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joeld42
searching PlanetScale…
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45 ms
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181.
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joeld42
11y ago
Like Hurricane Katrina or Hurricane Sandy? Or the streets of Miami flooding? I don't think anything is going to change a denier's minds if they don't want to. We just have to try and fix it without them.
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joeld42
11y ago
Instabuy. Looks great just flipping through it, can't wait to read it. This is great, now I have something to recommend to people when they ask me, "how can i learn to maek game?"
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joeld42
11y ago
This looks really good. I've seen quite a few half-baked internal implementations of this kind of thing, it certainly seems to me worth paying for for a well-built, drop in one of these. A couple of questions.. How does the pricing wor
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joeld42
11y ago
I still use a lot of printfs, but I make heavy use of the debugger. In general, my strategy for difficult bugs is to find a point A where you know the code is working correctly, find point B where you know it's broken and can catch it
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joeld42
11y ago
I'm hoping to try this approach with a digital piano keyboard. Will it be usable if I can see the keys but not see my hands? I'll find out. (I'm not a very good player, I can play without looking at the keys but I still need
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joeld42
11y ago
"After which, your productivity tends to exceed your previous values." Really, this is the only bit that I disagree with. Tests do promote good code behavior, and they can be useful for certain cases (another poster mentioned math
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joeld42
11y ago
Facebook ads targeting mobile users sounds like the best place to start. Try a bunch of mobile ad networks and see which work the best. 15-second video ads tend to be a good way to drive installs on mobile. Also try pitching food blogs and
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joeld42
11y ago
I don't agree with the implicit premise that if the cheaper consultants had been required to maintain the tests and provide coverage for what they wrote, the code quality would have stayed high. In my experience, it would have turned i
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joeld42
11y ago
I will echo the recommendations for Stripe. I used it for a side project that needed to process payments for enrichment classes organized by our school's PTA, and have had zero problems over the last two years, processing around $150k
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joeld42
11y ago
My guess would be that once you allow something other than C:, you're opening things up to running games off of all kinds of weird devices like external USB drives, flash sticks, weird legacy hardware, network drives. This makes the pr
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joeld42
11y ago
"OpenGL" is a bit of a misnomer here, there's nothing directly related to OpenGL. This will not teach you how opengl works, but is an example of a software rasterizer. Knowing how that works will help you understand what is g
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joeld42
11y ago
Currently working on a little tool to create a "repeating" texture of triangular tiles. More or less an implementation of the "Image Quilting" paper but for triangles. No URL yet (it's on github but not fit for huma
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joeld42
11y ago
Many lights is not the only advantage. There are some deferred decalling techniques that I could see be very useful to a flight simulator for terrain drawing, for example.
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joeld42
11y ago
I don't think you read it very carefully. Some of the operators he's supporting are not OVERs. These "filter effects" and blends are non-associative and that's where the tricky stuff comes in.
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joeld42
11y ago
I wonder how many of the HN readers don't remember how amazing sourceforge used to be. It was github before there was github. Easy, solid, project hosting for open source projects when that was often the main barrier to a good project
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joeld42
11y ago
I don't really understand their build system so not sure how to fix this cleanly but I added: #define NOCRYPT (1) #define NOUNCRYPT (1) at the top of ./third_party/zlib/src/contrib/minizip/zip.c and unzip.
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joeld42
11y ago
Motion tracking and screen refresh.
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joeld42
11y ago
Its a free and open API developed in secret by committee. What could go wrong? Still, it will be an improvement over openGL.
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joeld42
11y ago
If you're going to ask a whiteboard question, solve it yourself (on paper, without references). If you can't solve it in a few minutes, it's probably not a good question. I do this with every whiteboard question I ask. I ask
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joeld42
11y ago
Probably not the most constructive long-term strategy, but try getting really drunk and launch it.
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joeld42
11y ago
I do a lot of side projects. I feel like I am lazy but my friends always ask how I manage to find time for it. Which feels weird because it doesn't feel like a lot of time. Basically, I work 1-2 hours in the mornings, not every day but
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joeld42
11y ago
They are selling an experience and a story to tell. $5 and you have a funny story to tell when CaH comes in in conversation. It also makes you part of a group of "ironic" CaH customers. Similar to buying prestige by buying a luxur
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joeld42
11y ago
Kickstarter's requirement that projects have a working prototype is a good start. They should at least verify working prototypes in person for projects with over some amount (like $500K) of funding. Or even just require a prototype vid
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joeld42
11y ago
This is a good approach. Even if you aren't doing a "replay" allocator like this, having a custom allocator that records what happens can give lots of insight into the allocation patterns of your code. One point I think a lot
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joeld42
11y ago
This looks really nice. I like Dart a lot (used it for the "edit in browser" feature of The Brainstormer app). This seems pretty well thought out too. If it's easy to mix with native code, this could be really useful to me.
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joeld42
11y ago
https://www.shadertoy.com/
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joeld42
11y ago
Not sure if it's the same one, but there is a SDL-based port that is up-to-date. There's also native mac ports in various levels of completeness. Casey recently added a github repo (with auth) and so it's a lot easier to keep
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joeld42
11y ago
I was in a similar boat, I developed something for PTA/educators, it was unexpectedly very popular, people were telling me I should make a product out of it. After a lot of thinking, I realized that there was demand, but there just was
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joeld42
11y ago
You're thinking about it wrong. Don't think of it as "prototyping" or "just works". If it just works, you're done, there's no need to rewrite it to make it enterprisey. What about it needs fixing? If
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joeld42
11y ago
C/C++ (or possibly C# if you count Unity) is still the only choice for "real" game dev. But Haxe ( http://haxe.org/ ) has some great momentum these days, and with a bit of cleverness can target native and web a
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