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Blender Lab
- raxxorraxor 11mo agoI think there is some problem loading CSS for this site. Could be my current network though... edit: you might need to auth yourself as human to cloudflare on blender.org for the site to display correctly.
- LukaD 11mo agoYeah, it's indeed broken because of cloudflare... I directly navigated to the stylesheet that wouldn't load (https://www.blender.org/wp-content/themes/bthree/style.css?x78892 https://www.blender.org/wp-content/themes/bthree/style.css?x...) and got the cloudflare captcha thing. Now all the assets are loading for me.
- ethmarks 11mo agoI had the same problem and authing on the main page fixed it. If they're going to block unauthed stylesheet requests, surely they could at least make sure that the CF authenticator shows up on every page.
- deleted 11mo ago[deleted]
- frustracean 11mo agoIf anyone else is having trouble loading the CSS for the page, go to https://www.blender.org/wp-content/themes/bthree/style.css?x78892 https://www.blender.org/wp-content/themes/bthree/style.css?x... to be Captcha'd by Cloudflare - it should load fine after that.
- blensor 11mo ago+1 on that. Works for me after that
- Joeboy 11mo agoYeah the page is currently loading very quickly and is very easy to read due to an issue with Cloudflare. Edit: If I'm honest, I find this specific css fairly innocuous. I have a more general grudge that raw HTML is easy, free and accessible but we collectively insisted that it's not OK to use it.
- latexr 11mo agoI tested repeatedly, always clearing the cache, and there was essentially no speed difference in loading with or without the CSS. In one instance, loading with CSS was even faster.
- sim04ful 11mo agoIt's actually funny, the lack of styling actually makes consuming the info alot easier.
- badosu 11mo agoFunny if not tragic. I was impressed at how good the styling of the page was until I realized the css did not load.
- yuters 11mo agoIt is way more readable with CSS, I don't know what you're all on about. The font is bigger, the lines are shorter, the navigation doesn't take half the page. The only thing worse would be the contrast but it's not that bad.
- matthewaveryusa 11mo agoSo what's the issue here (I know what the issue is in terms of the subresource not loading, a bit like an oauth redirect not executing properly if a user needs to log back in.) Is it because of a misconfiguration on blender's end that should allow css to passthrough without verification, the query param messing a cloudflare passthrough default, or something else?
- Scaevolus 11mo agoThey might be allowing global public caching of their /news/ blog posts (because WordPress is slow?), but not of the static /wp-content/ directory.
- lastdong 11mo agoFixed it for me, much better than having the top navigation element unstyled as a list. In any case, the CSS is pretty much innocuous, feels almost like reader mode (which is my go to). Thanks!
- ModernMech 11mo agoThanks it worked but... lol the style doesn't even add anything, it just makes it harder to read by lowering the contrast of the page.
- Archelaos 11mo agoAnother option is to use Firefox and press [F9].
- nashashmi 11mo agoMS Edge does the same thing.
- nashashmi 11mo agoNormally I like CSS naked websites. But some of them have multiple SVG icons right at the top that take up the entire width of the page. And that hurts. Devs: please practice observing your site without css
- ncr100 11mo agoAs https://news.ycombinator.com/item?id=45918066 https://news.ycombinator.com/item?id=45918066 says, go to https://www.blender.org/lab/ https://www.blender.org/lab/ instead.
- simgt 11mo agoIf there are contributors to Blender from the industry, who are they? It's easy to understand how big tech can be contributing to Linux, data processing pipelines, web frameworks, compilers etc. but it's harder to see who has both the skills and incentives for design tools. Maybe some game studios have the necessary slack?
- Uehreka 11mo agoI recall Apple contributing a Metal backend for Cycles back when the M1 Pro/Max came out. That was a big deal, made it actually possible to do renders on a Mac in non-insane amounts of time.
- dagmx 11mo agoApple, AMD , Intel, NVIDIA, ILM are companies who have contributed or continue to contribute to Blender development.
- jsheard 11mo agoWhat did ILM work on? I'm looking but I can't find anything regarding them even using Blender at any point, nevermind contributing back to it. Blender has seen more success than most open source art tools but it still seems to be relegated to individuals and small studios, while the ILMs of the world continue to be neck deep in commercial or bespoke tooling.
- dagmx 11mo agoILM contributed some changes to the color wheel. Frederico highlighted it during their SIGGRAPH sessions.
- phkahler 11mo agoPixar contributed OpenSubdiv and may have helped with integration?
- shrinks99 11mo ago
- lfaw 11mo agoI'm quite interested in the academic research aspect, especially since our computational geometry group uses or plans on using Blender. However, I'm unclear about the details of this announcement. Is it related to funding opportunities or suggesting experimental features?
- Duanemclemore 11mo agoCan I ask what group you're with? I'm an architecture professor who implements (and teaches undergrads to implement) geometry with computational tool and I'm always trying to keep tabs on who's out there doing interesting work.
- reactordev 11mo agoMan, to just be a fly on the wall. This is all so interesting to me. I hope these lab projects are open. I’d love to learn more about implementing computational geometry for architecture but lack the ability.
- DonHopkins 11mo agoThis Blender Lab page "Beyond Mouse and Keyboard" page mentions the "wheel menu": https://code.blender.org/2025/07/beyond-mouse-keyboard/ https://code.blender.org/2025/07/beyond-mouse-keyboard/ Here's an wonderful Blender extension, the Sculpt Wheel, that has concentric rings, and is deeply customizable (this video was posted 15 hours ago so it's fresh and current): Blender 4.5 Sculpt Wheel - Glyph+ https://www.youtube.com/watch?v=IhO-aU512NE&t=1s https://www.youtube.com/watch?v=IhO-aU512NE&t=1s
- hirako2000 11mo agoWhat's the label "requires funding and stakeholders". I can't see any explanation of that in the announcement
- EraYaN 11mo agoEssentially that someone needs to get involved that wants it/uses it and is also willing to pay for it.
- Kye 11mo agoIt sounds like they're doing their own version of the experimental build thing that's long been popular in the Blender community. That's a good thing.
- xnx 11mo agohttps://www.blender.org/lab/ https://www.blender.org/lab/ might be the better link (especially given the CSS ssues)
- potac 11mo agoNot sure if I understood correctly. Can we as individuals contribute to any of these projects?
- Etherlord87 11mo agoI came to the comment section hoping there would be a discussion about that, but sadly overwhelming majority of posts is about malfunctioning CSS...
- oktwtf 11mo agoI wonder if any of the Rendering Light Transport work includes work towards a spectral renderer.