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mathgeek
searching PlanetScale…
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1621.
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by
mathgeek
12y ago
I remember playing this back in high school many years ago. Kudos to continuing to improve it!
1622.
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by
mathgeek
13y ago
I really like this one, specifically. I didn't back it because with young ones in the house, I see the automatic raise/lower as a dangerous thing. Little fingers will hit it and watch the "magic."
1623.
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by
mathgeek
13y ago
Could always slap a "more" after the value.
1624.
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by
mathgeek
13y ago
The Costco varieties are the same as the ones I buy anyway, so to me it's a win-win.
1625.
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by
mathgeek
13y ago
I liked the part about them causing "excess deaths." It's good to know your chance of dying is lower if you avoid CT scans...
1626.
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by
mathgeek
13y ago
Remember that Mathematics is a liberal arts degree.
1627.
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by
mathgeek
13y ago
> It took me over 27 years, or about 10,000 days, to get robbed. That’s still a 1 in 10,000 probability. Pretty good. No, no, no. That is not how probability works. That's like saying that if I live to be 100, the probability of me
1628.
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by
mathgeek
13y ago
I would think one of the important elements here is that the sample is so small, allowing for less fraud and less room for overlooking errors in the payments. I think the effects would be similar on a larger scale, just as a guess, but the
1629.
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by
mathgeek
13y ago
Same result. In the end we guarantee you if you provide images of the game pre-shipment, and a tracking number in case it never arrives. If your account becomes a repeat offender (whether as buyer or seller), then you risk getting banned fr
1630.
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by
mathgeek
13y ago
No, it's simply a model where you continue trading those credits for games. Naturally there is some risk involved, but you can simply buy games to spend down your balance.
1631.
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by
mathgeek
13y ago
In that case Bob is required to send the game to us for verification. Nothing change hands until that is resolved. Bob gets credits to cover the shipping costs to send the game to us, if it's a legitimate claim.
1632.
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by
mathgeek
13y ago
Fraud really hasn't been an issue, at least as far as we've been alerted to it. We hold the credits until the buyer confirms receipt and that the game works, so anyone sending out fake games would need to make them pretty convinci
1633.
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by
mathgeek
13y ago
True. It does take some getting used to. I think it's better now that it's a simpler $1/100 translation. Among users who complete at least one trade, the raw average is 15 trades/user (that just a trades/users calcu
1634.
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by
mathgeek
13y ago
Thanks for the comments. The search bar is definitely something I'm looking in to. Something along the lines of a recommendations dropdown as you search, with a "X copies available" note, sounds like an awesome idea. Much app
1635.
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by
mathgeek
13y ago
There were already a lot of sites doing the "keep your cash in our system" model. I was also sure there were some legal issues with a cash system, but in the end it was mostly about differentiating.
1636.
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by
mathgeek
13y ago
Sorry, hope this clarifies. Not every credit that's sold ends up getting cashed out (it's a limited program as far as how many sales worth of currency you can get in cash). That $1 difference helps, but in the end the currency sol
1637.
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by
mathgeek
13y ago
There are two or three major competitors that I'm aware of (other than the GameStops and Amazons of the world), and a handful of smaller ones. We're currently, by my estimates, the third largest. The folks who I now run the site f
1638.
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by
mathgeek
13y ago
Under the "old" system, there was a $1-$2 fee per trade. Back then, we were doing automatching. You listed what you had, and what you wanted, and the system would match up buyers with sellers (which is what you paid the dollar for
1639.
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by
mathgeek
13y ago
This was the first "successful" site that I launched. Took me about a month to develop originally, and launched it last year on Black Friday. Subsequently sold the business to a competitor and still operate it for them as a side j
1640.
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Show HN: Free video game trading, a year after I launched it
(vgfive.com)
39 points
by
mathgeek
13y ago
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26 comments
1641.
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by
mathgeek
13y ago
> Don't you feel a little sad when you vaguely remember those days? I'm only 26 but my memories about those "golden days" are becoming harder and harder to find. Creating those kinds of moments for your kids is even b
1642.
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by
mathgeek
13y ago
> I get that building a pool makes your house worth more Not necessarily. Many folks see a pool as an extra expense and will immediately disregard a potential purchase because the property has a pool. This is especially true for above-gr
1643.
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by
mathgeek
13y ago
Finish school, and then find a job working with smart people. In that order. :) There's no requirement that you be doing other interesting job-related work while in school. Enjoy that time any way that you find best, as long as you fin
1644.
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by
mathgeek
13y ago
"This week, I need to speak to the other founder and fire our first employee before he leaves on a planned vacation. He’s a good developer, but I won’t fucking make payroll next week if I don’t clear him and his severance out of the co