21 ms·
Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing? I am at very high risk for Factorio addiction, and the only reason I
by lake_vincent 4y ago
Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing?
I am at very high risk for Factorio addiction, and the only reason I haven't played it yet is because I don't play PC games anymore. But I do have a Switch, and having Civ VI on there was enough of a problem, thank you very much.
Goodbye everyone!
- booi 4y agoRIP in peace lake_vincent How many people must we lose before the government does something??
- hangonhn 4y agoThe government will do something as soon as the members of government are satisfied and done with growing their factory... Any day now...
- mastersummoner 4y agoActually, that... would explain a surprising amount about government dysfunction.
- bitdestroyer 4y agoSame, and I have a Steam Deck arriving today… Also, never play Dyson Sphere Project. It ruined me worse than Factorio. Jokes aside, it’s a fantastically beautiful and well done game.
- hackernewds 4y agoWhy would you threaten us with a good time?
- totoglazer 4y agoDSP’s best feature is that it’s windows only, so playing on a Mac is low key terrible. That’s helped keep me to only 200 hours played.
- Lev1a 4y agoDSP also works fine on Linux through Proton with no extra effort.
- capableweb 4y agoUnfortunately, runs great on Linux with Proton on Steam. Source: my life that failed while my construction of my Dyson Sphere was very successful.
- IggleSniggle 4y agoCongratulations on your very successful Dyson Sphere. No one will ever understand the magnitude of your accomplishment, so I figure I can at least acknowledge it!
- KaoruAoiShiho 4y agoI played 150 hours of it on Mac through Geforce Now. Used the free tier's 1 hour limit addiction management feature.
- IX-103 4y ago+1
- totoglazer 4y agoI used Shadow - worked really well, sadly no timer kicking you off tho.
- 5d8767c68926 4y agoDSP is amazing. Even with some of the rough in-development edges, I really enjoyed that experience. Evidently, I somehow sunk 60 hours into that game inside of two weeks.
- karlkatzke 4y agoI liked DSP but it was a bit lacking in complexity once you got past the point of dedicating entire planets to pumping out, say, sphere structure. There's only so large you can build a sphere. Now, Workers & Resources, Soviet Republic still stays challenging...
- darkteflon 4y agoAs a Factorio player with well over a hundred hours on the clock and an itch that won’t be scratched, I came here thinking I would “just take a quick look at the comments”, and instead I’m racking up new game recommendations that will likely cost me my marriage.
- KaoruAoiShiho 4y agoI agree DSP doesn't stay challenging in the end game, but I kinda like that because it more easily maps to how I think logistics works in the real world and all the solutions the real world applies to solve these issues. So it's more immersive for me in that sense.
- wildrhythms 4y agoI realized Workers & Resources, Soviet Republic [1] is the hidden gem of logistics/city builders when I found myself spending way too much time trying to figure out the optimal placement of a forklift garage between factories. Still some issues with transportation (last I checked there is no concept of 'transfers' for commuters), but it's being improved all the time. I also love the Tropico series! [1] https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/ https://store.steampowered.com/app/784150/Workers__Resources...
- Melatonic 4y agoI really want to play that game - always loved the concept of a Dyson I assume its more of a macro type game vs micro? I am thinking in terms of RTS type games here (which do not directly translate obviously). I always loved Total Annihilation for example but could never get into Starcraft at all.
- tfigment 4y agoIts very micro but also some macro. Very factorio-esk. When they add combat and hopefully other ways to use energy I will return and waste vast amounts of time again trying to avoid spaghetti (unsuccessfully).
- KaoruAoiShiho 4y agoI think the other person who answered your comment doesn't know what micro vs macro is in an RTS sense. This game is all macro and no micro at all. It doesn't even have combat ATM. They're adding combat probably sometime in the next 2 months but when that comes there won't be micro either probably. You're building massive logistical setups that are automated and run themselves.
- phantomwhiskers 4y agoGetting a Steam Deck and owning Rimworld has been a very dangerous combination for me... Haven't tried Factorio on my Deck yet partly because I don't think there is an official control scheme for it yet, but I'm worried that when I do it will open that addiction right back up and I will become completely useless in the real world.
- pm90 4y agoBTW rimworld is also on consoles.
- yabones 4y agoThis is tragic news. In the future they will point to this as the pivotal moment that lead to the downfall of my career, relationships, financial security, etc. Is there a 12 step program for infrastructure maintenance survival horror games?
- creade 4y agohttps://web.archive.org/web/20051013074432/http://www.civanon.com/home.shtml https://web.archive.org/web/20051013074432/http://www.civano...
- lake_vincent 4y agoDear Diary, I sold my Switch today. I had to do it. I'm devastated, but it was my only choice - I had to protect myself, my career, and my marriage. It was the right call, but I can't believe I didn't even get to say goodbye to all my Animal Crossing villagers. I feel like I betrayed them, but if I kept it, I would have been betraying myself... I'll never forget you, Lord Bootycheeks. Please forgive me.
- InCityDreams 4y ago12 step programs are built on religion. Start there. Nb: 'higher powers', are not necessarily 'religion'. /
- calvinmorrison 4y agoNo higher power when I'm already level 126
- dakial1 4y agoMay I also suggested City Skylines on the switch? It has a great addiction management feature called high RAM usage, so when your city reaches 200k citizens the game will force close repeatedly on you.
- willis936 4y agoI'm willing to bet any more than two city blocks will crush UPS on the switch.
- teolandon 4y agoThey stole that from Dwarf Fortress.
- xani_ 4y agoDF was more CPU starting to melt than RAM. Tho from what I remember was mostly due to unmanaged item growth just making your fortress have to calculate more and more and more stuff. With some game knowledge and management you can run few hundred years (Longdeath being one)
- mcv 4y agoCity Skylines on the Switch? Why do I not know such things? Cheers went up in my house when I told them about Factorio. Personally I'll always prefer mouse+keyboard, but it's also fun to play games in the living room.
- squeaky-clean 4y agoIt's my favorite airplane activity, but it is really extremely limited compared to the PC version. It has all the vanilla game components but big cities struggle. After a certain population amount the game removes the 3x speed option.
- IggleSniggle 4y agoGetting a Steam Deck has absolutely destroyed my life. Plays mouse+keyboard games so comfortably and effortlessly.
- remarkEon 4y agoSame. Factorio is such an addictive, amazing game. There’s always one more thing to automate. “What if I could automate my nuclear reactors to keep fuel consumption low … oh, but what if I could automate the fuel production itself?” On and on. It’s kind of like KSP if you play it in hardcore where you can’t do anything except through kOS.
- idbehold 4y ago100% fuel efficient 4-core nuclear reactor :) https://www.youtube.com/watch?v=QccZ6lJ6bT0&t=1178s https://www.youtube.com/watch?v=QccZ6lJ6bT0&t=1178s
- remarkEon 4y agoInteresting. Simple. I like it. Now to automate delivery via train of fuel cells ...
- danielheath 4y agoI shudder at the base size / energy consumption that would necessitate switching fuel-cell delivery from logistics bots to train.
- Gene_Parmesan 4y agoI'm usually OK with me 'wasting' time playing games like Factorio that exercise my brain, and Factorio specifically I feel has actually improved my software/systems architecture skills. But it is definitely very easy to get completely sucked in. The factory must grow.
- shagie 4y agoThe software/systems architecture and factorio is a real thing. This is something I wrote a few years ago and has been sitting in the drafts of a blog... https://gist.github.com/shagie/696b98749b7978444a267e5e02c6a817 https://gist.github.com/shagie/696b98749b7978444a267e5e02c6a...
- politician 4y agoWell, don't worry. The base game is easy to complete in ~20 hours. Nintendo won't allow mods, so you won't have access to the add-ons that boost a single game (Krastorio, SpaceX, Bob's) into the 1000+ hour range.
- bregma 4y agoYou do realize that launching a rocket is the end of the introduction, not the end game.
- darkteflon 4y agoI’ve never even seen the rocket. I get 20 hours in then decide I need to build the whole thing again from scratch - but properly this time - in Rust.
- munk-a 4y agoAlthough the team currently is working on an expansion of the main content line as well - so that number should be going up! Also, I disagree that it's easy to complete in 20 hours. The speedrun currently sits at 1h25m and while <20hr is quite possible for anyone to accomplish, it's pretty unrealistic for a first run where you'll likely hit a few progress snags. Though, unlike some other games, the progress never slows down - misallocating early skill points in some games causes serious pain making up the same points without the proper tools at an exponentially increasing cost... in Factorio a tech is always the same cost so researching out of order simply delays how quickly you can become more efficient.
- euos 4y ago> a few progress snags. F... advanced oil processing
- politician 4y agoEventually, I'll get around to dusting off the epic 500 hour Covid Lockdown + Krastorio + SpaceX save game that's been sitting on the shelf for the past year, and finishing it. Given the availability of blueprint imports and YouTube, I don't think 20 hours is unrealistic. There's just too much content out there now on exactly what to do and when -- jump start base, main bus, bots, modules, launch, trains. When I originally got the game, Nilaus hadn't started doing megabase tutorial videos. It sucks, but over time the Internet spoils games completely. Mods improve the situation because the content can be too niche for mainstream creators to profitably monetize. Kr+SpaceX is basically impossible to cover outside of Discord.
- hackcasual 4y agoThe "good" news is no mod support, so it could be worse
- alecfreudenberg 4y agoRIP thank you for your service
- Sakos 4y agoBy this time next year I'll be huddled under a bridge with nothing but a few rags to wear and a Switch in my hands. Shit.
- manojlds 4y agoWell, there's SteamDeck anyway, so nothing should have been stopping you from Factorio addiction
- clem 4y agoCiv VI is on the Switch? Uh, gotta go.
- lake_vincent 4y agoNoooo! Man down! I repeat, MAN DOWN!
- _carbyau_ 4y agoA different definition of nerd-sniped...
- lordnacho 4y agoImmunization works by exposing someone to a small dose that they can train on. Why don't you try just building a little factory and then stop? /s
- lake_vincent 4y agoLol! Well, you're kinda right. I've watched enough gameplay footage to know it's dangerous. That was my vaccine!
- joshu 4y agowhen i realized that it is a strange programming language with an insane IDE i was able to quit
- lake_vincent 4y agoHa! Which programming language would you say it is comparable to? Asking for a friend...
- contravariant 4y agoThe kind of programming language that's designed to make things not impossible, but just a little inconvenient. A bit like Brainfuck, Excel or Lambda calculus. If that sounds appealing to you stay the heck away from Zachtronics.
- sph 4y agoMost of my factories resembles the Visual Basic 6 programs I wrote in my teenage years. Spaghetti doesn't even describe it.
- joshu 4y agothe conveyors are almost literally visual spaghetti!
- Foivos 4y agoAsk a friend to set up parental controls at your switch and not tell you the pin. It works fine for me! :|
- Unbeliever69 4y agoAnd you haven't lived until you've built a turning machine in Factorio!
- moralestapia 4y agos/factorio/cracktorio/
- fb03 4y agoPlease, stay away from Rimworld.
- ehnto 4y agoI avoided it until this year, and it was every bit as addictive as I thought it would be. Fortunately, I'm also older and busier now, so there was actually a hard stop for me. When it came to developing nuclear powered infrastructure, it was going to take a huge refactor of my factory in order to not have "spaghetti infrastructure" criscrossing my factory. I started estimating the time to abstract resource production and modularize the delivery network, I was looking at a good few hours of focused work to get it done. Maybe I could split it into sub-tasks and approach it that way? Gosh, that sounds a lot like my job. So I stopped.
- ikiris 4y agoCheck out Space Exploration mod :P
- cassianoleal 4y agoI tried the Factorio demo on the Steam Deck and found it unplayable. Everything is just too small and the input is heavily keyboard-based. This is addressed on the post, and it looks like decent Deck support should happen in the near-to-mid-future.