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Sid Meier’s Civilization VI
- stiangrindvoll 10y agoWaiting patiently for the Linux release... ;)
- fractalwrench 10y agoMac & Linux ports are apparently in the works, although there doesn't appear to be any firm delivery date. It can't come soon enough.
- Singletoned 10y agoI wonder if it will be able to cope with case-sensitive filesystems? I still haven't got to play one on my Mac because they've never supported case-sensitivity.
- RX14 10y agoI've played civ 5 and civ be on Linux with a case sensitive file system.
- bevax 10y agoPlaying Civ 5 here on Antergos, works flawlessly, very nice experience. Having the successor for Linux as well would be just awesome. However, it's not totally clear whether it will be ported… cf. https://www.reddit.com/r/linux_gaming/comments/55vuci/civilization_vi_aspyr_to_launch_mac_version_linux/ https://www.reddit.com/r/linux_gaming/comments/55vuci/civili...
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- Jtsummers 10y agoI created a separate case insensitive partition on my MBP to deal with that issue. For things that really, really wanted to use the main partition, I moved their content to it and created a symbolic link for things like ~/Library/Steam that points to the other partition. Was a very effective solution.
- calgoo 10y agoI know the feeling, I'm unsure if to install a windows partition this afternoon to play the game or to wait and hope we get a Linux version soon-ish.
- SwellJoe 10y agoI simply won't buy it until there's a Linux version. It's pretty much my rule for games these days...if I have to reboot to play, I know I'll almost never play, so I just don't buy Windows-only games. I only switched to Civ V from IV because it has a Linux version (and Civ IV does not, though it does run reasonably well under Wine, though I hate the fiddling required to keep Wine and GPu drivers happy through OS upgrades and such). Civ V runs as well under Linux as it does under Windows; not perfect, mind you, but it's not perfect under Windows either.
- partycoder 10y agoCiv 4 works well under wine until you research the calendar. Then you need to save, exit to the main menu and load the game again.
- partycoder 10y agoWell, don't get me wrong. I play Civ 4 under wine every other day. I think it works great, except for that bug that would appear every game.
- facorreia 10y agoI prefer playing on Windows, not only because of the sheer availability of games (and hardware drivers) but also because I don't want to have any chance of mixing work and play. I like to keep them completely separate.
- lordnacho 10y agoI learned an incredible amount from this series. Pretty much every Civ, tech, religion, civic, or unit with a special name ("Hoplite") is a story in itself worth reading about. Not just the civilopedia, which is a good start. I may have spent more time playing this game than reading actual history books.
- mboto 10y agoI love the moments you keep Alt-Tabbing out to check wikipedia. 40 minutes later I remember there's a game still to play. No wonder this was the first game where I played all night and after a few hours wondered who turned the light on. Then it dawned on me. That was a wikipedia-less age though.
- midgetjones 10y ago> Then it dawned on me Good one!
- oblio 10y agoIf you want to go into overdrive, try Europa Universalis 4. It's basically Civilization, turned up a notch.
- lordnacho 10y agoThat's how I learned what "Casus Belli" means...
- bbctol 10y agoUnfortunately, Paradox games use that term slightly differently than is standard. It doesn't mean any justification for war, but any act that then starts a justified war. (e.g., "reclaim our land" is not a casus belli, but the initial conquest of that land was a casus belli.)
- bencollier49 10y agoAgreed, Crusader Kings 2 is even better for this.
- Hermel 10y agoThe newer victory options, such as "cultural victory" always felt a little artificial to me. Did they improve that in civilization VI? Also, I watched part of the AI battle royale this week, and one of the developers commented that domination victories in such battles among AI players would be very rare. That's a pity, because IMHO this is the most fun way to win.
- thaumasiotes 10y agoI played a lot of Civ I and III, but kind of stopped after that. Culture was present in III while being almost useless except as a way to prevent you from founding cities near other players. But I personally love the idea of cultural victory. Military victories are an easy way to win, but they feel unsatisfying to me because you never develop high technology. Advancing your civilization needs to have some payoff. A lot of games lean heavily on having you judge a "guns or butter" tradeoff, where if you don't produce enough otherwise worthless guns, someone else will come in and take all your nice stuff. I prefer to play in an all butter style, where you're competing over how well you develop yourself rather than how well you can balance an unfun military tax against fun development.
- Paul_S 10y agoThat's akin to racing in time trials instead of a race with other cars beside you. It's more challenging when you engage with the enemy because then instead of just developing your own economy you have to second guess your opponents in the race for the nuke. I was so sad when they nerfed the nukes in 5. Try playing against humans and see how far culture&religion will get you.
- thaumasiotes 10y ago> Try playing against humans and see how far culture&religion will get you. That's a fact about the design of the game, not a fact about what would be fun. > That's akin to racing in time trials instead of a race with other cars beside you. I guess you changed this from "that's akin to playing on a deserted island" after realizing that plenty of games, and novels, are all about surviving and establishing yourself on a deserted island? It's only akin to racing in time trials rather than against other cars if your model of "racing with other cars beside you" is Mario Kart. It's precisely analogous to racing against other cars on the fairly reasonable assumption that you're not supposed to run into the other cars in the race. > instead of just developing your own economy you have to second guess your opponents in the race for the nuke There's no "race for the nuke" in Civ. If you're going for military, you'll win or lose long before you develop nukes.
- galfarragem 10y agoI would like to see a remastered Colonization. Colonization IMO is way more original than Civilization and one of the best games ever made.
- douche 10y agoThe remake that was built as a mod for Civ 4 didn't quite stack up, in my opinion. Colonization was a fun game, though. I still load it up quite often on GOG.
- chriswwweb 10y agoAgree I loved colonization too, a remake would really be great :)
- TheAlchemist 10y agoI still play the game, like once a year ! The pixels look huge on a 27inch screen today, but hey, the game is still excellent
- masklinn 10y agoThere is a Civilization IV: Colonization (https://en.wikipedia.org/wiki/Civilization_IV:_Colonization https://en.wikipedia.org/wiki/Civilization_IV:_Colonization). I found it to be a terrible remake compared to my memories of the old Colonization, though those may be rose-tinted at this point.
- jbmorgado 10y agoYes, that just plays basically as a Civ IV scenario, not a real Colonization game. Perhaps it's because my introduction to the Civ series was made by the original Colonization, but for me that will always be the most addicting of all the Civ series.
- masklinn 10y agoI don't think it's fair to call the original Colonization a Civ, it was a completely different 4X with its own principle and gameplay. I liked it because it played much more tactically than Civ, with much more micro-management of individual colonies, and way more interesting interactions with non-civ players (native tribes) Sadly that style doesn't seem to have been pursued much, or if it was I missed those, the 4X I've played since mostly seem to follow Civ's relatively remote/high level investment in cities.
- anexprogrammer 10y agoI always thought III was the sweet spot for Civ. They've changed hands a couple of times, so perhaps it's because of new teams, but it's never quite seemed on target since III. IV had a rubbish interface, V used insane amounts of CPU mid game on, and I wasn't that convinced by single troop per space. It's not just that I'm older and less interested in games - there's still the odd one makes me think I need rehab. Factorio managed to achieve it early this year! I'll undoubtedly buy VI and play it though.
- bryanlarsen 10y agoIf you look in older HN threads about Civilization, for every version of Civilization you'll find somebody claiming it's the best. And they'll have valid reasons for their claim.
- anexprogrammer 10y agoI don't doubt it! :) Even I'd play V now if I wanted some Civ time - III feels too dated, even if it did rob the most hours from me.
- toomanybeersies 10y agoThat's one thing I love about Civ. Every game is still so playable because they all have their own individual strong points.
- mattnumbe 10y agoI didn't get into the series until 5, but I'm really glad I did. The AI wasn't so good, but the mods that were built for it are fantastic and solve so many issues with the game. Even only exploring the map and fighting off raging barbarians can be fun. Anyone have any favorite MODs? I've been playing the community mod for a while. It's incredible the amount of work fans put into that game. I want to thank them all for making rainy days a lot more enjoyable. A bottle of wine and a friend makes for a great Civ V experience.
- noobiemcfoob 10y agoI don't recall their names right now, but I have a pair of barbarian upgrading mods I'm running right now that are tons of fun. All the Civs is constantly at the grips of a disorganized barbarian horde with their own technology tree. InfoAddict is a awesome for getting a higher level view of what's happening in the game.
- bkmn 10y agoThe mechanics of Civ VI seems great, but I’m not to keen on the new, cartoony, style of graphics... And why couldn’t they keep the fantastic Art Deco-style UI?
- usrusr 10y agoThe world rendering is different than before, but in a less unpleasant way than I expected. I wholeheartedly agree about the UI though. A chaotic mess of styles, typefaces, colors and scales. Also the font rendering seems a bit wonky in places, like when you mix system rendering with text rendered to bitmap on a different engine. But civs are like shoes, the new ones never fit as well as those that are already well worn in.
- kubami 10y agoI am surprised no one mentioned freeciv yet. I used to play Civ II on Amiga. After moving to linux on a PC I found myself missing Civ and found freeciv. It was even better than Civ because of the multiplayer aspect of it. I played with my friends over 'LAN' over serial port connection. Ah! Good times!
- partycoder 10y agoI played FreeCiv, especially when I first moved to Linux. They were first at having hexagonal tiles. There is also a web version.
- yread 10y agoAnd 1500 lucky bastards already reviewed it!
- cZuLi 10y ago"Just... one... more... turn..." A typical sentence player.
- iokevins 10y agoDopamine (?) https://www.youtube.com/watch?v=ReRcHdeUG9Y https://www.youtube.com/watch?v=ReRcHdeUG9Y
- argio 10y agohttps://arcaderagedotco.files.wordpress.com/2016/10/mart-virkus-how-every-civilization-game-ends-up-arcade-rage.jpg?w=660 https://arcaderagedotco.files.wordpress.com/2016/10/mart-vir...
- throwaway7767 10y agoJust started this yesterday. I like some of the new mechanics, multi-tile cities especially. That AI though... declares war on you for no reason. In my first game, five AI players decided to declare war on me out of the blue within the space of three turns. This was in the early game and there was no obvious reason for it. Some of them didn't even border me, and I was no military threat at that time. In the second game, I had a city with districts that reached out to the end of my city's border. One of the AIs decided to place a city right next to my border and the very next turn expresses nervousness at my troop buildup near its border. The troops being the units fortifying my city, which were there before it settled its city. It's like playing against a schizophrenic.
- partycoder 10y agoCertain Civs are more aggressive than others. I remember that the Aztecs in Civ 4 were especially aggressive. Try to not piss them off. After Civ beyond the sword, some Civs would express their aggression in terms of espionage.
- LoSboccacc 10y agoalso Indian with Gandhi, as a shoot out to a bug that goes back to the first game and was the most classic case of unsigned overflow.
- patio11 10y agoNever before has an HN comment caused me to think back over 20 years and say "So much that I never understood now makes sense."
- rjbwork 10y agoYup, my first game the Aztecs were my closest neighbor, and to my southeast. Luckily it was through 2 one block holes in a mountain range so i just set up some archers and let loose. War ended with them giving me a ton of money and a city :D
- ungzd 10y agoThere's something unpleasant in graphical style. Similar to standard "chinese warcraft clone" style which is default game style these days, but not quite it. Reminds me about Clash of kings.
- partycoder 10y agoThis style is more similar to Civ III and IV. Civ V had a more "serious" art style, with normal proportions and a more natural color palette. Personally I am among the people that enjoyed Civ III and IV more than any other Civ. Civ Beyond Earth had good potential and I was legitimally hyped by the trailer, but the game was less fun than Alpha Centauri.
- vilmosi 10y agoLast night I started a game just to get a feel of it. Before I knew it, it was 3 am :/
- partycoder 10y agoUnless you are playing online, it's better to save and resume later. Enable the in-game clock or set an alarm.
- leojg 10y agoHaha! Civilization distorts space-time and allows you to effectively travel trough time ;)
- aRationalMoose 10y agoI prefer Galactic Civ for the sole reason that the AI is wayyyy more interesting. Civ's AI i have always found somewhat lackluster.
- warfangle 10y agoIs it though? I found GC AI to be laughably easy, even on the hardest settings. A third of the way through a game and my military units are orders of magnitude better than my opponents, because the AI doesn't know to stack traits.
- edem 10y agoI wonder when will they make a real sequel to Alpha Centauri. I think it is still the best Civilization game out there. For me Beyond Earth seemed like a bland reskin. In AC you could terraform, do social engineering and design your own units. I havent seen something like that ever since.
- digi_owl 10y agoI'm not sure, but i suspect it is in "license hell" or some such.
- takingflac 10y agoPretty sure it is "license hell" between EA and Firaxis (maybe a third party?) so Beyond Earth is about the best we are going to get. Do wish this wasn't the case as I loved AC, terraforming was great especially being able to deny the AI cities water by building a giant mountain to the west of them.
- throwaway7767 10y agoOh yes, a real successor to SMAC would be terrific. I liked Beyond Earth but it wasn't Alpha Centauri. I tried playing SMAC the other day but I had trouble adjusting myself to the dated interface, even though I spent so many hours playing it years back. I'd be happy with a remake of SMAC with the same gameplay but updated graphics and interface (especially the ability to give move orders that take several turns). No Civ game comes close to Alpha Centauri for atmosphere.
- lukeschlather 10y agoIt's funny, I stopped playing Civ V because the interface seemed so clunky compared to SMAC. Maybe it's just that I haven't had 10 years to get the Civ V hotkeys wired into my brain, but it seems like the keyboard is less of a concern these days. Both games share a similar problem of repetitiveness, but being able to use the keyboard and muscle memory makes SMAC a lot less tedious for me.
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- mholt 10y agoDid that trailer show a Dragon capsule on the rocket booster at the very end?
- joss82 10y agoIndeed it does! Even though the Dragon's engines are for emergency take off or surface landing, they would not be used in space in real life, unless I'm mistaken. Pretty sweat that they included it in the trailer, though!
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