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corysama
searching PlanetScale…
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1.
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by
corysama
6d ago
The 12” TV that I played SNES on had convenient brightness/tint/sharpness dials. Depending on my mood I’d turn sharpness all the way up for hard pixels or all the way down for a free Gaussian sampling filter ;)
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corysama
6d ago
Not a surprise. Now the fun works starts: Deriving semantics from psuedo-assembly.
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corysama
8d ago
When I started what you did was nothing but set up DMA streams to set registers. DMA sets registers, hardware reacts by rasterizing triangles. In the GeForce3 era, the registers got complicated enough they resembled tiny "pixel shaders
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corysama
9d ago
You might also be interested in "Open-sourced jev architecture last year with model,paper and dataset" https://news.ycombinator.com/item?id=49736660 https://www.reddit.com/r/LocalLLaMA/co
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corysama
10d ago
I've been programming GPUs since the PlayStation1. The way they work under the hood has changed fundamentally maybe 4 times in that span. I can't compare it to changes I've seen in CPU architecture since then. Maybe like: Com
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corysama
12d ago
But, now you can play through the second half in VR https://www.youtube.com/watch?v=wXho2LdD1qo A flood of VR mods for popular games have been coming out lately.
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corysama
14d ago
That's not necessary. If a service has access to the raw audio of a show, it can fingerprint each second of that audio in a way that can be matched in a tiny amount of computation even for a recording in a noisy environment. That can&#
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corysama
14d ago
I know a guy who made a Shazam-like phone app that can listen to a few seconds of noisy audio and make a fingerprint that can be used to quickly ID those specific few seconds out of a pre-fingerprinted archive of an enormous amount of audio
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corysama
15d ago
Roughly how old was your nephew when he started using MakeCode?
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corysama
16d ago
Logo was my introduction to programming. Working on a 1 MHz Commodore64, my masterpiece was a fireworks show that was animated by the fact that the individual drawing commands were so slow you could watch them play out. So, draw a curve fro
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corysama
16d ago
BTW: https://github.com/ScryptHunter/ComfyUI-YuE2
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corysama
16d ago
You just need to work your way down to a deeper layer in the https://en.wikipedia.org/wiki/Matrioshka_brain Not the deepest layer. Humans would fry instantly there. But, the warm glow of the third layer down upon the
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corysama
17d ago
> Who is like, "damn I wish I had a tablet that I could fold up and still barely fit in my pocket"? Me. I get why people like small phones. But, I've have the iPhone Jumbo Huge edition for a long time now. I use my phone a
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corysama
24d ago
My understanding of Hugging Face is limited to "File Host with Model Cards". Can someone with more understanding explain what the $12 billion value comes from?
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corysama
1mo ago
I distinctly remember as a child watching Garfield the cartoon cat walking on the sofa. I remember explaining to my mother how cool that was that I could actually see him as real as anything. I don't know when that ability faded. I thi
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corysama
1mo ago
So, I know https://cactuscompute.com/needle is designed only to enable tool calling on tiny devices. But, I wonder if anyone has used it as a CPU-side mediator between a tool and a GPU-side local LLM making semi-natural-lan
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corysama
1mo ago
It's an expression. "You're legs broke?" here means "What's stopping you from going to the library and reading a book?"
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Optimizing meshoptimizer to process billions of triangles in minutes (2025)
(zeux.io)
64 points
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corysama
1mo ago
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0 comments
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corysama
1mo ago
I forget the name of the document. But, the US military has a declaration that boils down to "When something goes wrong, blame cannot be shrugged off onto a machine. Somewhere in the chain of responsibility a human will be held account
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What happens when a GPU reads memory
(blog.doubleword.ai)
1 points
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corysama
1mo ago
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corysama
1mo ago
I know there have been papers and research projects about GS without COLMAP and GS from videos. But, I don't have links handy. Best I can do is link you to https://x.com/RadianceFields and https://radiancefi
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corysama
2mo ago
On a CPU, hyperthreads are mostly replicated register banks. This allows the CPU to hold the context for 2 threads simultaneously. And, lets parts of a CPU make progress on one thread while the other thread is stalled. CPUs also has a kind
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corysama
2mo ago
When you dig through the CUDA developer docs instead of the promotional materials, you can develop a view of Nvidia GPUs as having 8-128 processing cores, each with 4 hyperthreads, running 32-lane SIMD for almost everything. Where a lane is
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corysama
2mo ago
I can imagine abusing this to implement undo-redo for a game editor. Take snapshots. Record actions. Implement undo as: role back to a snapshot and re-run actions from the snapshot to the desired state.
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corysama
2mo ago
That would be https://martinfowler.com/articles/mechanical-sympathy-princi...
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corysama
2mo ago
Yep. It's my thesis that early GL APIs feel beginner-friendly because they are so hand-holdy, one-step-at-a-time. But, they end up more complicated when you get serious and they instill bad practices. Instead, the "modern" AP
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corysama
2mo ago
I still think that OpenGL is a better place to start learning 3D because there is so much less bookkeeping to do regarding memory and concurrency vs. Vulkan. I'm working on a "Post-Modern OpenGL" tutorial that exclusively tea
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corysama
2mo ago
Writing a Gameboy emulator is a great cure for that ;)
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corysama
2mo ago
For the joy of building, I'd say LLMs are still great for questions, rapid-prototyping and code reviews. And, beyond that: Who cares what others do? Build what brings you joy. As @petecordell put it: "Telling a programmer there&#x
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corysama
2mo ago
I'm the opposite. Between work and family, I don't get a lot of time to hole up in a cave with an IDE for fun. Prior to LLMs, it was a struggle to get much of anything done. So, I rarely tried. But, now I can get ideas fleshed out
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