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tehsauce
searching PlanetScale…
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331.
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tehsauce
8y ago
Love the use of compute shaders and interactivity! If anyone's interested, here's a very concise high-fidelity (3D with a volumetric renderer) fluid simulation I implemented in cuda. No frills (600 LOC), but pretty pictures! http
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tehsauce
8y ago
A couple years ago I made very minimal game engine that allowed simple objects to be intersected with SDFs for physics, a bit similar to this. It also had some other cool ideas in it like 3d portals and gravity-bent rays of light. This is
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tehsauce
8y ago
This looks awesome, and makes me wonder if anyone done any real-time graphics experiments with Julia? With this great AD and gpu support, I would love to try using this on some graphics applications!
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tehsauce
8y ago
Isn't paying for popularity the basis of advertising?
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tehsauce
8y ago
What is the state of expanding GPU programming APIs in the browser? Seems that one of the biggest factors holding back the development of media applications for photo/video editing, games is a lack of a modern graphics api and first cl
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tehsauce
8y ago
Learning to write raymarchers on shadertoy.com! It's a wonderful platform for gpu programming because you'll spend 100% of your time writing gpu code and 0% on installation, drivers, and build systems.
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tehsauce
8y ago
It's wrong but how is it the company's fault? It is the government's responsibility to set a minimum wage. How come the blame doesn't fall on the policy makers and lobbyists?
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tehsauce
8y ago
Does anyone know how these things actually learn? I saw something in the article like "data passes over the network and creates reinforcement" but how well does this work, and how?
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tehsauce
8y ago
Thanks for this explanation, always wondered this!
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tehsauce
8y ago
I think calling this "equivalent to a palm pilot" is a stretch. The palm pilot was an successful consumer product that was obviously useful and easily improved on. Current AR offerings like magic leap and hololens are super cool,
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tehsauce
8y ago
Make sure to try commenting out the first two lines to see if your computer can compile the atmospheric scattering!
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[SH18] Humanity
(shadertoy.com)
1 points
by
tehsauce
8y ago
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1 comments
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tehsauce
8y ago
For a research organization openai sure seems to be putting a lot of effort into PR. Beating players using a subset of the game is impressive but there is no mention whatsoever of the fact that only a subset of the game is allowed. The rese
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tehsauce
8y ago
If anyone wants to play with a 4D toy right now in their web browser, here is an interactive tesseract (4d cube) that I built. http://transdimensional.xyz It doesn't have physics but features a novel interface that I desi
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tehsauce
8y ago
Really cool project! This is a wonderful way to approach a problem. Before thinking too hard about it, cleverly applying the brute strength of the machine and saving a lot of work. I'd read more posts like this
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tehsauce
8y ago
These DSLs for high performance parallel computing based on purely functional algorithm descriptions are very exciting- halide and accelerate are similar projects. I can see as the demand for writing parallel, portable code increases techno
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tehsauce
8y ago
Those are the competitors in spaces that facebook is currently invading, not its core
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Migrate from GitHub to GitLab
(docs.gitlab.com)
111 points
by
tehsauce
8y ago
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10 comments
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tehsauce
8y ago
A really nice video with animations of various scheduling approaches for these types of linear algebra algorithms: https://youtu.be/3uiEyEKji0M
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tehsauce
8y ago
The spooky thing that this made me realize, is that if anyone did find a vulnerability in bitcoin (or any cryptocurrency) is that they would have a greater incentive to only slowly leech off the system, because they will be able to siphon o
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tehsauce
8y ago
Taking a moment here to ponder the design of the webpage. If that style was the result of an amateur at an unsexy company, I'd imagine this would be considered "ugly" or "uninspired". Knowing its the product of a hi
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tehsauce
8y ago
There are some nice real-time implementations of smoothlife on shadertoy as well! https://www.shadertoy.com/view/Msy3RD
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tehsauce
8y ago
Doesn't this go against the numbers that facebook put out in its most recent quarterly report?
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tehsauce
8y ago
I think the more import point rather than whether or not it was "fake", was that it was certainly cherry-picked. This is an issue with a lot of machine learning and AI presentation and publications today. If you want to show how u
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tehsauce
8y ago
Poor mice!
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tehsauce
8y ago
I think it's important to notice that if we're using the metric of "300,000x" increase in computing power applied to ML models, the giant increase has mostly been due to parallel computing playing catchup on decades of m
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tehsauce
8y ago
Inigo Quilez releases poster-sized prints with the accompanying shader code on his patreon, very similar to this! Ray-march shaders aren't necessarily obfuscated, although it can sometimes it can appear that way :) https://w
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tehsauce
8y ago
Their version of fp16 (bfloat as they call it) is very interesting. 7 bits of mantissa is only about 2 decimals of precision!
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tehsauce
8y ago
This is not correct, artificial NNs are not functionally related to neurons in the brain. Nothing like back-propagation has been observed in real neurons. The early layers of a CNN may be similar to early perceptrons in the brain, but beyon
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tehsauce
8y ago
TPUs seem like great hardware. Unfortunately google's insistence on keeping them in a walled garden is a major deterrent to building something that relies on their platform.
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