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Sorry, hope this clarifies. Not every credit that's sold ends up getting cashed out (it's a limited program as far as how many sales worth of currency you can g
by mathgeek 13y ago
Sorry, hope this clarifies. Not every credit that's sold ends up getting cashed out (it's a limited program as far as how many sales worth of currency you can get in cash). That $1 difference helps, but in the end the currency sold is still the main revenue. The buyback is merely a way of ensuring that if you sell games but can't find anything to get back for them, you can get cash. That's limited to 5 games/month.
- MichaelGG 13y agoSo the model is hoping people end up with leftover credits? Isn't this similar to a stored-value model, with state laws mandating that any leftover credit has to be returned? I must have misunderstood.
- mathgeek 13y agoNo, it's simply a model where you continue trading those credits for games. Naturally there is some risk involved, but you can simply buy games to spend down your balance.