mo agoA meta-note on the title since it looks like it’s confusing a lot of commenters: The title is a play on Jeff Dean’s famous “Latency Numbers Every Programmer Should Know” from 2012. It isn’t meant to be interpreted literally. There’s a common theme in CS papers and writing to write titles that play upon themes from past papers. Another common example is the “_____ considered harmful” titles.
- Kwpolska 10mo agoThis title only works if the numbers are actually useful. Those are not, and there are far too many numbers for this to make sense.
- Aurornis 10mo agoThe title was meant to be taken literally, as in you're supposed to memorize all of these numbers. It was meant as an in-joke reference to the original writing to signal that this document was going to contain timing values for different operations. I completely understand why it's frustrating or confusing by itself, though.
- shanemhansen 10mo agoGoing to write a real banger of a paper called "latency numbers considered harmful is all you need" and watch my academic cred go through the roof.
- AnonymousPlanet 10mo ago" ... with an Application to the Entscheidungsproblem"
- willseth 10mo agoGood callout on the paper reference, but this author gives gives every indication that he’s dead serious in the first paragraph. I don’t think commenters are confused.
- dekhn 10mo ago
- mwkaufma 10mo agoWhy? If those micro benchmarks mattered in your domain, you wouldn't be using python.
- coldtea 10mo agoThat's an "all or nothing" fallacy. Just because you use Python and are OK with some slowdown, doesn't mean you're OK with each and every slowdown when you can do better. To use a trivial example, using a set instead of a list to check membership is a very basic replacement, and can dramatically improve your running time in Python. Just because you use Python doesn't mean anything goes regarding performance.
- mwkaufma 10mo agoThat's an example of an algorithmic improvement (log n vs n), not a micro benchmark, Mr. Fallacy.
- coldtea 10mo ago"Mr. Fallacy."? Got any better juvenile name-calling? The case is among the example numbers given in TFA: "Dict lookup by key", "List membership check" Does it have to spell out the difference is algorithmic in this case for the comparison to be useful? Or, inversely, is the difference between e.g. memory and disk access times insignificant, because it's not algorithmic?
- PhilipRoman 10mo ago...and other hilarious jokes you can tell yourself!
- boerseth 10mo agoThat's a long list of numbers that seem oddly specific. Apart from learning that f-strings are way faster than the alternatives, and certain other comparisons, I'm not sure what I would use this for day-to-day. After skimming over all of them, it seems like most "simple" operations take on the order of 20ns. I will leave with that rule of thumb in mind.
- 0x000xca0xfe 10mo agoThat number isn't very useful either, it really depends on the hardware. Most virtualized server CPUs where e.g. Django will run on in the end are nowhere near the author's M4 Pro. Last time I benchmarked a VPS it was about the performance of an Ivy Bridge generation laptop.
- giantrobot 10mo ago> Last time I benchmarked a VPS it was about the performance of an Ivy Bridge generation laptop. I have a number of Intel N95 systems around the house for various things. I've found them to be a pretty accurate analog for small instances VPSes. The N95 are Intel E-cores which are effectively Sandy Bridge/Ivy Bridge cores. Stuff can fly on my MacBook but than drag on a small VPS instance but validating against an N95 (I already have) is helpful. YMMV.
- aunderscored 10mo agoIf you're interested, fstrings are faster because they directly become bytecode at compile time rather than being a function call at runtime
- apelapan 10mo agoThanks for the that bit of info! I was surprised by the speed difference. I have always assumed that most variations of basic string formatting would compile to the same bytecode. I usually prefer classic %-formatting for readability when the arguments are longer and f-strings when the arguments are shorter. Knowing there is a material performance difference at scale, might shift the balance in favour of f-strings for some situations.
- mikeckennedy 10mo agoAuthor here. Thanks for the feedback everyone. I appreciate your posting it @woodenchair and @aurornis for pointing out the intent of the article. The idea of the article is NOT to suggest you should shave 0.5ns off by choosing some dramatically different algorithm or that you really need to optimize the heck out of everything. In fact, I think a lot of what the numbers show is that over thinking the optimizations often isn't worth it (e.g. caching len(coll) into a variable rather than calling it over and over is less useful that it might seem conceptually). Just write clean Python code. So much of it is way faster than you might have thought. My goal was only to create a reference to what various operations cost to have a mental model.
- willseth 10mo agoThen you should have written that. Instead you have given more fodder for the premature optimization crowd.
- mikeckennedy 10mo agoI didn't tell anyone to optimize anything. I just posted numbers. It's not my fault some people are wired that way. Anytime I suggested some sort of recommendation it was to NOT optimize. For example, from the post "Maybe we don’t have to optimize it out of the test condition on a while loop looping 100 times after all."
- calmbonsai 10mo agoThe literal title is "Python Numbers Every Programmer Should Know" which implies the level of detail in the article (down to the values of the numbers) is important. It is not. It is helpful to know the relative value (costs) of these operations. Everything else can be profiled and optimized for the particular needs of a workflow in a specific architecture. To use an analogy, turbine designers no longer need to know the values in the "steam tables", but they do need to know efficient geometries and trade-offs among them when designing any Rankine cycle to meet power, torque, and Reynolds regimes.
- ewuhic 10mo agoThis is AI slop.
- Lockal 10mo agoSad that your comment is downvoted. But yes, for those who need clarification: 1) Measurements are faulty. List of 1,000 ints can be 4x smaller. Most time measurements depend on circumstances that are not mentioned, therefore can't be reproduced. 2) Brainrot AI style. Hashmap is not "200x faster than list!", that's not how complexity works. 3) orjson/ujson are faulty, which is one of the reasons they don't replace stdlib implementation. Expect crashes, broken jsons, anything from them 4) What actually will be used in number-crunching applications - numpy or similar libraries - is not even mentioned.
- Retr0id 10mo ago> Numbers are surprisingly large in Python Makes me wonder if the cpython devs have ever considered v8-like NaN-boxing or pointer stuffing.
- f311a 10mo ago> Strings >The rule of thumb for strings is the core string object takes 41 bytes. Each additional character is 1 byte. That's misleading. There are three types of strings in Python (1, 2 and 4 bytes per character). https://rushter.com/blog/python-strings-and-memory/ https://rushter.com/blog/python-strings-and-memory/
- thundergolfer 10mo agoA lot of people here are commenting that if you have to care about specific latency numbers in Python you should just use another language. I disagree. A lot of important and large codebases were grown and maintained in Python (Instagram, Dropbox, OpenAI) and it's damn useful to know how to reason your way out of a Python performance problem when you inevitably hit one without dropping out into another language, which is going to be far more complex. Python is a very useful tool, and knowing these numbers just makes you better at using the tool. The author is a Python Software Foundation Fellow. They're great at using the tool. In the common case, a performance problem in Python is not the result of hitting the limit of the language but the result of sloppy un-performant code, for example unnecessarily calling a function O(10_000) times in a hot loop. I wrote up a more focused "Python latency numbers you should know" as a quiz here https://thundergolfer.com/computers-are-fast https://thundergolfer.com/computers-are-fast
- nutjob2 10mo ago> A lot of important and large codebases were grown and maintained in Python How does this happen? Is it just inertia that cause people to write large systems in a essentially type free, interpreted scripting language?
- oofbey 10mo agoIt’s very natural. Python is fantastic for going from 0 to 1 because it’s easy and forgiving. So lots of projects start with it. Especially anything ML focused. And it’s much harder to change tools once a project is underway.
- passivegains 10mo agothis is absolutely true, but there's an additional nuance: yes, python is fantastic, yes, it's easy and forgiving, but there are other languages like that too. ...except there really aren't. other than ruby and maybe go, every other popular language sacrifices ease of use for things that simply do not matter for the overwhelming majority of programs. much of python's popularity doesn't come from being easy and forgiving, it's that everything else isn't. for normal programming why would we subject ourselves to anything but python unless we had no choice? while I'm on the soapbox I'll give java a special mention: a couple years ago I'd have said java was easy even though it's tedious and annoying, but I've become reacquainted with it for a high school program (python wouldn't work for what they're doing and the school's comp sci class already uses java.) this year we're switching to c++.
- zbentley 10mo agoI have some questions and requests for clarification/suspicious behavior I noticed after reviewing the results and the benchmark code, specifically: - If slotted attribute reads and regular attribute reads are the same latency, I suspect that either the regular class may not have enough "bells on" (inheritance/metaprogramming/dunder overriding/etc) to defeat simple optimizations that cache away attribute access, thus making it equivalent in speed to slotted classes. I know that over time slotting will become less of a performance boost, but--and this is just my intuition and I may well be wrong--I don't get the impression that we're there yet. - Similarly "read from @property" seems suspiciously fast to me. Even with descriptor-protocol awareness in the class lookup cache, the overhead of calling a method seems surprisingly similar to the overhead of accessing a field. That might be explained away by the fact that property descriptors' "get" methods are guaranteed to be the simplest and easiest to optimize of all call forms (bound method, guaranteed to never be any parameters), and so the overhead of setting up the stack/frame/args may be substantially minimized...but that would only be true if the property's method body was "return 1" or something very fast. The properties tested for these benchmarks, though, are looking up other fields on the class, so I'd expect them to be a lot slower than field access, not just a little slower (https://github.com/mikeckennedy/python-numbers-everyone-should-know/blob/main/code/attributes/other_ops.py#L32C7-L32C24 https://github.com/mikeckennedy/python-numbers-everyone-shou...). - On the topic of "access fields of objects" (properties/dataclasses/slots/MRO/etc.), benchmarks are really hard to interpret--not just these benchmarks, all of them I've seen. That's because there are fundamentally two operations involved: resolving a field to something that produces data for it, and then accessing the data. For example, a @property is in a class's method cache, so resolving "instance.propname" is done at the speed of the methcache. That might be faster than accessing "instance.attribute" (a field, not a @property or other descriptor), depending on the inheritance geometry in play, slots, __getattr[ibute]__ overrides, and so on. On the other hand, accessing the data at "instance.propname" is going to be a lot more expensive for most @properties (because they need to call a function, use an argument stack, and usually perform other attribute lookups/call other functions/manipulate locals, etc); accessing data at "instance.attribute" is going to be fast and constant-time--one or two pointer-chases away at most. - Nitty: why's pickling under file I/O? Those benchmarks aren't timing pickle functions that perform IO, they're benchmarking the ser/de functionality and thus should be grouped with json/pydantic/friends above. - Asyncio's no spring chicken, but I think a lot of the benchmarks listed tell a worse story than necessary, because they don't distinguish between coroutines, Tasks, and Futures. Coroutines are cheap to have and call, but Tasks and Futures have a little more overhead when they're used (even fast CFutures) and a lot more overhead to construct since they need a lot more data resources than just a generator function (which is kinda what a raw coroutine desugars to, but that's not as true as most people think it is...another story for another time). Now, "run_until_complete{}" and "gather()" initially take their arguments and coerce them into Tasks/Futures--that detection, coercion, and construction takes time and consumes a lot of overhead. That's good to know (since many people are paying that coercion tax unknowingly), but it muddies the boundary between "overhead of waiting for an asyncio operation to complete" and "overhead of starting an asyncio operation". Either calling the lower-level functions that run_until_complete()/gather() use internally, or else separating out benchmarks into ones that pass Futures/Tasks/regular coroutines might be appropriate. - Benchmarking "asyncio.sleep(0)" as a means of determining the bare-minimum await time of a Python event loop is a bad idea. sleep(0) is very special (more details here: https://news.ycombinator.com/item?id=46056895 https://news.ycombinator.com/item?id=46056895) and not representative. To benchmark "time it takes for the event loop to spin once and produce a result"/the python equivalent of process.nextTick, it'd be better to use low-level loop methods like "call_soon" or defer completion to a Task and await that.
- m3047 10mo ago+1 but I didn't see pack / unpack...
- belabartok39 10mo agoHmmmm, there should absolutely be standard deviations for this type of work. Also, what is N number of runs? Does it say somewhere?
- mikeckennedy 10mo agoIt is open source, you could just look. :) But here is a summary for you. It's not just one run and take the number: Benchmark Iteration Process Core Approach: - Warmup Phase: 100 iterations to prepare the operation (default) - Timing Runs: 5 repeated runs (default), each executing the operation a specified number of times - Result: Median time per operation across the 5 runs Iteration Counts by Operation Speed: - Very fast ops (arithmetic): 100,000 iterations per run - Fast ops (dict/list access): 10,000 iterations per run - Medium ops (list membership): 1,000 iterations per run - Slower ops (database, file I/O): 1,000-5,000 iterations per run Quality Controls: - Garbage collection is disabled during timing to prevent interference - Warmup runs prevent cold-start bias - Median of 5 runs reduces noise from outliers - Results are captured to prevent compiler optimization elimination Total Executions: For a typical benchmark with 1,000 iterations and 5 repeats, each operation runs 5,100 times (100 warmup + 5×1,000 timed) before reporting the median result.
- belabartok39 10mo agoThat answers what N is (why not just say in the article). If you are only going to report medians, is there an appendix with further statistics such as confidence intervals or standard deviations. For serious benchmark, it would be essential to show the spread or variability, no?
- lcnmrn 10mo agoLLMs can improve Python code performance. I used it myself on a few projects.
- lunixbochs 10mo agoI'm confused why they repeatedly call a slots class larger than a regular dict class, but don't count the size of the dict
- perrygeo 10mo ago> small int (0-256) cached It's -5 to 256, and these have very tricky behavior for programmers that confuse identity and equality. >>> a = -5 >>> b = -5 >>> a is b True >>> a = -6 >>> b = -6 >>> a is b False
- esafak 10mo agoThe point of the original list was that the numbers were simple enough to memorize: https://gist.github.com/jboner/2841832 https://gist.github.com/jboner/2841832 Nobody is going to remember any of the numbers on this new list.
- mikeckennedy 10mo agoThat's a fair point @esafak. I updated the article with something akin to the doubling chart of numbers in the original article from 2012.
- snakepit 10mo agoThis is helpful. Someone should create a similar benchmark for the BEAM. This is also a good reminder to continue working on snakepit [1] and snakebridge [2]. Plenty remains before they're suitable for prime time. [1] https://hex.pm/packages/snakepit https://hex.pm/packages/snakepit [2] https://hex.pm/packages/snakebridge https://hex.pm/packages/snakebridge
- sjducb 10mo agoIt’s missing the time taken to instantiate a class. I remember refactoring some code to improve readability, then observing something that was previously a few microseconds take tens of seconds. The original code created a large list of lists. Each child list had 4 fields each field was a different thing, some were ints and one was a string. I created a new class with the names of each field and helper methods to process the data. The new code created a list of instances of my class. Downstream consumers of the list could look at the class to see what data they were getting. Modern Python developers would use a data class for this. The new code was very slow. I’d love it if the author measured the time taken to instantiate a class.
- lifeisstillgood 10mo agoI went to the doctor and I said “It hurts when I do this” The doctor said, “don’t do that”. Edit: so yeah a rather snarky reply. Sorry. But it’s worth asking why we want to use classes and objects everywhere. Alan Kay is well known for saying object orientated is about message passing (mostly by Erlang people). A list of lists (where each list is four different types repeated) seems a fine data structure, which can be operated on by external functions, and serialised pretty easily. Turning it into classes and objects might not be a useful refactoring, I would certainly want to learn more before giving the go ahead.
- krior 10mo agoI mean it sounds reasonable to me to wrap the data into objects. customers[3][4] is a lot less readable than customers[3].balance
- lifeisstillgood 10mo agoAbsolutely But hidden in this is the failing of every sql-bridge ever - it’s definitely easier for a programmer to read customers(3).balance but the trade off now is I have to provide class based semantics for all operations - and that tends to hide (oh you know, impedance mismatch). I would far prefer “store the records as plain as we can” and add on functions to operate over it (think pandas stores basically just ints floats and strings as it is numpy underneath) (Yes you can store pyobjects somehow but the performance drops off a cliff.) Anyway - keep the storage and data structure as raw and simple as possible and write functions to run over it. And move to pandas or SQLite pretty quickly :-)
- calmbonsai 10mo agoYou absolutely do not need to know those absolute numbers--only the relative costs of various operations. Additionally, regardless of the code you can profile the system to determine where the "hot spots" are and refactor or call-out to more performant (Rust, Go, C) run-times for those workflows where necessary.
- JBits 10mo agoOne of the reasons I'm really excited about JAX is that I hope it will allow me to write fast Python code without worrying about these details.
- sireat 10mo agoInteresting information but these are not hard numbers. Surely the 100-char string information of 141 bytes is not correct as it would only apply to ASCII 100-char strings. It would be more useful to know the overhead for unicode strings presumably utf-8 encoded. And again I would presume 100-Emoji string would take 441 bytes (just a hypothesis) and 100-umlaut chars string would take 241bytes.
- robertclaus 10mo agoI liked reading through it from a "is modern Python doing anything obviously wrong?" perspective, but strongly disagree anyone should "know" these numbers. There's like 5-10 primitives in there that everyone should know rough timings for; the rest should be derived with big-O algorithm and data structure knowledge.
- nodja 10mo agoI think a lot of commenters here are missing the point. Looking at performance numbers is important regardless if it's python, assembly or HDL. If you don't understand why your code is slow you can always look at how many cycles things take and learn to understand how code works at a deeper level, as you mature as a programmer things will become obvious, but going through the learning process and having references like these will help you to get there sooner, seeing the performance numbers and asking why some things take much longer—or sometimes why they take the exact same time—is the perfect opportunity to learn. Early in my python career I had a python script that found duplicate files across my disks, the first iteration of the script was extremely slow, optimizing the script went through several iterations as I learned how to optimize at various levels. None of them required me to use C. I just used caching, learned to enumerate all files on disk fast, and used sets instead of lists. The end result was that doing subsequent runs made my script run in 10 seconds instead of 15 minutes. Maybe implementing in C would make it run in 1 second, but if I had just assumed my script was slow because of python then I would've spent hours doing it in C only to go from 15 minutes to 14 minutes and 51 seconds. There's an argument to be made that it would be useful to see C numbers next to the python ones, but for the same reason people don't just tell you to just use an FPGA instead of using C, it's also rude to say python is the wrong tool when often it isn't.
- CmdrKrool 10mo agoI'm confused by this: String operations in Python are fast as well. f-strings are the fastest formatting style, while even the slowest style is still measured in just nano-seconds. Concatenation (+) 39.1 ns (25.6M ops/sec) f-string 64.9 ns (15.4M ops/sec) It says f-strings are fastest but the numbers show concatenation taking less time? I thought it might be a typo but the bars on the graph reflect this too?
- Liquid_Fire 10mo agoPerhaps it's because in all but the simplest cases, you need 2 or more concatenations to achieve the same result as one single f-string? "literal1 " + str(expression) + " literal2" vs f"literal1 {expression} literal2" The only case that would be faster is something like: "foo" + str(expression)
- Izkata 10mo agoString concatenation isn't usually considered a "formatting style", that refers to the other three rows of the table which use a template string and have specialized syntax inside it to format the values.
- pvtmert 10mo agoThere are lots of discussions about relatedness of these numbers for a regular software engineer. Firstly, I want to start with the fact that the base system is a macOS/M4Pro, hence; - Memory related access is possibly much faster than a x86 server. - Disk access is possibly much slower than a x86 server. *) I took x86 server as the basis as most of the applications run on x86 Linux boxes nowadays, although a good amount of fingerprint is also on other ARM CPUs. Although it probably does not change the memory footprint much, the libraries loaded and their architecture (ie. being Rosetta or not) will change the overall footprint of the process. As it was mentioned on one of the sibling comments -> Always inspect/trace your own workflow/performance before making assumptions. It all depends on specific use-cases for higher-level performance optimizations.
- charlieyu1 10mo agoSurprised that list comprehensions are only 26% faster than for loops. It used to feel like 4-5x
- Redoubts 10mo ago> Attribute read (obj.x) 14 ns note that protobuf attributes are 20-50x worse than this
- gcanyon 10mo agoAs someone who most often works in a language that is literally orders of magnitude slower than this —- and has done so since CPU speeds were measured in double-digit megahertz —- I am crying at the notion that anything here is measured in nanoseconds
- andai 10mo agoThe one I noticed the most was import openai and import numpy. They're both about a full second on my old laptop. I ended up writing my own simple LLM library just so I wouldn't have to import OpenAI anymore for my interactive scripts. (It's just some wrapper functions around the equivalent of a curl request, which is honestly basically everything I used the OpenAI library for anyway.)
- kristianp 10mo agoI have noticed how long it takes to import numpy. It made rerunning a script noticably sluggish. Not sure what openai's excuse is, but I assume numpy's slowness is loading some native dlls?
- andai 10mo agoOpenAI I haven't used in years but originally it would import many heavy libraries like I believe scikit-learn, and iirc they only used it for the cosine similarity formula for their embeddings function (lol).
- rozab 10mo agoI wonder why an empty set takes so much more memory than an empty dict
- jiggawatts 10mo agoMy god, the memory bloat is out of this world compared to platforms like the JVM or .NET, let alone C++ or Rust!
- mopsi 10mo agoIt is always a good idea to have at least a rough understanding of how much operations in your code cost, but sometimes very expensive mistakes end up in non-obvious places. If I have only plain Python installed and a .py file that I want to test, then what's the easiest way to get a visualization of the call tree (or something similar) and the computational cost of each item?
- iamnotsure 10mo agoExactly wrong.
- cma256 10mo agoGreat catalogue. On the topic of msgspec, since pydantic is included it may be worth including a bench for de-serializing and serializing from a msgspec struct.
- superlopuh 10mo agoI'm surprised that the `isinstance()` comparison is with `type() == type` and not `type() is type`, which I would expect to be faster, since the `==` implementation tends to have an `isinstance` call anyway.
- superlopuh 10mo agoAlso seems like the repo is now private, so I can't open an issue, or reproduce the numbers.
- boutell 10mo agoKnowing all of these is exactly what a developer shouldn't need to do. Fix "big O" problems in your own code. And be aware of a few exceptionally weird counterintuitive things if it matters on a "big O" level — like "you think this common operation is O(1) but it's actually O(N^2)". If there actually are any of those. And just get stuff done. I guess you could find yourself in a situation where a 2X speedup is make or break and you're not a week away from needing 4X, etc. But not very often.
- intalentive 10mo agoGreat resource. I would also like to see a comparison of variable access times across different scopes.
- HenriTEL 10mo agoThe goal of the article is not to know the exact numbers by heart, duh! Care about orders of magnitude instead, in combination with the speed of hardware https://gist.github.com/jboner/2841832 https://gist.github.com/jboner/2841832 you'll have a good understanding of how much overhead is due to the language and the constructs to favor for speed improvements. Just reading the code should give you a sense of its speed and where it will spend most time. Combined with general timing metrics you can also have a sense of the overhead of 3rd party libraries (pydantic I'm looking at you). So yeah, I find that list quite useful during the code design, likely reduce time profiling slow code in prod.
- hulitu 9mo ago> Add two integers 19.0 ns (52.7M ops/sec) Your computer is slow. /s