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joeld42
searching PlanetScale…
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61.
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joeld42
4y ago
Here's what I'd suggest if you wanted to try to grow or monetize this game: - Add more eye candy (juice) - Find a theme that resonates but doesn't get in the way. Household chores (wall painting? retiling the tub?) might be a
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joeld42
4y ago
I do this, what I do is avoid recruiters and look for job postings that are a good fit, then send them an email asking if they'd be interested in discussing part time contract work instead of FTE. Often they say no, they want full-time
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joeld42
4y ago
With a really good graphic/packaging designer you could make small batch, die cut and laser cut packaging. Stores flat, materials are cheap. Bring some fancy samples to farmers markets and craft fairs, pitch people who want prototype o
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joeld42
4y ago
Not sure about NeRF's impact on deepfakes specifically, but they are looking like a seismic shift in the graphics world. Even without the "neural" part, as a scene representation they are already having a huge impact, and wil
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joeld42
4y ago
I think it's because the image generation models can generate very low res images (64x64) and then have a slightly different model that upscales them (still with context) to 1024 or whatever. With audio, there's no similar "g
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joeld42
4y ago
Because Copilot can generate verbatim copies of code, with only the whitespace changed in some cases. The AI art generators are trained on copyrighted work, which is still a legal grey area, but they don't stamp or copy/paste part
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joeld42
4y ago
I wouldn't say it works well for games. The "no-code" solutions like blueprints or shader graph are more of a visual configuration for technical artists to use, but built on pretty well defined code-heavy systems. You might u
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joeld42
4y ago
I took up cycling and that worked for me. Interestingly, i didn't do it because of burnout, I started because my kid needed to keep an exercise log for her PE class during the pandemic, so I went with her, discovered that I enjoyed it,
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joeld42
4y ago
I recommend this book: https://www.glassner.com/portfolio/deep-learning-a-visual-ap... It goes over the basics in the first half to make sure you have a foundation to understand the deep learning stuff. And don't
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joeld42
4y ago
I believe that 10x developer is real, but it's not that a particular person is 10x faster/better than another, it's more that in the right circumstances, when intrinsic motivation, a clear vision, having the right tools for t
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joeld42
4y ago
Not really, you're usually setting up commands and buffers and stuff in Vulkan. If you're making millions of calls a frame, you're going to have other bottlenecks. My favorite example is something like Substance designer'
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joeld42
4y ago
I feel like this is the natural cycle of abstraction. Things get more and more abstracted and virtualized as they become easier to build and manage, but then the cost of all those abstractions begins to add up, and a movement of ultra-simpl
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joeld42
4y ago
programming a lot
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joeld42
4y ago
Firebase is a good idea. But also just using local storage for less important user data (like has_seen_welcome) and having your SaaS store stuff (like 40% sales) in a settings file or something like that still works. Don't underestimat
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joeld42
4y ago
Nothing, really.
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joeld42
5y ago
Technical artists.
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joeld42
5y ago
You can train yourself to get better at generating a lot of ideas. And you can train yourself to get better at evaluating ideas. Combine those and you can generate good ideas. Also, I think there's a bit of a trap that you can fall int
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joeld42
5y ago
I'm trying to learn Avalonia/WPF to build UI and really having a hard time because most of the resources assume people have a WPF background. I'm looking for someone to trade mentoring, you help me learn that with screenshare
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joeld42
5y ago
It's pretty fun to try writing a toy codec. It's not too hard if you don't have to worry about all the compatibility and generality stuff. Try to make something that outperforms the standard but only on a specific video. :) A
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joeld42
5y ago
For me: - Cross platform UI is hard. (I'm learning to use Avalonia, and that's getting better but for now it feels pretty hard to get into, especially for someone coming from outside the XAML/dotnet ecosystem) - Downloading a
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joeld42
5y ago
It does, but you have to do a few extra things beyond what you'd do for the typical stuff like in-game editors and debug tools. - Data update are the best part -- there's no synchronization needed with an IMGUI approach because th
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joeld42
5y ago
Don't focus on making it bug-free. That will never happen. Structure things so that bugs don't have big impacts. Auto-save, local backups are a good band-aid, better if you can rearrange things so all the data isn't in one &q
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joeld42
5y ago
There are different kinds of articles out there. Some are about getting the information across, some give the context and the story behind it. Some aren't even about the science at all. I wouldn't compare John McPhee to a Geology
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joeld42
5y ago
Depends. I can do 15 miles at a leisurely pace on a social ride and not burn very many calories. I can do those same 15 miles at a fast pace and burn 2-3x as many calories. And then you can throw in some hills too. I lost 80 pounds over the
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joeld42
5y ago
I feel like what most people consider "risk" is more "fear of unfamiliar outcomes". To a gambler, a "risky" bet in a card game doesn't feel like it because both outcomes, winning and losing, are familiar.
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joeld42
5y ago
I did something similar a while back for a word game, just using a trie and removing duplicate subtrees. I wonder how big it would be on the list of all 5-letter wordle words. https://github.com/joeld42/tk_wordlist Its
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joeld42
5y ago
Dion Systems https://vimeo.com/485177664
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joeld42
5y ago
Use whatever you know best. I'd use firebase and google cloud stuff because I know how to get something working with them quickly. My personal stack would be: Firebase for storage, cloud functions with python if logic was simple and mo
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joeld42
5y ago
have you tried b4artists ( https://www.bforartists.de/ )? It's a fork of blender designed to make it easier to use. I'm not sure how good it is because I bit the bullet and got used to blender but I know how you fee
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joeld42
5y ago
I've been doing a lot of Zwift (cycling) and am itching to make a VR cycling app, I just don't have the time or money to do it myself. If you manage to get something working for rowing I'd be happy to test it out, and to try
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