Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
corysama
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
64 ms
·
901.
▲
by
corysama
7y ago
https://unfoxnews.com/clocking-a-6502-to-15ghz/ tldr: 6502 is very similar to 8086 and doing a binary translation is fairly straightforward. But, it turns out that many instructions that took multiple cycles on the 65
902.
▲
by
corysama
7y ago
With http://songsmith.ms/ from Microsoft Research you just sing whatever and it tries to fit cheesy, casio-keyboard music to your mumbles to make it sound like you planned it. Of course, the real fun is taking vocals from
903.
▲
by
corysama
7y ago
That assumes all products are of equal value to all people. Which is clearly not true. What makes this situation hard is that there are two problems: 1) Even if you make a good product, it is not reasonable to demand the world to just info
904.
▲
by
corysama
7y ago
There’s an O’Reilly book on Programing Quantum Computers that explains it really well. Bonus: it was written by Batman.
905.
▲
Restoring the Gold Filter in Deus Ex: Human Revolution – Director’s Cut
(cookieplmonster.github.io)
140 points
by
corysama
7y ago
|
59 comments
906.
▲
by
corysama
7y ago
Or, it may have been like how orchestral directors are completely motivated to recruit the best musicians. And, they will strongly tell you and themselves that gender, ethnicity, etc... are irrelevant. All that matters is how well you pla
907.
▲
by
corysama
7y ago
There's a complete "skill tree" reading list for game programming https://miloyip.github.io/game-programmer/ I wrote a little advice comment on simple game engines recently: https://www.reddit
908.
▲
by
corysama
7y ago
Does https://developer.nvidia.com/nv-path-rendering qualify?
909.
▲
by
corysama
7y ago
I realize an iPhone 6+ is an old phone. But, this is a simple page with some simple text and simple images that is working so hard to track me that it is completely unreadable even though they really want me to read it.
910.
▲
by
corysama
7y ago
The same author has a separate article on some features of Turbo Pascal that made it so fast. https://prog21.dadgum.com/47.html
911.
▲
by
corysama
7y ago
Intel's scalar pipelining does do an amazing job of keeping pipes busy. And, well-pipelined code can approximate SIMD performance. But, in practice to solidly get that kind of pipelining you need to pretty much write your scalar code
912.
▲
by
corysama
7y ago
It's not a problem for SSE and AVX1. But, with AVX2/AVX-512, the deal is that you should not just dip your toe with an occasional call to a small SIMD task using such heavy-hitting features. Either do enough SIMD work to overcom
913.
▲
by
corysama
7y ago
The megahertz-scaling "Free Lunch" was declared dead 15 years ago [ http://www.gotw.ca/publications/concurrency-ddj.htm ] and it's been only getting deader. People are finally, grudgingly accepting that t
914.
▲
by
corysama
7y ago
The one I pay attention to is daily growth rate of confirmed cases. It can't cover people who aren't tested. But, it approximates the velocity of the problem's magnitude. And, over time it shows the acceleration --which re
915.
▲
by
corysama
7y ago
The Gamasutra web article on this is not as pretty. But, it includes the RSP microcode. http://web.archive.org/web/20081221184231/http://www.gamasut... (edit, link fixed, thanks!) If you like this kind o
916.
▲
by
corysama
7y ago
High end 3D mobile games. We regularly measured direct correlations between performance and revenue. Higher performance meant a larger install base of devices could run the app with better responsiveness and lower battery burn. Thus, highe
917.
▲
by
corysama
7y ago
The question had 2 goals: 1) Do you think about cache at all or is it just something you heard mentioned as important that one time? 2) It's a good lead-in to discussing the effects of cache in algorithms. How that conversation goes
918.
▲
by
corysama
7y ago
It wasn’t taught to me. And, in my previous job I interviewed many dozen fresh grads. One of my questions was “How much slower is it to sum integers in a trivial linked list vs. a trivial array?” 90% answered “Umm... I don’t know. 2x?” Wh
919.
▲
by
corysama
7y ago
It’s because Big O is Computer Science. Cache effects are Software Engineering. Professors of CS do a fine job of teaching CS. They even briefly mention that there is a implicit constant factor k in O(k n log(n)) and then they never mention
920.
▲
by
corysama
7y ago
You might like https://www.reddit.com/r/TheMakingOfGames/
921.
▲
by
corysama
7y ago
https://www.reddit.com/r/TheMakingOfGames/
922.
▲
by
corysama
7y ago
Link is broken. Correct link is https://www.eurogamer.net/articles/digitalfoundry-2020-doom-...
923.
▲
by
corysama
7y ago
https://www.reddit.com/r/TheMakingOfGames/
924.
▲
by
corysama
7y ago
lol. I came here to type “Hanrahan is a beast.” He has been involved with so much impressive work for so many years. I don’t know how he does it.
925.
▲
by
corysama
7y ago
8k AND 120fps. I think the proposal is 8K@60, 4K@120.
926.
▲
by
corysama
7y ago
The PS2 supported mouse and keyboard. Not many games bothered with it.
927.
▲
by
corysama
7y ago
https://isocpp.org/get-started
928.
▲
by
corysama
7y ago
The link skips over the part explaining that this is part of a series about how Another World was implemented on many platforms: http://fabiensanglard.net/ Also, in this video https://www.youtube.com/watch?v
929.
▲
by
corysama
7y ago
Even though I’m still rockin an iPhone 6+, it has been a long time since I used either port for anything besides charging.
930.
▲
by
corysama
7y ago
https://www.geeksaresexy.net/2017/07/16/star-trek-just-space...
More ›