20 ms·
Show HN: Can you lose at Wordle if you tried?
- spoonjim 4y agoThe UI of this game makes you appreciate how much of a technical achievement Wordle is.
- ar_lan 4y agoAbsolutely - when they choose ridiculous words like "PATCH". WATCH HATCH BATCH CATCH LATCH MATCH There, I made 6 near-perfect guesses that would have cost me the game if I started with any one of them. This is so infuriating. I've lost I think 3 times already because of this type of word choice. Note: This is only relevant if you play on the hard-mode, which enforces you re-use guessed letters that have already been signaled as correct.
- zwieback 4y agoYeah, those are the worst ones. Rare, though, for me. Maybe ran into this a couple times and cost me my only loss so far.
- Dylan16807 4y agoWordle is simply not meant to be played on hard mode.
- andrewflnr 4y agoYes, very silly to deliberately choose the mode that makes those words nigh impossible to guess, and then blame the word choice. If you want to make the game harder, try to bring down your guess count.
- pbhjpbhj 4y agoMeh, on normal mode it resolves down to can you solve a 5-letter anagram with placement clues. I pick a new starting word each day (definitely sub-optimal) and play hard mode. To each their own.
- zwieback 4y agoThat's me, sometimes it takes me many minutes to pick a starting word I haven't used yet, usually I look around the room until I spot something with five letters.
- function_seven 4y agoI started one a few days ago with DIVVY. I was in the mood for either a crazy 1-guess win or a longer road otherwise. Game gets lame if you’re always using “statistically engineered” guesses.
- gre 4y agoSame, my first try LEDGE is not the optimal starting word.
- ghaff 4y agoI usually do a two word opening sequence and go on from that in normal mode. Seems a reasonable compromise. I actually tired of the multiword Wordle "clones" for the reason that you say. I found you pretty much had to do a 3 or 4 word opening sequence and then mostly solve anagrams. Otherwise you end up wasting too many guesses trying to solve one word that has a lot of options.
- evandale 4y agoIt got way too easy and boring to use the same word. It's common amongst my friends to have multiple guesses queued up based on what the first word clues give them. I usually just yolo it and for once my awful memory works for me - I can barely remember my first guess from the previous day let alone the subsequent guesses so every day is a brand new game with a different strategy every day.
- andrewflnr 4y agoOnly if you're not aggressive enough. :) As you said, to each their own. But the original point is, don't blame the word selection when "your own" doesn't work out.
- ar_lan 4y agoWhy offer the mode, then?
- andrewflnr 4y agoMy guess is it was an easy, logical thing to add, and he didn't immediately see that some words would be impossible to solve. And you can't just delete a feature, even if the stakes were bigger than some players opting into extra frustration.
- function_seven 4y agoOh those are the worst. There should be a term for that early success curse when playing it on Hard Mode. Getting a bunch of greens right off the bat can be a kiss of death.
- andrewflnr 4y agoI've heard "canyon of doom".
- mimimi31 4y agoI like it. I wonder if you could calculate how evil a solution would be in that regard, i.e. how likely you are to end up in a canyon. Maybe you could count how many substrings also occur in other valid words or something.
- ghaff 4y agoI never dove into the topic any deeper but I suspect that there is probably cryptanalysis literature related to letter string frequency--or just take a dictionary and brute force a substring frequency analysis.
- ghaff 4y agoToday was actually a fairly bad one for that. Even if you don't play hard mode it can be difficult to eliminate even 3 less common letters or so in one shot.
- filmgirlcw 4y agoYeah, I could have had today’s in two but it took me four moves because of the options with the third letter.
- deleted 4y ago[deleted]
- benatkin 4y agoUsually I can solve a Wordle in a few minutes, but sometimes it takes a really long time, like 20 minutes if I don't give up. Two days ago I started playing during the last few minutes of the NBA game and didn't get the right answer until after the game was over. It took me 20 minutes and in the process I entered a word I didn't know about but that was in the dictionary. The correct word was a word I knew about but that was quite different from other words, including the one I guessed just by iterating through possible words. I still got it though. Those ones that rhyme with other words, especially if I blow through some of my guesses before finding most of the letters, are quick to answer but are typically the ones where I lose.
- dhosek 4y agoI think that it’s within appropriate etiquette if you reveal a past answer. I remember learning a couple new words on the way to VOUCH from _OUCH (MOUCH and LOUCH to be precise).
- sateesh 4y agoAlong with these ones that are hard for me to get right are when the letters are repeated.
- ghaff 4y agoRepeated letters are one of the things that tend to get me. Others are: - Uncommon letters (I tend to mentally skip over them because they're uncommon.) - Words that differ from the "usual" pronunciation for a pattern, like having a glottal stop. When I'm pronouncing some pattern mentally in the usual way I can end up skipping past a valid word because I'm mentally pronouncing it wrong.
- NikolaNovak 4y agoWhile I agree with the spirit of your message, I feel you're addressing the title without actually having clicked it ;)
- lowkey_ 4y agoIf the objective is to simply win rather than to win in the fewest number of tries, it can be valuable to spend a guess on exploring the problem space rather than guessing the word outright: Once you know every letter is correct except the W after the first guess, you can think of the missing letter in the possible correct words (HBCLMP), and put together a word like "CHOMP" to eliminate a lot of potential guesses.
- dwringer 4y agoThis is the most interesting aspect of Wordle to me, and the fact that hard-mode pretty much breaks it along with leading to random no-win situations basically ruined Wordle for me. Sure, I can just play it without hard mode - but then my friends and I aren't playing the same game.
- kibibyte 4y agoPersonally, I think that’s what makes hard mode interesting, that it creates a sort of meta-game for figuring out a reliable way to avoid these pathological cases. It likely does mean you’ll have to sacrifice a lower average guess count in favor of avoiding losses.
- ghaff 4y agoIt can be a somewhat different game depending on who you play "with." You probably follow different strategies if your primary strategy is not to lose vs. if you're strategy is to get the best score you can (as my group does). I figure that I will only go for two if I come out of the first guess with a lot of information. But otherwise, I do generally shoot for 3.
- jquery 4y agoSeems like you need to avoid guesses that can get you trapped like that, and therein lies the extra difficulty, no?
- testplzignore 4y agoThat's part of the fun! My current strategy is to never use "H" in my letter-elimination guesses, and never use "E" if I've already matched "S" and "A". I learned my lesson after winning on a 50/50 guess on one of the SHA_E days.
- DonaldFisk 4y agoI've stopped playing Wordle, after I missed it twice. My strategy was to use up letters of the alphabet in rough order of frequency: STONE, LAIRD, CHUMP, GAWKY, but occasionally varying the choice of the next word when I could think of a better one. If the word was PATCH, like most other times I would have played S(T)ONE L[A]IRD (C)(H)UM(P) after which PATCH is obvious. If you hadn't played that strategy, but you knew it was ?ATCH, you should divide up the candidate initial letters P, W, H, B, C, L, M: e.g. BLAME, CLAMP (neither of these is possible, but you would gain information). CLAMP would have confirmed it was PATCH. If neither word helped, you would at least know the unknown letter is W or H: two more guesses at worst. I did once fail to guess after six tries. The word was FOYER. The new game looks interesting, and the strategy winning (failing to choose the word) is less obvious.
- ar_lan 4y agoThis strategy doesn't work on hard mode, which is the main problem. I think it is essentially a separate game.
- zwieback 4y agoFun, clever and hard! Failed miserably first attempt.
- ghaff 4y agoIt does give you some sense for how you shrink the problem space fairly quickly--even when you're trying to avoid doing so.
- ethbr0 4y agoThe essence of any wildly popular single-player game = hard to win quickly + very hard to lose.
- Waterluvian 4y agoYeah! That reminds me of something a game dev once taught me about single player games. (paraphrasing) "Almost all AAA titles are impossible _not_ to finish in a reasonable time. The entire challenge of balancing a single player game is to hide all the ways the game holds your hand, while making the player feel responsible for all the times you win."
- LZ_Khan 4y agoUm.. elden ring?
- mwaitjmp 4y agoAny soulsborne game for that matter. They are all a long enjoyable slog. Recommended for sure.
- azemetre 4y agoLiterally spent 50 hours mucking around exploring everything I could before realizing that you have to fight Margit to progress the story. I honestly thought it was a game like Shadow of the Colossus where you freely explore and just fight bosses. Fun game but some very terrible UX decisions that seem spiteful at times.
- ar_lan 4y agoI did the same exact thing. In fact, the whole rest of lakes of Niurnia I had found far earlier than I found Margit because I accidentally found the shortcut and thought - well, he was blocking this path, so I guess he's not necessary.
- 4y ago
- uxamanda 4y agoAfter using WordleBot [0] for a few days, it became clear that my last "random" guess was often the only choice left, so from this sense, this anti-wordle seems impossibly hard. [0] https://www.nytimes.com/interactive/2022/upshot/wordle-bot.html https://www.nytimes.com/interactive/2022/upshot/wordle-bot.h...
- ghaff 4y agoOne of the reasons I suspect that Wordle is popular is that it's "calibrated" (word length, number of guesses, don't have to play on hard mode) to almost always be winnable if you have some semblance of a decent English vocabulary and some sense for letter combinations.
- tablespoon 4y ago> One of the reasons I suspect that Wordle is popular is that it's "calibrated" (word length, number of guesses, don't have to play on hard mode) to almost always be winnable if you have some semblance of a decent English vocabulary and some sense for letter combinations. Seems like the perfect popular game: be easy enough for most everyone to get, but just hard enough to give a feeling of mastery. I had a similar feeling when playing Guitar Hero way back. It was pretty easy to get the hang of at a medium level, but it was just hard enough that it felt like an accomplishment. Plus the "output" you got from playing the game well (a complex, professionally played song) was wildly disproportionate to to your inputs (a bit of well-timed button mashing that had a far simpler in structure). The mistakes screwing up the song sealed the illusion of skill.
- noirbot 4y agoAnd the real value of it is that within "success" there's ranges. The real victory for me is if I can get Wordle in less than 4 guesses, since that's about how fast one can do it with optimal play. I don't really usually have a risk of "losing", but for me it's a bummer if I get to guess 5 or 6. Not everything has to be pass/fail, and most things in life aren't.
- necovek 4y agoIt seems keyboard is unresponsive on FF mobile: is that just me?
- dontwordle 4y agoAh haven't tested that but thank you for sharing defects! Will investigate that tonight
- necovek 4y agoFWIW, this was not a proper FF but it's Fennec from F-droid (https://f-droid.org/en/packages/org.mozilla.fennec_fdroid/ https://f-droid.org/en/packages/org.mozilla.fennec_fdroid/).
- ExtraE 4y agoWorks for me with FF on iOS.
- trebcon 4y agoWorks for me on FF Android
- resonator 4y agoMe neither. Firefox 97.2.0 on android.
- cecilpl2 4y agoI found this challenging but won on my first attempt without any undos. Spoiler for today's word: https://imgur.com/a/kNvhK0q https://imgur.com/a/kNvhK0q
- bena 4y agoI chose "GREAT", hit that "A", then blanked on any word that didn't have GRET in it at all but had an A in the fourth position. I then looked up the word list and used the first word that fit the conditions. And that was the word.
- kevinpet 4y agoI think the key here is repeated letters. Queue, etc.
- lapetitejort 4y agoSeems like the best strategy is to choose words with repeat letters. For example, two great first choices would be LOLLY and SASSY. That's two empty cells that can't be used to guess.
- maffydub 4y ago...unless any of those letters appear in the answer - then you're locked into including them in subsequent guesses! Even worse if your guess had them in the right location!
- ghaff 4y agoWell, yes, but you're playing the odds. Sure, make the wrong choice and you can lose fast but I'm guessing, statistically, repeated less common letters is the best overall approach over time.
- maffydub 4y agoAgreed. I didn't want to spoil at the time, but yesterday you would have been unlucky with both these word choices!
- rkimb 4y agoYou can't guess Y twice...
- jolmg 4y ago> first choices
- pgreenwood 4y agoSHYLY SLYLY
- Morizero 4y agoMAMMA is my go-to
- 4y ago
- deleted 4y ago[deleted]
- necovek 4y agoI figured I want to try words with fewest unique letters so after a couple of my own guesses, Kagi search brought me to https://puzzling.stackexchange.com/questions/37762/five-letter-english-word-that-contains-only-two-distinct-letters https://puzzling.stackexchange.com/questions/37762/five-lett... — I guess going through these hoping for misses should work well as a strategy. I still failed as I came to a 50-50% chance at the end (I was choosing between "f" and "v" to start the word, got the rest of them right).
- necovek 4y agoOr maybe not, most of them seem not to be valid choices in DontWordle.
- soneca 4y agoI lost. Much harder for my poor non-native English speaker vocabulary. On third guess when it said I had 89 options, I couldn’t think of more than one word. A feedback: the “you lost” screen passes too quickly, I couldn’t read the word of the day.
- dontwordle 4y agoThanks for the feedback! I have tried placing the Wordle word in a few different places, but haven't settled on a place that looks good and doesn't make the Game Over flow too complex/jarring. If you want to see the word, it is actually visible in the game, but not in an intuitive spot. When the game ends, the word counts next to each row become clickable (if the count is <=25). You can view the words possible remaining at that stage. The Wordle word will appear all green.
- orphea 4y agoIt's almost the same for me! I didn't touch original Wordle because I don't know enough of vocabulary. Gave Don't Wordle a try. I guessed the word with 3rd try T_T
- deleted 4y ago[deleted]
- dontwordle 4y agoHello! I am the creator of Don’t Wordle. Really excited to see this took off today. I thought I would share some background about the game, some of the iterations I went through, and some of the future features I would like to add. Background: Like many others, I have been playing Wordle daily. Recently, my Wordle win streak hit 99. I was admittedly very careful with my guesses on Day 100, not wanting to ruin my streak. Then I began to wonder…even if I wanted to lose intentionally, could I do it? Obviously, I could make intentionally bad guesses, but that would take the fun out of it. So I decided to build Don’t Wordle. Iterations I have gone through: The first version of the game was simpler and much worse IMO. I did not display the “Valid Words Remaining” at the top, and there was no concept of “Undos". Initially, I actually displayed the Wordle word at the top throughout the entire game! To be honest, that doesn’t change the difficulty of the game that much. However, given that the spirit of the game is not to guess the Wordle word, it seemed like the right decision to hide it. I created the “Valid Words Remaining” feature when I realized how challenging the game was. I kept getting stuck and wondering whether there were even any words left besides to Wordle word. When I saw how fast the count shrinks, I felt the game was a lot more interesting. I then added the concept of “Undos” when I realized the game was still too challenging. It’s particulary lame if you’re playing the game for the first time and you get eliminated after just 1 or 2 guesses. Current Tech Stack: -Route53 + Cloudfront + S3 + Create React App Unexpected challenges: 1. The animations. I obviously copied all the concepts from the original Wordle, but I failed to appreciate the complexity. 2. The nuances of the repeat letter words. 3. What makes a Wordle square yellow? The answer is not so simple 4. Trying to get www.dontwordle.com and dontwordle.com to take you to the same URL (either www.dontwordle.com or dontwordle.com) and still support TLS and only use the tech I mentioned above. I actually still don’t have it working perfectly. I know of a solution, but it’s overly complicated Features I would like to still add: 1. I have heard from multiple people that it’s annoying how you could get the game in an unwinnable state without realizing it. For example, maybe 20 valid words remain, but there is no valid sequence of words remaining to finish the puzzle. While the “Valid Words Remaining” feature is nice, it would also be cool to have a “Valid Solutions Remaining” feature 2. I would like to build a brute force solver that you can watch attempt to play the game in real-time. I have built something similar for a crossword puzzle and really enjoyed watching the computer try to fill the grid. I think it would be cool to do that same thing with this game. Question I don’t yet know the answer to: Do any words exist that would not have a single valid solution in this game?
- deleted 4y ago[deleted]
- ajjenkins 4y agoIt would be nice if there was a Give Up button. I got down to 30 possible words but could not for the life of me think of what they could be. I was craving that “Ohhhhh!!!!!” feeling when you see what the remaining possible words are.
- brk 4y agoGlad I'm not the only one. Got down to 20 possible words, but could not think of any that were valid choices given the letter/position constraints I had gotten to.
- zeepzeep 4y agoliterally 1 possible word after I entered 2 tries :/ I have no idea which word it is
- whimsicalism 4y agoDid you think of focal?
- mcv 4y agoI was down to two words for my last try. I already had a strong suspicion what the word was; undos had gotten me back from a situation where I had 4 of the 5 letters. I just had no idea what the other word could possibly be. If I knew that other word, I'd win. Took me an hour to figure it out.
- Aachen 4y agoAgree on this. Some "give up" button that compares how far you got — for example: 3rd guess × 20 valid words remaining = your score — would make this easier to share and compare with others. Right now it's a fun toy but if you can't play together irl there's not an obvious compare method aside from giving the game state in a text message.
- yreg 4y agoIf you want to give up you can "cheat" by using a tool like https://word.tips/ https://word.tips/
- jtamsut 4y agoThis is really well done.
- DungZeekFu 4y agoI seem to have found a bug (or the word list is drastically different from Wordle). The game says I have 3 possible words remaining, but every Wordle solver website says I only have 2 (and I only have 2 guesses remaining, so this is the difference between the game being winnable and not). The guesses I used for today were WRITE,BOODY,VOUCH,COMMA (and at this point the only two possible words are FOCAL and LOCAL, but it says that there are 3 possible words). Another point of confusion is that the first row says 2318 possible words, but there only seem to be 2309 words in the dictionary in the code
- npilk 4y agoThis may be a spoiler somehow, but one of my guesses was ZONAL, which appears to be valid based on what you’ve guessed so far? That could be the 3rd possible word. I don’t know if it’s in the Wordle list or not. EDIT: this isn’t it - I missed the C in COMMA!
- ghaff 4y agoNo C in ZONAL.
- djsamseng 4y agoSOCAS?
- jeffbee 4y agoSafety of Cats at Sea?
- layer8 4y agoWhen I played I tried BOCCA without knowing what it means (I was probably half-thinking of Boccia), and it was accepted. https://en.m.wiktionary.org/wiki/bocca https://en.m.wiktionary.org/wiki/bocca Edit: The sibling with SOCAS is right.
- marcruser 4y ago>The game says I have 3 possible words remaining, but every Wordle solver website says I only have 2 Once you finish the game, if you have any rows with 25 or fewer valid words remaining (shown to the right of the row), the word count becomes clickable. It will open a modal that will show you the valid words remaining after that stage of the game. I went ahead and entered your same sequence of words, and the the other word remaining was SOCAS. That is a valid word in the NYT official Wordle game. >Another point of confusion is that the first row says 2318 possible words, but there only seem to be 2309 words in the dictionary in the code There are different word dictionaries in the code.
- gjm11 4y agoClosely related (meaning: I think it might be exactly the same game): Antiwordle, https://www.antiwordle.com/ https://www.antiwordle.com/ . [EDITED to add:] Not exactly the same; with Antiwordle the idea is just to last as long as you can, rather than having a limit of 6, and it doesn't have undos. Also, UX-wise, I don't think Antiwordle tells you how many possibilities remain (win for Don't Wordle), and it doesn't have such slow tile-flipping animations (win for Antiwordle).
- meatmanek 4y agoThe gameplay is a bit more like antiwordle's hard mode, in that it won't let you play a letter that you've eliminated in a particular column -- e.g. if you guess HELLO and antiwordle tells you you've got one green L and one grey L, you can still play CALLS or ALLOW in antiwordle's easy mode.
- banana_giraffe 4y agoSimilar to https://lazyguyy.github.io/survivle/ https://lazyguyy.github.io/survivle/ I like this one better, the undo button is a nice touch.
- xipho 4y agoMy uncle, a Scrabble nut, proposed this exact derivative game to me well over a month ago, it's amazing to see ideas emerge in parallel. Feels like "if you've thought of it someone else has already" is more of a Law then a quip at this point.
- TimTheTinker 4y agoI guess you could say the question isn't whether your idea is unique, but whether you've put in the time and effort to develop it, and whether your execution is good.
- julianwachholz 4y agoHard agree. 15 minutes after my very first tweet about my variant, somebody else announced theirs with the exact same concept! I mean what are the odds?
- jstummbillig 4y agoIt's amazing to experience how this one design change completely ruins the game experience for me. And I really mean that: Totally unexpected before I actually gave it a go. Fascinating.
- alliao 4y agomy lack of progress frustrates :P
- peeters 4y agoReally fun! My strategy was to try to figure out the word, undo back to the beginning, then construct a backwards chain. Much easier to work backwards because you can be a lot less efficient about it.
- Minor49er 4y agoI got down to one of two possible words and managed to guess the right one. I like this twist on the original
- sevenf0ur 4y agoMy minor nitpick would be to show the hint / toast every time Enter is pressed, not just the first time.
- dontwordle 4y agoThank you! This is on my list of defects
- giyanani 4y agoJane street had a puzzle related to this, called eldrow [1], a few months ago. The gist is you’re trying to find the worst sequence of (hard mode) guesses possible for any word in the wordle set. Their site shows submissions of up to 16 words and claims 17 is impossible [2]. I’ve been trying to do the same, but have yet to cut the search space enough[3]. Ex: calculating the worst chain for jazzy (with a 1000 word subset of the full word list) took an m1 core 1 hour and resulted in the ten-word chain: civic, buggy, woody, array, leaky, mammy, fanny, happy, tasty, jazzy [1] https://www.janestreet.com/puzzles/eldrow-index/ https://www.janestreet.com/puzzles/eldrow-index/ [2] https://www.janestreet.com/puzzles/eldrow-solution/ https://www.janestreet.com/puzzles/eldrow-solution/ [3] https://github.com/roshangiyanani/wordle/blob/main/wordle/eldrow.py https://github.com/roshangiyanani/wordle/blob/main/wordle/el...
- deleted 4y ago[deleted]
- indecisive_user 4y agoHere's my attempt to maximize the amount of remaining words. I ended with 7 still remaining. It was tough to come up with any sequence that didn't have a 50/50 chance of losing on the last guess. https://i.imgur.com/2qZgr15.png https://i.imgur.com/2qZgr15.png
- KerrickStaley 4y agoI was able to win by starting with the 3 guesses JUJUS, IMMIX, PZAZZ and going from there. These words were taking from the worst starting words list at https://sonorouschocolate.com/notes/index.php?title=The_best_strategies_for_Wordle https://sonorouschocolate.com/notes/index.php?title=The_best..., which is a great writeup on optimal Wordle strategy.
- Ninjinka 4y agoWhew got it with 2 options left...50/50.
- JoshTriplett 4y agoI managed to figure out what the word most likely was after a few guesses (which were intended to be unlikely sets of letters but ended up narrowing the possibilities quickly), then undo a few times, then carefully made six guesses such that I never got a single green tile.
- pontus 4y agoIt's a fun idea, but I found it super frustrating because it gets harder and harder to come up with consistent words. I'd personally like an "easy setting" where there's another key color that indicates if a letter is viable. So when there are only say 10 possible words left it'd highlight the letter the word could start with. Maybe it's just me though.
- veryfancy 4y ago"Created by Don Twordle"
- qrian 4y agoGot it first try without undoing! Key was guessing the answer at like step 4 and reverse engineering it from the back. Don't Wordle 8 - SURVIVED Hooray! I didn't Wordle today! ⬜⬜⬜⬜⬜6438 ⬜⬜⬜⬜470 ⬜⬜⬜⬜132 ⬜⬜⬜⬜15 ⬜⬜⬜⬜4 ⬜1 Undos used: 0
- JADev62096 4y agoI did better than I usually do, because don't wordle forced me to use higher quality guesses. :)
- ki_ 4y agofun game, i tried, i got to the last row, but there was only 1 word left, so i lost. My strategy was to use words that use many of the same letters. e.g. "rotor". I might be able to beat it, but, at row 4, finding words is really really difficult.
- tylorr 4y agoA share feature that uses discord spoiler syntax to include but hide your guesses would be appreciated. Discord uses ||spoiler here|| syntax. The dordle [1] game variants has this share option. [1] https://zaratustra.itch.io/dordle https://zaratustra.itch.io/dordle
- soylentgraham 4y agoAlready love it, but can you fit it onto an iphone SE display please! Im scrolling and zooming all over the place (some of us like small phones :)
- dontwordle 4y agoWould you mind sharing a screenshot of what it looks like for you currently? I am admittedly still learning how to best support cross-device compatibility. I have found that in the Chrome Dev Tools preview for certain devices, everything looks fine, but then in reality things don't fit properly
- soylentgraham 4y agohttps://twitter.com/soylentgraham/status/1531897895686914050?s=21 https://twitter.com/soylentgraham/status/1531897895686914050...
- dontwordle 4y agoThanks for sharing that! I probably won't be able to update this week, but this bug is definitely at the top of my list.
- soylentgraham 4y agoYou gotta use safari dev tools for a chunk of ios quirks, not chrome :) (Though some things like accidental zoom and navigation popup-from-bottom needs a device to test :/
- memorable 4y agoToo difficult for me lmao.
- butwhywhyoh 4y agoThe limitations are immediately aggravating. Have to reuse correct letters and can't reuse incorrect letters.
- nerdponx 4y agoThat's the whole point.
- whynotkeithberg 4y agoYeah and it's not fun is his point. Way to forced & guided. It's like playing a racing simulator but you're on a rail system that you can't deviate from dead middle of the track once you managed to get on course even if you don't have a clue where you're supposed to be going.
- teach 4y agoIt's interesting -- I only play Wordle on hard mode, so these "restrictions" seem perfectly good and fine to me. I guess if you're not used to it they seem onerous. Though I guess to be fair Wordle doesn't force hard mode, so it seems this version shouldn't either.
- deleted 4y ago[deleted]
- EntropicBrew 4y agoYou could just keep guessing words which have all grayed out letters. The only way this version works is using the 'hard' mode.
- fumeux_fume 4y agoThanks for making this.
- Humphrey 4y agoCant you make the vertical height on mobile about 50px less, so it does not scroll in full screen on an iPhone SE. Thanks!
- efitz 4y agoThis is an interesting (and hard) game. However, it's not representative of a "perfect" game; players often make choices that are independent of the knowledge that they obtained from their last guess. For example, it's very common to guess the first 1-3 words based on letter frequency and non-overlap vs. always using the results of the previous guess. So again, overall it's cool, but too hard (for me) to seem fun, and it's a very different game than Wordle even though the primary mechanism is the same.
- JacobAldridge 4y agoThe way you describe Wordle is exactly how I play; however I play on Easy Mode, while this game uses Worlde’s Hard Mode rules about reusing green and yellow letters.
- Aeolun 4y agoFor me this “game” can be summarrized as: First guess. No, no, no, no, no, no, no. The application won’t let me do anything even mildly suboptimal, and it’s not fun at all (aside from a brain exercise).
- whynotkeithberg 4y agoYeah my thoughts exactly... Blocking out all formerly used letters makes it way too easy/hard, whatever you wanna call it. Just wasn't fun because unless you can think of the exact word you can't really put any other guesses together.
- gcr 4y agoHey this is great! I wrote a similar game for pico8 back in February: https://www.lexaloffle.com/bbs/?pid=106664 https://www.lexaloffle.com/bbs/?pid=106664
- Gameksy 4y agoHey dontwordle! My team and I build fun instant games. Many of them are actually word games. We saw your post and found your thoughts very interesting! We would love to chat and explore how we could maybe work on new games together! Lmk what's the best way to connect:)
- mleonhard 4y agoSPOILER WARNING. There seems to be a bug. I guessed 'rhyme', 'build', 'tonal', and 'local'. Then it said that I must use an UNDO. It doesn't let me enter 'vocal' and 'focal' to win.
- qyph 4y agoThe goal is to avoid entering the word. In this case 'focal' was the word. You entered 4 guesses, but only had 1 valid guess, + the 'wordle' left so it was impossible to finish without undoing.
- gordon_freeman 4y agoOn a side note about my actual Wordle stats: I’m currently clocking in at 97% after more than 110 plays and my highest streak is 37. Now I’m getting so good at this that I finish it within a few seconds. I’m mentioning all this because when I started playing it for the first time it used to take me more than 20 mins. Funny how practice makes you almost perfect. :)
- hansvm 4y agoThe constraints are interesting. You can drastically cut down on both average and max guesses by _not_ reusing letters.
- xylophoner 4y agotried, got stuck on guess 2. frustrating, not fun for me
- anoncow 4y agoDamn. That makes wordle look impossible to not win at. Do you think you can be sued? Is this fair use?
- deleted 4y ago[deleted]
- dontwordle 4y agoIANAL. The Wordle game says "Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted" in the source code. Seemed safe, but who knows.
- anoncow 4y agoI asked because of what Apple did to Wordle clones. But I now see that may have been primarily done to remove low quality copies spamming the Appstore. More power to you. Your app is fun and painfully enjoyable.
- User23 4y agoClever. As my first guess, choosing words that repeat as many letters as possible appears to be the way to go. For example: toots
- BobNewby 4y agoOh i can and i did. Even normal wordle is frustratingly difficult for me.
- mcv 4y agoThis one is much harder than I expected, or even seems reasonable. I have no problem at all with Wordle, Worldle, Quordle, etc, but this one had me stumped for a long time. I expected I wouldn't really need those undos, but they're absolutely vital. It's a great alternative for anyone looking for more challenge out of their word guessing game.
- caymanjim 4y agoNot to rain on your parade, but if this gets at all popular, you're going to have trademark problems. I doubt you'd get in any trouble, but get ready to change domain names. Cool idea though.
- TuringTest 4y agoSimilar in spirit: Absurdle, [1] which tries to make you lse as hard as it can (instead of choosing a hidden word at first, it keeps track of all valid words compatible with your guesses so far and compares your tries with the remaining ones, choosing the one with less letters in common). [1] https://qntm.org/files/absurdle/absurdle.html https://qntm.org/files/absurdle/absurdle.html
- pvillano 4y agosmh my head, a truly adversarial wordle would just use your first guess
- wiredfool 4y agoI basically lost on my first try - 4 words remaining and 5 guesses left.
- kurupt213 4y agoThe remaining word feature is huge. Good call.
- aabbcc1241 4y agoTried on firefox mobile with javascript enabled, I tried to tape the in-page visual keyboard buttons but no response. Does it work on mobile without physical keyboard?
- bryanmccann 4y agoI won today with no undos and I'm more proud of that than winning any wordle, heardle, semantle, or any of the rest. Came down to 2 words remaining, one more guess. Phew! Great game; thanks for making it!
- anonymoushn 4y agoI don't think MEATH is a valid word in Wordle.