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I made a game you can play without anyone knowing (no visuals/sound)
Hello everyone! I just launched an iOS game called Tik! and it has no visuals or sound of any kind.
So the obvious question is.. how do you play it?
The game uses your phone’s Haptics in order to play a rhythm of “Tiks” (haptic vibrations). The user then has to try and recreate the timing of the rhythm they just felt by tapping it anywhere on the screen. It sounds easy, but getting the timing right is tricky, and so it usually takes a couple tries before your able to get it right.
The inspiration for the game came from wanting something to do in a really boring presentation. It would have been disrespectful to look at my phone, but I also needed a distraction. I typically hold my phone in these kinds of scenarios, and fiddle with the case, when it occurred to me: what if there was a game I could play just holding the phone anywhere (under a desk, in my pocket, to the side, etc.). Sometime later Tik! was born :)
I would love your feedback on it. The game is paid, but if someone would like a promo code to try it please let me know below.
Link: https://apps.apple.com/app/id6720712299 https://apps.apple.com/app/id6720712299
- mattw2121 2y agoI'm over here visualizing people holding their phones in their pocket while continuously tapping on them. The goal of not looking disrespectful might backfire on you :).
- appsDev 2y agoI get what u mean :) - I usually use it under a desk though, or just to the side. Probably inside a hoodie pocket could work sometimes too - the point being just anywhere that someone will not immediately notice
- michaelscrypt 2y agoI bought the game because it's a new and unique concept. But I couldn't even pass the tutorial after maybe 20 tries. Probably the problem is me since I don't have any feeling for rhythm. In games with controller vibration I turn off the vibration because it's just a distraction to me and I can't make the connection from vibration to gameplay. As a (maybe) more useful feedback I strongly dislike the clapping animation in the example. It doesn't feel like a "positive" feedback whereas the fail vibration clearly feels like a "failed" feedback.
- teknico 2y agoThe game should not be available for purchase from an iPad. I can’t believe I only now found out that iPads have no vibration hardware, after using them for several years. Too bad.
- aroom 2y agoI would like a promo
- appsDev 2y agoSure, hope you like it! Promo: NKF9EL7JA9KT (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- aroom 2y agoOf course someone else redeemed it…
- appsDev 2y agoReally, here is another one: KX7TY6RLHWJE (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- brazzy 2y agoEssentially an exercise in minimalism, quite cool. I want it, buy I'm an Android user. However, I also really have to wonder: "I needed a distraction" - smartphones have apparently conditioned us to consider boredom absolutely intolerable. I'm note sure that's a good thing.
- Arch485 2y agoWell actually, humans have disliked boredom since forever. Before the advent of phones, people would read, drink, or otherwise cause chaos to entertain themselves (these things still happen of course, phones are just yet another source of entertainment). Think about all those times before you had a phone that you would read the ingredients to hand soap while on the toilet!
- hollerith 2y ago>>smartphones have apparently conditioned us to consider boredom absolutely intolerable. I'm note sure that's a good thing. >humans have disliked boredom since forever. Maybe I'm unusual, but if I go too many days without spending a significant fraction of my time doing things I dislike, then my mental health starts to decline. Specifically, I start to lack motivation and drive with the result that I spend less time pursuing and more time procrastinating (or resting when I don't need rest). (Doing something risky works just as well as doing something painful or uncomfortable in keeping me out of this particular bad mental place. It doesn't have to be a risk of something terrible happening: it only needs to feel not totally safe in some juicy way, not to be objectively dangerous.) Also, I wish I knew what I just wrote when I was still a young man.
- appsDev 2y agoI agree, sometimes doing something "boring" is actually nice. I just like to choose when those times are in the day, not have them all the time. I also see this as something nice for someone who is already conditioned to be super stimulated. Instead of scrolling instagram for example, this could be nice since at least you don't get the typical level of stimulation and eye strain..
- ryankrage77 2y agoDifficult to find by search on the app store - 'tik', 'tik game' (and with the exclamation mark appended) didn't return it, but 'tik! haptic' did.
- appsDev 2y agoI noticed that too. I am not sure what to do about it though... since I don't want to change the app name. I am happy that writing haptic or game brings it up though!
- birracerveza 2y agoHad to search by the author's name, "Tik" is so incredibly generic not even "Tik game" helped. Very neat game otherwise!
- jimmydddd 2y agoMe too! I had to search the Casual Games category, where it happens to be a top paid game.
- givinguflac 2y agoGreat idea! I’d love to check it out. Any plans to have an Apple Watch version?
- appsDev 2y agoYes! I have thought of making it in the future! Stay tuned ;)
- imsotiredspacex 2y agofirst paid app i've seen in a couple of years (makes sense, though!)
- appsDev 2y agoThank you!! :)
- nottorp 2y agoHow about text adventures?
- appsDev 2y agoYes something with Haptics could be used for that kind of idea :) Nice thought
- cheeaun 2y agoHonestly first time see a 95 cents app on the App Store
- maven29 2y agoYes, because Phantom Vibration Syndrome alone was not difficult enough.
- moritz64 2y agocool idea. i would also like a promo code to try out. apple watch version would be great!
- appsDev 2y agoYes! I would love to bring it to Apple Watch too! :) Here is ur code! Promo: WJJAYWH6KTEK (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- kwantaz 2y agodo we need to pay first?
- appsDev 2y agoThe app is free with promo code, otherwise it costs 95 cents by default. :) If you want one here it is: PR3XEE3EMLP3 (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- password4321 2y agoA game for people who get carsick looking at screens, awesome! I would love more suggestions that fall in this same category, aka games for the vision impaired. Where can I sign up for notification of a future Android (specifically Kindle Fire [Kids+]) release?
- pbhjpbhj 2y agoI think you could do an audio-looping app. You'd make a loop up from a series of instruments, but the instruments would appear consecutively. You choose the loop type (3 bars of 4-4 time, say, I'm not a musician!). Then you get an announcement "clap", with a metronome sound in the background, you tap the phone for a beat. Next the app announces "snare" and you tap for each snare, etc. Maybe it works best by giving you a few bars of a tune and you make the percussion up to fit? Whatever, I think there's something there.
- password4321 2y agoThank you for sharing your idea! Lots of unexplored options with audio for sure, especially music as you pointed out. It would be possible to use the touch screen for multiple inputs split into large regions, multiple fingers, etc.
- jedberg 2y agoSemi-related note, the new iOS has a new feature that provides motion queues to reduce car sickness, called Vehicle Motion Queues.
- appsDev 2y agoSearched it up, looks really cool!
- appsDev 2y agoThank you so much, I'm glad you like the idea! If I ever release Tik! on android in the future I will reply back on ur comment again here ;)
- pyzhianov 2y agoWell done! This is a pretty cool and unique idea. I think it would be nice to have some UI when you first open the app, so you can at least learn how to play it. It's kind of hard to figure out what you're doing wrong when you tap and what success should look like. Also, are there any difficulty levels? It feels like the very first sequence is kind of hard.
- appsDev 2y agoThank you! From what you are saying, I am assuming you bought the app (if so thank you!). When you first open the app (and every time after you completely close it from the background), there is a "?" at the top right. If you click it, it has a guided tutorial that explains in detail how the game works. Please let me know if you have any other questions though and I can answer them here. If you are struggling a lot with a specific sequence, just close the app completely and re-launch it and the sequence will change. I tried to set it at a difficulty that would not be too hard or easy. If it is consistently too hard though please let me know and I will make changes :)
- fragmede 2y agoyeah but the tutorial isn't enough. give the user visual feedback until they learn how to play the game.
- jakubmazanec 2y agoThe app looks nice and the concept sounds interesting. But this worries me a little bit: "I also needed a distraction" - is it really a good idea to treat our brains this way? Why do we need distractions all the time? Why is boredom so intolerable? Also, you can simply just think about stuff, you don't have to feed your compulsion loop.
- jeffhuys 2y agoBoredom is a bad feeling “by design” - it makes us go out and find new experiences. If, in this current world, you’re in a situation where you really can’t get out of, we instinctively try to find distractions. Thinking about stuff is also a distraction. And for some people there’s nothing to solve, really, as they’re okay where they’re at in life. That’s why I feel like you’re projecting a bit; it’s not intolerable, it’s just… nothing. So if you have no other option, why not play a game? I’m currently not in the camp of “nothing to think about” - I could sit for hours and do nothing except think. But there were (and will be) times in my life where that would not feel good - I wanted experiences!
- appsDev 2y agoI agree thinking can be a nice distraction sometimes, even to the point that we lose all focus on what's happening in front of us. Depends on everyone's preference what they wish to use..:)
- j_maffe 2y ago> So if you have no other option, why not play a game? That's the question though, do you not have any other options? Things that are more gratifying and contribute to your development than some brain-dead game?
- zeta0134 2y agoAmong other things, "needing a distraction" is why I pretty much always have music playing. It's something my brain can do as a background task, and it's tremendously effective at suppressing the otherwise strong desire to investigate whatever just made that weird sound. I don't know if I could have survived in an office environment without my headphones.
- invalidlogin 2y agoOP: 1. Use “you’re“, not “your”, for “you are”. It is wrong in the first “screen” image in your App Store listing. 2. Use an ellipsis — three dots, “…”, never two dots. This is in two images in your listing.
- appsDev 2y agoThanks for the tip! I will fix that (I have the bad habit of using 2 dots all the time) and the "your" part will definitely take care of. Thank you!!
- nuancebydefault 2y agoAlso there seems to be a missing negation in the accessibility paragraph.
- appsDev 2y agoWill look into it - and the overall grammar as a whole. Thanks!
- password4321 2y agoEllipsis also has its own dedicated Unicode code point if you want to get fancy, (U+2026): …
- appsDev 2y agoWill check it out, thx!
- scrivna 2y ago[flagged]
- deleted 2y ago[deleted]
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- jonpurdy 2y agoBought it for the novelty, easy decision. Feedback: it's pretty difficult even at the first level. As a distraction, even just easy 2-3 beat patters might be good to start with. So having difficulty levels would be great. Maybe the difficulty comes from the strength of the haptic engine, but not sure how to easily change that (somewhere in Settings app I'm sure).
- appsDev 2y agoThank you so much for buying it!! I really appreciate it! That is really nice feedback. The main thing that impacts the difficulty is how off the user's taps can be from the exact timing, and I tried to set it at a level that is not too easy/hard - but that is good feedback and will definitely look into it! Till then, I would suggest tapping along to the haptics as they occur just to get a feel for the timing. After a couple of tries it should get easier.. Thanks again for trying it out!
- Raed667 2y agoNice! instead of tapping, an alternative play mode I'd love to see would be shaking! Even better if you can play with the phone "locked" so no accidental clicks.
- appsDev 2y agoTrue! Shaking or something, if we could get it precise enough, could be a nice experiment!
- mrzool 2y agoThis is brilliant and an instant buy for me!
- appsDev 2y agoThank you so so much! I hope you like it! :)
- cultureswitch 2y agoGenius idea, though in the grand scheme of things this is probably bad.
- appsDev 2y agoI get where you, and honestly a lot of the other comments are coming from. I really do, and maybe I am bias cuz I made the app, but I just feel like being intentionally bored is different from being bored when we don't want to be. For example, I like to take time off with no music or phone and just walk around sometimes and choose to be mindful, but other times I have already had a long day and don't want to be mored more.. Let me know your thoughts too though..
- Tepix 2y agoI like that your app is 367.6KB. Have you looked at the resulting file to see what uses up the space? Perhaps it can be reduced further?
- appsDev 2y agoI have not dug too deep into it since the app is already small, but I have thought of doing that in a future update! I do think it can be reduced a little more :)
- Wowfunhappy 2y agoIs there any chance you will port this to the Apple Watch? That's where I'd really want a game like this! It is quite fun, I like rhythm games.
- appsDev 2y agoThank you!!! Yes I had actually thought of that but felt it would be better to launch with iPhone first - surely something in my mind for the future though :)
- b3lvedere 2y agoThis looks like fun. It's description made me laugh and not many games succeed in that. I hereby request a promo code to try it.
- fny 2y agoPromo code? It's $0.95.
- baggachipz 2y agoIf you act today, you can get it for only 95 cents!
- appsDev 2y agoLol :) Ya it's 95 cents for the first week at least!
- appsDev 2y agoSure, here is your code: T7TPE4FA3L47 (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- b3lvedere 2y agoThank you for your time and effort. Seems someone already used it. No big deal. I will buy it. It still sounds fun. To all the people replying why i asked for a promo code: They offered it in the first place, so why can't i ask for it?
- wasteduniverse 2y ago[dead]
- aziaziazi 2y ago> You just sit here, loosing brain cells in seconds. At least, that’s how things where before Tik! Am I the only one that can’t help seeing irony here? Search for a constant attention and distraction may not lead to a better mental condition, if not making worse as subsequents boring times will be even more boring. Here’s some alternatives some phoneless can engage while staring at a speaker: - imagine another life for the speaker - mentally check your grocery list - build inner abs, perineum and other hidden muscles - wank yourself from a hidden hole in you pocket - think what where the outcome and what you could have done differently in previous social interactions - my favorite : deeply concentrate on all noises, voices sounds that does not come from the speaker itself. Also congratulations, AFAIK this is a novel game ideas. Being bored leaded here to creativity.
- thomashop 2y agoI thought it was quite funny when I read it. I'm pretty sure that sentence is half joking.
- nhggfu 2y ago"wank yourself from a hidden hole in you pocket" <- whaat.
- eniwnenahg 2y agoAre u saying "There's an app for that"?
- DonnyV 2y agoI wonder if this would burn out the vibration motor? Was it made to be used this often?
- appsDev 2y agoI was worried about that tbh, but a lot of other games use Haptics too pretty frequently, so I think it would not be an issue. Apple has also not set a restriction for it.
- gRoberts84 2y agoShame I can't give it a go (android user) as it looks great but noticed a typo on the App store screenshots, where it says "re-ceate", instead of "re-create".
- appsDev 2y agoThanks for pointing that out! Will fix it soon :) Thanks for ur interest too :)
- baggachipz 2y ago[flagged]
- apexalpha 2y ago"The game is paid, but if someone would like a promo code to try it please let me know below. " right in the opening post.
- imjonse 2y agoThe author explicitly said to ask for one if needed, why would it be appalling?
- baggachipz 2y agoBecause it's 95 cents. Even with the author offering it, going through the process of requesting, accepting, and entering the code is effort to save 95 cents. It's 95 cents.
- anal_reactor 2y agoYes but it's more interesting than just spending 95 cents. That's also the reason why I still pirate stuff - the process itself is fun.
- aziaziazi 2y agoThe average developer salary in India is $7,725. That is 14 times less than the $110.140 in the US. 14$ value might be seen as too much to try some small game.
- Workaccount2 2y ago[flagged]
- apexalpha 2y agoAuther says "would like" not "need". You guys are looking to fight a problem that doesn't exist.
- toss1 2y agoSeems like a great idea, 'tho I can't (I hope yet) try it on Android. How do you select the rhythms? Can people make their own rhythms to use later (maybe a sharable library)? Are there some potentially quasi-useful ones, such as beat patterns in specific music, or maintaining exact 1-second beat intervals? Rhythms to try to sync certain brainwave patterns? Seems like a lot of possibility space out there...
- appsDev 2y agoI definitely agree there is a lot of room to explore here! I'm sorry to hear you are on android, I have only made iOS/MacOS apps so far but might bring it to android in the future! For this first version, I have entered the beat patterns myself. Each beat patten has 5-8 beats, spaced out to be faster / slower / different rhythms with each pattern taking no more than about 2 seconds to play out. This is just version 1 though, so there is obviously scope for more! :)
- freedomben 2y agoI'd also be interested and happy to pay $1 for an Android version!
- appsDev 2y agoI hope to launch for android sometime soon! Thanks for your interest!
- tibbon 2y agoI recall an Indie Game Jam many years ago where there were bonus points for no/limited visuals. You understood the assignment!
- appsDev 2y agoLol yes this would have been perfect! :)
- throwaway984393 2y ago[dead]
- wiether 2y agoWhat's interesting is that I get better results if I close my eyes to focus on feeling the sequence I need to copy and feel the feedback. The usual : improve a sense by shutting down another? Anyway, it's fun!
- appsDev 2y agoI have noticed that too! I also like trying to tap along with the haptics as they play for practice to see where I am getting the timing wrong! Thanks for downloading the app!! :)
- KolyaKornelius 2y ago[dead]
- appsDev 2y agoYes, it's kind of similar to that! Will let you know in a comment here if I make an android version some day!
- f0e4c2f7 2y agoReally cool idea. Novel, I imagine a lot of people would play this. I would suggest a social media campaign with short form videos. Seems like something that has the potential to go viral or at least make a lot of money.
- appsDev 2y agoThanks so much! Yes I have tried to make one short so far and will make more moving forward! :)
- lnyng 2y agoBought and played for a while, 83 attempts with 12 corrects and max 2 corrects in a row. It s a very difficult game without visual and sound to aid figuring out the exact rhythm, and the game seems very strict about how much you can be off. Suggestions: - have an option to add 4 constant interval tiks at the beginning to help setup the base rhythm - hold down the small white dot to return to menu so you can see progress without exiting - have a way to visualize a rhythm similar to the example or skip it (maybe two finger hold?) if you are stuck - some rhythms feel to have slightly uneven tempo. Is the duration of the tick taken into consideration when generating the tempo? Interesting game overall. Well done
- lnyng 2y agoAdditional suggestions: - increase tolerance to slightly off taps, and gradually increase the number of ticks (not sure you already do this but right now it’s too hard win many times in a row) - tik of the day mode. A long tick that challenges people who can win it in fewest trials
- appsDev 2y agoThank you so much for buying the app! I am glad to know that you like it :) Also thank you so so much for the in depth feedback! I get what you mean about the game being pretty hard starting out - I was trying to balance between too hard and too easy but it seems I landed a little bit on the harder side - which is something I can fix! Your ideas about adding a constant interval to the start, holding the white dot to return to the menu (love this one!), and seeing progress without closing the app are great! I will definitely take everything you said into account for future updates! The timing of the Tiks is intentionally off to make the game a bit harder and add variety. I think the main thing that impacts how hard it is should be the tolerance of how close ur taps have to be to the Tiks, which is something. I can change to make easier, at least till the user gets around 40-50 correct or something. I love the Tik of the day mode idea and is something I had written too to implement later on. Seriously all your feedback is amazing, thanks so much!! :)
- Wowfunhappy 2y agoI don't think I like any of these ideas! Interval tiks would add "noise" to a game that has very limited output. How would I know if those tiks are the interval or the pattern? I don't think I've ever gotten two correct in a row, but the fun of the gameplay comes from slowly learning the rhythm over a few tries. It's not entirely unlike Celeste or Super Meat Boy, where you learn the level over multiple attempts. I'm worried that I would trigger any sort of menu accidentally. Two fingers might work but if I'm walking or something and gripping the phone in weird ways... I will say that while walking home this afternoon, there was one pattern I got stuck on. Every other pattern, I was able to get past after a reasonable number of tries, but this one just seemed impossible and I had to quit and re-open the app. So I agree there either needs to be some way to skip patterns, or the pattern generation needs to be tweaked to avoid super hard outliers. Edit: Fwiw, my stats are: 116 total attempts, 20 correct, 2 max in a row.
- meindnoch 2y agoCool! The idea reminds me of that game around 2015 where you had to do special things with your iPhone to unlock various tiles. E.g. restart the phone; turn WiFi on/off; shake it; turn ringer on/off; etc.
- giancarlostoro 2y agoEveryone else is focused on this being a game about when you're bored to keep yourself busy... Aren't literally all games for providing entertainment? This is really cool and unique.
- appsDev 2y agoThank you so much! :)
- giancarlostoro 2y agoIts weird to say I've wanted "lazy" games where you can play it without having to look at your screen necessarily but never thought of this, so I'll be downloading a copy soon as I get home. I play a lot of idle games because I can just pick them back up whenever I'm free.
- appsDev 2y agoI exactly understand what you mean. Thanks for your interest and I hope you enjoy playing!!
- giancarlostoro 2y agoBtw and hopefully you read this, the name of your game made it hard to look up because "Tik Tok" related apps kept showing up, I was able to find it as "Tik Discrete" I'm not familiar with changing the name of something on the App Store, but I recommend considering maybe adding "Game" or something to the name. Tik tok is going to steal your searches with all the dozens of Tik Tok related apps.
- appsDev 2y agoI agree, that is definitely an issue I need to address soon. Thanks for bringing it up!
- KopyWasTaken 2y agoJust downloaded it, and it's pretty fun. Thanks for sharing and enjoy my $0.95!
- appsDev 2y agoThank you for the download! I am glad you like it!! :)
- jscheel 2y agoRead this post on my laptop... got my phone out and went to the app store. You can imagine what happened then. I literally could not find your app. Even searching with the same capitalization and punctuation, or by adding "game", etc. to the end. It's a neat idea, and I am purchasing now, but if you want any kind of visibility, you know what you have to do with this name.
- appsDev 2y agoThats a really good point, going to have to do something about that.. If someone writes "Tik! haptic game" or something it comes up, but that is understandably too much to ask from most users. I will try and think of a way to fix this. If you have any ideas please do let me know! Thanks for this comment!
- saint_yossarian 2y agoBoring idea: Double it to "TikTik!" (assuming the length is the issue, and this name isn't already used)
- appsDev 2y agoThat would probably solve the issue of the search! Hopefully does not get confused with TikTok lol :) - nice idea though - will see; thanks!
- _bramses 2y agoVery fun game concept! I got stuck on level two. The difficulty is a bit too much, and it seems when i’m halfway through my pattern input a random haptic feedback happens from my phone, which throws me off/signals i’ve failed? iPhone 15 Pro Max/iOS 18
- appsDev 2y agoYes! The way the app works is if you mess up then it has an error haptic that tells you messed up and plays the sequence again, and if you get it right then there is a clapping like haptic. There is a help section if you click the ? at the top right of the screen when you first open the app (to see it again just close the app from the background and the re-open it, and you will see it again) It has a full tutorial explaining everything well Thank you so much for downloading the app too! I have seen other comments about it being too hard too and thats something I will try to fix in an update! :)
- jimmydddd 2y agoSo it gives the error haptic as soon as you mess up? I get into this weird loop where I mess up on the second tik, so it gives the error haptic and restarts the pattern while I'm still tapping the last three taps, so then my last few taps of the 1st try are used as the first taps of the retry, which is again immediately wrong, and I'm in a death spiral. :-)
- appsDev 2y agoOh allow me to clarify. When you make a mistake, it plays an error haptic, and then repeats the sequence. As soon as you feel the error, there is no use in continuing to tap on the screen, because the entire sequence must be correct in order to move on. Therefore as soon as you feel the error haptic, you can stop tapping, and then focus on the sequence being played again to hopefully see why your timing was off. I hope this helps! Once again visiting the help screen (?) at the top right when you launch the app after closing it from the background will give a in depth tutorial. Happy playing!!
- chankstein38 2y agoCool idea! Hope it gets ported to Android someday!
- appsDev 2y agoYes will hopefully launch on Android too sometime soon!
- ibaikov 2y agoThere was an old PSP game called Patapon, it also has rhythm-based gameplay, you should check it out. https://en.wikipedia.org/wiki/Patapon https://en.wikipedia.org/wiki/Patapon
- appsDev 2y agoThe Wiki looks super cool! Will take a look! thx
- Enydosnes 2y agoLooks interesting! Unfortunately can't try it out due to being an Android user, but you might wanna tweak the first image on the App Store :) It says "No evidence that your even playing!" when it should say "No evidence that you're even playing!".
- appsDev 2y agoSorry to hear your on android, hopefully can expand the app to android in the future! Thank you for pointing that out! I guess I should have checked for typos and will fix that soon!
- excalibur 2y ago+1 for Android. Apple devices don't play well with others, and Apple fanboys don't seem to understand how off-putting their elitism is.
- appsDev 2y agoBro I really didn't mean it like that. Its just that the app is only for iOS right now..
- nicolas_t 2y agoBought it, I have a much easier time when I do the example thanks to the visual but it's super hard for me when I actually play it without any visual
- appsDev 2y agoThanks for buying it! Yes a lot of comments have said its a bit too hard, especially with just feeling it - will release an update soon to tone down the difficulty some.
- furyofantares 2y agoLove it, although none of the app store copy resonated with me and was a little offputting. I suppose I don't really buy the premise put forth from either direction; I don't buy that it's possible to be present while doing something else (for me anyway) AND I don't buy that this is gonna be immersive. I'm not stating these things as claims; this is just my reaction to the app store copy. I did buy it and love it though. What really works for me is as a way to hang out with my kid when she's doing her own thing. I want to be available to be present at a moment's notice.
- appsDev 2y agoThank you so much for bringing up these points, and for your purchase!! I tried to make the copy a little intentionally attention grabbing; The idea isn't honestly to be completely present in what is in front of you and on the app, but to use the app as a distraction since it takes your mind off of something in front of you (which is why I used the word immersive) I am super happy to know that you love the app. If there is anything specific about my copy and marketing though that you think I could change to present it better please let me know. Thanks!
- razadots 2y agoI found the app store copy incredibly funny. i found your copy to be rather tedious and offputting.
- appsDev 2y agoI will look into that, thx!
- furyofantares 2y agoI didn't suggest any copy, just gave my feedback on how I read the app store copy. No need for random insults when someone's just giving their experience as feedback. lol?
- seif_madc 2y agothis is what some people call 'shitification' of games
- SV_BubbleTime 2y agoYea yea yea, so I have an idea for a game, you keep your phone as still as possible! Just hold it still and you win! No one will ever know you are playing a game!!!
- RedNifre 2y agoIf you added Morse code, you could play classic text adventures! I don't have an iPhone, but could you also play this with the screen off by tapping on the volume buttons instead?
- appsDev 2y agoThats a nice idea too! Yes the Morse code with haptics idea can lead to tons of cool stuff! Using volume buttons could be neat, something to keep in mind! Thx
- anuragg21 2y agoI would like to request a promo code to try it. Thanks!
- appsDev 2y agoSure! Hope you like it! Promo: PN3KP3NKWPX7 (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- avarun 2y agoWould love a promo code, thanks!
- appsDev 2y agoSure! Here it is: NN7RMJFXALME (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- m9a4r3a3n 2y agoI need promo code! Thanks in advance.
- appsDev 2y agoSure! Hope you enjoy! Promo: 3HH99JJEJRJF (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- kwantaz 2y agowhy $0.99
- appsDev 2y agoIt's actually 0.95 - just wanted to go for something different :)
- _spduchamp 2y agoThis is like the game my daughter and I play when we're holding hands. We squeeze a pattern that the other has to copy.
- appsDev 2y agoThat sounds like the cutest thing ever :)
- soneca 2y agoI have a mobile game idea that is “juggling for blind people”. You would use your phone as the hand to catch and throw balls in the air. All user feedback would be sound (ball going up, then going down) and haptic (catching and throwing the ball). I am just a web dev so I don’t think I have the skills to make it. Just leaving the idea here in case someone wants to build it
- calimariae 2y agoThat's a really fun idea
- captn3m0 2y agoYou'll like https://en.wikipedia.org/wiki/Send_Me_to_Heaven https://en.wikipedia.org/wiki/Send_Me_to_Heaven - your high score is how high you can throw your phone. Apple unfortunately didn't allow it on the AppStore. It might be possible to do this as a PWA, using https://developer.mozilla.org/en-US/docs/Web/API/Accelerometer https://developer.mozilla.org/en-US/docs/Web/API/Acceleromet...
- kroltan 2y agoGo for it! https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_A... https://developer.mozilla.org/en-US/docs/Web/API/Vibration_API https://developer.mozilla.org/en-US/docs/Web/API/Vibration_A... https://developer.mozilla.org/en-US/docs/Web/API/Sensor_APIs https://developer.mozilla.org/en-US/docs/Web/API/Sensor_APIs
- soneca 2y agoNice, didn’t know all those functions had web APIs. Thanks, I’ll give it a try
- appsDev 2y agoThis is a super near idea! Thx for sharing :) I also really agree that Haptics can be used in super unique ways for people with disabilities like blindness, since you are not dependent on visuals. Even for Tik! I tired to add some accessibility labels and support, but the possibilities are truly endless!
- sirolimus 2y agoI bought it
- appsDev 2y agoThank you so much! Hope you like it :)
- sirolimus 2y agoYes, it's great, the tap-patterns are quite difficult though and I'm struggling to differentiate between a tap and the transition between a tap: like: tap---tap-tap-tap----tap but I guess that is part of challenge Would be cool with an "easy" mode for
- appsDev 2y agoWill look into that for sure! Yes the timing is the challenging part of the app :) Glad you like it overall!
- EGreg 2y agoLooks interesting! Fix spelling such as “re-ceate” :-D
- appsDev 2y agoLol yes I really need to check the grammar - some comments have pointed out I messed up "your" vs you are too - will fix soon :)
- jaruche 2y agoPlease make an Apple Watch extension! This is awesome
- appsDev 2y agoPlanning on doing that sometimes soon! Thanks!!
- SV_BubbleTime 2y agoLots of things are ads. But this is double super dooper and ad.
- password4321 2y agoThe post is missing the 'Show HN' prefix but most seem to be handling that ok.
- appsDev 2y agoI literally did not realize that until I read this - sorry about that :/ - I meant to add it but forgot last minute!
- creativenolo 2y agoMy kids play a game where they clap a rhythm and the next person has to clap the rhythm back _unless_ they clap to the rhythm of ‘try not clap this back’. Not tried your game yet… but wonder if this could be included.
- appsDev 2y agoThat sounds interesting, yes that could definitely be a possibility for the future!
- hashstring 2y agoAwesome, can I get a promocode? Looks very interesting.
- appsDev 2y agoSure! Hope u like it! Promo: 93YL9NM3WNHN (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)
- hashstring 2y agoHey there, Thank you so much— just redeemed. This is a really fun small cool app. I played it for ~5 minutes, but I think I am beginning to like it a lot. One thing I found is that you can click “Click here to feel an example” quite a few times and there’s no lock on it while the example is playing. I clicked it accidentally twice and so it bugged a bit. Secondly, I am wondering if its possible to also tap on the outside of my phone for example, if I really were to use this app without “anyone noticing” then I would much rather do that, that and plus I think it would be neat. But that’s just sharing my personal thoughts. Thank you and I’m going to share this app with some folks that I think will like it.
- appsDev 2y agoThats a good point! I only added a lock on the button that says "Click Me" and not the others - something I can tweak in an update :) I am really happy you like the app!! The only issue with tapping on the outside of the phone would be how the phone could detect it (not sure if the gyroscope or something could be accurate enough). Someone had suggested volume buttons so maybe that is an option to explore. Thank you for your feedback though and for sharing it! I appreciate it! :)
- hashstring 2y agoI believe it should be accurate enough, I can tap three times on the back of my phone to make it switch to dark mode. Cheers. https://support.apple.com/en-us/111772 https://support.apple.com/en-us/111772
- sigmonsays 2y agobeing bored is required in life. Despite how fun this game might be, it's bad for your health. Just put your phone down and be bored, use your imagination, think, exist in the present.
- jimmydddd 2y agoCouldn't find it? TikTok. Tiksave. Tic-Tac-Toe. scrolled for a while. How far down is it? Edit. OK--found it in Games-->Casual-->Top paid games. strange I couldn't find it in a general search?
- herunan 2y agoThis is could also be fun for blind people. It would be a close experience as for someone who isn’t blind.
- Humphrey 2y agoHave you considered that this could be extended into a musical rythmn training app? Eg, as somebody who plays guitar, this could be a good tool for learning to identify and play rythmns. So you could create levels that correspond to things such as number of bars, tempo, time signatures, and whether they include crotchet, minims, & quavers. Eg, I'd like to be able to pick a tempo and sit down and work on different 6/8 rhymns. I assume this could be a causal way to get better at music.
- appsDev 2y agoThis is not something I have thought of before but is a great idea! Having levels would be great for something more structured like this. Thanks for the idea!
- dpig_ 2y agoThe name of your app is pretty awful for discoverability - I struggled to find it via search without using your name instead. The pixel should give minimal feedback surely - just communicate success / failure?
- appsDev 2y agoI realize the issue of search with the name, will try to fix this. There is a haptic with success or failure, its just that if someone "fails" then it replays the sequence so they learn where they messed up. Thank you!
- BriggyDwiggs42 2y agoOoh i like this. I’m a drummer so i love how difficult this is.
- appsDev 2y agoThank you! :)