11 ms·
The Turkish İ Problem and Why You Should Care (2012)
- sebstefan 1y agoBoy it would sure be easier if the Turkish i was a different unicode character in lowercase too
- lifthrasiir 1y agoImpossible because the decision was already made by Turkish encodings, which made Unicode to pick only one option (round-trip compatibility with legacy encodings) out of possible trade-offs.
- sebstefan 1y agoYep I'm aware
- alexey-salmin 1y agoWhat were the other possible trade-offs? I don't really see how lack of round-trip compatibility is worse than what we have now. It's breaking the whole idea of Unicode code points and for what.
- thaumasiotes 1y agoActually it reflects the idea of Unicode code points correctly. They are meant to represent graphs, not semantics. This isn't honored; we have many Unicode code points that look identical by definition and differ only in their secret semantics, but all of those points are in violation of the principles of Unicode. The Turkish 'i' is doing the right thing.
- alexey-salmin 1y agoHow do you define "look identical" outside of fonts which from my understanding were excluded from Unicode consideration on purpose? E.g. Cyrillic "а" looks the same as Latin "a" most of the time, they both are distant descendants of the Phoenician 𐤀, but they are two different letters now. I'm very glad they have different code points, it would be a nightmare otherwise.
- anticensor 1y agoAnd they would call it Greco-Roman unification, similar to Han unification.
- thaumasiotes 1y agoNo, Han unification is a completely different thing. Unicode Han unification represents distinct glyphs as the same code point - the intent is that you choose the glyph you want by setting a font (!). This has been acknowledged as a mistake. Having distinct code points for Latin capital letter A, Greek capital letter A, and Cyrillic capital letter A is the reverse, separate code points for glyphs that are identical by definition. That's also a mistake. (Although it might be required by Unicode's other principle of being fully compatible with a wide variety of older encodings. There are many characters, like 囍, that don't qualify to have a code point, but that have one anyway because they're present in an encoding that Unicode commits to represent.)
- ubutler 1y ago> Actually it reflects the idea of Unicode code points correctly. They are meant to represent graphs, not semantics. Why do we then have lots of invisible characters that are intended essentially as semantic markers (eg, zero-width space)?
- gtbot2007 1y agoNo that’s the opposite of how it’s supposed to work
- zokier 1y agoHow would separate code point break round-tripping specifically?
- sebstefan 1y agoI don't know about round-tripping of anything but suddenly having an entire nation with keyboard outputting utf-8 on outdated national systems probably designed for Latin1 seems like a tough sell to fix this issue
- dhosek 1y agoThe legacy Turkish encoding used ASCII i but a character in the 128–255 range for İ. Remember that not all documents are monolingual so you might have a document with, e.g., both English and Turkish text and in the legacy code page these would use i for both the English and Turkish letter.
- zokier 1y agoThat didn't answer the question, why would separate code point for Turkish lower-case dotted i break round-tripping?
- dhosek 1y agoBecause just because something is in Turkish doesn’t mean it doesn’t also include non-Turkish text. So you end up with weird edge cases when translating mixed text back and forth since it would be a single glyph in legacy Turkish 8-bit text but two glyphs in Unicode so Unicode text that might have “Kırgızistan (English: Kyrgyzstan)” in it under your scheme with a Unicode-Legacy-Unicode roundtrip would encode the i in English as the Turkish dotted i.
- zokier 1y agoIf "turkish lower case dotted i" would be separate codepoint, that still wouldn't cause ambiguity like you describe. It would just mean that "U+0069 latin small letter i" would not be (directly) transcodable to the legacy Turkish character set. But that wouldn't really be any different from other similar homoglyph situations, for example "U+0430 cyrillic small letter a" does not transcode to ASCII and that is business as usual. U+0069 not being transcodeable to some legacy encoding is not really a round-tripping problem, vast majority of Unicode codepoints are not transcodable to any single legacy encoding. Round-trip compatibility is really only concern when going from legacy-unicode-legacy; it is naturally expected that not all strings will be able to roundtrip unicode-legacy-unicode.
- makeitdouble 1y agoI'm imagining coding with some random "i" being a different completely undistinguishable character from the English "i". Or people writing your name and not matching in their DB because their local "i" is not your "i". It's a potential issue already depending on your script, and CJK also has this funny full English alphabet but all in double-width characters that makes it PITA for people who can't distinguish the two. But having it on a character as common as "i" would feel specially hellish to me.
- sebstefan 1y agoIt wouldn't matter There's already this problem for cyrillic 'e' and latin 'e' and hundreds of other characters People use it to create lookalike URLs and phish people https://www.pcmag.com/news/chrome-blocks-crafty-url-phishing-method https://www.pcmag.com/news/chrome-blocks-crafty-url-phishing...
- makeitdouble 1y agoCyrillic 'e' is isolated in that you switch script when writing it. I'd compare it to the greek X. Turkish isn't on a fully separate script, most letters are standard ascii and only a few are special (it's closer to French or German with the accentuated characters), so you don't have the explicit switch, it's always mixed.
- sebstefan 1y agoThen you have the greek question mark ;
- alexey-salmin 1y ago> But having it on a character as common as "i" would feel specially hellish to me. https://en.wikipedia.org/wiki/Dotted_I_(Cyrillic) https://en.wikipedia.org/wiki/Dotted_I_(Cyrillic)
- jeroenhd 1y agoIt does (U+0131 = Latin Small Letter Dotless I, U+0069 = Latin Small Letter I). The problem is that uppercasing the dotted i outputs a different character depending on your current locale. Using case-insensitive equality checks also break this way (I==i, except in a Turkish locale, so `QUIT ilike quit` is false).
- rob74 1y agoYes - the problem is that "i" and "I" are standard ASCII characters, while the dotted I and the dotless i are not. Creating special "Turkish I" and "Turkish i" characters would have been an alternative, but would have had its own issues (e.g. documents where only some "i"s are Turkish and the rest "regular" because different people edited it with different software/settings).
- tmtvl 1y agoIs it? That's weird, I can't find the code for Latin Small Letter Dotted I. There is a Cyrillic dotted I, but that one doesn't have the dot in capitalised form. What sebstefan is asking for is a Unicode character which is the non-capitalised form of Latin Capital Letter I With Dot Above (U+0130) which always gets capitalised to U+0130 and which U+0130 gets downcased to.
- mrspuratic 1y agoIrish script traditionally used a dot-less "i", something that persists in current road signage (anecdotally to save confusion with "í", or with adjacent old-style dotted consonants, I can't find a definitive source to cite). It's only an orthographic/type thing, it's semantically an "i", though the Unicode dot-less "i" is sometimes used online to represent it.
- anticensor 1y agoAnd DELETE DOT ABOVE would wnd that locale dependency.
- elevatortrim 1y agoNot sure about this. For this to work, one of these would need to happen: 1. Have two "i" characters on Turkish keyboards, one to use when writing in English, one in Turkish. Sounds difficult to get used to. Always need to be conscious about whether writing an "English i", or a "Turkish i". 2. "i" key is interpreted as English "i" when in English locale, as a special unicode character when in Turkish locale. This would be a nightmare as you would then always have to be conscious of your locale. Writing in English? Switch to English locale. Writing code? Switch to English locale. Writing a Turkish string literal in code? Switch to Turkish, then switch back. It would need to be a constant switching between back and forth even though both are Latin alphabet.
- alexey-salmin 1y ago> 1. Have two "i" characters on Turkish keyboards, one to use when writing in English, one in Turkish. Sounds difficult to get used to. Always need to be conscious about whether writing an "English i", or a "Turkish i". But you have to do that anyway to be able to produce the correct capitalized version: an "English I" or a "Turkish İ".
- daveliepmann 1y agoNo: a Turkish keyboard has separate i/İ and ı/I keys, and Türkish-writing users with an American/international keyboard use a keyboard layout with modifier keys so that the i/I key can be altered to ı/İ. (I do the latter for idiosyncratic reasons.) The person you're replying to is pointing out that differentiating English-i from Türkish-i requires some other unwieldy workaround. Would you expect manufacturers to add a third key for English i, or for people with Turkish keyboards to use a modifier key (or locale switching) to distinguish i from i? All workarounds seem extraordinarily unlikely.
- elevatortrim 1y agoHmm, you are kind of right but not exactly: Yes, there are two keys, but their function is not to write the character as a "Turkish i" and an "English i". These keys are necessary because there are 4 variations, that need 2 keys to write with caps lock on and off: Key 1 - Big and small Turkish "I": Caps Lock On: I Caps Lock Off: ı Key 2 - Big and small Turkish "İ": Caps Lock On: İ Caps Lock Off: i For small "Turkish i" and "English i" to be different characters, there would need to be a third key.
- JimDabell 1y agoTransliterating this character incorrectly resulted in a violent attack causing two deaths: https://languagelog.ldc.upenn.edu/nll/?p=73 https://languagelog.ldc.upenn.edu/nll/?p=73
- junaru 1y ago[flagged]
- deleted 1y ago[deleted]
- jeroenhd 1y agoBased on the murderous reaction from the entire family, I doubt the transliteration issue happening or not wouldn't have changed the outcome much. It's a weird consequence of a transliteration issue, but someone prepared to murder someone else over a rude text is a ticking time bomb regardless.
- omeid2 1y agoIt might seem like an overreaction from a western point of view, but the accusations in the context of Central Asian culture is something so extremely sensitive that people from all walks of life, from nobility to the poor kill and die over it. It is just a different frame of mind.
- 4gotunameagain 1y agoI'm sorry but stabbing someone over a single text message is not cultural difference, is idiocy.
- pjc50 1y agoHonor culture makes people do weird and terrible things. The American cultural version would be the same thing but with a gun.
- bob1029 1y agoSystem.Globalization is quite the feat of engineering. Setting CultureInfo is like getting onto an actual airplane. I don't know of any other ecosystem with docs like: https://learn.microsoft.com/en-us/windows/apps/design/globalizing/japanese-era-change https://learn.microsoft.com/en-us/windows/apps/design/global...
- sam_lowry_ 1y agoIt is called locale and has been for many years: https://en.wikipedia.org/wiki/Locale_(computer_software) https://en.wikipedia.org/wiki/Locale_(computer_software)
- pjc50 1y ago> 令和_令_Reiwa_R twitch A classic which breaks lots of applications is the difference between number format "1,234.5" and "1.234,5" (some European countries).
- Ylpertnodi 1y agoI've had to adust to/ accomodate the difference between 1. and 1, almost daily. Very expensive if you fuck up. Very embarrassing if you fuck up, too.
- simiones 1y agoI've actually been responsible some 10 years ago for introducing a bug like this in an official release of an industry-standard tool for a somewhat niche industry. Some SQL queries we were generating ended up saying `SELECT x FROM t WHERE x < 1,02` if run on an any system with commas as the decimal separator. We found it and fixed a few weeks later, and I don't think we've ever had a complaint from the field about this, but it was still pretty eye opening about locales. The extra irony is that me and my colleagues live in a country that actually has this kind of locale, but no one in the entire extended team was using it, everyone uses a US locale.
- pmontra 1y agoI think that in my country it's “1'234,5“. It was when I learned to write many years ago before computers were common.
- hudo 1y agoReminds me to friends old but brilliant project, use Unicode to draw art on stack trace logs! Enough with boring stack traces in logs, lets make some art there and make life a bit easier for the poor soul thats on support and has to debug latest prod issue. https://medium.com/@ironcev/stack-trace-art-4b700a8817ea https://medium.com/@ironcev/stack-trace-art-4b700a8817ea
- ndepoel 1y agoAhh yes, been there, done that. Several years ago we had issues with certification of our game on PS4 because the capitalization on Sony's Turkish translation for "wireless controller" was wrong. The problem being that Turkish dotless I. What was the cause? Some years prior we had had issues with internal system strings (read: stringified enums) breaking on certain international PC's because they were being upper/lowercased using locale-specific capitalization rules. As a quick fix, the choice was made then to change the culture info to invariant globally across the entire game. This of course meant that all strings were now being upper/lowercased according to English rules, including user-facing UI strings. Hence Turkish strings mixing up dotted and dotless I's in several places. The solution? We just pre-uppercased that one "wireless controller" term in our localization sheet, because that was the only bit of text Sony cared about. An ugly fix and we really should have gone through the code to properly separate system strings from UI texts, but it got the job done.
- boomlinde 1y agoGerman has an 'ß' problem of a similar nature. There is a corresponding capital "ẞ" in Unicode, and Germany has officially adopted 'ẞ' as an alternative since, but in Unicode's SpecialCasing.txt the upper of 'ß' is still 'SS'. The lower of 'S' of course being 's', there's no going back after folding to upper cases. Lower of 'ẞ' is however still 'ß'. So by alternating case you end up with ß→SS→ss or ẞ→ß→SS. Certainly has potential to screw with naive attempts at case-insensitive comparison via case folding. Then again, Unicode adopting 'ẞ' as the upper of 'ß' in some future version would probably only increase that potential further. I'm interested to hear from people dealing with a lot of German text how much of a problem this is in practice.
- virtualritz 1y agoThere is an esthetic issue here too. The ‘ß’ is a ligature of the old ‘long s’ [1] which was written ‘ſ’ (because it’s common in old texts there is a Unicode code point for it). This letter has no upper case version. Capitalized words starting with a long ‘ſ’ always used ‘S’. Now in German language, to make this lowercase long ‘ſ’ a sharp ‘s’, ‘ſ’ followed by ‘z’ was written: ‘ſz’. And these two were often typeset as a ligature, ‘ß’, for esthetic reasons. That ligature then became the common case and eventually a letter recognized in German-speaking countries. As a hypothetic analogy, imagine a ‘ll’ ligature, as in ‘fallacy’, becoming an English letter – by some twist of history. As we saw, these were lowercase letters. And there is no uppercase version of ‘ſ’. So the uppercase ‘ẞ’ that is now official recognized and has a Unicode code point should not look like this. It's an absolute eye saw because all that was done was somehow make the letter look a bit more like a capital. But it's nature of being two lowercase letters, originally, still makes it stand out like an eye sore for people with a background in typography, like myself. IMHO It should look like ‘SZ’ (or ‘SS’), made into a ligature. And as a type designer, I'd either refrain from filling that code point in a font I design, to protest this, or do the above: create a ligature of ‘SZ’ or ‘SS’ (alternative) and put that there. [1] https://en.m.wikipedia.org/wiki/Long_s https://en.m.wikipedia.org/wiki/Long_s
- beeforpork 1y agoI disagree with roughtly all of this. First of all, 'ß' was a ligature -- a long time ago. It is a letter today. Disassembling it according to its original construction makes no sense today for any kind of argument about typesetting or Unicode. Further, 'ſ' is not used today in German at all, except for meta discussions like this or to stress how things used to be spelled. It makes no sense to mention it unless you are talking about font design or historic use of German (and other languages, for that matter). Also, if you do mention it for the sake of talking about font design, in Latin fonts, 'ſs' is actually the basis for the design of 'ß', not 'ſz' -- that was mainly done in Blackletter/Fraktur when the 'z' looked different, maybe a bit like 'ʒ' (I used Unicode's'ezh' here hoping it looks right) so that old style 'ß' looks like a ligature of 'ſʒ'. This can still be seen occasionally, e.g., on Berlin street name signs. It is obsolete for most fonts today (although I quite like it). Moreover, there is an upper case letter for 'ß': 'ẞ'. And it has existed in fine typology way before being adopted into Unicode. Actually, it's existence was probably the reason why it is now in Unicode. The official German rules are now: either use 'SS' or 'ẞ' for uppercase 'ß'. Most Germans probably do not even know that 'ẞ' exists as a choice today, although it was used on 'DER GROẞE DUDEN' even before Unicode existed. And finally, how a glyph is designed is not necessarily decided on whether historic parts of an ancient ligature had upper case variants. So that 'ſ' has no upper case equivalent is irrelevant for both Unicode and type design. But as a font designer or anything else, you can protest. No problem. Everyone has the right to protest. But please don't spill the Internet with wrong information, as there is enough of it already. And I don't think 'SS'<->'ß' is similar to the Turkish 'I with/without dot' problem, because the default Unicode mapping for 'ß' is correct in all languages, while the Turkish (and also Azerbaijani) problem is correct or broken depending on language setting. This is way more problematic because an assumed universal equivalence does not hold. And you need to carefully distinguish whether a string is language specific or not, e.g., path names or IDs in data bases, etc.
- the_mitsuhiko 1y agoOver the years this has shown up a few times because PHP internally was using a locale dependent function to normalize the class names, but it was also doing it inconsistently in a few places. The bug was active for years and has resurfaced more than once: https://bugs.php.net/bug.php?id=18556 https://bugs.php.net/bug.php?id=18556
- dhosek 1y agoI was wondering if anyone else remembered this issue.
- Karliss 1y agoThis makes me wonder is a there a programming language which has separate data types for locale aware and locale independent strings. I know that rust has OsString but that's a slightly different usecase. Problem with the current widely used approach of having global application wide locale setting is that most applications contain mix of User facing strings and technical code interacting with file formats or remote APIs. Doesn't matter if you set it to current language (or just let operating system set it) or force it to language independent locale, sooner or later something is going to break. If you are lucky a programming language might provide some locale independent string functions, but using them is often clunky and and unlikely to be done consistently across whole code base and all the third party libraries. It's easier to do things correctly if you are forced to declare the intention from the start and any mixing of different context requires an explicit conversion.
- sam_lowry_ 1y agoС
- pjc50 1y agoC doesn't have a string data type, let alone a locale-aware one. No, the Microsoft LPCWSTR madness doesn't count.
- deleted 1y ago[deleted]
- NooneAtAll3 1y agobecause C doesn't make types aware, but functions? https://en.cppreference.com/w/c/string/multibyte https://en.cppreference.com/w/c/string/multibyte
- pjc50 1y agoYes. And the C type system isn't rich enough to represent "do not pass this type of string into this function".
- jongjong 1y agoThis is one of the reasons why software development is so difficult, most people cannot even begin to imagine how complex the user environment can be. Even within very niche problem domains you may have to deal with a broad range of different environments with different locales, different spoken languages, operating systems, programming languages, compilers/transpilers, engine versions, server frameworks, cache engines, load balancers, TLS certificate provisioning, container engines, container image versions, container orchestrators, browsers, browser extensions, frontend frameworks, test environments, transfer protocols, databases (with different client and servers versions), database indexes, schema constraints, rate limiting... I could probably keep going for hours. Now imagine being aware of all these factors (and much more) and being aware of all possible permutations of these; that's what you need in order to be a senior software developer these days. It's a miracle that any human being can produce any working software at all. As a developer, if some code works perfectly on your own computer, the journey has barely just begun.
- alkonaut 1y agoI think the key to doing text sanely in programming is separating "text" from "international text" or "user text". "Text", can be e.g. the characters that make up my xml node names. Or all the names of my db columns etc. You still have to worry about encodings and everything with this data, but you don't have to worry that there is a 10 byte emoji or a turkish upper case i. A key property of it is: you can, for example, run toUpper or toLower, with a default culture. It has symmetric transforms. It can often be assumed to be the ASCII subset, regardless off encoding. Then on the other end you have text what the user enters. It can be anything (so may need validation and washing). You may not be able to run "to lower" on it (although I'd be tempted to do it on an email address for example). The key is just knowing what you have. It's unfortunate that "string" is usually used for everything from paths to user input to db column names etc.
- HelloNurse 1y ago> you don't have to worry that there is a 10 byte emoji or a turkish upper case i Excluding all emoji is silly but feasible (except for actual thorough custom validation and error handling of all inputs), but excluding some uppercase and lowercase letters because you don't feel up to the task of processing them is demeaning lunacy.
- alkonaut 1y agoAgain, I'm now talking about "known" text in the programming context. Text that is neither user-input, or presented to a user. (E.g. column names. builtin function names in my toy spreadsheet. Whatever). Obviously for text that is both user-input and then displayed back again to users, you are in the other category. Apart from protecting against rendering mishaps and security etc, you probably just want to preserve what they write. But that was my point: 90% or more of the text you do is likely in the first category. And very rarely do you even have do deal with text in the second category.
- pie_flavor 1y agoIf you want a separate language type for programmatic identifiers upon which all operations are defined in a culture-independent way, (a) good luck getting people to use it reliably, and (b) good luck with the numerous places where you have to convert back and forth and thus need all the information you're trying to not need. Your XML files start with `<?xml version="1.0" encoding="utf-8"?>`. If they then cannot actually support common UTF-8 sequences such as emoji or CJK characters, then your system is bugged, and you should fix it.
- donatj 1y agoI feel like Turkish should have been given a different entirely separate lowercase "i" character so the pairs could be consistent, like the Greek lookalikes. Considering how historically capital letters came before lowercase it seems like İ should have been considered an entirely separate letter from I. Greek was given entirely separate characters even though many are indistinguishable from the Latin alphabet. In Greek for instance we have "Ν" lowercases to "ν" instead of "n". The Greek "Ν" however is not a latin "N" and is an entirely separate character. This makes a lot more sense.
- BuyMyBitcoins 1y agoI suspect the Greek alphabet was given special treatment because of just how prominent Greek symbols are in math and science. I posit that engineers and computer scientists gave extra time and attention towards accommodating Greek because they were so familiar with seeing and using those glyphs during their education. They knew that those symbols would be encountered in English, even before full internationalization efforts would take place. Whereas Turkish was merely an afterthought. Edit: This post of mine is unfounded/inaccurate, thank you to dhosek for providing a proper explanation, see https://news.ycombinator.com/item?id=43905574 https://news.ycombinator.com/item?id=43905574
- donatj 1y agoOh, I don't disagree. Some languages clearly got better treatment by the Unicode committee than others.
- tgv 1y agoTurkish was explicitly based on the Latin script by Atatürk. If Erdogan gets his way, it'll be reverted.
- groos 1y agoWhat a strange statement. Turkish (the Language) existed before the Ataturk's forced conversion into Romanized script and previously used the extended Arabic script. There are other languages which are written in multiple scripts, even outside of computing. In today's world, it's just as possible to type in Arabic as in Romanized Turkish, so whoever wants to do whatever, the capability exists.
- whizzter 1y agoThis highlights the single biggest problem I have with the MS/C#/.NET runtime/ecosystem (The article seems to be from a .NET developer), so many functions connected to string handling are locale dependent and you have to explicitly select the non-locale variants and that then becomes an issue when dealing with the common data interchange and file-formats since those are usually with US semantics. Many European developers run into this frequently since the default parse for float/double/decimal will assume comma as the decimal separator due to our locale settings.
- neonsunset 1y agoAs a developer or a user, you have full control over this: <InvariantGlobalization>true</InvariantGlobalization> or DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=true (it is still an occasional gotcha, but pretty much everyone learned to be aware of it)
- whizzter 1y agoI've missed that it's possible to use as a default, thank you. Still the need to remember it is an silly cognitive load (also it seems it was introduced only with .NET Core 2, still maintaining old framework apps where this luxury doesn't seem available?).
- neonsunset 1y agoHistorically, it was a decision to avoid cognitive load for GUI applications. To be fair, it's been a while since I've heard anyone complain about it - most servers and containers run with both an en-US locale and/or the invariant globalization set to true. It may sometimes be an issue when debugging locally but it can be quickly addressed, if the solution for some reason does not pass the culture explicitly or does not set the invariant globalization. I think before there was a global toggle it was a pretty bad default, but nowadays it's not a practical challenge at all. It's a "solved problem". As for .NET Framework applications - they have bigger issues to worry about. The teams willing/forced to stay with it know what they sign for. Also, why the downvotes?
- ozgung 1y ago> So while we have two i’s (upper and lower), they have four. No, we don’t have four i’s in Turkish. I(ı) and İ(i) are two separate letters. Turkish alphabet has 29 letters, and each letter has their own key on a Turkish keyboard. We also have Öö, Üü, Çç, Şş and Ğğ. These are all individual letters. They are not dotted versions, accents or a writing convention. So the language is as simple as it gets. The complications come from mapping letters to English alphabet.
- mrighele 1y agoIt's not just the English alphabet, but all the languages that use a Latin alphabet. I think that reusing two symbols representing a specific vowel for two different vowels was a poor choice. (I guess that when it was made, more than one hundred years ago, it didn't seem that bad)
- ozgung 1y agoThey are two different vowels. There are 8 vowels in Turkish. All letters correspond to a different phonetic sound in the language. So you can read it as it is written. Iı sounds like e in ‘the’, and ‘i’ sounds like ‘ee’ in deep. They are different sounds, different vovels hence conveniently different letters. Difference changes all the meaning. For instance “sınır” means boundary and “sinir” means nerve. I think it is simple and brilliant design for Turkish. I respect the design choices of all the other languages but this is what works best for our own language. You can simply accept that it is a different (modified latin) alphabet for a different language.
- tremon 1y agoIt's not really a worse choice than reusing the same symbol to represent multiple vowels. The preceding sentence has three different vowel sounds associated with the letter e, for example (four if you include the silent -e like in choice).
- CemDK 1y ago> So while we have two i’s (upper and lower), they have four 1. i 2. I > No, we don’t have four i’s in Turkish. I(ı) and İ(i) are two separate letters 1. ı 2. I 3. i 4. İ --> 4
- shultays 1y agoconst string input = "interesting"; bool comparison = input.ToUpper() == "INTERESTING"; Console.WriteLine("These things are equal: " + comparison); Console.ReadLine(); Is this a realistic scenario? Changing case of a string and comparing it to something else? Running some kind of operations & logic on a string that is meant for user? If you are doing such things then it looks more like a code smell.
- _1tem 1y agoOne use case I can think of: email string normalization during login. If your string localization is wrong, simple things like login can fail. Edit: another use case: full text case insensitive searching of documents
- NooneAtAll3 1y agoas the other commenter says - normalization right now I'm tinkering an old game that transforms all text inputs to uppercase ascii
- nemetroid 1y agoCase insensitivity is a code smell?
- anticensor 1y agoWe need a combining character DELETE DOT ABOVE to make i into ı.
- NoMoreNicksLeft 1y agoI'm still waiting for my application for the symbol for The Artist Formerly Known as Prince to be accepted. Meh, maybe in Unicode 18.0. PS Apparently the Stargate SG-1 symbols are completely out of the question. How can they be copyrighted if they're based on constellations?
- poulsbohemian 1y agoWhen I was in Turkey on a project, the i was absolutely a problem in the software I was trying to deploy. Glad to see this as it's one of those classic "Things Programmers Should Know" topics right up there with all the other classics like address formats and name formats not being the same across the globe.
- prmph 1y agoI wish someone would write a book that distills all the knowledge contained in those "Falsehoods Programmers Believe About X" or "Things Programmers Should Know" topics, providing a resource for how to write real-world practically robust software that works reasonably well anywhere anytime. The list of gotchas with any non-trivial software is long and frequently obscure.
- rolandog 1y agoHuh. Trying to find the letter "i" in this page in Firefox for Android results in a 0-based index of results (starts at 0/-1); you get 999/-1 as the last result if you start from the end.
- putpoointheloo 1y ago[dead]
- deleted 1y ago[deleted]