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Games that are single thread bound are not maximising their potential on the common multi-core CPUs. Not many games strictly dictate sequential computations of
by laythea 8y ago
Games that are single thread bound are not maximising their potential on the common multi-core CPUs. Not many games strictly dictate sequential computations of the numerous things a game has to calculate.
Gamer's who prefer cutting edge performance should prefer multi-thread performance.
- paulmd 8y agoIn almost all cases, modern processors have enough multi-threaded performance to play optimized (multi-threaded) games acceptably. It's the single-threaded ones that will be challenging to run, and it's those challenging tasks that you should optimize your system around. Optimizing for MT-heavy games is the gaming equivalent of premature optimization - everybody can run Doom at a million FPS, but Fallout 4 or PUBG shit all over every system and you'll be begging for every frame you can get. You can "prefer" whatever you want but developers don't care. This site of all places knows that time-to-market is what really matters. If you want to play those titles, you have to deal with it. Either optimize for the shitty titles, accept that you're going to be losing a fairly significant amount of frames (the 2700X is behind as much as 30% in some titles), or don't play those titles.
- laythea 8y agoI'm not talking about getting the same done, different ways. Ie multi vs single threaded. I mean that if the software is implemented in the correct manner, "more can be done" by utilizing multiple threads.