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Fraud really hasn't been an issue, at least as far as we've been alerted to it. We hold the credits until the buyer confirms receipt and that the game works, so
by mathgeek 13y ago
Fraud really hasn't been an issue, at least as far as we've been alerted to it. We hold the credits until the buyer confirms receipt and that the game works, so anyone sending out fake games would need to make them pretty convincing. There's only been one person that I'm aware of doing that, and that was discovered pretty quickly thanks to the buyers alerting me of the situation.
Heroku's been one of the main reasons I was able to launch the site and iterate new features so quickly. 99% of the time the site runs on a single web dyno using unicorn to serve more than one request at a time, plus one worker for sending emails, popping up site notifications (using Gritter for that), etc. It's been that way since launch.
- CodeMage 13y agoFraud really hasn't been an issue, at least as far as we've been alerted to it. We hold the credits until the buyer confirms receipt and that the game works, so anyone sending out fake games would need to make them pretty convincing. So what happens if Alice sends Bob a legit game, but Bob claims it's a fake? Didn't Bob just get a game for free?
- mathgeek 13y agoIn that case Bob is required to send the game to us for verification. Nothing change hands until that is resolved. Bob gets credits to cover the shipping costs to send the game to us, if it's a legitimate claim.
- jamais 13y agoWhat if Bob sends a different game to you?
- mathgeek 13y agoSame result. In the end we guarantee you if you provide images of the game pre-shipment, and a tracking number in case it never arrives. If your account becomes a repeat offender (whether as buyer or seller), then you risk getting banned from the site.