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guigui
searching PlanetScale…
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8 ms
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61.
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by
guigui
9y ago
It works for us. Which OS are you on? Also, any error message in the console? Thanks.
62.
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by
guigui
9y ago
It's actually an intentional animation. We just thought it looked cute. Interesting to know that it can be interpreted as a bug though.
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New AI research makes it easier to create fake footage of someone speaking
(theverge.com)
7 points
by
guigui
9y ago
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1 comments
64.
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by
guigui
9y ago
It does use instant teleport when you view the demo in a VR headset.
65.
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WebVR Showroom
(showroom.littleworkshop.fr)
37 points
by
guigui
9y ago
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10 comments
66.
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by
guigui
11y ago
Just watched your video. Well played! Thanks for your detailed feedback, I agree the AI could be more difficult but we also have seen a lot of players finding the game a bit too hard. About the shield I would disagree, strafing/moving
67.
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by
guigui
11y ago
Yes, it's probably possible to do as you suggest. However, we're already using the right portion of the screen for player actions (use weapons and potions).
68.
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by
guigui
11y ago
Yes, several people have requested this so we'll add it soon.
69.
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by
guigui
11y ago
There is. Your progress is automatically saved in local storage, so if you come back later, you will continue right where you left (except that the level will be regenerated).
70.
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by
guigui
11y ago
We didn't create the 3D models. We bought them from the amazing bitgem3d.com store.
71.
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by
guigui
11y ago
Oh, didn't know about this one. Thanks for the heads up!
72.
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by
guigui
11y ago
It's already using your GPU. Iris is just not a very powerful one, so we can't do much about it. We've actually noticed a better graphical performance on an iPhone 6 or iPad Air 2 than on a 13-inch Macbook Pro with Iris.
73.
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by
guigui
11y ago
We'll look into the issue, thanks for reporting this.
74.
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by
guigui
11y ago
Thanks! We definitely plan to write more details about the development process. About the 3D models, just to clear up any confusion, we did not make them. They were bought from bitgem3d.com which offers amazing assets for 3D games.
75.
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by
guigui
11y ago
100% agree. Unfortunately there's no way to detect the keyboard layout with JS, so we had to ask the user to choose their keyboard.
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by
guigui
11y ago
Thanks for reporting this, will look into it.
77.
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by
guigui
11y ago
Like you said, as a way to promote our web agency.
78.
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by
guigui
11y ago
Much less than that. I'd say under $1k in this case, but that doesn't mean anything because a huge part of your budget would be development cost, which was done in-house on this project.
79.
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by
guigui
11y ago
Thank you! We did try to give each enemy a unique behavior/attack pattern to create some gameplay diversity.
80.
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by
guigui
11y ago
Thanks for the bug report. This has not happened to me last time I tested it on Firefox. I will investigate the issue.
81.
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by
guigui
11y ago
You're welcome! As French, we're also often frustrated at qwerty being the only option in most demos/games.
82.
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by
guigui
11y ago
Sorry you felt that way. Keep Out! takes inspiration from dungeon crawlers (like Legend of Grimrock) which have similar old school controls.
83.
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by
guigui
11y ago
Thanks! The locked point of view is part of the classic dungeon crawler genre.
84.
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by
guigui
11y ago
Thanks! Nice pun. :) It took us about 3 months to create this game as a two-person team. Budget was actually pretty low since we only had to buy several 3D assets (they were not created specifically for our game), a few textures and some s
85.
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by
guigui
11y ago
It's a decision we took in order to stay true to the genre of classic dungeon crawlers. We're planning to add mouse-look control because many people are asking for it.
86.
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by
guigui
11y ago
I suppose it's mainly due to the infancy of WebGL. The technology itself is well capable of creating good games, which I hope Keep Out! helps to demonstrate.
87.
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by
guigui
11y ago
Hi, I'm one of the developers of the game. Feel free to post questions. Also, be sure to try the mobile version with your phone or tablet. More info on the project here: http://littleworkshop.fr/keepout.html
88.
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by
guigui
11y ago
Yes, you can change the keyboard setting at any time by opening the menu (ESC) and selecting "How to play".
89.
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by
guigui
11y ago
Be sure to try it with your phone or tablet. It works just as well with touch controls.
90.
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Keep Out – New WebGL Game by the Makers of Mozilla BrowserQuest
(playkeepout.com)
8 points
by
guigui
11y ago
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0 comments
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