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Doom the Way It Was Meant to Be Played – v1.1 Multi-Monitor [video]
- yieldcrv 4y agoStart at 27:00 if you value your time quick link https://youtu.be/q3NQQ7bPf6U?t=1638 https://youtu.be/q3NQQ7bPf6U?t=1638
- ycuser2 4y agoI remember playing Doom II over serial cable (null modem). We tried to copy Duke Nuken 3D over the cable... As far as I remember it would had taken a day or something? We cancled it.
- unixhero 4y agoDuke3d over serial worked fine
- mysterydip 4y agoPresumably with a utility like interlnk. It would depend on the baud rate you had it set to, 9600 would be typical but you could go much slower. Looks like a 20MB zip, not sure how much expanded but certainly more. At a minimum in ideal settings it would take over 5 hours.
- tssva 4y agoDuke3d was released in 1996. PCs by that point had long included some variation of the 16550A UART and interlnk took advantage of the FIFO in the 16550A. A PC powerful enough to run Duke Nukem 3D should not have had a problem transferring at 115200.
- bombcar 4y agoA lot of PCs had issues above about 56k especially if your serial cables weren’t of the highest quality.
- qbasic_forever 4y agoI vividly remember when the Duke 3D shareware demo came out and I faked being sick to stay home from middleschool so I could spend over 4 hours downloading all 6 megabytes of it at 9600 baud.
- aidos 4y agoI think we probably copied it via a laplink cable. We definitely played it multiplayer via a serial cable.
- boredemployee 4y agothe good old days of Duke Nukem 3D and Quake World. trying all kinds of network connection with (hopefully working) db25 printer cables, modems, telnet connections, ethernets, no documentation available, only guessing here and there and some intuition to make a lan to work. 3 hours to make shit to work and 24h playing non stop. I doubt kids these days would have the same perseverance to make fortnite to work lol edit: kids downvoted me because of the fortnite anecdote
- marban 4y agoNull-modem connection? That will be a $20/m in-app purchase.
- qbasic_forever 4y agoIn app purchases in 1993 involved sending a postcard and check to the developer's home address. Such simpler times.
- kfajdsl 4y ago> I doubt kids these days would have the same perseverance to make fortnite to work lol You should have seen the effort we put into getting modded Minecraft servers to work properly...
- bluedino 4y agoMost of us downloaded Duke3D over serial (modems) Shareware version was only 5MB
- icoder 4y agoFirst time we tried with a regular cable. After many attempts, the computer store explained to us kids the concept of a null modem. We bought one on the spot and it has provided us sooo much fun over the years. Money very well spent.
- hk1337 4y agoSerious Sam was as close to Duke Nukem as I got.
- redm 4y agoIt’s finally that moment when something from your “youth” has become a historical curiosity.
- bentcorner 4y agoMy buddies and I rented 4 PCs with network cards and somehow managed to get them all networked together to play Doom 2. Looking back I have no idea how we managed that. I'm sure they all had the right hardware to do everything but I strongly recall that they didn't work as needed "out of the box".
- fragmede 4y agoif you really want to feel old, give a good think about how many posters here were born after quake was released.
- galangalalgol 4y agoThe moment when you realize you have been using a language longer than it's average user has been alive... Quake C was formative for me. Good soundtrack too from Reznor.
- sgt 4y agoOr since Counterstrike was initially released.
- galangalalgol 4y agoYeah, I'm like, why can't you find a 386 or 486 those aren't even that... Oh I guess they are... I don't want to crawl down the rabbit hole of ancient hardware, but vintage software is so fascinating to me. I wish more of it was in less of a legal grey area. Or even open sourced. The code for so many good amiga products is probably lost forever. I'd love to see the source for vista pro, or the default amiga drawing software.
- Forge36 4y agoThat was an enjoyable tangent. I won't if this was meant as a debugging aid originally and thus not well documented (the wiki on it is sparse).
- toast0 4y agoFrom what I could tell, this feature was removed in 1.2, which was the first version that had the nice menu for setting up multiplayer games. Maybe it wasn't a compelling enough feature to include in that menu, so it got cut.
- urbandw311er 4y agoHe theorises in the video that it was cut from 1.2 due to a change in the networking stack IIRC
- chaostheory 4y agoOn a related note, there’s a procedurally generated FPS in VR. “Doom of VR” https://store.steampowered.com/app/615120/COMPOUND/ https://store.steampowered.com/app/615120/COMPOUND/ Doom3 also plays well on a Quest 2 There’s this too https://uploadvr.com/playing-original-doom-vr-quest/ https://uploadvr.com/playing-original-doom-vr-quest/
- deleted 4y ago[deleted]
- gilbetron 4y agoCompound is really fun :) It has become one of the games we have people play to try out VR as it is relatively simple and understandable, but is a really unique, fun environment, too!
- mikeodds 4y agoYou can also side load the original Doom 1 + 2 wads and play them on the Oculus Quest and it’s as good as you’d imagine https://sidequestvr.com/app/796/questzdoom https://sidequestvr.com/app/796/questzdoom
- imglorp 4y agoOne would like to think that's the first thing Carmak did for Oculus.
- earksiinni 4y agoI have no reason to doubt that this is real, and it looks amazing. But what's with the left monitor's screen overlapping with his face? Looks kinda greenscreen-y: https://youtu.be/q3NQQ7bPf6U?t=2136 https://youtu.be/q3NQQ7bPf6U?t=2136
- Dries007 4y agoExplained: https://www.youtube.com/watch?v=CqOoY-o-j-Q https://www.youtube.com/watch?v=CqOoY-o-j-Q
- jowsie 4y agoHe does some processing on the area of the footage with the crt's to make them look nicer on video. You can't actually see the screen, it's just a square the same size as the monitor that seems to be making that region darker.
- thehigherlife 4y agoMy guess is he was using a filter on a portion of the screen to reduce glare or something like that in post production.
- abdellah123 4y agoyes, I agree. Doom emacs should be played like that
- raesene9 4y agoBack when multi-player doom was a thing, as mentioned in the video it was IPX networking, so to play over the internet we had to tunnel IPX over TCP/IP, using a tool called kali. Worked surprisingly well given the network speeds we had (28.8k modems)
- thanosbaskous 4y agoKali! I haven’t heard that name in a long time. I used it to play many hours of Warcraft 2 and Command & Conquer with friends - what a great enabling technology for its day.
- qbasic_forever 4y agoDescent and Descent 2 deathmatch were awesome on Kali back in the day.
- 29athrowaway 4y agoDescent gave me extreme anxiety when it was time to escape the level. Such a well constructed game.
- qbasic_forever 4y agoEvery level in Descent 2 was nonstop dread until you took out the damn thief bot!
- raesene9 4y agoLoved playing them deathmatch, the 3 dimensional aspect made them loads of fun!
- qbasic_forever 4y agoYeah there was something special there that I haven't seen happen in games ever since then. The full 6 degrees of freedom was disorienting at first but extremely fun once you got the hang of it.
- rollulus 4y agoI have to admit that I didn't check every second of the video, but given that the views on the extra screens are rotated +/- 90 degrees to the main view, shouldn't this also be their orientation in the physical setup, with your head in the centre, so that you're immersed with the game world?
- graderjs 4y agoYou'd think that but somehow the alignment roughly works during gameplay. I don't get how (probably a brain thing) but watching his frag his way through level 1 and 2 didn't look that wrong, and actually made sense. I was checking the flank monitors for enemies, it seemed to work.
- AkBKukU 4y agoHi, I'm the one in the video. I've had this comment a few times, with CRTs, no way. Your face would probably be 8 inches away from the front tube to fill your peripheral vision and you wouldn't be able to focus on it without getting fatigue for long. It is possible it was meant for a CAVE VR room projection system, but I think the more likely answer (as there is no rear view) is that it was just a limitation of the engine. There is no system in Doom for rendering only part of the 2D screen offset from the main view (you cannot pan to look up or down as an example). Doom's FOV was 90 degrees for a single view, so they likely just rotated the drone views 90 degrees to render the "adjacent" area of the screen.
- jbverschoor 4y agoAh yes CAVE VR exactly like that. Not sure if it was the exact thing though It shouldn't be a limitation to the engine, because they could've either translated to the sides and/or rotated 45 degrees
- saltcured 4y agoI remember it being promoted pretty much as this video demonstrates, back when DOOM was new and people were just getting to know the networked options. Some old school video game players were adept at handling weird projection systems and this would not really faze them. Let's be real, DOOM was 2.5D afterall. Speaking of ID games in a CAVE VR... somewhere in late 1990s to early 2000s, I ran into a caveman who was playing with some kind of hacked up Quake for the CAVE. It had integrated the head tracking, so you really got the full-immersion from being able to duck or peek around corners, etc. I don't remember whether they really made the weapon aiming work with the full 6 DOF wand tracking, or if it was just a walking simulator.
- sdenton4 4y agoOooh, do Descent next! https://youtu.be/0RnacEU9-v0 https://youtu.be/0RnacEU9-v0
- ralphc 4y agoI'm playing Descent through again right now! Pentium II machine with a Logitech Wingman Extreme joystick. It's the side benefits of being old and throwing nothing away.
- hummus_bae 4y agoSounds like someone's been a bad boy. https://web.archive.org/web/20181015180144/https://descent.com:80/ https://web.archive.org/web/20181015180144/https://descent.c...
- tw1984 4y agosurely you can just run three VMs on a ultrawide monitor to get similar multi monitor DOOM experience. :)
- fragmede 4y agoif you're going to cheat (read: use anything other than the original version), the newer versions of doom support an fov larger than 90 degrees (aka doom3 + g_fov or via a mod), so you can just run one copy in widescreen (especially on today's 21:9 aspect ratio monitors). (this is touched upon in the video.)
- baq 4y agoNot the same thing unfortunately. You really need more projections.
- gbolcer 4y agoThey forgot the 5th monitor. We used to use a whole other sun sparcstation running the tiniest, laggiest video with the camera on the other remote user so when you fragged them you could flip them off. Back then, they didn't really have picture in picture or video overlays, so we just used a whole other machine sitting next to us.
- vinny2020 4y agoThis took me so far back! The university computer lab I worked in back the day used to Doom in order to "test" the workstation's (linux and windows) networking.
- HighChaparral 4y agoI got really worried when he pronounced AUTOEXEC as AUTO-E-X-E-C. I realised it's one of those things I rarely, if ever, heard said out loud and so this weird panic came over me that maybe I was saying it wrong all this time. Luckily, later in the video, he called it AUTO-EXEC (as in an executive). Panic over. Great video, however you pronounce it.
- zikduruqe 4y agoMy jimmies get rustled with people say; AMI as Amy, CLI as cly (rhymes with fly), or /etc as E-T-C....
- Infernal 4y agoI heard someone spell out /usr once, still haven’t fully recovered. EDIT forgot about bin pronounced bine (rhymes with pine)
- jen20 4y agoHow about lib? I’ve heard that one commonly pronounced as lib in liberal would be, but one coworker said it like the lib in library would be, which makes more sense but sounds bizarre!
- addandsubtract 4y agoLib is short for library in every day speech, as well, and pronounced "lib" not "lyb".
- skeeter2020 4y agoWhat camp do you fall into for Structured Query Language? I'm an SssQueEl purist (it's an acronym not an abbreviation) who bristles when I hear (the far more common) Sequel.
- HighChaparral 4y ago
- bunabhucan 4y agoI remember doing this in college! Hardest problem was balancing 21" monitors on the edge of desks.
- turbobooster 4y agoFlipping pissed they cancelled the DOOM tv show
- cronofdoom 4y agoAn absolutely fascinating watch
- rightbyte 4y agoThis feuture must have been for some show right? A room with projectors or whatever. The projections seems to be 90 degrees.
- nomel 4y agoI thought it was meant to be played on a Lego brick: https://youtu.be/o76U0JPrMFk https://youtu.be/o76U0JPrMFk
- severino32 4y agoCheck this out! Doom the way it was NOT meant to be played (on blockchain!) https://news.ycombinator.com/item?id=34838633 https://news.ycombinator.com/item?id=34838633
- nikanj 4y agoDoom on a Pentium 4? Seems like a massive overkill Also can’t believe P4 was just 7 years after the release of Pentium, with Pentium Pro between them.
- 752963e64 4y ago[dead]
- sundvor 4y agoThis is awesome. I regularly play sims (DCS World, iRacing) on triple screens and would love for more support out there in the titles. To be specific, by support I mean that you need multi viewport rendering - which is not to be confused with a uber-stretched wide screen rendering (which just looks horrible, most of the time). The side display rendering will take the monitor angle into consideration and make the viewports look correct from the observer's point of view/head position. In iRacing we even have hardware support for this in the form of NVIDIA SMP - simultaneous multi-projection; sadly, no other titles support it.
- Forgeties79 4y agoIt’s very disorienting to watch lol the camera angle combined with the monitor positioning is scrambling my brain a bit. Still very cool.
- no_carrier 4y agoI could've sworn that the copy of Doom on DOS I had back in the 90s supported the monitor angle as a commandline arg. This video says otherwise, but I'll swear black and blue that it was there, and I've never had any special copies of Doom beyond the official (but likely pirated) one.
- aylmao 4y agoSo you're telling me doom was not "meant to be played" in a pregnancy test[1]? [1]: https://www.youtube.com/watch?v=D5NTJSfUWDE https://www.youtube.com/watch?v=D5NTJSfUWDE