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bobbydigitales
searching PlanetScale…
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7 ms
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1.
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by
bobbydigitales
7d ago
You can't fit all that in the title of a post. The readme is very clear about the claim. There's no way to get a wide variety of real world program benchmarks for a brand new language. You can look at the benchmarks and determine
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bobbydigitales
8d ago
Well it's their original idea and it's based on the Lobster compiler they wrote, so it isn't just a random person doing it. I'd say it's more like an expert language designer using a tool to explore an idea they oth
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bobbydigitales
9d ago
I suppose to be distinctive and have a "new idea", you sort of have to do that. Otherwise there's really no point in making a new language.
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bobbydigitales
9d ago
Yeah I hate the Claude writing style. It would be better with a cut down README. I suppose the point is that this was a latent idea that they got out there using these new tools, and that this would probably have not been done otherwise.
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bobbydigitales
9d ago
https://github.com/aardappel/goose/blob/master/samples/02_me...
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bobbydigitales
9d ago
Yeah it's very clear at the bottom that it's created by AI. I think this is an interesting case where someone with some great ideas they never got to can actually implement them. I personally hate the Claude style, but just lookin
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bobbydigitales
9d ago
What kinds of things do you think might not translate well?
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Goose Programming Language
(github.com)
51 points
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bobbydigitales
9d ago
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63 comments
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Using the Kindle Scribe as an external monitor
(youtube.com)
5 points
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bobbydigitales
2y ago
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0 comments
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bobbydigitales
3y ago
Thanks again for the feedback. We moved this information to our blog now: https://blog.dotbigbang.com/2023/10/10/dot-big-bang-v0-8/
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bobbydigitales
3y ago
Thanks!
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by
bobbydigitales
3y ago
Thanks for testing! I do see around a 2 second load time on my current device (s23) see the video here: https://youtube.com/shorts/OQ8x92hPfkA?si=6ugW-JGSgIVWtqkv I'll check out the SoC for your phone and see if w
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bobbydigitales
3y ago
Ah interesting! It's great to know what the expectations are! I'll think about doing that in a future post once we've done some more optimization!
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bobbydigitales
3y ago
Thanks for testing and going the info! Firefox is about 40% slower than Chromium-based browsers and Safari for us, we focus on the default browser on each platform so Firefox isn't tested often. Firefox also accounts for about 0.4% of
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bobbydigitales
3y ago
Hey! Thanks for checking it out. Twitter broke threads for people who aren't signed in sometime this year so unless your signed in, they will only show you the first tweet in a thread. Previously you could use Twitter as a place to pos
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bobbydigitales
3y ago
We have a fix for this that will be rolling out soon, thanks!
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bobbydigitales
3y ago
Thanks for reporting, we have a fix for this that will be rolling out soon!
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by
bobbydigitales
3y ago
You should be able to see that loading performance on a "cold load" yes, but it's difficult to account for all network conditions. It's also possible for the multiplayer connection to take a little longer. I think if we
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bobbydigitales
3y ago
We do use some WASM yes and intend to use more in the future, but the majority of the engine is still TypeScript compiled to Javascript. The pricing model is not yet announced, but it'll be a rev share between the creator of the game a
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bobbydigitales
3y ago
Thanks for reporting, we're working on it!
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bobbydigitales
3y ago
Thanks for testing! Could you try this game: https://dotbigbang.com/game/cab2b545338144d68fb8934801a1cd97... And could you let me know which browser you're using?
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bobbydigitales
3y ago
Thanks!
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bobbydigitales
3y ago
Great, thanks :)
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bobbydigitales
3y ago
Thanks!
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bobbydigitales
3y ago
Ah awesome, well well done, it's such an awesome example of what can be done with the web!
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bobbydigitales
3y ago
We went for Go as it's 1) about 100x faster than Python in testing 2) Garbage collected so prevents many memory-related bugs (many of us have a C++ background so we're familiar with manual memory management and its pitfalls) and 3
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bobbydigitales
3y ago
Thanks!, This really is something we just haven't got to. I'm adding a task right now for it!
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bobbydigitales
3y ago
Thanks for trying it out! I see a 2 second load time on Chrome on my macbook air on WiFi, what device and browser are you using?
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bobbydigitales
3y ago
Just adding on to this, I have a work-in-progress GLTF exporter that enables you to export your game level from dot big bang into Godot( https://bobbydigitales.github.io/twitter/data/tweets_media/1... ), Unreal
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bobbydigitales
3y ago
Lol sounds like an epic last play :) In terms of performance, Firefox is about 40% slower than Chromium-based browser or Safari, basically purely in the performance of Spidermonkey. We have tried to optimize on Firefox in the past, however
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