4 ms·
Love the use of compute shaders and interactivity! If anyone's interested, here's a very concise high-fidelity (3D with a volumetric renderer) fluid simulation
by tehsauce 8y ago
Love the use of compute shaders and interactivity!
If anyone's interested, here's a very concise high-fidelity (3D with a volumetric renderer) fluid simulation I implemented in cuda. No frills (600 LOC), but pretty pictures!
https://github.com/PWhiddy/Fat-Clouds/blob/master/README.md https://github.com/PWhiddy/Fat-Clouds/blob/master/README.md
- akr 8y agoThank you for the kind words! Your simulation looks fantastic. I am frequently amazed how compact fluid simulations can be in practice. Definitely something I am going to aspire to reproduce on my own.