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WebVR Showroom
- pcunite 9y agoLove it! However, Chrome (IE 11 too) reports, "You browser does not support WebVR. Falling back to non-VR mode"? Perhaps I'm misunderstanding what I need for a client. I would like this demo to have WASD or arrow key support too. It would be neat if this could be used to tour a home design online prior to building it for real. Maybe a type of Minecraft app to where I could assemble a space (from generic parts) then show my design to a real engineer who could fabricate it.
- Ajedi32 9y agoI think Chrome only supports Daydream headsets for now. If you've got an Android phone that supports Daydream you should be able to load the page on there in Chrome, pop the phone into your headset, and get VR that way. Edit: Firefox Nightly seems to support it with desktop headsets as well. Here's a guide to current browser support for WebVR: https://webvr.info/ https://webvr.info/
- mrspeaker 9y agoFirefox Nightly is saying "Your browser supports WebVR, but we couldn't find your headset. Falling back to non-VR mode." (Which is correct, don't have my headset here to test). I thought Chrome was enabled by default now too though - but I'm not seeing that in Canary.
- yincrash 9y agoPC Chrome support is only in custom builds here: https://webvr.rocks/chromium https://webvr.rocks/chromium Works with SteamVR (OpenVR) or here, the builds seem newer from the same google devs? https://webvr.info/get-chrome/ https://webvr.info/get-chrome/ Looks like they are hoping to get it in mainline soon: https://github.com/toji/chrome-webvr-issues/issues/151 https://github.com/toji/chrome-webvr-issues/issues/151
- abritinthebay 9y agoWorking in Chrome for Mac atm? Maybe you just need to update?
- pjmlp 9y agoLooks very nice, congratulations.
- King-Aaron 9y agoThis is awesome!
- Hydraulix989 9y agoTap to walk (servo) is a bit too nauseating in VR; "blink"/instantaneous teleport is much easier on one's stomach.
- guigui 9y agoIt does use instant teleport when you view the demo in a VR headset.
- proyb2 9y agoSafari in iOS 10.x could view WebVR smoothly is a surprising experience. I have thought it wasn't supported.