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Thank you! We did try to give each enemy a unique behavior/attack pattern to create some gameplay diversity.
by guigui 11y ago
Thank you! We did try to give each enemy a unique behavior/attack pattern to create some gameplay diversity.
- bbrazil 11y agoHaving to deal with different types of enemy at the same time gets interesting, things start to get tricky around level 7-8.
- mangeletti 11y agoI only played 3 levels (gotta work), but that's some awesome work. Quick question: is it possible to use multitouch to have movement controls on one side and direction controls on the other? Or, is that not doable, and that's why you guys decided to put all the controls on the left?
- guigui 11y agoYes, it's probably possible to do as you suggest. However, we're already using the right portion of the screen for player actions (use weapons and potions).