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I wish UB were only as nasty as "nondeterministic behavior". In fact, if there's UB in anything the compiler sees, nothing at all can be assumed, including whet
by AlotOfReading 4y ago
I wish UB were only as nasty as "nondeterministic behavior". In fact, if there's UB in anything the compiler sees, nothing at all can be assumed, including whether you even get an output. What you've given the compiler isn't C, so it doesn't have any obligations to do anything with it. The codepath with UB doesn't have to run for the nuclear rockets to launch and the nasal demons to appear.
Since approximately every nontrivial program ever written has UB, in actual practice we're only saved by the fact that compilers aren't entirely maliciously compliant.
- coliveira 4y ago> approximately every nontrivial program ever written has UB You can replace "UB" for "bugs" and the result is the same. UB is a bug on the part of the programmer, from the point of view of C, similar to dereferencing a null pointer. When the standard says that something is UB, it is just clarifying what these situations are.
- mjevans 4y agoThat's exactly why a compiler shouldn't be able to 'optimize' in the face of UB, it should be an ERROR and the section of undefined behavior highlighted in the error message.
- chongli 4y agoThis would mean you’d have to insert a check every time you add two signed integers together, because signed overflow is UB. You’d also have to wrap every memory access with bounds checks, because OOB memory access is UB. There are also tons and tons of loop optimizations compilers do for side-effect free loops which would have to be removed completely. This is because infinite loops without side effects are UB. So if you wanted these optimizations you’d have to prove to the compiler — at compile time — that your loop is guaranteed to terminate since it is not allowed to assume that it will. Without these loop optimizations, numerical C code (such as numpy) would be back in the stone ages of performance. Edit: I just wanted to point out that one of the new features in C23 is a standard library header called <stdckdint.h> that includes functions for checked integer arithmetic. This allows you to safely write code for adding, subtracting, and multiplying two unknown signed integers and getting an error code which indicates success or failure. This will be the standard preferred way of doing overflow-safe math.
- DangitBobby 4y agoAnother option would be to define behaviors for integer overflow and out of bounds memory access. Presumably they happen fairly often and it might be a good idea to nail down what should happen in those cases.
- chongli 4y agoThose things aren’t up to the language, they’re up to hardware. C is a portable language that runs on many different platforms. Some platforms might have protected memory and trap on out of bounds memory access. Other platforms have a single, flat address space where out of bounds memory access is not an error, it just reads whatever is there since your program has full access to all memory. The same goes for integer overflow. Some platforms use 1’s complement signed integers, some platforms use 2’s complement. Signed overflow would simply give different answers on these platforms. The standards committee long ago decided that there’s no sensible answer to give which covers all cases, so they declared it undefined behaviour which allows compilers to assume it’ll never happen in practice and make lots of optimizations. Forcing signed overflow to have a defined behaviour means forcing every single signed arithmetic operation through this path, removing the ability for compilers to combine, reorder, or elide operations. This makes a lot of optimizations impossible.
- adrian_b 4y agoThe problem is that here is a vicious circle. Most old computer architectures had a much more complete set of hardware exceptions, including cases like integer overflow or out-of-bounds access. In modern superscalar pipelined CPUs, implementing all the desirable hardware exceptions without reducing the performance remains possible (through speculative execution), but it is more expensive than in simple CPUs. Because of that, the hardware designers have taken advantage of the popularity gained by languages like C and C++ and almost all modern programming languages, which no longer specify the behavior for various errors, and they omit the required hardware means, to reduce the CPU cost, justifying their decision by the existing programming language standards. The correct way to solve this would have been to include in all programming language standards well-defined and uniform behaviors for all erroneous conditions, which would have forced the CPU designers to provide efficient means to detect such conditions, like they are forced to implement the IEEE standard for floating-point arithmetic, despite their desire to provide unreliable arithmetic, which is cheaper and which could win benchmarks by cheating.
- gpderetta 4y agoWe rehash this argument every few weeks. Please search the comment history why it is nonsensical.
- circuit10 4y agoDoing that at compile time would require being able to perfectly predict everything the program can do, which is equivalent to solving the halting problem (make the program do something undefined after it finishes, then if you get an error at compile time then it halts) and is mathematically impossible. Doing it at runtime would have a massive performance impact
- AlotOfReading 4y agoWhat the standard explicitly calls out as UB is only a small subset of actual UB. While you can certainly classify all UB as "bugs", doing so misses the critical differences between UB and other categories of bugs. If you have a logic bug for example, your program will correctly and consistently do the wrong thing. It will continue doing that wrong thing with a different compiler, on a different platform today and 10 years from now. Implementation defined behavior is a bit looser, but will still be consistent with any particular implementation (which will document the behavior) and will only manifest in the code that depends on it. A PR inserting one of these "normal" bugs doesn't invalidate the entire rest of the program. UB is different. You can't make assumptions about UB because from the point of view of the standard, UB is "not C". There are no assumptions to be made, it's just all the stuff that doesn't have assigned semantics. And since the input is meaningless, so is the entirety of whatever the compiler gives you back.
- coliveira 4y ago> If you have a logic bug for example, your program will correctly and consistently do the wrong thing. Not correct. Bugs can occur differently in different architectures, even in high level languages. UB is just a kind of bug whose effect depends on how the compiler behaves, so you have to be careful to test your code on different compiler settings. This is nothing new on programming languages, it is only made explicit in the C standard. Suddenly people started to believe that pointing out the obvious source of bugs (UB) in the standard is equivalent to let programs misbehave.
- adgjlsfhk1 4y ago> you have to be careful to test your code on different compiler settings. The problem is you have to test your code on compilers that don't exist yet with compiler settings that do different things from any compiler that ever might exist.
- coliveira 4y agoThis has always been the case. If you write code that has UB, new compilers can do something yet undefined, by definition.
- pmarin 4y agoIf they are bugs they should be reported to the user and end the compilation with an error.
- the_why_of_y 4y agoCompilers actually have some options to enable that. The problem is, it only works well in the simplest cases when the code will 100% exhibit UB within a single function. In most cases, the UB would only manifest on particular input values - if you want your compiler to warn about that then it will report one "potential UB" for every 10 lines of C code, and nobody wants to use such a compiler.
- cryptonector 4y agoBugs are UB-like in a sense (what's the code going to do? well, you'll have to think about it, or try it and see), but UB is strictly worse than bugs (different compilers, even different versions of the same compiler, can do radically different things way beyond the scope of the bug).
- Dylan16807 4y agoThat's not true. If the program's execution path from start to finish avoids UB then you're safe. (Also the source code itself has to avoid UB, but that part isn't hard.) It's true that code with UB does not have to be reached, per se, but it does have to be something your program will reach before it can hurt you.
- AlotOfReading 4y agoYou're correct in practical terms, but I'm making a very pedantic point about what the standard requires happen, mainly because this pedantry has important implications for e.g. safety critical C. Note 1 to the definition in 3.4.3 provides some clarification about the extent of UB and states that UB can manifest at translation time. It also gives says that the translator should behave in a documented manner when encountering UB, but does not require that it do so.
- LegionMammal978 4y agoC has both translation-time UB and runtime UB. (C++ explicitly separates the two concepts into "ill-defined, no diagnostic required" and "undefined behavior".) You can tell them apart from the condition for UB to occur: if it's a translation-time condition, then it's translation-time UB, and if it's a runtime condition, then it's runtime UB. (Same with implicit UB: is it a translation-time or a runtime assumption being violated?) Usually when we talk about UB, we're implicitly talking about runtime UB, since translation-time UB is generally far less subtle. If a program contains only conditional runtime UB, the compiler is not permitted to break the entire program from the very beginning, since all possible executions that do not trigger runtime UB must execute correctly as per 5.1.2.3.
- AlotOfReading 4y ago5.1.2.3 only binds conforming programs. Programs containing UB are by definition non-conforming. I hadn't considered the C++ standard here, but 1.9 is much more clear than corresponding C verbiage. 1.9.5 is exactly what's described upthread, where any "execution [that] contains an undefined operation" has no prescribed behavior. But the note to the requirement immediately before that (1.9.4) doesn't use that language and instead "imposes no requirements on programs that contain UB". If they had intended only to avoid specifying semantics for programs that hit UB during some possible execution, they would have used the same language as 1.9.5.