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paxsonsa
searching PlanetScale…
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Murmer – An experiment in bringing Elixir's actor model to Rust
(paxsonsa.github.io)
2 points
by
paxsonsa
4mo ago
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1 comments
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by
paxsonsa
4mo ago
I've been building distributed systems, and working with Elixir OTP made me want the same thing in Rust — actors, supervision, location transparency — without having to hand-roll the networking layer every time. Existing Rust actor lib
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The Dichotomy of Engineering for Creativity
(andrewpaxson.substack.com)
1 points
by
paxsonsa
2y ago
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0 comments
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The Dichotomy of Engineering for Creativity
(andrewpaxson.com)
2 points
by
paxsonsa
3y ago
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1 comments
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by
paxsonsa
3y ago
I have been working in VFX/Games/Design for over a decade and recently felt the urge to put all the things I have learned so far about building products for creative endeavours into a post. Building tools for creative endeavors is
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by
paxsonsa
3y ago
Thanks for taking the time to have a read! You and I could not agree more. I am really stoked whenever I see something working in production and folks embracing new ideas.
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by
paxsonsa
3y ago
Yea, I am not sure I will continue to use them but they are really fun to generate. That reminds me I should probably add a disclaimer there
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Let's not over-hype Rust: A VFX Perspective
(andrewpaxson.com)
3 points
by
paxsonsa
3y ago
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6 comments
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by
paxsonsa
3y ago
Rust is growing in popularity and hype but we should be cautious about overselling it. I can already hear the rustaceans sharpening their claws, but hear me out. As rust evangelists, we need to be vigilant around over-hyping, or rather over