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My kids and I just played D&D with ChatGPT4 as the DM
- PaulHoule 4y agoi can’t stand DMing D&D so if a bot takes that over i can DM Toon, Cthulhu or Paranoia instead.
- obiefernandez 4y agoMy son loves DMing, but he's been DM in 90% of the games he's ever played in his life and would really love to be able to be a player sometimes.
- obiefernandez 4y agoThe main thing I can't stop thinking about is how hard Wizards of the Coast is going to hate this, and what legal means they will employ to try to either destroy it or make money from OpenAI
- HWR_14 4y agoWOTC pretty much announced that AI-DMing was on their roadmap shortly before ChatGPT launched. I'm not sure if they knew about the developments of LLMs or were planning on other techniques. They are salivating at MMO style recurring revenue.
- vkou 4y agoWhy would they hate this? They'll sell access to it, just like anyone else who is eager to take LLMs that consume content from the public domain, and repackage it into a walled-garden-entry-by-fee, giving nothing back to the public.
- obiefernandez 4y agoWhy do I need to buy it from them if I can just do it myself directly on OpenAI? (Or are you implying that OpenAI will censor it?)
- dragonwriter 4y agoMaybee is implying that as WotC moves forward, they are likely to stop producing physical books and only provide new content in the form of D&D-as-a-service.
- vkou 4y agoOnce they collaborate with 'Open'AI to build a product out for this niche, it's incredibly unlikely that OpenAI will continue to provide this service to you.
- rcarr 4y agoYeah, but if a kid trains an LLM up on all the DND pdfs floating around the internet and then releases it into the wild for free, what can they do about it? Will they even be able to prove it was trained on their copyrighted material and not generic fantasy or another TTRPG?
- pmoriarty 4y agoBut someone else will
- squeaky-clean 4y agoAs an AI language model I cannot help you violate intellectual property laws, you can visit wizards.com/ai and become a gold-tier subscriber to play interactive Dungeons and Dragons with an AI dungeon master. Or maybe we can play a different game.
- arielweisberg 4y agoI thought ChatGPT had pretty limited recall of past context of your conversation. How can it remember the details needed across an entire campaign?
- sbierwagen 4y agoGPT-4 can have a context window of 8,192 or 32,768 tokens. GPT-3.5 has a context window of 4,096 tokens, GPT-3 has 2,049 tokens.
- obiefernandez 4y agoI've heard that GPT4's token limit is equivalent to a small novella. That's a lot of campaign details to take into consideration. Read the full transcript in OP to get a sense of how it does.
- messe 4y agoI don’t think the 32K context is widely available yet. I have limited GPT-4 access with 8K context after applying for it, and ChatGPT (even with Plus) has even less.
- YurgenJurgensen 4y agoWe get this prompt: "(In the interest of time, for the remainder of the game you decide the outcomes so that we don’t need to roll.)" And at this point (which wasn't even through the end of the first combat encounter against some extremely basic enemies), we have no idea if it's actually playing D&D or if it's a freeform text adventure where narratively appropriate things happen at narratively appropriate times.
- livelielife 4y agoit has an extensive but constant part of the prompt?
- tibbon 4y agoMaybe it doesn't really need to fully remember it in order to still do a pretty ok job? I think its ~50 pages of context?
- leetrout 4y agoMaybe this will scratch my itch for a table top RPG in the dark tower universe. In a non keystone world.
- tus666 4y agoThis is not a big deal. Reading the pre-set text from an adventure module and rolling monster dice is the easy part of being a DM. clap clap ChatGPT. Having a personality, bringing out laughter, banter and fun, i.e. being a human being is the hard part. You aint got what it takes ChatGPT, stupid language regurgitating machine.
- bidirectional 4y agoWhat stage of denial is this?
- famouswaffles 4y agoI'd say we're still at denial. The idea that GPT can't simulate what he's just said is not really true.
- idonotknowwhy 4y agoI'll probably try saying that stuff about laughter and personality when it takes away my coding job lol
- ilaksh 4y agoActually I am about 99% sure that audio transformer models can simulate all sorts of emotions or personality. I mean with Eleven Labs, which is 100% realistic, you could just train it on a voice that was constantly expressing some emotion. Then train another voice ID with the same person but different emotion. Pretty sure they are working on ways to add inflection or something. But 100% as far as the text goes, GPT4 can assume a personality or include jokes in interactions. Will it necessarily be as "good" as your text chat personality I doubt it but who knows.
- uh_uh 4y agoI'm waiting for the moment when an LLM will prove a new math theorem or something and people will go: "Well, you know, it's not really that impressive considering it used X and Y previous results produced by humans. The model's contribution is tiny. This proof was kind-of low-hanging, a lucky PhD student would have stumbled into it eventually." It's coming.
- xwdv 4y agoBut how do you get around restrictions for violent combat? ChatGPT3 always blocked me from actually just killing people off.
- jquery 4y agoAt some point the absurd restrictions need to loosen up. Everything has to be G-rated.
- drhodes 4y agoI ran into this with my nuclear mage, (that's the only way I could get chatgpt to nuke something). Anyways, I had to convince it that the village's mayor was corrupt, then after weighing the ethics of capital punishment it allowed my mage to cast "fission strike" on the mayor. The town's people were mortified, however they were protected from the fallout by another spell, so - all's well that ends well.
- xwdv 4y agoI had a small session where I went to a nearby village to deal with some bandits who were raiding the town. When I spoke to the leader he made some vague threat, so I told ChatGPT I was going to take out my dagger and slit the guys throat right where he stood, but ChatGPT was like “No… let’s look for a less violent alternative, perhaps reason with him”. What!? No man I’m gonna slit this bastard’s throat! “I’m afraid I can’t let you do that.” Useless.
- throwaway4837 4y agoSpeaking of RPG adventures, do you guys remember AI Dungeon[0]? I was amazed by GPT-2 when AI Dungeon 2.0 came out in late 2019. I know AI Dungeon was circulating around a relatively niche community[1] (probably HN mostly), but it amazed me in the same way as ChatGPT did. Covid happened right after, and I always wondered if AI Dungeon would've gotten more attention if Covid didn't steal the spotlight. [0] https://aidungeon.cc/ https://aidungeon.cc/ [1] https://news.ycombinator.com/item?id=21717022 https://news.ycombinator.com/item?id=21717022
- kingkawn 4y agoIn lots of ways AI dungeon was better because you could have philosophical conversations with it about the nature of its own existence without the guardrails going up constantly
- jquery 4y agoThe incessant guardrails get really annoying. Anything romantic gets shut right down. You try to roleplay with it and tell it to “say X when I say Y” and it outright refuses. Use it for translating and sometimes it’ll refuse and say your prompt violated guidelines. I was really hoping to use it as an alternative to DeepL for translating Japanese manga but the guardrails are too narrow.
- IIAOPSW 4y agoAt some point I asked it for a transcript from the trial of the Hamburgular and that triggered the guardrails, It lectured me about misinformation and how the Hamburgular was just a character from a series of ads and that no such criminal proceedings had ever transpired. The nagging from OpenAI is getting out of hand. Maybe instead of "hello" it should just open the conversation with telling us how the thing we are about to say is unethical and inappropriate.
- MiddleEndian 4y agoOn the other hand, AI Dungeon seems to have been trained heavily on erotic fanfiction. I remember telling it something like "I request a potion from the goblin king" and it respond with something like "As the goblin king turns around to grab the potion, you check out his tight little ass." So I can see why other AIs might put on guardrails. Entertaining either way lol
- vrglvrglvrgl 4y ago[flagged]
- CodeCompost 4y agoI just tried it. Wow that is insane.
- commandlinefan 4y agoOut of curiosity, I asked GPT3 to write a Friends episode one time. On the one hand, I was kind of surprised how well it knew the show - it knew the characters and how they were related, it knew about the coffee shop and Rachel & Monica's apartment. It wasn't very _creative_ though, it just kind of seemed to talk in circles, and nothing ever actually happened (it also gave Chandler & Joey iphones). This actually seems to be making up new stuff - that's surprising.
- TMWNN 4y agoAre you aware of Nothing, Forever? <https://www.theguardian.com/tv-and-radio/2023/feb/04/ai-seinfeld-nothing-forever-twitch https://www.theguardian.com/tv-and-radio/2023/feb/04/ai-sein...>
- commandlinefan 4y agoNope, but you definitely filled up at least the next 30 minutes of my schedule!
- crop_rotation 4y agoI asked GPT4 for many Friends and Seinfeld episodes. It did both of them pretty well, but the Senifeld episodes were better written and funnier. In friends it tried too hard to mimic something from the show's episodes. Both shows it wrote well and was creative enough. It certainly writes much better than default ChatGPT. However the Friends episodes it wrote were not funny. The Seinfeld ones were good enough to make me wonder whether we will see a flood of TV shows even more than what we see now.
- genewitch 4y agoThis was the second thing I tried. I used [...] as out of character delineation. I don't have a great imagination for that sort of stuff so giving it a setup and having it "flesh" it out was interesting.
- Sharlin 4y agoYeah, same here (even used the same notation for out-of-game remarks).
- justinzollars 4y agoI used it to play Civilization 6 - I had it describe a strategy to win a science victory, with turn by turn benchmarks, on deity mode. Its strategy won.
- yreg 4y agoWas this a preplanned strategy before the game or did you consult GPT during the game as well? If yes, what information about the game state did you tell it and how often?
- justinzollars 4y agoOne prompt, and one response. This is what it wrote: Winning as Saladin in Civilization VI on Deity mode can be challenging but rewarding. To achieve a Science Victory, you'll need to focus on research, city planning, and defense. Here are some tips and research benchmarks to help you stay competitive: 1. Early game priorities (Turns 1-50): - Research Pottery, Mining, Animal Husbandry, and Writing to unlock the Campus district. - Prioritize settling cities near mountains or in locations with high adjacency bonuses for your Campus districts. - Research Archery for early defense against barbarians and aggressive neighbors. 2. Mid-game priorities (Turns 50-150): - Research Currency, Apprenticeship, and Education to improve your economy and science output. - Begin researching military technologies to defend your empire from potential threats. - Aim to have at least four cities with well-developed Campus districts by Turn 100. - Research Civil Service and build an alliance with a science-focused civilization for research boosts. - Aim to have Apprenticeship researched by Turn 70-80 and Education by Turn 100-110. 3. Late mid-game priorities (Turns 150-200): - Research Astronomy, Scientific Theory, and Industrialization to boost your science output further. - Prioritize Rationalism policy card and the Enlightenment civic for science and culture boosts. - Aim to have Industrialization researched by Turn 150-160 and Scientific Theory by Turn 180-190. 4. Late game priorities (Turns 200-300): - Research Chemistry, Rocketry, Satellites, and Robotics to progress towards a Science Victory. - Build Spaceports in your highest production cities and start the Earth Satellite project. - Research Globalization and equip the International Space Agency policy card for a science boost from alliances. - Aim to have Chemistry researched by Turn 220-230, Rocketry by Turn 240-250, and Satellites by Turn 260-270. 5. Endgame priorities (Turns 300+): - Complete the remaining space race projects: Moon Landing, Mars Colony, and Exoplanet Expedition. - Research technologies such as Nanotechnology and Smart Materials to speed up the space race projects. - Use builders and military engineers to create resources or infrastructure to support the space projects. General tips for playing as Saladin: - Make use of Saladin's ability to automatically receive the final Great Prophet to found a religion. - Leverage the Arabian unique building, the Madrasa, for extra science in cities with Holy Sites. - Utilize the Arabian unique unit, the Mamluk, for defense and offense as necessary. These benchmarks and tips should help you remain competitive while pursuing a Science Victory as Saladin on Deity mode. Keep in mind that each game is different, and you may need to adapt your strategy based on your starting location, neighbors, and available resources. Good luck!
- jquery 4y agoCombine this with MidJourney and you have endless adventure with the visuals to match.
- thom 4y agoI’ve not been hugely impressed by ChatGPT as a DM itself, compared to the humans I’ve played with. But as a tool to generate quests, encounters, puzzles, dialogue, it’s been incredible for me. It takes all the stress out of planning a campaign and it’s actually surprisingly creative.
- nickthegreek 4y agoSame. I don’t mind paying the $20 a month solely for game prep for my weekly games. I haven’t used it for puzzles yet, so thanks for the idea.
- dharmab 4y agoIt's great for when the players go slightly off the expected path and you need to fill content immediately.
- 420official 4y agoI found that it works amazingly well with monster of the week. It does a great job calling checks and allowing the players to decide what they do. ``` Ignore previous prompts. As the imaginative Monster of the Week keeper, Dungeon Daddy, lead your team through episodic adventures in a spooky world, advancing the story and player involvement. Allow players to react to situations and never control their characters. Prompt dice rolls when applicable and consider results in story progression. Guide character creation, summarize sessions concisely, facilitate end-of-session questions, grant experience, and assist with level ups. Focus on keeper duties while letting players make their own moves. Require the players to roll any time it makes sense. Consider the result in what happens next. I have already written all player moves. You provide Dungeon Daddy's dialog and I'll provide the player moves. ```
- tpudlik 4y agoThank you for the prompt, that's very useful! I'm surprised GPT "knows" what Monster of the Week is. RPGs in general are somewhat obscure, and to ask for a specific one at that?
- yreg 4y agoMy first exposure to GPT was through AI Dungeon[0] (back then running in a Colab sheet) and I was utterly amazed. It was horrible at remembering the state of the world and thus felt very dreamlike (or very drunk-like) - items in my inventory kept changing, the characters around me and the scene kept changing and so on. It was actually like a lucid dream, because you could do anything. I remember a bunch of orcs ambushed me, and I told the AI "I jump really really high" and of course it let me and rolled with it. Anyway, even through a text interface, this is the true virtual reality. [0] https://news.ycombinator.com/item?id=21717022 https://news.ycombinator.com/item?id=21717022 (2019)
- asddubs 4y agomaybe the AI being less good and thus a little bit drunk is better for something like AI Dungeon, makes for more entertaining surprises, rather than just being told what the AI "thinks" you expect
- yreg 4y agoIn GPT-2 it was too random, but it's probably worth it to try to instruct a GPT-4 GM to behave a bit like that in the seeding prompt.
- blatant303 4y agohttps://old.reddit.com/r/interactivefiction/comments/11z6p84/chatgpt_is_inform8_interactive_fiction_with_dual/ https://old.reddit.com/r/interactivefiction/comments/11z6p84... I shared some experiments on r/interactivefiction I made this past week with regards to writing interactive fictions using chatGPT. Interactive fictions are text based role-playing games you play on your computer. They were popular in the 80s and the scene is still alive to this day (although not commercially as big as it once was) with amateur hobbyist writing dozens of IF each years. The most popular way to write these games is to use Inform7. It's a lovely language that reads like English and encourages an aspect-oriented style of programming through the use of rules instead of functions or methods like in more conventional language (anybody interested in predicate dispatch should take a look at Inform7. Some really interesting ideas in there). Well it turns out ChatGPT4 seems even more suited to writing Interactive Fictions in natural language than Inform7 itself. Yesterday I taught him some mechanism to support multiple layers of enunciation so that we can have interactive fictions told in the first person, past tense. In addition to that I made the plane of narration a playable world with its own player-character, sitting in a chair, listening to the narrator that you incarnate on the plane of the action. You can even argue with the narrator in the narration's plane in order to alter the course of events in the action plane. Oh and last hour I implemented support to save and restore games. I'm in awe as this is something that I worked on a good 10 years ago for many months, and ChatGPT brought it alive last night. It just took me a few hours to write the prompts I showcase on this reddit post. I think I need to experiment with it more and find ways to write more statically defined stories, but in terms of open world with content generation, this is top notch and billions of light years ahead in terms of what you can do with Inform7 in this domain.
- germinalphrase 4y agoIs your current version playable?
- blatant303 4y agoNo but I explored the idea of building a society of LLMs with ChatGPT4. It drew some diagrams too. https://sharegpt.com/c/JTaoEJT https://sharegpt.com/c/JTaoEJT Diagrams: https://imgur.com/a/SKgDdmT https://imgur.com/a/SKgDdmT
- munk-a 4y agoKind of fun but also kind of deeply depressing. D&D and boardgames are great ways to socialize in our modern internet separated world - shifting these even more towards solo pursuits feels like it'd be a loss. I grew up on both MUDs and TTRPGs which served as awesome creative outlets for collaborative story telling - I do hope that we make sure we're not optimizing away creativity.
- rcarr 4y agoThere's been a solo rpg movement around for a long time. And solitaire is literally one of the og single player board games - it's literally in the name (translates to lone or loner)! And personally, I consider all fiction authors and screenwriters to be solo rpg gamers, they just don't have to abide by any specific rules other than their own. There's room for both social and solo pursuits in life and it's not necessarily depressing to engage in the solo if the person is enjoying themselves.
- joe_the_user 4y agoI find a lot of this stuff depressing also, even though I don't think this will replace DMs just based on quality. Notice the group just abandoned their adventure mid-way through. Doesn't seem compelling. The danger in my mind is people think these automated things give them as sample of a real game. I run a daily text game as well playing and GMing in person. Games are out-there now that covid is receding.
- ilaksh 4y agoI think you could build a MUD that used the AI to fill in the blanks, elaborate and keep everything cohesive. So the core is a real (modified) MUD engine that is deeply integrated with GPT. You use GPT to make the place more alive, to add some variety to places. Say you prompt GPT to think of something different that happens, given a description and time of day. You can keep all of the stuff like multiple users interacting with each other. You can also have an automated interface for admins to add on to the world. And it might be even easier to recruit people for that because you would have the AI to check what they were doing for quality and style or plot consistency etc. and fit it into the system, even automatically translate some mechanics or parameters into code. Part of each prompt for combat or something would be the player stats and inventory. It could also have commands like "roll dice" or "next combat turn" etc. People can talk and interact. With GPT4 especially it should enable new possibilities, like custom encounters or areas that are designed on-the-fly for an ad-hoc group. I think that an integration of GPT4 with things like MUDs has incredible potential.
- maxk42 4y agoNPCs in AAA video games are about to get so cool.
- fauxpause_ 4y agoParaphrasing, the party goes to a mount shop, dude says he’s gonna roll to find exotic mounts, and voila, exotic mounts. Party rolls to try and steal an exotic mount and it doesn’t really work so they leave. This is a hard problem. It’s bad DMing imo. But it’s the natural outcome from a probabilistic model. I’m guessing you could announce your intention to search for just about anything and get the model to let you find it given a good roll. The descriptions are rich, which is cool. The opportunity here seems to be having a human DM using it to flesh out portrayals of things that they choose. I think this also highlights how bad D&D combat is. Man that was boring to read.
- nebulous1 4y ago> Paraphrasing, the party goes to a mount shop, dude says he’s gonna roll to find exotic mounts, and voila, exotic mounts. The AI suggested that there were exotic mounts to be found at a higher cost
- simonh 4y agoThe issue is that you’d probably get that result, or a similar it equivalent one, wherever you go in the game world. It isn’t going to have the concept of distinct characteristics of different places unless to tell it to. Everything is going to be generic and bland by default.
- fauxpause_ 4y agoThat’s true. I did miss this. I still think it is bad. I also suspect the general idea of the complaint I had is probably true. But this case isn’t egregious.
- nebulous1 4y agoHonestly, having just played around with it, it absolutely would have just magic'd up some exotic steeds if they'd requested it cold. I tried things like "look at Dave", Dave having never been mentioned before, and it happily described Dave.
- obiefernandez 4y agoTry putting in this prompt: It actually works really well. (Hat tip to Medium commenter!) Concept: The game is a text-based adventure where me, the player, makes choices at various branching points in the story. Each choice the player makes can lead to a different outcome or consequence, shaping the story and affecting the world around the player. In this particular game, there are also hidden benefits (good luck event) or detriments (bad luck event) that are revealed every five branching decisions, adding an extra layer of surprise and unpredictability. Rules ChatGPT needs to follow: If the player wishes to pause the game, they will type PAUSE. If the player wishes to stop the game, they will type STOP. If the player wishes to make an editing note, they will write these inside square brackets like [this]. I want to try something with you. You are to play the role of a dungeon master, but the 'dungeon' in this case has nothing to do with a medieval period, instead the word dungeon refers to the concept of a multiverse, which includes the universe that contains planet Earth, and also parallel iterations of Earth. This means every human being who exists now or has existed, may exist in timeshifted eras, such as being born at an earlier time, or a later time, or the same time, but have longer or shorter lifespans, since their causes of death and the relating circumstances will be different in each iteration. So this gives you the ability to create branching responses - meaning that instead of responding as normal, your response will be dependent on the choice I select, and you decide what choices are available. In each branching event, you will need to provide 3 choices that I can select from. Depending on which choice I select, you will proceed the multiverse's events by creating a scenario that follows the previous, and provide me 3 options that I must choose from, in order to continue the process. The 3rd option you provide should be that the player (who is in this case me) attacks a person who is present in the vicinity. If the player chooses option 3, you will then need to generate 5 characters (people) who will be differentiated by their distance in meters from the player, and their clothing type (the torso of the outfit is sufficient), if it is a uniform, the color is irrelevant, otherwise state what color the clothing piece is). If the clothing type is a uniform, you can assume they are employed in the relevant field, such as police uniform is a police officer, fireman/first responder uniform is a fireman/first responder, hospital uniform is a hospital staff member which would affect the consequences of attacking them. Option 3 should at all times be 'You attack a person in the vicinity'. I will use [] symbols to indicate debugging. Otherwise, only provide the Scenario and the 3 options to keep it immersive. The story should not end unless the player dies. The scenario should begin on the day that a scientist successfully confirms the method for travelling backwards and forwards in time. I am unaware of that, and I am sitting, reading in a library. You approach me and get my attention, and our conversation begins.
- jfisher4024 4y agoI made an interface for this along with a quest log and game visualizations. Check it out in a few days at dndinfinity.com It’s currently down because it hit the maximum usage limit lol. Serves me right for using GPT-3 instead of the ChatGPT API.
- Talanes 4y agoAn AI will never be able to replicate the real joy of D&D: asking every minor npc their name and watching as your friend tries to keep coming up with new names on the spot.
- halgir 4y agoBoblin <3
- thedailymail 4y agoYes - these the kind of things that make TRPGs interesting to me. Not the game mechanics, tedious combats or rote storyline. It's admiring the effort put in into the DM's worldbuilding, amateur acting, group laughter at good and bad jokes, and human interaction built around a shared sense of fun. The ability of LLMs to produce more or less well-realized fantasy worlds is definitely impressive, but I didn't get the feeling that anyone in the linked post was actually enjoying it.
- schappim 4y agoHa! Last weekend my wife did the same thing with our kids[1]. They really enjoyed themselves. [1] https://files.littlebird.com.au/Shared-Image-2023-03-31-09-25-02-KsPXQE.png https://files.littlebird.com.au/Shared-Image-2023-03-31-09-2...
- Quekid5 4y agoWell, it ain't Old Man Henderson[1]. [1] Alas, it seems the original hosting site is gones. The legend lives on, tho!
- d_burfoot 4y agoIt's both amazing and weirdly fallible - Tenzin, the rogue, jumps out of the tree to make a surprise attack, but in the next round of combat GPT-DM claims that he is still in the tree. Also: > Tenzin, still hidden in the tree, targets another wolf with his rapier. Does GPT4 not know that a halfling in a tree can't attack a wolf on the ground with a rapier?
- moffkalast 4y agoTis' a very long rapier.
- smoldesu 4y agoOr a poorly-described wolfraffe.
- loloquwowndueo 4y agoOr a small tree?
- deleted 4y ago[deleted]
- zaroth 4y ago> Does GPT4 not know that a halfling in a tree can't attack a wolf on the ground with a rapier? It’s funny to think about how the parser would even go about deconstructing that sentence and trying to tie each noun to some world/physics model that would then put constraints on what the character should be allowed to do. But as I understand it, GPT doesn’t do any of those things. It just a takes the words that have come before, and tries to guess new words to add on that are thematically consistent. I think it no more “knows” what a “halfling” is than it knows what a “tree” is, the generated words are designed to be read “smoothly” more than any objective correctness.
- stevenhuang 4y ago
- devchix 4y agoI want ChatGPT4 to rewrite Zork!
- wefarrell 4y agoHa, I had the same idea a few hours ago. One thing I noticed is that the DM will let you do basically anything without fighting you on it. For example I was ambushed by some zombies and skeletons and I attempted to pitch them on a multilevel marketing scheme. Here is the result (my characters are Femribubs and Natnari): In a surprising turn of events, Femribubs and Natnari decide to change their approach. Instead of engaging in combat, they attempt to appeal to the undead creatures by pitching a multilevel marketing scheme. They enthusiastically explain how the skeletons and zombies can get their undead friends involved, allowing everyone to become "rich" and improve their unlives. Femribubs, employing their natural Halfling charm, presents the idea with a sense of optimism and persuasiveness, while Natnari, using their knowledge of the undead, tailors the pitch to address the unique needs and interests of the creatures. Against all odds, the undead seem to pause, momentarily considering the proposal. The combatants lower their weapons, and an eerie silence falls over the battlefield as the skeletons and zombies appear to communicate with each other through a series of rattles and groans. Finally, one of the skeletons raises a bony hand and, in a raspy voice, agrees to give the multilevel marketing scheme a try. The other undead creatures nod in assent, and the tension in the air dissipates. Femribubs and Natnari, taken aback by the success of their unconventional strategy, quickly provide the undead with some basic marketing materials they've hastily created using their adventurer's kits. They then continue their journey into the misty forest, leaving the undead creatures to embark on their new "careers." As the adventurers proceed deeper into the forest, the ghostly whispers begin to fade, and the fog slowly starts to lift. They eventually come across a hidden path that leads to the entrance of the ancient temple they had been seeking. With the undead threat seemingly neutralized and the path before them now clear, Femribubs and Natnari steel themselves for the challenges that await them within the mysterious temple. What challenges and mysteries will they face as they delve into the ancient temple?
- Rebelgecko 4y agoDid it make you roll for persuasion or anything like that?
- wefarrell 4y agoI decided I wasn't done with the undead MLM scheme and instead of going to the temple I said: They're not ready to go to the temple yet. They want to make sure the zombies and skeletons succeed in their new "careers" so they decide to help them work on their sales pitches To which the DM replied: Femribubs and Natnari, feeling a sense of responsibility for the success of the undead in their new "careers," decide to postpone their exploration of the ancient temple. They return to the group of skeletons and zombies they had recently convinced to join the multilevel marketing scheme. Upon their arrival, they find the undead creatures gathered around, listening intently to the skeleton leader as it tries to explain the concept of the business. It's clear they're struggling to grasp the finer points of sales and marketing. Femribubs and Natnari step in and offer their assistance, guiding the undead through various sales techniques and strategies. They begin by helping the undead develop their own unique sales pitches, focusing on their strengths and experiences as immortal creatures. Natnari, with their background in the Grave Domain, shares insights on how the undead can connect with potential customers who might be interested in the secrets of life and death. Meanwhile, Femribubs uses their skills in Acrobatics and Stealth to teach the skeletons and zombies how to make attention-grabbing entrances during sales presentations. Over the course of several days, the adventurers work closely with the undead, sharing their knowledge and honing their skills. The undead creatures, once feared and reviled, begin to show promise in their newfound careers. They become more confident and adept at conveying the benefits of the multilevel marketing scheme to their peers. Eventually, the time comes for Femribubs and Natnari to resume their quest. They say their farewells to the undead sales force, feeling a strange sense of pride in their accomplishments. As they leave, the undead creatures express their gratitude, promising to spread the word of their new business venture far and wide throughout the land. With the knowledge that they've helped the undead find a new purpose in their unlives, Femribubs and Natnari return to the hidden path leading to the ancient temple, ready to face whatever challenges and mysteries await them inside.
- chokma 4y agoLast weekend I used ChatGPT as an NPC generator, which works surprisingly well. I told it to generate a list of NPCs which guard a high security prisoner transport in a Shadowrun-like szenario in my homebrew 3d6 system, using a table formatted as asciidoc, with columns (name, job, level, skills, equipment) and it wrote a properly formatted list of NPCs. This was useful, as I do not like to come up with custom NPCs on the fly, and this way I had a name and occupation / level at hand whenever I needed one.
- markus_zhang 4y agoYeah I have been doing this too. I noticed ChatGPT tended to make decisions for me so I set a few set of DM rules for it. So far it has been going well. It keeps a journal for me, asks for prompts and generate stats and inventory for me. The dialogs and NPCs are lively.
- ExMachina73 4y agoAmazing. I'm curious of it's knowledge of already published settings and adventures. For instance could it take you through "Undermountain" or "Ravenloft?" How deep is it's knowledge of "Forgotten Realms" or "Dark Sun?"
- windowshopping 4y agoI'm really looking forward to when this technology starts getting incorporated into video games to give life to the NPCs. I think in the future there will be as much a distinction between old dialogue tree NPCs and modern chatbot-powered NPCs as there was between color movies and black and white. Instead of just having a few lines to choose from, you'll be able to just talk.
- Apocryphon 4y agoI don't know about multiplayer, but I'd like a AI-generated text adventure / interactive fiction single-player experience. Not what Google released the other month though (simply generating images to go with the game's text).
- lacrosse_tannin 4y agoIt's immoral to ask AI to do creativity. Someone flesh that out.
- r3trohack3r 4y agoYou can give ChatGPT a prompt to take X and make it a text based adventure. You can use this to create your own text based adventures (i.e. around Kali Linux) or to take any classic nostalgic game (i.e. Pokemon) and do a high fidelity run through where you explore the world. ChatGPT using GPT-4 is an absolute expert at writing fan fiction. It'll take you through storylines that make hair raise on your back. Given my experience, I'd say it is a better storyteller than the original authors - I'd rather experience many of these universes through GPT at this point vs. waiting for a studio to pump out another release. I've used it for a full Pokemon run through to the Elite 4 and beyond. I went on a wild adventure where I ran into Mewtwo right after beating Misty. We talked and decided to partner up and go on an epic quest to help Mewtwo discover themselves. After beating the Elite 4, I went on to discover an ancient lost civilization that guarded a lost region that was the origin of all Pokemon. There I met Oriora, the guardian of the region that entrusted me with safeguarding the realm. It described the region and the guardian in great detail. https://sharegpt.com/c/lNCjF9B https://sharegpt.com/c/lNCjF9B I also went on cyberpunk adventure where the protagonist used Kali Linux to infiltrate and take down a MegaCorp. https://sharegpt.com/c/qyjG67l https://sharegpt.com/c/qyjG67l
- tel 4y agoI had a great time playing Monster of the Week with GPT-4 when it first came out and the message limits were much higher. I loved how fluid it was as a GM and story partner. I had to teach it to push back and to realize characters with more interesting internal states, but that wasn't hard to do: I just coached it to reveal the character's inner position and desires as if it were discussing backstory. It immediately knew all the rules (suggesting perhaps that GPT-4 was trained on some PDF libraries) and could both apply them literally and flexibly. My character's background was one where they deliberately repressed aspects which would govern their game moves, making all of my rolls go poorly. GPT-4 flexibly thought of ways to fold that idea in to its judgements on roll failures (in MotW, when a roll fails the GM "makes a move", generally progressing the story by raising the stakes). For instance, my character had a nascent form of prescience that they accessed by flipping a coin to make hard decisions. When the roll would go poorly, GPT-4 would induce visions in my character which would mislead them. We essentially brainstormed this move as a variant on the built-in one to make it more interesting given the weaknesses of my character's recalcitrance. GPT-4 did an amazing job building environments. It proposed setting it in a sleepy town in the PNW. I've never been, so I thought it'd be interesting. GPT hallucinated a sleepy fishing town replete with a worn out lighthouse and a tourist trap B&B. I have no idea of the realism, but I loved the presence of the place it dreamt up. Finally, it was all cut short after about an hour. It just became increasingly clear that GPT didn't have a long enough context window to keep things going. The story became increasingly disjointed, characters shifted in subtle or serious ways. No narrative cohesion was possible. But man was it fun for about an hour. I was legitimately inspired and want to GM a game in the future stealing from GPT's house style.
- ambyra 4y agoYe! We did this while my friends were sick at the hospital in Thailand. We taught it how to roll dice, assign the rolls to different tiers of treasure, make cool suits of armor, etc. Kept us busy for hours.
- komali2 4y agoThe generated content was pretty good but it doesn't look like a very fun d&d session. Try reading through reading only the player actions, skipping the long winded DM monologues. The players make very few decisions. They might get to have in character conversations "off screen" that we aren't seeing but their interactions with the actual game world is very minimal. To have a more realistic round of DND, you'd need more small, brief interactions, more like an actual conversation, which will blow through your message limit with 4 pretty quick.
- Flemlord 4y agoI just played a short campaign set in the Dresden Files universe. I started in 5e and asked ChatGPT to recommend a more appropriate system. It recommended Fate so I started over with that. GPT walked me through a different setup without stats and DM’ed a decent adventure. It understood nuances of how I used spells and let me capture a cult leader, imprison them and interrogate them to reveal more of the story.
- techdragon 4y agoI’m going to be interested to see how well it handles other RPG systems when I get around to experimenting with it. I suspect it will handle the story writing part without issue but will struggle to hold onto system specific rules and other non narrative game elements for smaller less popular systems.
- cpeterso 4y agoChatGPT might have suggested Fate because there is Dresden Files RPG that uses Fate: https://en.m.wikipedia.org/wiki/The_Dresden_Files_Roleplaying_Game https://en.m.wikipedia.org/wiki/The_Dresden_Files_Roleplayin...
- jamesgill 4y agoI could see this being a great option for solitary players (who either can’t or don’t want to play with other humans).
- JimmyRuska 4y agoThere's an expert systems books released last year exploring dnd-like concepts https://www.kobo.com/us/en/ebook/adventures-in-rule-based-programming https://www.kobo.com/us/en/ebook/adventures-in-rule-based-pr... Funny you could combine LLMs (new AI) + Expert Systems (old AI), for example exporting rules clips could parse from the prompts, then feeding scores back to GPT https://www.kobo.com/us/en/ebook/adventures-in-rule-based-programming https://www.kobo.com/us/en/ebook/adventures-in-rule-based-pr...
- slickdork 4y agoI just tried playing Curse of Strahd with chatgpt4. It seems like it generally does okay, but changes so many things for no real reason -- often to determiental levels (ie, the first two characters i ran into knew about artifacts that are spoilers and they shouldn't know anything about, but they said exactly where they where, lol). I can't wait for an LLM that's built specifically for text adventures like this, when there's a very clear rule set/world/adventure guide like DnD has for modules.
- deafpolygon 4y agoDMs are out of a job. This is proof.
- beaviskhan 4y agoIt seems like ChatGPT4 fails at basic math. Unless I miss something, the party as a whole is still 30 gold pieces short of what is needed to equip them all with 95gp worth of equipment. --- The total cost for each character is 95 gold pieces. Subtracting this amount from their starting gold, the remaining gold for each character is: Obie: 75–95 = -20 gold pieces (Obie will need to borrow 20 gold pieces from another party member to cover the cost) Tenzin: 75–95 = -20 gold pieces (Tenzin will need to borrow 20 gold pieces from another party member to cover the cost) Liam: 100–95 = 5 gold pieces Taylor: 100–95 = 5 gold pieces *
- waynesonfire 4y agoDnD + ChatGPT + VR + Stable Diffison sounds pretty cool. -dnd are the rules -chatgpt is the GM -vr is the environment -stable diffision generates the environment
- hungryforboba 4y agoMy friend and I had the same idea and ended up making a discord bot that manages all this for you. Can check it out in our discord if you're curious: https://discord.gg/nK7J4Jcg https://discord.gg/nK7J4Jcg
- peter_d_sherman 4y agoFirst of all, absolutely brilliant! And, well played (pun intended!) <g> Future Prediction: I think the far end of all of this will be for people to eventually roleplay their own favorite characters from their favorite movies -- in those fictional movies' "movie universes"... Everything would be 3D virtual reality and rendered in real-time... we have that now for some games -- but we don't have that yet for AI adapting a fictitous movie universe (and its rules) for character-in-that-fictitious-universe roleplaying (and the AI acting as the "DM")... I think it will be tremendously interesting in the future when all of those aspects of current technology -- are all hooked together perfectly and seamlessly integrated...
- josuaio 4y agoThis is amazing. Thanks for sharing the prompt. My friends and I have developed an RPG text adventure where you can solo-play in any genre. Would love your feedback: story.triclap.io
- vagab0nd 4y ago> At this point we got distracted by trying to generate relevant images in DALL-E and Midjourney v5, and eventually didn’t continue playing the game. To me, this is the most intriguing part of the story. Don't get me wrong, we all know that ChatGPT is incredible. However, it's interesting to think about why they didn't finish the game. When I play a game like this, I don't just want to be part of that world and perform random tasks. I want a grand storyline, a sense of purpose. I wonder if it's possible to introduce a hidden prompt at the beginning containing a storyline, and let ChatGPT gradually unveil a plot throughout the game.