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laythea
searching PlanetScale…
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151.
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by
laythea
8y ago
That's the point though. Without something actually tangibly valuable (IE gold), backing every paper dollar, there is no real value to the dollar anymore. There is value, but its constructed value. And we all know what goes up must com
152.
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by
laythea
8y ago
There is a very real truth to what you say, and I don't believe it is bad. We don't want golden-polished software. Software that only just does its job, makes the company money, pays the bills, and allows for future improvements w
153.
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by
laythea
8y ago
As humans, we don't design economies. Instead we generally try to steer them and fail. Ref: Governments printing money and no gold standard. To give their life worth, some arrogant economists/finance people think they do have cont
154.
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by
laythea
8y ago
I don't mind if this gets shot down, but I completely agree with the article. The level of complexity is far too much for me. What Apple seems to think are obvious things (Eg UI interaction elements) are not obvious to me. A thoroughly
155.
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laythea
8y ago
Agree. It's a combination of faster hardware and more friendly software (unity etc). That's progress! Although some would not agree (see Steam and the fuss over the state of the store).
156.
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by
laythea
8y ago
Great! Youtube style image compression here we come! :)
157.
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laythea
8y ago
Its just a sliding scale though isn't it? I mean it goes somehting like: starting with most accessible: Modders<->Unity Devs<->Unreal Devs<->Custom C++ engine devs
158.
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by
laythea
8y ago
I'm talking about the trends as you see it. Everyone will see the trends differently off course, but I suppose there would be some commonality. For me the user interface has been dumbed down in almost all modern software. Microsoft, ap
159.
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laythea
8y ago
OLDER
160.
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by
laythea
8y ago
I love these UI type reads. Very interesting. Can I ask a quick poll. Who favours the UI of modern software (all types) vs older software (all types)? I generally think we are going down hill. So it OLDER for me!
161.
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by
laythea
8y ago
I haven't had my first coffee in the morning yet, so it may be me, but I'm struggling to see the link between food surplus & farming and war?
162.
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by
laythea
8y ago
I'm not talking about getting the same done, different ways. Ie multi vs single threaded. I mean that if the software is implemented in the correct manner, "more can be done" by utilizing multiple threads.
163.
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laythea
8y ago
In my opinion, you are right. Supply-demand is a universal driver. Ie. An aging youth that cannot afford homes. A whole generation, introduced to the renting market.
164.
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by
laythea
8y ago
Yes indeed. Eg a camera location coordinate can be thrown at these kinds of things (this is 2d, eg quadtrees, but similar things exist for 3d also, see octtrees), and it return all the 3d objects in that space (out of a huge number of objec
165.
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by
laythea
8y ago
Games that are single thread bound are not maximising their potential on the common multi-core CPUs. Not many games strictly dictate sequential computations of the numerous things a game has to calculate. Gamer's who prefer cutting edg
166.
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by
laythea
8y ago
Well if I was Intel, and developed some new technology that is better than my current lineup, I would not immediately release it. I would release it when the time is right. Maybe drip feed it into the market, at times when AMD challenge for
167.
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by
laythea
8y ago
And then we can tell our kids about the great crash of XXXX, in the same manner as we were told by our parents. Some things are cyclic and out span most people's memory/life. Luckily, humanity learns from its mistakes, and people
168.
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by
laythea
8y ago
"Mobile VR has always required less power than PC VR" Care to explain?
169.
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by
laythea
8y ago
Vote for Typed languages here, every day of the week. Why introduce yet another (and unnecessary) sub-game of "find the type"? Keep It Simple!
170.
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by
laythea
8y ago
"...have logic flows having no obvious connection to one another, or transition through async handlers connected by a convention which isn't immediately obvious to the developer" This is very true. I hate parsing code written
171.
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by
laythea
8y ago
I second that. The effort that goes into the visualisations are great.
172.
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laythea
8y ago
I am a person. And I am not starting to, at all.
173.
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by
laythea
8y ago
I would suggest removing the cause of the seduction. Go buy a simple Nokia handset. Remember the ones that used to be a phone, not a computer. Try it, you will be surprised how free you are! Every time you want to check FB, just give yourse
174.
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by
laythea
8y ago
Thats not ideal, off course, but surely better than no education?
175.
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by
laythea
8y ago
I agree. This guy is the best math teacher I've heard.
176.
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by
laythea
8y ago
"Sometimes when there isn’t unlimited funding and the ability to spend unlimited time, the efforts are probably spent on core functionality over aesthetics." In my opinion, GIMP is the evidence that these efforts are misplaced, an
177.
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laythea
8y ago
Yep. This is irritating. I don't want to export I want to save. In fact, whats the £(£*I%KF difference! :) <\rant>
178.
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by
laythea
8y ago
Surely this statement is not well formed, for to optimise anything, a measure of it is implied.
179.
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by
laythea
8y ago
Although I could easily google it, I am surely not the only one who has no idea what a SCIF is, and would have appreciated it to be broken out. Otherwise I have no idea what your talking about.
180.
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laythea
8y ago
I would not read a job advert for a company with "ping pong tables" and think that's a company I would like to work for. I don't wake up in the morning to go play ping pong! No more ping pong please ! :)
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