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WordHero
searching PlanetScale…
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by
WordHero
15y ago
Okay, so this is a really good point. While gameplay is addictive (comments like, "omg, 5am, I should be asleep") it does not help when I get bottom-of-the-heap advertising for dating / etc. Sponsorships/etc are not something I feel the ap
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by
WordHero
15y ago
Because the premium version is a one-time income, but the costs are monthly & forever. Ideally, Android needs a micro-payment system (tied to their service provider billing or something).
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by
WordHero
15y ago
I like the idea of micro-payments to see your name in the leaderboards. Backend is currently google appengine. Referral system (facebook/email/etc) is all in place. The app is pretty mature, but like a lot of others, it just needs more us
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by
WordHero
15y ago
Depends on your CTR. If you CTR is like mine @ 0.02% and you only serve banner ads .... Admob: expect $0.05 average even if you do over 100k ads. Mobclix: random, but under $0.10 Others: unknown, but being investigated :/
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by
WordHero
15y ago
I have definitely thought of going the 'interstitial' ad route (show one ad only at the end of every N rounds). But the reason the game is so addictive, is at the end of a round, the scores are shown for all players playing (hence the need
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How to monetize an Android game so addictive, people won't click on the ads?
5 points
by
WordHero
15y ago
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8 comments