10 ms·
Carrier Landing in Top Gun for the NES
- pikkoloassembly 11mo agoOh god the trauma this brought back.
- tclancy 11mo agoSeriously, I'm glad everyone else is young enough not to have been scarred by games that either were designed to eat quarters or designed to keep you at it for a couple of months so you got your money's worth. Why not show the last race from Decathlon by Activision to see if my forearm muscles cramp up instinctively.
- joe_guy 11mo agoThere was also that water level in TMNT https://m.youtube.com/watch?v=PHiFNWJXWgI https://m.youtube.com/watch?v=PHiFNWJXWgI
- drakythe 11mo agoAnd then the Speeder Bike level in Battletoads Battlemaniacs. I don't mind instant death scenarios, as long as there is a quick restart and no game over mechanic (Celeste got this perfect, IMO). It is wild to me just how many of these kinds of scenarios there are in memorable games from the 8/16 bit (and before) era.
- proctorg76 11mo agoThat video was deeply cathartic, I only got that far once at a friend's house and it was great to finally have confirmed that it wasn't me, the physics were completely broken.
- technion 11mo agoThis was the game with the DOS port that had a jump you literally couldnt make. And someone somehow worked out you could proceed by going to a totally different area and glitching through a wall.
- gkhartman 11mo agoThank you! I was looking for this comment amongst the "this was easy" ones. I was pretty young when this game came out. I rarely got past this landing. I think I still have the Top Gun NES cartridge in a box somewhere. Maybe this is a good excuse to fire up the NES and try it.
- drbig 11mo agoLers of Spoil: this is about a NES game ;-) Pretty cool still, especially if one's into reverse engineering.
- unwind 11mo agoMeta: Should have "NES" added to title to clarify it's about a game, not (as I thought) the movie.
- ethagknight 11mo agoThe mission accomplished regardless of crash or land is hilarious
- ceejayoz 11mo agoVery prescient, too! https://en.wikipedia.org/wiki/Mission_Accomplished_speech https://en.wikipedia.org/wiki/Mission_Accomplished_speech
- dylan604 11mo agoAs long as you delivered the proper ordinance on the designated target, then the mission was accomplished whether you live or not. They have more planes and more pilots for the next mission.
- blitzar 11mo agoCome on, buddy, pull up. Pull up, Cougar.
- Scene_Cast2 11mo agoIf you're into carrier landings and have a VR headset, I highly recommend checking out VTOL VR.
- symmetricsaurus 11mo agoDon't think there was ever a Top Gun for Virtual Boy.
- rob74 11mo ago> After about a minute of flying the game checks your state and plays a little cutscene showing either a textbook landing or an expensive fireball. Either way, you get a “Mission Accomplished!” and go to the next level (after all, you don’t own that plane, the taxpayers do): For realism's (and comedy's) sake, they could have shown a pixel ejecting from the five (I think) pixels that form the jet before it explodes into a fireball, then floating down on a tiny parachute and being rescued by a tiny boat. ...but seriously, you didn't even get your score reduced for crashing the plane on landing?
- bitwize 11mo agoIn the "bad ending" to Rocket Knight Adventures (complete the game on Easy or lower), you actually see Sparkster leave the Pig Star's crashing escape pod as a pixel, then there's a little sneezing sound as a tiny parachute deploys. It's kind of disappointing, but then to see a real ending you're supposed to beat the game on a higher difficulty.
- Boxxed 11mo ago> ...but seriously, you didn't even get your score reduced for crashing the plane on landing? Well, you don't get the 10,000 bonus points
- thinkingtoilet 11mo agoI remember this being next to impossible as a kid. The whole game was tough, but this was on another level.
- phantasmish 11mo agoMy grandpa’s greatest gaming achievement was beating Top Gun: The Second Mission on the NES, in the ‘90s. Perhaps his training as a B-17 tail gunner gave him an advantage, lol (he never fought, war ended after he finished training but before he saw a combat sortie). He was better at the game than any of his grandkids, hahaha. (I’m pretty sure it was the second mission, it was the one with the space shuttle launch or whatever at the end)
- pak9rabid 11mo agoBack when video games separated the men from the boys.
- ru552 11mo agoIt was tough, but it wasn't Battletoads tough.
- thinkingtoilet 11mo agoWas most of Battletoads tough, or just the sewers part? It's been so so long.
- bink 11mo agoEverything after the first level was tough. Those damn speeder bikes.
- ghc 11mo agoI never played Top Gun, but I did grow up playing "Turn and Burn: No Fly Zone" for the SNES. All these years later, it's still amazing to me how much the graphics improved from one console generation to the next. I don't remember any other console transition being so consequential from a graphics perspective.
- jrjeksjd8d 11mo agoSuper Mario 64 was an N64 launch title. Resident Evil 4 was a late Gamecube title. In my mind that's probably the biggest gap in graphical fidelity between generations of console. But I can see how going from NES games like Super Mario Bros to SNES games like Star Fox would be a close contender. PS1 -> PS2 -> PS3 or Xbox -> 360 feel more iterative because they started after the 3D era had already begun. We haven't had a new dominant paradigm for gaming since then (besides mobile gaming).
- thm 11mo agoI'd make that (non-Super) Mario Bros. -> SM RPG with the SA-1 Chip
- doubled112 11mo agoI've heard that last part put as "we're further from the PS2 than the PS2 was from the Atari 2600." The statement really stuck with me.
- kevin_thibedeau 11mo agoElite did 3D on the NES so not as much of a leap.
- anthk 11mo agoThat's just wireframe 3D, something a 6502 could do for the cheap. But a JRPG from the SNES in the 6502 would kill it.
- kevin_thibedeau 11mo ago
- pavel_lishin 11mo agoIf I remember correctly, this game was very briefly featured on the Dungeons & Daddies podcast in the most recent season.
- jjice 11mo agoClassically featured on the Angry Video Game Nerd: https://www.youtube.com/watch?v=fuZTUX1bwJ0 https://www.youtube.com/watch?v=fuZTUX1bwJ0
- minimaxir 11mo agoAnd the follow up, where the AVGN attempts the landing with a technique as arcane as decompilation: https://youtu.be/MYDuy7wM8Gk?si=VE22_o6tfQ5jvrL1&t=512 https://youtu.be/MYDuy7wM8Gk?si=VE22_o6tfQ5jvrL1&t=512
- president_zippy 11mo agoYou gotta point people to the original episode, it's classic certifiably unhinged AVGN. "What a shitload of fuck! This game chews turds! This game sucks your balls off and spits them up your ass!" https://youtu.be/ofM11nPzFo0 https://youtu.be/ofM11nPzFo0
- jjice 11mo agoHearing the AVGN absurd obscenities will always give me a nostalgia bomb.
- president_zippy 11mo agoHe's still going, but he's not as "angry" as he was circa 2006-2011. He did that deleted episode on Custer's Revenge, and then he went back and made it even funnier by censoring it. ORIGINAL: https://cinemassacre.com/atari-porn-angry-video-game-nerd-avgn-episode-32/ https://cinemassacre.com/atari-porn-angry-video-game-nerd-av... CENSORED: https://www.youtube.com/watch?v=tvdIQFoaSr4 https://www.youtube.com/watch?v=tvdIQFoaSr4
- busterarm 11mo agoI actually learned how to do this by playing the aircraft carrier landing simulator game that was at the USS Intrepid. It's a little more fleshed out but the speed range and altitude is roughly the same. The simulator gave you a light indicator to assist with your approach.
- anilakar 11mo agoSo it was pretty much an arcade port of the NES game? The procedure and numbers are so different IRL that I find it hard to believe someone else would have come up with an almost identical minigame.
- busterarm 11mo agoDifferent game. I can't really give you more details. Someone else asked about this before without any good leads: https://www.reddit.com/r/HelpMeFind/comments/10xx0jv/helpmefind_the_name_of_a_game_on_the_uss_intrepid/ https://www.reddit.com/r/HelpMeFind/comments/10xx0jv/helpmef...
- moron4hire 11mo agoThis is one of those cultural memes ("The Top Gun landing was ImPoSsIbLe") that tells on the person saying it for not having read the manual. If you don't read the manual, the landing sequence is pretty much impossible to figure out. If you do, you pretty much get it the first and every time after that.
- phantasmish 11mo agoThe trick is just to know the numbers to aim for and ignore the instructions. I had the game and the manual, but I can’t recall if I ever read the manual. I played the game a ton and was maybe 50/50 at the landings, but just followed the on-screen instructions. I could probably have puzzled out the target numbers, but never did (was it in the manual?). Now you can just google the correct values and nail it every time (paying no attention to the on-screen directions). [edit] incidentally, my “it’s not actually hard” thing from the NES is the dam level in TMNT. It’s a challenge like the first two times you play it, then never again. It’s just not that hard. I think it’s easier than tons of Mario game levels, for instance.
- davee5 11mo agoMy recollection, now quite fuzzy but deeply entrenched, is the key is to never touch the throttle. The LSO would yell at you but I noticed your speed slowly drifts down from drag until it's just inside the acceptable range at touchdown. Managing heading and altitude is not all that hard, so my brother and I had a pretty solid success rate to the amazement of our friends.
- kmeisthax 11mo agoA good chunk of the difficulty in the TMNT dam level comes from the fact that it has a lot of poorly implemented mechanics. Displaced Gamers has a really good video breaking all of it down here: https://www.youtube.com/watch?v=PHiFNWJXWgI https://www.youtube.com/watch?v=PHiFNWJXWgI
- biofox 11mo agoThank you. You just unlocked a repressed trauma.
- pak9rabid 11mo agoDamn, that was a walk down memory lane.
- debo_ 11mo agoI never had much trouble landing on the carrier, but refueling in the sky? I think I only managed it a few times. https://www.youtube.com/watch?v=vetEg8J-wcw https://www.youtube.com/watch?v=vetEg8J-wcw
- phantasmish 11mo agoMy recollection is that if you missed it you kept playing but were doomed to crash maybe 30 seconds later from low fuel. Talk about punishing.
- palmotea 11mo ago> 1398 mi/h Isn't that something like Mach 1.8? That's one fast tanker.
- ceejayoz 11mo agoThere is a F/A-18 tanker variant, at least. But you don't do the refueling at those speeds, heh.
- Boxxed 11mo agoThe refueling music is the best part of the soundtrack, and somehow that video doesn't have it...different version of the game? https://www.youtube.com/watch?v=TfUZix8jVBY&t=187s https://www.youtube.com/watch?v=TfUZix8jVBY&t=187s
- DiabloD3 11mo agoSpeaking of the soundtrack, before Virt (Jake Kaufman) made it big (composer behind Shantae, Shovel Knight, Ducktales Remastered, a few others), he made this: https://www.youtube.com/watch?v=5uEUImofSms https://www.youtube.com/watch?v=5uEUImofSms "Bogey at your 6", the combat theme from the game, but remixed as if Konami had made it for the VRC6, the NES mapper chip that added 3 additional oscillators that made the Japanese release of Castlevania III what it was; he made this using Scream Tracker (or possibly a newer tracker, but its saved in S3M format), because tracker-like chip emulators didn't exist yet (Furnace, et al).
- teekert 11mo agoReminds me a bit of the game Retaliator, when I was 12 a class mate earned himself a night of "pick your own time to go to bed at camp" because he could show the teacher how to land. [0, the landing is at the very end]. I think at the time nobody knew what key to hit to deploy the landing gear (and flaps, though I think you could land without flaps). And since it was all copied stuff there was no book, no internet... [0] https://www.youtube.com/watch?v=JYwcrxbhiLs https://www.youtube.com/watch?v=JYwcrxbhiLs
- detritus 11mo agoGosh, I miss the aesthetics of vector games of this era. My absolute favourite was Armour-Geddon (on the Amiga), which because I'd pirated it I barely had any clue what to do but.. it was still fun, and so beautiful. And fast! I know there's Tiny Combat Arena from 'Microprose' but its development's taking a while. I'd dearly love to know if there's anything else of that contemporary ilk out there today.
- actionfromafar 11mo agoAh those vectors.. I loved them too. During that era I got to try some kind of flight simulator on a Silicon Graphics. Smoooth shapes, extremely high resolution, must have been lots of tiny triangles, and nice shading. I remember thinking, this is the future, can’t wait to get this in personal computers! Nah, instead almost two decades of muddy lores textures on lopoly models. I guess now we are finally there, with raytracing in games. But I would still like to see the nontextured aesthetic make a comeback.
- burnte 11mo agoIt took me months of play as a kid to finally land on that carrier. I felt like a Maverick himself when I finally landed it.
- monooso 11mo agoNow I just need to get the hang of docking in Elite.
- chuckadams 11mo agoDocking computer was like the very first thing I would buy. That or a mining laser so I could more quickly get the cash to buy the computer. On the C64 version, it would play Blue Danube in a shout out to 2001, and I still remember the horribly flat note in it (it had to be deliberate, the same note is fine in the rest of the piece). Sometimes it would try to dock with the wrong side of the station, but that usually only happened if you turned it on when on the wrong side already. Before then, just approach the bay straight on and if you go slow enough, you'll dock fine even if it's perpendicular. Probably differs with whatever version you're playing though.
- ArnoVW 11mo agoIf memory serves, that was relatively easy? Compared with this? You fly to the entry, point towards it, and then rotate until rotation speed and phase match. But yea, the docking computer was definitely easier =)
- nocoiner 11mo agoThis business will get out of control. It will get out of control and we’ll be lucky to live through it.
- tclancy 11mo agoThe number of times I've used that quote in the last 12 years . . . https://www.youtube.com/watch?v=hnRdPZjoMKM https://www.youtube.com/watch?v=hnRdPZjoMKM
- nocoiner 11mo agoIt’s an unbelievably versatile and appropriate quote, and yours is an unbelievably on-point username.
- tclancy 11mo agoOh, trust me, I know. You’d be impressed how many supposed fans don’t know the other one has been dead a long time.
- dylan604 11mo agoHe was the Ronald Reagan of my time in that he was an actor before becoming a senator instead of POTUS.
- amarant 11mo agoI was pretty smol when I played this game last. I don't think I've ever managed to actually land on that hangar ship. That was what my older brothers were for!
- ckozlowski 11mo agoI didn't either! Granted, I wasn't good at video games in general. And this one infuriated me, because I loved it. I could easily beat the first level, but then I crashed on carrier landing. This happened for years. I only ever saw the first level of this game. Then one day, while staying at my elementary afterschool sitter's house, one of the kids there told me he played Top Gun as well. He could land, but wasn't very good at the rest of the game. A plan was formed. The next day, I brought the cartridge over, and we settled in. I'd play the level, then hand him the controller at which point he'd plant it on the deck. Rinse and Repeat. Top Gun and Top Gun: The Second Mission didn't have too many levels, (6 maybe?) and I don't think it took us too long to beat. Neither one of us had seen much of the game. But working together, we beat both in a matter of hours. I still look back on that as one of the few NES games I finished without codes or a Game Genie, just the help of a friend. =D
- bink 11mo agoThe blog says that failing to land on the carrier didn't actually fail the mission. Maybe you're misremembering? I just remember this game being so frustrating that I never replayed it.
- amarant 11mo agoI also clearly recall it failing the mission, could there possibly have been different versions of the game? I've heard before of Nintendo distributing slight variations of the same game based on region back in those days, perhaps that's what's going on?
- aidenn0 11mo agoYou did lose a life; so if you failed the landing, then the in-air refuel, then the landing it was game-over at the end of the second level.
- throwaway2037 11mo agoThe best part: > Best read with Danger Zone playing on loop
- rilindo 11mo agoArcher? Is that you?
- axpy906 11mo ago“the landing portion of the stage looks like this” Have not seen that ever and had an NES
- bjourne 11mo agoThe landing was a piece of cake compared to the inflight refuling mission! I played Top Gun until the casette broke but could only pass that mission a handful of times.
- jcalvinowens 11mo agoI love sim hijinks. It's possible to reliably land a 737 on the carrier in X-plane: just take off with 30min of fuel, drag it in with full flaps and high power, and set the parking brake before you touch down.
- wat10000 11mo agoI wouldn't be surprised if it's possible in real life. The Navy tested a C-130 on the USS Forrestal and accomplished 21 landings. I'm sure a C-130 has better short-field performance than a 737, but they were also testing it with substantial cargo on board. Official figures for required runway distance for a 737 are far in excess of a carrier's deck length, of course, but those figures include weird things like "safety" that are not strictly required, and tend not to fully account for the 40+kt headwind you can get from a carrier steaming into the wind.
- JanNash 11mo agoAlso, of course, the 73 would have to have a hook, which shortens the landing quite some (as well as the lifespan of the fuselage, I assume), as long as you catch the wire, that is. Wingspan-wise, this could also work. @RedBull, how bout it?!
- wat10000 11mo agoNot necessarily. The C-130 didn't use one. That doesn't mean the 737 could get away with it, but with the carrier going max speed, a decent wind, the plane at min weight and speed, and touching down as early as possible, I wouldn't be surprised if the landing roll was shorter than the length of the deck.
- chasd00 11mo ago> The Navy tested a C-130 on the USS Forrestal and accomplished 21 landings. my son plays DCS and that game just got a C-130 module and he showed me youtube vids of people landing on carriers. I had to think hard if that was an actual thing or not. Seems like a C-130 can land/take-off pretty much anywhere so why not a carrier?
- tuhgdetzhh 11mo agoJust for comparison, this is how the code could look like in Python: SUCCESS = 0 TOO_FAR_LEFT = 2 TOO_SLOW_OR_TOO_LOW = 4 TOO_FAST_OR_TOO_HIGH = 8 MIN_ALTITUDE = 100 MAX_ALTITUDE = 300 MIN_SPEED = 200 MAX_SPEED = 400 MIN_SPEED_200_RANGE = 238 MAX_SPEED_300_RANGE = 338 MAX_HEADING_RIGHT = 8 def landing_skill_check( altitude: int, speed: int, heading: int) -> int: if altitude < MIN_ALTITUDE: return TOO_SLOW_OR_TOO_LOW if altitude >= MAX_ALTITUDE: return TOO_FAST_OR_TOO_HIGH if speed < MIN_SPEED: return TOO_SLOW_OR_TOO_LOW if speed >= MAX_SPEED: return TOO_FAST_OR_TOO_HIGH if speed < 300: if speed < MIN_SPEED_200_RANGE: return TOO_SLOW_OR_TOO_LOW else: if speed >= MAX_SPEED_300_RANGE: return TOO_FAST_OR_TOO_HIGH if heading < 0: return TOO_FAR_LEFT if heading >= MAX_HEADING_RIGHT: return TOO_SLOW_OR_TOO_LOW return SUCCESS
- mechanicalpulse 11mo agoOh my... This is how the code could look indeed. Which LLM did you use to generate this?
- kingbob000 11mo agoYour code is returning TOO_SLOW_OR_TOO_LOW for the case when the heading is too far right. The disassembly in the op looks like it correctly jumps to too_far_right.
- JoblessWonder 11mo agoI rented this game *TWICE* as a little kid and never got to actually do anything because I couldn't figure out how to land the damn plane.
- ShakataGaNai 11mo agoMy friends owned it (I was never allowed to have a NES myself). Not once did ANY of us ever manage to land the plane. We tried MANY times. This blog makes it seem so easy I want to be angry at it :-)
- TuringNYC 11mo agoBrought back memories! This was so frustrating, felt like a huge amount of randomness added to the controls. And each time you failed, you had to re-do the whole level. The other frustrating part of the game was mid-air refueling.
- throwaway150 11mo ago> After about a minute of flying the game checks your state and plays a little cutscene showing either a textbook landing or an expensive fireball. So the game does not let the player go all the way to perform the landing? That'd be dissatisfying?
- wat10000 11mo agoIt's probably not feasible to display the graphics to take it all the way to touchdown on the NES.
- dylan604 11mo agoSometime ago I bought a USB NES controller to use with an emulator. I took it on work trips to kill time mainly playing Zeldas. This bit of nostalgia makes me want to knock the dust off of it and load this up.
- dynm 11mo agoIncidentally, this is not a blog that makes it easy to look at the archives! - No link to other posts - This post is at https://relaxing.run/blag/posts/top-gun-landing/ https://relaxing.run/blag/posts/top-gun-landing/ - https://relaxing.run/blag/posts/ https://relaxing.run/blag/posts/ gives a 403 - https://relaxing.run/blag/ https://relaxing.run/blag/ gives a 403 - https://relaxing.run/ https://relaxing.run/ gives a full-page picture of some beautiful mountains - No Atom/RSS link hidden in source Not a complaint! If this is an intentional choice, I respect it.
- wavemode 11mo agoThis article, and the mountain picture, are the only pages indexed by Google: https://www.google.com/search?q=site%3Arelaxing.run https://www.google.com/search?q=site%3Arelaxing.run Chances are, this is the site's inaugural post.
- auspiv 11mo agoZScaler (at work) classifies this whole site as Website blocked Not allowed to browse Weapons/Bombs category You tried to visit:https://relaxing.run/blag/posts/top-gun-landing/ https://relaxing.run/blag/posts/top-gun-landing/
- userbinator 11mo agoThe URL has "gun" in its name. I suspect that's what triggered it.
- flowardnut 11mo agolol zscaler: >Request method cautioned for category Weapons/Bombs
- jordigh 11mo agoThe information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). The real difficulty, not explored in this disassembly, is that the game has semi-realistic physics! My older brother was in flight school at the time and was able to easily land the plane and taught me how to do it. As the article states, "Altitude and speed are both controlled by throttle input and pitch angle". So you can't just hit the engines or air brakes button to change your speed. If you lower the nose of the plane, you'll speed up and vice versa! So you have to carefully juggle your speed and altitude by altering both your pitch and your engines/air brakes. My brother taught me that my speed wouldn't reduce if I'm nosediving, so raise the nose a little while opening my air brakes for a quick reduction in speed and then level out to maintain altitude. The game actually models this somewhat accurately!
- Boxxed 11mo ago> The information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). It's also on-screen. What's missing is the acceptable ranges -- +/- 100 for altitude, +/- 50 for speed, per the post. Knowing that the slop for altitude is much higher is definitely helpful information.
- jrs235 11mo agoThe saying for landing is: "throttle for altitude, pitch for speed". Most folks attempt the opposite.
- IncandescentGas 11mo ago> if you read the manual (which I guess most kids didn't). Most kids did't read the manual? I would rtfm for every game I got my hands on during the car ride home from toysrus or blockbuster. If Mom had several errands to run, I may rtfm a dozen times before I finally got home with the game.
- retrac 11mo agoIn my experience used games were often traded or passed around as bare cartridges. And that's how I got most of my games.
- cloverich 11mo agoThis just made my day. This landing was the bane of my existence back in kinder at my friends house, and I'd forgotten all about it. <3
- reactordev 11mo agoGetting to stage 3 was a miracle when I was 9…
- proctorg76 11mo agoLanding in Top Gun is easy and I'd like to see everyone whining about it dock with the satellite in Captain Skyhawk while all of RARE's best demoscene tricks go off all around you.
- asciimov 11mo agoThe secret is to only move up and down when trying to dock.
- Supermancho 11mo agoMost NES games had "cheat" methodologies for game testing purposes, which made it into production cartridges. For Top Gun, you could bypass fighting anything on EVERY level, by flying up and to the left for the duration of the combat. I only knew a few of these tricks. In Parappa the Rappa, there were various patterns that would essentially complete every level with various outcomes, regardless of the actual songs.
- nubinetwork 11mo agoDepends on the level, some are better flying up, others are flying down... you don't need to move left/right except to avoid being locked on from behind, unless you need to dodge missiles from the front.
- deleted 11mo ago[deleted]
- 01100011 11mo agoI'm 50 and got my NES in Xmas '86. It's funny how the difficulty has changed. I remember having no problem with carrier landings as a kid, beat Metroid(with the bikini ending) without reading Nintendo Power or calling the help line, figured out turtle trapping on my own... Going back and trying to do all this via emulation is now a lot harder. I don't know if it's the timing or the fact that I'm just old and crappy now, but if I didn't have the save states of an emulator I would have given up on gaming ages ago due to frustration. Then again I don't have the hyperfocus and 12 hour marathon gaming sessions like I did for much of my youth.
- viraptor 11mo agoAlso likely you don't have as much time. I'd be more keen to discover things on my own a few decades ago. Now I'm limited by work/family life to an hour of play here and there. That means if something looks annoying or long without a good reason, I'm going to look it up and not feel bad at all.
- nervousvarun 11mo agoMan you just unlocked a memory. I'm about the same age...I had forgot about when we lucked our way into "turtle trapping" (didn't know until I read your post it was even called that). When the lives counter goes crazy (we called it "infinity men") we genuinely had no idea what was going on at first and thought we broke the game. It happened when a buddy and I were completely bored messing around with the game and I remember calling my friends and explaining it but no one "got it" until we showed them.
- 01100011 11mo agoYeah, the number of lives counter started showing gibberish and we were like WTF. It looked like the game broke.
- BashiBazouk 11mo agoMost people? Am I one of the few who grew up with video games from the beginning and mostly missed Nintendo? My equivalent for the time period was Falcon, in my case played on an Amiga 1000.
- milesvp 11mo agoIf you could afford an amiga around this time, you most likely weren't impressed with any of the consoles. Even if you had a commodore 64, you may not have been interested with the NES, my experience was that the games on the commodore was that many of the games were closer to the arcade than what you got with the early NES cartridges could do. Later cartridges outstripped the commodore since they added extra processing in the cartridges themselves. By the end of the NES life, the games had gotten really good, some games could almost compete with the early SNES titles. I had a similar feeling towards the N64 some years later. I had a 486 that could do much better 3D and with more interesting games, and there was nothing in the nintendo catalogue that could compete with what I basically had free access to due to the internet.
- miramba 11mo agoF/A 18 Interceptor on an Amiga 500: https://en.wikipedia.org/wiki/F/A-18_Interceptor https://en.wikipedia.org/wiki/F/A-18_Interceptor The first mission is to start and land on a carrier. Video games were never even a question: You couldn't copy games and had to pay ridiculous prices for each!
- angryjim 11mo agoThank you for this.