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zackbrown
searching PlanetScale…
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91.
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by
zackbrown
9y ago
Totally agreed with your thoughts on Flash — it did a lot of things very right, even though its age and its combination of technical & corporate missteps led to its death. Unfortunately, Flash got such a bad rap through performance/
92.
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by
zackbrown
9y ago
Ah, sorry to hear that! Our reliance on Sketch is not slated for the long-term — we'd like to integrate with Illustrator and Photoshop, and Figma just opened their APIs to us to investigate an integration with them, too. We planning t
93.
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by
zackbrown
9y ago
Thank you! 1. Hummingbird looks like it's tackling a similar problem with a similar approach, though it seems focused on games (where this problem & solution are pretty well cornered by Unity.) We're currently focused on non-
94.
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by
zackbrown
9y ago
Since we're both associated with Y Combinator, perhaps we can agree on the directive to "make something people want"? We can probably also agree than a data-driven approach is more powerful than individual opinions, even from
95.
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zackbrown
9y ago
> Haiku-created animation assets are stored in JavaScript objects so that it's easy to edit and store them as part of code Yes, that's the "core" of it! "Design-as-code" is how we've described this fou
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zackbrown
9y ago
Thanks! It does sound like the project you described would have been a great use-case for Haiku, e.g. how you can author custom/logic-bound SVG animations with Haiku, then pass live data into a Haiku component to update those animatio
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zackbrown
9y ago
We've observed that every software project and every team is different. Sometimes projects go through a quick-and-dirty prototyping phase; sometimes they don't. In almost all cases, design continues to evolve even after the init
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zackbrown
9y ago
Because "ài" means "love" in Mandarin — ài drives our work. Also, .com and most other recognizable TLDs were taken.
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zackbrown
9y ago
Ha! We'd love to. We're fans of the Haiku OS project — as we scope out posix/*nix support, we'll be giving Haiku for Haiku a serious look.
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zackbrown
9y ago
Parts of it are, yeah. The hero animation and each of the animated explainers are built in Haiku. So are each of the examples in the Gallery. Haiku is meant to be "component-first," so you can add it to existing codebases withou
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zackbrown
9y ago
Yes, we're planning to support Windows, Linux, plus an in-browser editor. Starting with Mac just helped us ship sooner. We agree with you that for cross-platform dev, multi-OS authoring support is important. Windows support is expecte
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Launch HN: Haiku (YC W18) – Build and Design Cross-Platform UIs and Animations
127 points
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zackbrown
9y ago
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53 comments
103.
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Introducing Haiku – Motion design meets code
(haiku.ai)
8 points
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zackbrown
9y ago
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0 comments
104.
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zackbrown
9y ago
For what it's worth as a user on the other side of the marketplace — i.e. a founder scanning listings for prospective hires — the first thing I wanted was _more_ information. For example, I would love to know at a glance what the appli
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zackbrown
9y ago
I agree that a reactive paradigm is key to unlocking a powerful WYSIWYG view-layer. In fact, I'd argue this has been proven with the visual design tools available for Verilog/VHDL. Hardware is as 'reactive' as it gets.
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zackbrown
9y ago
> Simple structure, a little too verbose The "too verbose" bit is overly broad cargo-cultism. XML has valid, efficient applications. A prominent one: it's a more concise serialization format than JSON (the supposed alterna
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zackbrown
9y ago
I think MutationObserver[1] would be the with-the-grain answer here [1] https://developer.mozilla.org/en-US/docs/Web/API/MutationObs...
108.
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zackbrown
9y ago
I remember sitting in the front row at ngEurope (Angular conf) back in 2014, when Misko announced that Angular 2 would be a (breaking) API rewrite vs Angular 1. At that time, Angular was perhaps at its global maximum of community mind shar
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zackbrown
9y ago
this is now our official answer. 谢谢, 朋友
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zackbrown
9y ago
> ... what the Web could have been... If never became as easy to create high quality freeform sites and apps... You're writing as if it's too late. It's not! What the Web has going for it today are ubiquity, multimedi
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zackbrown
9y ago
Some years I was on a team that needed to remove a Firebase dependency. We were using Firebase for simple read-only queries and our dataset wasn't changing much, so statically served nested JSON files/folders were a great substitu
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zackbrown
9y ago
Based on reading the cards at the bottom tagged "Embrace a growth mindset," it appears to mean self-improvement and personal "growth," not marketing "growth." Which seems like a very reasonable goal IMHO.
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zackbrown
9y ago
Namely, someone who thrives with a lot of responsibility, freedom, and latitude with decision-making. Who thinks laterally and brings some "hustle" to the table, instead of simply awaiting orders. We're currently remote, so
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zackbrown
9y ago
Haiku | https://haiku.ai | Engineer #1 (Experienced, Multi-Language, Founder Mentality) | San Francisco, CA | ONSITE or REMOTE Haiku is a desktop design tool empowering designers to craft app components that ship to production.
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zackbrown
9y ago
> Working at a startup does not make you an expert. Especially when your opinion goes against what pretty much everyone else in the field thinks. Achievements are perhaps the best yardstick for expertise. Whether a person has worked at
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zackbrown
9y ago
Maybe not all that insane, but TypeScript is already essentially what you're describing.
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zackbrown
9y ago
> The tools ... in Flash are far beyond anything else out there from a creative standpoint. Very much this. The next-closest tech, HTML5, offers the same multimedia capabilities and runtime ubiquity as Flash— but no native tooling for d
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zackbrown
9y ago
> As a long time user of VS.NET and VS before (yes, I started coding a long time ago) ^ Same here. VB5, ASP ("Classic,") FoxPro... up to ASP.NET MVC & C#4.0. Then Sublime was my primary editor for several years after I le
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zackbrown
9y ago
UX defines products, not underlying tech. VS & VS Code share default keyboard shortcuts, UI look & feel, Intellisense, refactoring tools, and in-editor debugging. As a long-time, long-ago user of VS, VS Code immediately felt famil
120.
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zackbrown
9y ago
What's more, the VS product line predates Sublime Text by over a decade.
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