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Play Counter Strike 1.6, with full multiplayer, in the browser
- p2detar 4y agoI got hooked up on this 2 years ago. It got so bad, I had to block the site on the router and use a random password that I put on paper and hid somewhere in the house, so it’d be just too much of a hassle to unblock and play. Scary.
- RERER666 4y ago[dead]
- hackertoday2023 4y ago[dead]
- hackertoday2023 4y ago[dead]
- 6451937099 4y ago[dead]
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- est 4y agoDamn, brings back much memories.
- scrapcode 4y agoThe nostalgia is real with this one for sure. I started playing CS with v1.3, and it is fascinating to me how terrible I still am when I play the occasional round of CS:GO.
- jeffwask 4y agoBunny hop, shoot, bunny hop, shoot
- creaturemachine 4y agoShots penetrating meter-thick stone walls. Good times.
- qbasic_forever 4y agoSniper bullet to the foot just as instantly deadly as to the head too.
- capableweb 4y agoI don't think that was true, even the AWP (highest damage in the game) wouldn't kill people if you shot them in the legs or below. I think at least, was a long time ago I last played the game. Scout was even worse, only headshots would one-shot someone.
- qbasic_forever 4y agoIt was in the beta days. You could camp the long tunnel on dust and every AWP shot to the terrorist feet as they came down the tunnel (before they could even see you) was an instant kill. It was 'fixed' so you had to hit them in the head for a headshot instant kill.
- capableweb 4y agoI guess it was "fixed" so that you had to hit them in the body or above, because a body shot with the AWP would kill someone instantly in 1.6, if I remember correctly.
- jeffwask 4y agoNo AWP servers were fairly common and where I mostly played. Even fixed the AWP never quite felt balanced.
- nashashmi 4y agoHow long has this been out?
- 007lva 4y agoI think two years.
- dopeboy 4y agoCS before it went downhill. Played so much de_dust (before de_dust2 became popular) from the beta days to 1.6.
- danjoredd 4y agoWhen did it go downhill? I thought CS: Source was great fun. Didn't really care for CS:Go
- r9550684 4y agoop implies that after half life 1 engine cs 1.6 it wasn't same game anymore, which is a common sentiment among people who were there. first, besides I think "urban terror" which was a mod for q2 engine, cs was the first "realistic" shooter, so if you played it beta to 1.6 you were part of the creation of the new genre. second, most of the mechanism from half-life engine were still exposed and the path from beta to 1.6 was at least in part about tweaking your cfg to give you a little edge. each new release would nerf and remove some "exploit", and it was kind of exciting in its own way. third, cs after it got bought by valve and later cs:source became big publisher game, explicitly "e-sport", crystallized in the conventions, big and flashy, one of many "realistic" shooters, that came to dominate the shooter genre.
- hackernewds 4y agoseems like a absurd reason not to like a game, stuck in nostalgia and district elitism reserved for the "hipster" crowd
- dopeboy 4y agoOP here - maybe you're right. You have to remember, these kinds of games ingrain heavy habits. You get a feel for various nuances in the game (eg shooting people through a wall, recoil of a certain people). They may feel surface level but it can be jarring when it all gets changed.
- danjoredd 4y ago
- metabrew 4y agospent so many hours playing this years ago.. great memories. too bad it doesn't seem to support inverting mouse y-axis or changing keybindings. too much muscle memory to overcome.
- philosopher1234 4y agoI’m pretty sure you can change your controls from the home page (not once you’re in game). Not sure if the settings have inverted y axis, but it had scroll to jump so I wouldn’t be surprised.
- thisisnico 4y agoThis is my childhood and much of my teenage-hood!
- hackernewds 4y agoCS made me lose my college scholarship
- deleted 4y ago[deleted]
- eptcyka 4y agoCrashes firefox.
- AndrewUnmuted 4y agoI am running 108.0.1 on nixOS and it played great.
- eptcyka 4y ago108.0.2, also nixOS.
- JimWestergren 4y agoWorked for me but without sound.
- __henil 4y agocrases for me as well. I am running firefox nightly version 109.0a1
- kapitanjakc 4y agoAlright, let's move out. That's the way it's done. Owned. Follow me. Fire in the hole. Roger that. Affirmative. Ah, negative. Let's go sir. Go Go Go. ..... good stuff
- yboris 4y agoMy favorite at the beginning of the game is "get in position and wait for my go" B-)
- gwill 4y agothis would have been great during high school. we had to install it to thumb drives in order to play.
- capableweb 4y agoMy son specifically got into computer security as he found it more fun to figure out how to get around various security policies and whatnot in his school in order to figure out how to play games (with CS 1.6 being the most popular at his school at that time).
- Insanity 4y agoThat brings back memories. We put the files on a shared network drive in highschool (windows computers) to which we had access during our IT classes. We had teachers who'd let us stay in the classroom over breaks to play the game, lol.
- klaussilveira 4y agoFor the curious, this is based on the https://github.com/FWGS/xash3d-fwgs https://github.com/FWGS/xash3d-fwgs engine. Probably this fork: https://github.com/icrazyblaze/Xash3D-Emscripten/ https://github.com/icrazyblaze/Xash3D-Emscripten/
- bsagdiyev 4y agoThey've also got an updated (reverse engineered?) HLDS DLL too. reHLDS I believe is what it's called. Been meaning to check what benefits/cons it brings for my own server.
- jamesfinlayson 4y agoThere are definitely some bug fixes (I've forgotten the main ones).
- RulerOf 4y agoCould I use this to put HL1 and its mods in the browser for a LAN party?
- jamesfinlayson 4y agoProbably the mods will need to be reverse-engineered and reimplemented - I haven't looked at how all of this weeks, but there's a reverse-engineered Half-Life engine so I imagine that there is a reverse-engineered Counter-Strike client.dll and mp.dll there as well (compiled down to Javascript or WASM or however it's running).
- MuffinFlavored 4y agoMet what ended up being a great friend in real life somewhere in some random IRC room looking for a 5th member to join my friend's group He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game Feels like a lifetime ago
- Waterluvian 4y agoI was always amused by how many of my friends got crazy monitors but still just used headphones. Surround sound for 1.6 made the game incredibly unfair. Being able to hear specifically in what direction and volume footsteps were coming from was basically a wallhack. I would often use headphones because parents weren't the biggest fans of hours of that a night, and it was so crippling. Funny enough, my semi-pro career (I made $60 total) ended when I abandoned my surround sound when moving out in undergrad.
- saiya-jin 4y agoFriend painted dot in the center of his screen with permanent marker for sniper rifles, especially strongest one became 1-off shotgun. We hated him for that
- r9550684 4y agosound blaster at some point allowed you to emulate exaggerated "3d sound" polyphony. I distinctly remember a control panel, where you could drag around surround sound speakers and it would attempt to emulate them in headphones.
- MuffinFlavored 4y ago> but still just used headphones I haven't thought of Ventrilo/Teamspeak in years...
- Waterluvian 4y agoOhhhh right that reminded me of another anecdote: sound cancellation wasn't really a working tech back then so my Vent buddies hated hearing my game. I would have a little earbud in connected to Vent on my other computer so I could hear them, but they'd always hear my game, so I ended up developing this half-assed skill of speaking only during quiet times.
- cptcobalt 4y agoThis is pretty wild! Seems like it's running the FWGS xash3d engine, which seems to be some sort of rewrite of the Valve goldsrc engine (which I didn't realize had available code to be rewritten)? I'm curious about how it's actually executing in the browser (WebGL? WebGPU? WASM, even?) but cant seem to be able to get onto a server to poke around at the moment.
- rmccue 4y agoThe original Half Life, including goldsrc, is source-available: https://github.com/ValveSoftware/halflife https://github.com/ValveSoftware/halflife
- eukara 4y agoThat is only the game-logic (which has been 'open' since 1999) and not the engine. That is under a proprietary license and as per terms of the license incompatible with the code that the projects here are using (which are GPL, as they take code from the open-source Quake engines and community projects that have been created over the past 2 decades). However the projects in question are outside of US jurisdiction for that to matter. They are in violation of id software's and Valve's copyright though. You can find the original HL SDK license here https://pastebin.com/pAVKk1NL https://pastebin.com/pAVKk1NL The copy on GitHub has just a find-replace of the Source Engine license, which is not compatible as well. Seems like Human Error either way.
- spijdar 4y agoThere's at least one public web version that uses Emscripten at https://github.com/iCrazyBlaze/Xash3D-Emscripten https://github.com/iCrazyBlaze/Xash3D-Emscripten
- jamesfinlayson 4y agoI think the engine is based on the open source Quake code with the missing pieces found by reverse engineering.
- sergiotapia 4y agoit's been over 15 years but b43 came back instantly, woah!
- EliRivers 4y agoI still have a copy of the alpha release version of CounterStrike here somewhere. As I recall, probably as a self-extracting exe but maybe a zip file, and it was about 8 megabytes; that's not quite so amazing as it sounds, as it was purely a mod for Half-Life and sat on top of an existing Half-Life installation. I should check that it's available in historical repositories and if not, see where I can send it for posterity.
- jamesfinlayson 4y agoPlease do - all the betas have been archived but I don't think many (any?) of the alphas were conserved. Much like Day of Defeat - only ones of the alphas seems to have survived to the present day.
- lqet 4y agoTo this day, I still have exact intuition for the time span between "Fire in the hole!" and "Boom".
- MuffinFlavored 4y agohttps://www.purepwnage.com/ https://www.purepwnage.com/
- madscphoto 4y agoI have been looking for this forever! I couldn't for the life of me remember the name.
- Cardinal7167 4y agoOh my god i didn’t think I’d be taking this nostalgia pill today but I’m so glad I did. This show was absolutely foundational to my high school experience haha. StarCraft, CnC, and CS were pretty much my entire life in 2008-2010. What a blast of a time on the internet. Designing maps in StarCraft’s map editor is half the reason I even got into programming in the first place.
- Zurrrrr 4y agoEh, my 'nades would get ya
- hackernewds 4y agostill have B32, B14, commacommacomma memorized
- 1maginary 4y agoSurely you mean B43 heh. Those binds all work on this version btw! I automatically did b43o2,,,o3o4o5 and got everything I wanted
- squegles 4y agoWow, this is a throw back! Thanks for sharing
- grapescheesee 4y agoI recall installing CS from CDs. I was so excited to play, but my internet was so slow it took basically the rest of the day to download the updates. Then, when I got into the game, some servers had mods and maps to download which took forever. Needless to say, once I was playing I felt so gradified and cool. My dad brought home a 'flat' CRT a few months later from his work. It felt life changing at the time. A while later, I thought it would be fun to try out some of the cheat packs.. It didn't take more than 15 minutes for a ban. Still have a VAC ban on record with Steam. 6,400ish days ago. Its an odd reminder, and badge of honor.
- dopeboy 4y agoAt a LAN party I hosted, I'd typically demolish my friends at CS. So one time, unknown to me, they installed a hack on their side (aimbot?) and always started headshotting me. I remember getting flustered (I was and am a competitive person) and then just broke out laughing.
- least 4y agoI remember attending a LAN party a friend was hosting (I couldn't bring my computer because it was a family computer but the friend had an extra PC) but because I would just demolish them, they switched my display to a projector that was projected on the ceiling. Still demolished them. I miss those times a lot.
- Hikikomori 4y agoA cousin brought me a CD with cs beta 0.6, had not heard about the game before that. Spent several days downloading a half life patch on 33.6k modem. Recall having very low fps (p1 133mhz) and 200ms ping. Also tried out hacks later on but made sure to do that on servers without anti cheat enabled.
- kaldev 4y agoStill have a VAC ban on my account for 5402 days from 1.6. Never downloaded cheats and no idea how I got it. I'm kinda proud of it now but was devastating at the time. Still astounds me knowing that my account has been around for that long.
- bob1029 4y agofy_iceworld was my favorite from 1.6. I recall nothing could touch it with regard to rapid, repeatable chaos. I've probably put 500 hours into that one map alone. You will find an almost identical structure in virtually every Call of Duty multiplayer experience - One big room with 4 "cubes" in it that players fight around, with various degrees of partial cover scattered throughout.
- Moissanite 4y agoRampant wall-banging on scoutknivez until people call you a hacker was my personal fave.
- turtlesdown11 4y ago^
- westhom 4y agoSunk so many hours into fy_iceworld. I never enjoyed sitting around and waiting for rounds to end on normal maps. Loved the pace of iceworld and awp_map. And using headphones on iceworld gave you wallhack like abilities.
- bob1029 4y ago> I never enjoyed sitting around and waiting for rounds to end on normal maps. Precisely. I found it much easier to get my friends interested in playing CS at LAN parties with this map (or something wacky like jeepathon2k).
- qup 4y agoI ran a 24/7 Iceworld server in my bedroom. The latency advantage was real.
- spoils19 4y agoWhat's Iceworld? I don't keep up with the latest news.
- 4y ago
- arduinomancer 4y agoAre there any modern games that recapture the same magic of CS 1.6 custom maps? It feels like custom maps aren't as big a part of gaming now days for some reason
- jayd16 4y agoProbably Minecraft and Roblox mods but it helps to be a kid I'm sure.
- kirse 4y agoBy the end of my CS 1.6 days I loved those Nipper maps, Hookmod, Warcraft mod etc. It's mostly the console gaming experience has taken over with few outlets for modding. FPS kids these days don't know what it's like to precision aim with a mouse or have a piece of clear tape stuck to their CRT so they can 360 no-scope w/ AWP.
- Laaas 4y agoUnfortunately causes Firefox to crash on aarch64-linux with a Qualcomm SoC!
- afavour 4y agoMan, what a trip down memory lane. Learned to fear that AWP sound again immediately. Counter to others I'm actually surprised by how little I enjoyed it. I used to play a ton of FPSes back in the day (CS betas to 1.6 heyday) then stopped for well over a decade. Picked up Call of Duty during the pandemic as a means to stay social with friends and told myself barely anything had changed. Boy was this a great lesson that things have, in fact, changed a lot.
- hot_gril 4y agoAssaultCube offers the best balance IMO. It's 90s-style with the custom maps and all, but it's semi-realistic and not too fast or crazy. Game play is simple yet has a high skill cap. Graphics are pretty good. Public servers are all casual and unranked (there are also private ladder ones), but people still try their best. And it's free and low-resource. I tried this web CS1.6 and was immediately greeted with "your skill level is too low for this server" :/
- bob1029 4y agoIMO, the latest COD is really bad with regard to how the game feels to play. There is still some sort of shitty e-sports objective that is being optimized for and no one in charge seems to care. If you go back to something as recent as COD Vanguard, you will find the gunplay is likely closer to what you recall. I play in lobbies like Ship Haus 24/7 to get myself warmed up. It is really hard to feel competent dropping straight into a gigantic campaign-style map with skilled players scattered throughout.
- nerdponx 4y agoI recently started playing Urban Terror after seeing it posted here. The gunplay, weapon design, and map design all remind me a lot of CS as well (I never played Quake 3 so I have no reference point there).
- waz0wski 4y agoAnother game with good gunplay, fast action, and a CS-like feel is Insurgency: Sandstorm
- bogwog 4y agoPlayed this for a bit but ran into some trouble with the key mappings. CTRL to crouch means that I can't really press anything else without causing firefox to ruin the game. * CTRL+R (reload) causes the page to refresh * CTRL+W (walk forward) attempts to close the current tab * CTRL+S (walk backward) opens a dialog to save the current page * CTRL+D (walk right) bookmarks the current page Luckily firefox shows a confirmation dialog before refresh or closing the tab, but that causes the game to freeze until you dismiss it. Also sound didn't work at all
- yamazakiwi 4y agoThat's good to know, I haven't been able to try it yet, maybe map crouch to C and use your thumb? Edit: It looks like it has a notification to use C while in windowed mode
- ddtaylor 4y agoUnfortunately for most of us Counter-Strike players the idea of remapping any keys is a non-reality at this point. We've been playing the game for 20 something years and our brain has accepted keys as they are.
- yamazakiwi 4y agoI guess that's what happens when you play using the same configuration for 3000 hours of playtime. Fortunately, you don't have to remap keys since it's already mapped to ctrl and c, but you would have to remap your brain.
- cl3misch 4y agoCTRL should work correctly in fullscreen mode
- nerdponx 4y agoIf there's ever a case for an Electron app, maybe this is it!
- WirelessGigabit 4y agoAWP, aim, shoot, press q for knife, back to AWP, aim, shoot.
- b8 4y agoThis reminds me of Minecraft in the browser. Was fun to a play a bit in Chrome on Windows.
- deleted 4y ago[deleted]
- jasonm89 4y agoMore players are playing this version than there are on steam.
- henriquecm8 4y agoThe web version has around 800 players now. Steam version has around 14k players right now.
- jasonm89 4y agoDo you have a way to see active players? I started up 1.6 in steam a week ago and tried to find servers with active players.
- bastardoperator 4y agoI just played for a couple of minutes, it's a little rough but still fun.
- _boffin_ 4y agoThis is amazing. i can't seem to get the mouse to work though.
- 0xbadcafebee 4y agoLan party is really the only way to play CS 1.6. Easier to spot a cheater, and then you can all duct tape him to his chair for the rest of the game.
- caogecym 4y agoHave fond memory of LAN party. My childhood city had a lot of net cafes, some big ones have 3 floors with each floor about 100 people playing. During new year holidays, I could spent 10+ hours everyday with my two uncles playing CS 1.5 there, having meals at our computer desks. The contrast between super cold outdoor (-20 degree Celsius) and cozy warmth indoor provides extra sense of satisfaction. My younger uncle was so good at it that we could hear one frustrated player from another side of the floor shouting at the game server manger asking to kick my uncle’s player out.
- abbbi 4y agodamn, i need to search a mouse...
- latexr 4y agoThe “perks enabled” icon¹ looks like the Pocket logo²³. ¹ https://i.imgur.com/JKzbRTV.png https://i.imgur.com/JKzbRTV.png ² https://i.imgur.com/mqGh2X3.png https://i.imgur.com/mqGh2X3.png ³ https://en.wikipedia.org/wiki/Pocket_(service) https://en.wikipedia.org/wiki/Pocket_(service)
- 8s2ngy 4y agoWow! this brought back a whole lot of memories. I spent countless hours of my childhood on de_dust, de_dust2, the Italy map and the pool one. I still remember the "Roger that", "Fire in the hole", "Follow me", and so on. Playing this on my constantly-virus-riddled Windows XP computer is one of my earliest computer memories.
- RGamma 4y agoAnd so many servers had the Quake sounds https://youtube.com/watch?v=6duy25F8lpo https://youtube.com/watch?v=6duy25F8lpo Really cool in gun game. Also, the vehicle maps were a blast :)
- aceazzameen 4y agoThis reminds me of the days when I used to have an ATI graphics card with a TV tuner!
- diimdeep 4y agoLike with all games and cybersport in particular, that last 0.5% of finesse is all that matters, this is decent imitation but not really CS1.6.
- wazoox 4y agoUnfortunately like 99% of such web games is mostly unusable if you don't have a QWERTY keyboard...
- Narishma 4y agoThat's a non-issue. You just need a QWERTY layout. Most OSes make it very easy to change on the fly.
- planede 4y agoWhy don't web games use KeyboardEvent.code for this? That would mostly resolve the issue, assuming browsers are compliant. https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/code https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEve...
- constantly 4y agoThis sounds like a lot of work to me to address a problem that only impacts 0.1% of players, and KeyboardEvent.code looks pretty obscure.
- wazoox 4y agoMost French-speaking (AZERTY) and German-speaking (QWERTZ) countries, that's like at least 500 million people...
- planede 4y ago> 0.1% of players There are entire countries with different standard keyboard layout than QWERTY, I'm pretty sure that 0.1% is inaccurate. I also remember that some desktop games handled alternative layouts just fine by default, without reconfiguring key bindings manually. I was only ever affected by QWERTZ, so the impact was limited. Apparently both desktop and web has the suitable API to handle this well, yet web games don't seem to care.
- phplovesong 4y agoHAHAH! This is amazing! I was an avid CS 1.5/1.6 player in the early 2000s. This is def a bookmark!
- sakopov 4y agoI had a flashback to the day I figured out that the scroll wheel cancels the reload animation on the guns. I immediately became 10 times better at the game. Also, the zombie servers were mindless but fun.
- pharmakom 4y agoOh man you gotta turn off scroll switch and have specific key binds for every weapon
- exhaze 4y agoWhat was wrong with 1/2/3/4 for key binds? I played CS 1.3 -> 1.6 professionally in 2000s, never really saw folks do this.
- TomatoTomato 4y agoMany people use mouse wheel for jump as well
- HeadlessChild 4y agoSame for "duck jump" or "crouch jump" as well (which was technique used to move more silently).
- vecter 4y agoCool, what was your gamer tag and clan?
- pharmakom 4y agoCycling through grenades using 4 is inefficient compared to dedicated flash, HE, etc. keys
- nwsm 4y agowith scroll wheel bound to jump of course
- fareesh 4y agoHmm it loads wav files for sound effects - is the file size savings minimal at that length?
- hardware2win 4y agoCs 1.6 and surfs/kz/easyblocks/hns <3
- chakintosh 4y agoNever played CS in my life, tried this and managed two kills with a MacBook Pro M1 trackpad.
- fierro 4y agoi wonder how hard it would be to make this work for Counter Strike: Source
- jamesfinlayson 4y agoProbably a bit harder - the GoldSource engine had simple graphics (no shaders) so I imagine the rendering could be reimplemented with WeGL or similar pretty easily. Counter-Strike Source on the other hand has DirectX shaders which I'm sure you can get working with WebGL or similar... but nowhere near as easily.
- kept3k 4y agoThe best FPS. I've been playing COD on PS5, but it is not the same. The game play is so much better, and more intense in Counter-Strike: * Respawn points are consistent * You have to manage money * It gets intense when you are the only one left on your team
- jpeter 4y agoYou can check out Valorant. It has the same game loop CS has plus characters with unique abilities
- npteljes 4y agoTo me, Rainbow 6: Siege was a good follow-up. They solved a lot of the issues I had with CS (and COD), like stupid movements using jump, nothing to do after you die. They integrated some inevitable things into the gameplay itself: peeking pixels became a legit strategy, and now you can even make your own peekholes because of the destructible environment. You can use fixed and mobile cameras to gather intel, and share that with teammates, even after death. And the gadgets add a lot to game too, in regards to play style. I guess R6 it's not as sterile feeling as CS, so I understand if someone likes one and not the other, but to me, it renewed the fun for a good 700 hours.
- mhh__ 4y agoWhen siege is working well and you have a team with you think it's the best multiplayer shooter ever. They've dug themselves into a hole with the "new operators every N weeks" pattern, but the depth of the game combined with the ultimately mechanical thrill of an FPS is a joy
- npteljes 4y agoYeah it's not without its problems. Inviting the friends into a squad was always a gamble, sometimes it works, sometimes it doesn't. One can invite the other, but not the other way around. We had game-breaking frame rate drops that only went away by applying very heavy handed workarounds. And I hated the "yet another launcher" - I bought the game on Steam. That said, the game is a unique fun. I'm glad I chose to participate.
- zactato 4y agoI remember playing one of the early CS betas as a Half-life mod in ~1999. It was such a huge leap in gameplay and style from anything else out there. Most FPSs up to this point were SciFi based, guns like the BFG and plasma guns. Counterstrike's focus on realism really altered how you connected with the game. Columbine had happened very recently and was still very much in the zeitgeist. There was a very real cultural attack on video games as a scapegoat for the massacre. My friends and I would build CounterStrike maps that were the layout of our highschool and would then run around and shoot each other. This was very taboo at the time. We knew that this would be interpreted as threatening by the powers-that-be at highschool, but it was exciting.
- taskforcegemini 4y agowas asked and very tempted to create a map of my school back in the day, but awareness of the ramifications stopped that from happening. additionally, the powers-that-be were very incompetent, especially in regards to judging these kinds of situations
- hot_gril 4y ago> My friends and I would build CounterStrike maps that were the layout of our highschool Same except in Age of Empires 2. We got in minor trouble for it.
- lewdev 4y agoSorry to make this an "old-off" but I played Action Quake, a Quake II mod that was how you described your CS experience. An interesting feature on Action Quake that never made it to its modern counterparts was being able to jump into an enemy to perform a kick attack. It's also my first experience with friendly fire. I had a blast playing online with Action Quake. That was probably the time I realized mouse + keyboard was far superior to keyboard-only.
- anthk 4y agoDoom users did what you say on creating real life based environments before, to be honest. And, yes, FPS where scifi based but the Delta Force series had more realism than CS itself.
- bagels 4y agoIs this legal? They want my social login for something that might be piracy?
- eukara 4y agoIt is not. To clarify, this mixes proprietary code with GPL code from id software. Valve has spoken out about the engine used [1] before and has barred it from being used for mods on Steam. [1] http://web.archive.org/web/20160701071741/http://www.moddb.com:80/mods/half-life-subtitles-mod/news/sad-news-legal-issues-lack-of-time http://web.archive.org/web/20160701071741/http://www.moddb.c...
- andrewmcwatters 4y agoAt Planimeter, back when we were "Team Sandbox," we ran into similar issues when attempting to publish Half-Life 2: Sandbox.[1] People can still find the source and game code on our repository listings from when we migrated off Google Code. Valve Business Development did not give us the go-ahead. Notably, we were the first usage of LuaJIT in the Source Engine, and we think that later GMod caught up to us. But you couldn't use native Lua modules prior to then. Only with our mod. Half-Life: Update failed for the same reasons we did, and also our team was in our 20s when we were about ready to publish, too. [1]: https://github.com/Planimeter https://github.com/Planimeter
- eukara 4y agoWow! Fascinating. Source needed a open-source sandbox thing from the beginning. Can't believe things went the way it did - but it doesn't surprise me. The original HL SDK license also prohibited you from releasing anything but game-code in object form. Thank you for this effort.
- no_time 4y agoWow I remember playing around with your LOVE2D engine like ages ago. It was too complex for my usecase, but I remember it being one of the most fascinating projects on the love2d forums.
- nathias 4y agosweet memberberries
- geepytee 4y agoThis is cool! I wonder what other multiplayer games can be ported to run in a browser.
- fly_b0y 4y agodas gud stuff. man... this game is embedded into my core and nature by now. it just transports me to other times. i cant really describe it with words.
- Ancalagon 4y agoWhat does performance and load look like on a laptop? Anyone have specs?
- nfriedly 4y agoOne of the only times I got detention in high school was when playing CS 1.6. It wasn't for playing the game, though - our class had done something good and as a reward we were allowed to goof off and play games that period. But, a classmate had killed me several times in a row and was having a good laugh about it. I gave him a middle finger and then got back into the game. At the end of the class, the teacher handed me a detention slip and then explained that he had been standing behind me watching my screen when I flipped the bird.
- arbol 4y agoThat's a pretty harsh punishment! People would've been permanently in DT at my school..
- aroman 4y agoDoes anyone know what they're doing for multiplayer? WebSockets or WebRTC?
- deeteecee 4y agonice, you even brought my 500+ ping lag back into the mix.
- replwoacause 4y agoI had so much fun playing this as a teen.
- whoomp12342 4y agowell that was fun. a little choppy but fun
- rightbyte 4y agoImpressing in some sense. But in the end only impressive because it is in the browser. It lagged way to much to be playable. Also sound seem to be not working.
- kodt 4y agoYeah it was a slideshow for me, and no sound. And getting instant headshotted by guys in Russia with 300 ping. I'm guessing they found a way to make it run properly? edit: Try in Chrome, it is decently playable and has sound, it doesn't work in Firefox.
- rightbyte 4y agoOh good idea I used FF too.
- mushishi 4y agoAfter loading files, the game says: "Initialize shaders, please keep focus on this windows." Nothing happens so I looked at console. There was: "Exception thrown: Uncaught SimulateInfiniteLoop" Uncaught SimulateInfiniteLoop
- jacooper 4y agoI have been recently playing CSGO with my family members. Its honestly very difficult to play, its really not suited for Casual players(playing on speakers with mediocre mice and so on) especially with the very difficult aiming system. But I didn't find anything that is both free or basically free and can run on everything, from macbooks with Intel/m2 GPU to a gaming PC. Overwatch 2, too gimmicky and heavy Fortnite, same thing and we hate battle royal, so no COD WZ2 and so on. Its definitely an improvement on playing C&C Generals with endless problems that come with a game, which is checks notes 20 years old now.
- AgentME 4y agoNot free, but Minecraft (java edition) is great for playing regularly with casual or experienced gamers and runs on about everything.
- BHSPitMonkey 4y ago> both free or basically free and can run on everything Team Fortress 2 is still alive and well
- jacooper 4y agoDoubt it would be any easier than CSGO
- agileAlligator 4y agoThe aim and movement mechanics of tf2 are certainly easier, though the gameplay rules are more complex and there are classes with different abilities and attributes.
- agilob 4y agoIt is alive, but saying it's well is a big overstatement. Can't have 10 minutes without aimbots ruining the game.
- TheFreim 4y ago
- thedudeabides5 4y agoamazing, thank you
- nodomain 4y agoI feel old now. Thanks.
- dzonga 4y agoit crashed for me: firefox on ubuntu
- copperbrick25 4y agosame here, firefox on arch. Right after it finished loading and I selected a team my browser crashed.
- JARE_EE 4y agoThis is really dope. Thank you for sharing! :D
- astlouis44 4y agoFor anyone interested in WebAssembly and the future of gaming in the browser - my team and I at Wonder Interactive are bringing the full power of native gaming to the web. We're building out a platform and suite of tools that allows developers to publish, host, share, and monetize their games directly to their players online, without 30% fees. The current focus is on the Unreal Engine (4.24, 4.27) and UE5 support which is coming later this year. Other engines will follow such as Unity, Godot, Open 3D Engine, and custom engines we can provide porting for on our paid plans. We're building out a WebGPU backend for UE5, to really enable high end desktop and console quality games in HTML5. Further reading, with demos attached: https://theimmersiveweb.com/blog https://theimmersiveweb.com/blog
- radiKal07 4y agoNice. How will you fix big download times? I imagine it sounds to cool to be able to start a game in a browser straight away until you realise you still have to download it like any native game, so in reality other than avoiding installing a marketplace like Steam it's not much of a difference experience to play in the browser.
- astlouis44 4y agoThe two main ways we address this are with our asset streaming system (only loading in what is needed, everything else loading in the background at runtime) and compression (both data compression and texture compression).
- ranguna 4y agoSound promising, but I tried the sequencer and the town game on Firefox android, both of them loaded but almost every texture was black. And in both examples, the requirements were all "undefined", this doesn't look good at all.
- marginalia_nu 4y agoGiven the boundary condition that a web browser can certainly not allow a game to make more out of the hardware, that is, the best case is that in-browser gaming is equal to native gaming, and the probable case is that it's somewhat worse; what is the rationale between targeting a browser?
- pacetherace 4y agoAh the most famous dot release!
- pseufaux 4y agoYes, but did they maintain the crosshair misalignment?
- copperbrick25 4y agoAll I can say is that this site crashed Firefox on arch linux.
- kirso 4y agoIts funny to say but this game has had a huge impact on my life. I've joined cyber cafes and made life-long friends that last till now, travelled to different countries to play against other teams and won tournaments nation-wide when the main prize was a can of beer and a motherboard. We used to pick-up our keyboards, discuss mouse DPI and how it influences aim as well as trying to figure out whether 640 or 800 was the best resolution. I am glad that this game was made, such nostalgia! Also if someone wants to go down the memory lane remember the golden age of CS movies? Annihilation? https://www.youtube.com/watch?v=Y6gcmbioqiE&t=96s https://www.youtube.com/watch?v=Y6gcmbioqiE&t=96s
- RGamma 4y agoPubmasters https://youtube.com/watch?v=rTTGyWVqJtQ https://youtube.com/watch?v=rTTGyWVqJtQ :)
- memorable 4y agoI was interested in CSGO for a while because of the eSport history videos but never got the chance to try it out because my main computer is a Linux and my brother's Windows computer is absolute garbage at running everything honestly. Thanks for this OP!
- kurisufag 4y agoCS:GO works perfectly well on Linux. Valve is great about that kind of thing.
- encryptluks2 4y agoCSGO works great in Linux.
- pascalr555 4y agoActually, CSGO is supported on Linux on Steam. And it's even free to play now.
- jerpint 4y agoCan’t wait to go play iceworld G-g-g-g-g-god like
- mikotodomo 4y agoDamn, those graphics are bad. And movement.
- Marco30 4y ago[flagged]
- Marco30 4y ago[dead]
- kilianinbox 4y agoyay, this was fun. perhaps the only type of counterstrike that should be allowed.
- gt565k 4y agoThis game, and map making using Valve Hammer Editor to make aim and surf maps is what got me into programming and gave me a passion for computers in general. Ah, the nostalgia from the late 90s / early 2000s.
- RGamma 4y agohttps://youtube.com/@ksfrecords https://youtube.com/@ksfrecords has some chill surf records on display (CS:S). They make surf_ny_advance look trivial.
- 1letterunixname 4y agoHoly crap. That's the real deal. Amazing. Complete with authentic HPB lag and LPB.
- jpamata 4y agoNostalgia. CS 1.2 with our family's bad windows 98 PC in the early-2000s was how I got into computers as an 8 year old kid. It was so laggy on our low end PC, it took about 5 seconds to shoot. It was like watching a slideshow presentation with delayed sound. It was until I discovered the internet and browsing around forums, that I found a solution to hack around it. Later I started making bots and mods, getting my first exposure to programming. But that exploration stopped when I discovered a very grindish online game that became massively popular in the 2000s called Runescape.
- umen 4y agoHow did you build your multiplayer backend ?
- lizhang 4y agoanyone valorant?
- seinecle 4y agoHere goes my productivity.
- nirvgorilla 4y agoI took this screenshot sometime in 1999 of the CS Beta: https://cdn.discordapp.com/attachments/897901358999548004/1070974959872122901/csbeta.png https://cdn.discordapp.com/attachments/897901358999548004/10... I took this famous screenshot that was subsequently used in several advertisements for the game: https://cdn.discordapp.com/attachments/672345936449634304/776944484721885224/cs3.jpg https://cdn.discordapp.com/attachments/672345936449634304/77... Here's one of them advertising a "personal server" on Planethardware: https://cdn.discordapp.com/attachments/672345936449634304/776944471337467964/gamespy-myscreenshot.jpg https://cdn.discordapp.com/attachments/672345936449634304/77... I also found my screen used in an alienware ad, an Xbox magazine talking about Counterstrike, and Gamespy ads. It was wild.