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Game companies need this. It’s one of the “software engineering” adjacent subfields that is extremely exploited. The salaries are low, the work is stressful, cr
by yakattak 4y ago
Game companies need this. It’s one of the “software engineering” adjacent subfields that is extremely exploited. The salaries are low, the work is stressful, crunch is high. The reason for this dangerous combo? You’re working your dream job.
This is good, I hope the employees at ActivisionBlizzard can finalize their union if they’re purchased by Microsoft.
- AlexandrB 4y agoThe Activision/Microsoft merger may get blocked by the FTC[1]. [1] https://www.theguardian.com/us-news/2022/dec/08/us-agency-block-merger-microsoft-activision-blizzard-video-games https://www.theguardian.com/us-news/2022/dec/08/us-agency-bl...
- lettergram 4y agoHave you ever worked in a company with a union? Look what just happened to the railroad workers. The US government forced them back to work and gave everything to the companies. Unions are effectively a corporation running labor. So you go from working for the company to working for your union rep. They then pimp you out and get kick backs. Wanna leave your job for another company or role? Good luck, you drop in seniority and will have your hours and pay cut. When layoffs come, the highest rank in the union decides who gets cut. His golf buddies obviously keep their jobs. Then you end up like GE or Boeing in a zombie company. Poor management, poor senior engineers, and good, but underpaid low level engineers. That’s not to say you can’t collaborate and organize. Ive organized my coworkers to make changes before, no union involved.
- dmitriid 4y agoOr you end up like Europe. With long maternity leave, paid sick days, overtime pay etc.
- maxehmookau 4y agoPosts about unions on HN always skew towards negativity because in the US, unions are seen as bad. (Well done corporate america for that PR coup!) They often can't see the benefits, which are often large and numerous.
- bluGill 4y agoUnions in the US are bad, in large part because of laws written to force things that way. Unions in Europe work different, but we legally cannot have that type of union so there is no point in discussing how unions don't have to be bad.
- maxehmookau 4y agoThat's not a fair generalisation IMO. Most notably, moves to unionise workers at large retail companies in the US such as Amazon can only be a good thing. Some are bad, sure. Some unions here in the UK are bad too, but the general principle that unions work to protect workers is indisputable.
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- satvikpendem 4y agoAnd much lower wages, no?
- dmitriid 4y agoWhat good is a high wage when you either don't have the time to use it (crazy working ours/short vacations) or still need to spend it on things like medical care? Not everyone works at Facebook or Google. A friend of mine works as a data analyst somewhere near Washington, D.C. They still need to spend a week arguing with insurance companies for any medical emergency. Yeah, thanks, no. Keep your higher wage.
- satvikpendem 4y agoNot sure about your friend but people generally get good healthcare as professionals. And anyway, that should not be the argument either way, universal healthcare is what one should strive towards, which has nothing to do with union or non-union membership. > Yeah, thanks, no. Keep your higher wage. Thank you, I will.
- cool_dude85 4y agoI work in a white collar union in the US and this has not been my experience at all. I don't "work for my union rep", the "highest rank in the union" wouldn't decide what happens in case of layoffs, very little is based on seniority. Sounds like you have a very warped idea of what union work is like.
- giantg2 4y agoIt's been my experience that seniority does play a role in unions, although it does vary depending on the job. Usually it's first dibs on some benefit, like OT or time off around holidays.
- aapl88889 4y agoThis is untrue. I've worked in union shops and work and pay there are very much based on seniority
- phpisthebest 4y agoI would love to see a copy of that union contract. I have never seen a Union Contract in the US where by Pay and employment protections where not based on Seniority
- triceratops 4y agoAre you not familiar with the Screen Actor's Guild?
- phpisthebest 4y agoScreen Actors Guild is not a traditional employment union in that your membership to SAG is not tied to your employment with given corporation. Members agree to only work with companies that have a contract with the Guild, and most members are "hired" by companies as contractors or via "loan out" companies or other such things not as w2 employees. This makes the makeup, laws, and conditions of a SAG contract FAR FAR FAR different then what is being talked about here
- mschuster91 4y ago> That’s not to say you can’t collaborate and organize. Ive organized my coworkers to make changes before, no union involved. Informal organization (i.e. without the legal protections that formal unions have) only works in industries where the staff isn't fungible. A warehouse, fastfood chain or a lot of IT industry has the advantage for the employer that the staff is fungible. Fire everyone, pay a bit in fines for anti-union activities, and hire fresh staff that won't unionize because they know what happened to the last ones.
- bluGill 4y agoUnions work best when the people need some amount of training such that you can't just hire new people, but otherwise they are inter-changeable. If you work an assembly line your pace of work is dictated by the slowest station/worker, no matter how good you are at your job you are not better than anyone else. Tech work there are ways you can be better than someone else and so unions don't work as well. (don't confuse with don't work at all, just that they don't work as well because we are not all in it together)
- mschuster91 4y ago> just that they don't work as well because we are not all in it together It's one thing to say that in tech people can have different performance levels. But stuff like PTO, actually meaningful sick leave, maternity/paternity leave, retirement benefits, healthcare, workplace safety, overtime work, using people for work they have not been hired, equipped or training for - there everyone is in the same boat, but tech's aversity to unions has an effect like the infamous "crabs in a bucket" mentality. Even wages... it's not "just" performance levels that dictate these. Unions also serve for those who are not as conflict-happy or those who cannot negotiate due to external factors (e.g. visa enslavement, they have family to take care of and can't afford the potential of being out of work for a couple weeks while they set up new employment)... unions sacrifice a bit of individual wealth for common wealth for everyone.
- greenhorn360 4y agoYou're making an irrelevant comparison. Rail worker unions are unique and governed by the Railway Labor Act: https://en.wikipedia.org/wiki/Railway_Labor_Act https://en.wikipedia.org/wiki/Railway_Labor_Act
- modo_mario 4y agoI find it weird that nobody in the US seems to look beyond their country or similar systems for different models regarding this. Here in Belgium we have some industry specific unions like for rail (idk how the government in the US forces em to do anything). But most unions are cross industry. They aren't really noticed when working in the context of a specific company too often unless mediation is needed when big lay-offs and shutdowns are happening at big companies or there's safety stuff involved or other such work condition things. They don't really dabble seniority, performance metrics and wages tied to that as far as i'm aware. Whilst they're generally not involved in keeping individuals employed at particular companies they do offer legal services if your company illegally fucks you over or for checking employment contracts or the like, push for huge once in a blue moon strikes if the government considers touching our wage indexation too much. etc. They are also mostly politically aligned so we have left, liberal, Christian democrat, Flemish nationalist, independent, etc unions essentially competing against each other. Their membership is really cheap probably as a consequence of that.
- rayiner 4y ago> I find it weird that nobody in the US seems to look beyond their country or similar systems for different models regarding this. Looking to European models would be great. But the current American union structure is written into federal statute, and there is approximately zero chance of the statute ever being amended.
- lettergram 4y ago> Looking to European models would be great. Europeans on average earn half of Americans https://en.m.wikipedia.org/wiki/List_of_U.S._states_and_territories_by_median_wage_and_mean_wage https://en.m.wikipedia.org/wiki/List_of_U.S._states_and_terr... https://en.m.wikipedia.org/wiki/List_of_European_countries_by_average_wage https://en.m.wikipedia.org/wiki/List_of_European_countries_b... Software engineers make 4x or more their European counterparts If unions were effective I’d expect at least somewhat comparable wages… but that’s not the case. Is it time off it optimized for? I mean that might be fine, but that also means as a union worker you can’t work more and make more. You’re stuck with what the union negotiated. American unions definitely have their issues. That’s mostly where I’m coming from. But even European ones, from the data (I’ve never experienced one), doesn’t seem effective.
- susanasj 4y agothis is close to just straight up misinformation, but I'll point out the fundamental difference that you are ignoring in your analogy. You pay your union rep (via dues). It's not that you work for your union rep, it's that they work for you, just like you work for your company.
- js8 4y agoAlso, aren't unions in the U.S. democratic in the sense that the union members elect their reps? AFAIK you don't vote for company management, so that's another power differential.
- TheBigSalad 4y ago"Look what just happened to the railroad workers. The US government forced them back to work and gave everything to the companies." I'm sure the US government is going to step in at some point and force Activision to make a new CoD.
- tored 4y agoI think the problem here is that US lacks a larger framework how unions and employers should solve differences. Sweden enacted in 1938 (Saltsjöbadsavtalet) a treaty where unions, employers and the government came to an agreement that agreements between unions and employers should be done without government interference. Instead of conflict try instead to find common ground where both parties benefits. It is of course far from perfect, but I think it is still better than the alternative. https://en.wikipedia.org/wiki/Saltsj%C3%B6baden_Agreement https://en.wikipedia.org/wiki/Saltsj%C3%B6baden_Agreement
- la64710 4y ago[flagged]
- vsareto 4y agoNone of these downsides are really much different than just being an employee, except without the union, you have lower pay and benefits.
- SinParadise 4y agoThe railroad worker is not representative of the average union. It is an extreme outlier.
- thunky 4y ago> The reason for this dangerous combo? You’re working your dream job. Doesn't that make it a fair trade? Musicians generally don't make a killing either.
- RupertWiser 4y agoI’m not sure it’s fair if the product ends up making a boat loads of money. Games are high risk but a very lucrative industry. Just look at how successful football players were in getting a slice of the pie. I’d still consider that a dream job.
- cool_dude85 4y agoNot that successful, assuming you're talking about American football. The players as a whole get a bit less than half of all revenue coming in despite being the ones to actually, you know, play the game.
- nordsieck 4y agoFrom what I can tell, that's fundamentally because of the limited number of franchises. The situation is a bit like cabs in NY city before Uber/Lyft - the medallion owners were the ones who were making the real money.
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- giantg2 4y agoWell, they (and the others) should be getting even less. States or cities subsidizing stadiums isn't as beneficial as originally thought. Those making obscene amounts of money from a public resource should probably contribute more to the infrastructure required to make that money.
- nend 4y agoThat sounds a lot more successful than most other industries. I don't think software engineers, or retail employees are getting half of the business' revenue. That sounds like a pro union example.
- PicassoCTs 4y agoI always try to see into the eyes of all those "stars", "project-managers" and "pr"-talkers, as they try to entice the next generation to wreck themselves, to keep the scam going. Hollywood, Paris, Gamer-town, the beast hungers for fresh flesh and minds. And even if you make it, it will be due to feeding the next generation into the grinder.
- humanrebar 4y agoYou left out Broadway and most professional sports leagues
- patja 4y agoI am curious about the use of the word "adjacent" Do you think people writing game software are not software engineers?
- iceflinger 4y agoA lot of game development roles don't involve writing software but are just as exploited, like artists and designers.
- kevincennis 4y agoThey also used the term "subfield".
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- speeder 4y agoI try to work in the game industry when possible. Unions on the game industry would never work, reason why game industry is so abusive is two fold: 1. A lot of young people believe working with games is only fun, providing endless bodies to be hired and replace the previous young that realized how much it suck that they quit. 2. Games market follow a very strong winner takes all model, a few games have all profits, literally thousands games are released yearly that nobody ever heard of or bought. As such here is the situation: 1. Very few companies (because of previous point 2) can afford to pay good wages and benefits. 2. The few companies that actually are wealthy, get so much applicants that every year starry eyed talented newbies will join for shit pay. Hell, when I had my own company people wanted to work for free even! 3. If a union starts to form, the company will just get rid of it somehow, even if is extremely bad PR, because people will still willingly throw themselves at such jobs thinking "EA Spouse" description of crunch time is a dream, not a nightmare. Note: currently unemployed again. I am in love enough with games to want to brave all its shittyness, but I don't have my hopes up that I will get a game job, because my wife is pregnant and I need wages that allow me to take care of 3 people now, and I know in the game industry this is very unlikely. When I first finished university nongames companies offered me usually at least 3x what game industry did for same positions. My first job ended with me getting 5x the highest offer I got from game industry. I accepted it because the game industry offer was lower than my student debt repayments for my Game Design and Production degree...
- thfuran 4y ago>Very few companies (because of previous point 2) can afford to pay good wages and benefits. Well, it's not ideal, but it's fine if only a few companies can afford to operate in a given field.
- advisedwang 4y ago> 1. A lot of young people believe working with games is only fun, providing endless bodies to be hired and replace the previous young that realized how much it suck that they quit. > 2. Games market follow a very strong winner takes all model, a few games have all profits, literally thousands games are released yearly that nobody ever heard of or bought. These are both true of movies, but that is a heavily unionized industry.
- hintymad 4y ago> The salaries are low, the work is stressful, crunch is high. Is this because of supply & demand is different from other sectors? Say, people really love building games so they flock to the game industry? I'd imagine that developing games require highly specialized skills: great artistic sense, complex tool chains, deep understanding of maths and physics, and of course excellent programming and engineering skills. Case in point, my friends in the gaming industry routinely reads and implements SIGRAPH papers, or show me cool optimizations they did to all kinds of physics simulations with the NS equation, the constrained particle systems, and etc. It's hard to fathom that such talents get worse work condition that those who build CRUD apps.