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What is the state of expanding GPU programming APIs in the browser? Seems that one of the biggest factors holding back the development of media applications for
by tehsauce 8y ago
What is the state of expanding GPU programming APIs in the browser? Seems that one of the biggest factors holding back the development of media applications for photo/video editing, games is a lack of a modern graphics api and first class GPGPU support. A while ago there was momentum towards webGPU and webVulcan but these projects seemed to have quieted down. We did get Webgl 2.0 but there is still tons of room for improvement and much to be gained!
- flohofwoe 8y agoAFAIK the current WebGL-successor-work happens here, and there's very recent activity: https://github.com/gpuweb https://github.com/gpuweb No idea how long until we can play around with it in browsers though.
- ArtWomb 8y agoChrome team has also announced intent to implement WebGPU on most platforms https://groups.google.com/a/chromium.org/forum/#!msg/blink-dev/dxqWTSvyhDg/1UDaFD17AQAJ https://groups.google.com/a/chromium.org/forum/#!msg/blink-d... In addition to rich applications for 3D modelling, photo editing, etc. Adoption of WebXR as a distribution platform for VR/AR content could drive development. MagicLeap's Asset Builder Web Tool for example is built on top of NextJS and ThreeJS