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citeguised
searching PlanetScale…
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31.
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citeguised
7y ago
Scrollytelling
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citeguised
7y ago
Funny, just today I was looking for a similar topic. I always had this mindset that things are all in all improving in the world. It came down crashing with Trump, Brexit and the general trend towards nationalism, especially the AfD in Germ
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citeguised
8y ago
Thanks! This is a nice approach which I will try with our next front-end-candidate. Currently our process consists of three exercises: A small website-layout where the candidate has to fix two styling-bugs and equalize some container-height
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citeguised
8y ago
Very fascinating. Now I know why the Light-Camera [1] looks just plain ugly to me. The Nokia-Phone is a little better, but also non-pleasant at least. [1] https://light.co/camera
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citeguised
8y ago
Not yet but you can follow the twitter-account from the link. She will certainly be posting it once it's available.
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citeguised
8y ago
I enjoy listening to Indie-Game-Soundtracks, especially while working. Artists like Austin Wintory (Monaco, Larry), C418 (Minecraft), Jim Guthrie (Sword & Sworcery) and Disasterpeace (Fez). I made a Spotify-Playlist with those, and nume
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citeguised
8y ago
Yes! Particularly the Underwater-Level-Tracks.
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citeguised
8y ago
I guess lots of people do the mistake of having a too-small daily deficit while counting. It's obviously not an exact science. If you go with a daily reduction of 1000 kcal, then it doesn't matter if you have an error-margin of 30
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citeguised
8y ago
Yes! Refinement is the key. Losing weight by counting kcal is a skill which requires practise and consciousness. I need to get to know what kinds of food work for me; how I handle certain situations like sickness or times with travel (anyth
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citeguised
8y ago
Cool! This is nice to just run locally and play around with the parameters. I know the feeling of rediscovering abandoned sketches and projects, and thinking that they're not so bad after all.
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citeguised
8y ago
Yes, and it seemed to be the one thing that can be put on hold without negative consequences, in contrast to sleep and family. I still do some lighter things on the side (like DevLids.com), but nothing that takes much time like game-dev.
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citeguised
8y ago
8 Hrs max at the office, 5 days a week. Rest is mostly family and sleep. I cut down personal projects to a minimum after reading "Why we sleep", and it helps with overall well-being. Commuting via Bike is also a big health-win for
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citeguised
8y ago
I want to hug Greg for this article and especially this paragraph at the end: "Third, if you’re implementing a very complicated component then you can use React just for that component. For instance, if you’re building a chat box then
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citeguised
8y ago
You could search for a front-end-engineer with some design-experience for hiring. Then get the initial visual/interaction-design from a freelancer. The dev should be able to fill in blanks and continue the initial design-work.
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citeguised
8y ago
Processing got me into programming in University while studying design and kicked off my (too-long) transition to full-time software-development. It's an awesome tool and I'm happy to see it is still going strong. To somebody look
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citeguised
8y ago
Our team-leads have 1:1s every 6 months with their team-members. Every team-lead has 3 to 8 people they 'manage', although managing in this case means keeping them informed and supporting their professional development. The 1:1 is
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citeguised
8y ago
Check out "Writing An Interpreter In Go" https://interpreterbook.com/ It uses Golang to make an interpreter for a simple C-Style language and it's "only" 200 pages long. I'm about a third in an
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citeguised
8y ago
My two (biggest) passions are code and the guitar. The latter I discovered after I found a html-guitar-course on my friend's laptop when I was 14 and simply went for it (I'm 32 now). Finding the former was more interesting. I star
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citeguised
9y ago
This Tutorial shows how to create a full game (Asteroids-Like) with Love2D and Lua. The game itself is available on Steam. The course is free, and you can pay to get the full source code and the solutions to the tasks. Doing it right now, a
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citeguised
9y ago
You could try RayLib, it works really well with Golang. http://www.raylib.com/ https://github.com/gen2brain/raylib-go
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citeguised
9y ago
Also, for non terminal-based things, Raylib is really nice. It's originally a C-based games-library, but the bindings work well for playing around in Golang. https://github.com/gen2brain/raylib-go
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citeguised
9y ago
I found the Unity-Tutorials from https://unity3d.com/de/learn/tutorials very insightful. They provide a nice starting point. Plus Unity has a big asset-store, which is handy especially if you're on your own.
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citeguised
9y ago
Phillip Sackl landed a design-job at Mozilla by doing something similar. It wasn't as complex as a full redesign, though. The application: http://readyformozilla.com/ The design-work: http://readyformozilla.
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citeguised
10y ago
Having tried lots of game-making-apps and frameworks, I always keep coming back to Construct2, now 3. Also as web-dev I'm impressed by the good performance and usability. (If you find the time, maybe do a blog-post about the challenges
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citeguised
10y ago
Remove 100% height, add "display:flex" to "containingBlock" and "content"
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citeguised
10y ago
"Things like knowing the box model, closures, map/filter/reduce, object vs array, prototypes, bind/call/apply, event delegation. These made up almost ever single first phone screen interview I’ve ever had." See
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citeguised
10y ago
For your own projects it doesn't matter, as long as you're productive. If you're looking for employment in the frontend-sector, you should get used to SASS.
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citeguised
10y ago
BKMRKS - Simple New-Tab-Page for displaying Chrome-Bookmarks https://chrome.google.com/webstore/detail/bkmrks/fdlkakjjmff... Full Page Screen Capture https://chrome.google.com/webstore/de
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citeguised
10y ago
It heavily depends on the company and area I'd say. At my company, an IT-Consultancy in Germany, the junior-position-baseline is a solid understanding of HTML and CSS, and at least a basic grasp of Javascript. For mid-level-positions
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Why perfection is boring (by Ralph Ammer)
(medium.com)
2 points
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citeguised
10y ago
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