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yoshibb
searching PlanetScale…
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1.
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by
yoshibb
7y ago
Fanboying is how we're going to get Disney-Activision-Valve. They acquired titles and they automated profits. So pretty much the private version of a public company. Nothing at all to be proud of--especially after this horrible decade
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yoshibb
7y ago
https://youtu.be/8A6eaEL2EN4?t=108 lol
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yoshibb
7y ago
While we study and mine cinema for launching off points - we do so knowing why we do so. The threads are timeless, but the execution was a thing of the time, much like HL. Let's compare Hughes to Valve for some reason. Hughes released
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yoshibb
7y ago
I see a bunch of visual people, no creative directors - and the best indicator would be a current catalog of intriguing content. The source guys wont work with anyone outside their clique. They are toxic. Studies have shown, despite skill,
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yoshibb
7y ago
Writing is re-writing, nobody was arguing against that. It's pretty common to go through twelve or more drafts, with the exception of King, whose wild ass gets it done in two drafts. It's the scale of GoT that's remarkable,
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yoshibb
7y ago
I suppose what Valve needs is creative directors, and engineers willing to work with creative directors on gameplay and even if it isn't their pitch. This seems to be the most successful pairing with this batch of stunning games coming
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yoshibb
7y ago
Eh, with the scale of GoT, GRRM has to go slow. There are 150 main characters in GoT, but 2000 in all the books mentioned. You can't rush a story of this scale, just look what happened when HBO tried, and they were only using a fractio
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yoshibb
7y ago
I find it hard to believe that they got into the industry to play stock market for games, haha. I am wondering if Beth is planning on their own platform next, Microsoft is definitely making those moves . . . I think the new meta is a cyclin
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yoshibb
7y ago
Hahaha. I love it. No complaints from the legacy engineers who are collecting million dollar salaries doing nothing, blowing smoke up gabes ass with vaporware. Out of the 100million American pc gamers--during peak western hours--less than a
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We've released dozens of titles that changed the world (and one that didn't)
1 points
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yoshibb
7y ago
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0 comments
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yoshibb
7y ago
'I do however see a problem with non-engineers (taking your line of arguing) trying to obtain leading roles over creative processes in the field of engineering. It simply doesn't work. Or at least not efficiently." This is th
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Inducing presence through fidelity – could vr be heading in the wrong direction?
1 points
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yoshibb
7y ago
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0 comments
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yoshibb
7y ago
So in the past couple decades, your ace in the hole is Dota? Damn, that's an entire game (that was mirrored from a w3 mod) Also: gen z gives absolutely zero shits about Mobas, so that's kind of a lost cause. What else do you got?
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yoshibb
7y ago
All the greatest titles of the early 70s-2000s and were products of their times. The hardware and systems were limited, and the basic level writing and direction matched the limited graphics. Fact is: engineers refuse to believe that creati
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yoshibb
7y ago
At the top I did mention companies, but I could have been more clear in that regard. The bias and lateral promotions are the hangup. All the creative talent is going to TV/self publishing because there is no way in. Twenty years ago, i
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The Engineer Bias – and why Valve is doomed if they don't restructure
8 points
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yoshibb
7y ago
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2 comments
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yoshibb
7y ago
The engineers have a pretty bad creative track record, and really have no idea what's in right now. Like for example the decision to pick up in the valley of the gods. Why? Women/lgbt are playing hero shooters, we don't need