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bobbydigitales
searching PlanetScale…
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8 ms
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31.
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by
bobbydigitales
3y ago
Thanks! In our testing, Firefox is about 40% slower than Chromium-based browsers or Safari. Would be interesting to know what the performance was like with Chromium on that device! https://download-chromium.appspot.com/
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bobbydigitales
3y ago
Thanks, glad it worked for you! We want to make sure it actually works on a broad range of devices! Our lead artist regularly tests on his Pixel 2 :)
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bobbydigitales
3y ago
Awesome, glad you enjoyed it! Those lobbies can get pretty sweaty!
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bobbydigitales
3y ago
Yep! It's very interesting, but our problem space is a bit different because we can do some optimizations based on our models being voxels. Great stuff though!
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bobbydigitales
3y ago
Thanks for the report. We'll take a look, Safari pointer lock is sometimes a bit fickle and we have a regression there!
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bobbydigitales
3y ago
Thanks for reporting, we'll look into it!
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bobbydigitales
3y ago
Servers are on AWS and Cloudfront. We started out with three.js for rendering but we froze at 78 and are currently working on rewriting the renderer to not use the scene-graph and instead move to a more data oriented design.
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bobbydigitales
3y ago
We're moving from Python to Go as we see about a 100x performance improvement for our specific use case. So it's basically old stuff in Python and new stuff in Go :)
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bobbydigitales
3y ago
Yep! Cheating and combating cheating is a never-ending arms race! You can use heuristics on the server to try and detect suspect behavior, but the issue is that the very best players can be very difficult to distinguish from cheaters. Even
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bobbydigitales
3y ago
Wait a second!
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bobbydigitales
3y ago
I don't know if this is a question! If it is, I don't understand, I'm sorry!
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bobbydigitales
3y ago
Thanks so much! Don't need to know what you're looking at if you like it! :)
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bobbydigitales
3y ago
For a lot of types of games (e.g. social, creative, silly fun) it doesn't matter. For those where it does you have to run servers that you control and write server-authoritative code. You have to assume clients are hacked whenever you&
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bobbydigitales
3y ago
Thanks so much!
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bobbydigitales
3y ago
That's super weird! It's working for me here on wifi and on my cell connection on my phone. Could you try another connection?
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bobbydigitales
3y ago
Thanks so much! Yes Escape Unspeakeable is a very silly fun game :)
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bobbydigitales
3y ago
Thanks! My DMs and bank account are open :)
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bobbydigitales
3y ago
Thanks so much! We work hard to make it run well on lower-spec devices!
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bobbydigitales
3y ago
Thanks! We work hard to make it work well on all our platforms. I can get 120fps on my Samsung Galaxy S23 on simple games! Yes FPS can be a bit hard on mobile devices, but a lot of younger players only play e.g. Minecraft on phones! If you
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bobbydigitales
3y ago
1) You can send a link to anyone and they can play on any device in multiplayer, no install needed. 2) All the tools you need are built in and supported on all platforms (even XBOX!), no separate downloads. Windows, Mac, Linux (including Ra
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bobbydigitales
3y ago
Yes it's all TypeScript and there's still a lot more performance left on the table!
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bobbydigitales
3y ago
Thanks! Krunker is super awesome! What parts did you work on?
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bobbydigitales
3y ago
It's actually a complete game development platform. The game I posted was made using only the tools available on the website. The game editor is multiplayer and runs in the browser. Overall it took a long time as it's a complete p
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bobbydigitales
3y ago
It's Python and Go on the backend and TypeScript on the front end :)
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bobbydigitales
3y ago
Thanks!
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bobbydigitales
3y ago
Thanks it's one my favorites too!
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bobbydigitales
3y ago
Thanks! Where did you get the original link from?
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Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time
(dotbigbang.com)
269 points
by
bobbydigitales
3y ago
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121 comments
59.
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bobbydigitales
5y ago
Hey! ControlZee CEO here. Lots of people raise this as a potential problem but our data says that our target users don't have an issue with it at all. We spread mostly by word of mouth between players or direct links where there's
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bobbydigitales
13y ago
What is this, 1999? You should have your whole family using Google Docs. It's backed up as you go, and you can view all previous versions using File->View Revision History.
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