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Yes, we're planning to support Windows, Linux, plus an in-browser editor. Starting with Mac just helped us ship sooner. We agree with you that for cross-platf
by zackbrown 9y ago
Yes, we're planning to support Windows, Linux, plus an in-browser editor. Starting with Mac just helped us ship sooner.
We agree with you that for cross-platform dev, multi-OS authoring support is important. Windows support is expected mid-2018; I hesitate to put a date on Linux yet since we haven't deeply scoped it out, e.g. which distros we can easily support.
- skykooler 9y agoWould be cool if it supported Haiku OS too. :)
- zackbrown 9y agoHa! We'd love to. We're fans of the Haiku OS project — as we scope out posix/*nix support, we'll be giving Haiku for Haiku a serious look.
- waddlesplash 9y agoNeat! Feel free to give me a buzz if you get stuck with anything. Always happy to help people port stuff. :)
- diggan 9y agoAwesome! Browser-editor would support everything out-of-the-box, while a Linux native editor would be awesome as well. Very glad to hear and looking forward to hearing news in the future.
- redindian 9y agoIn browser editing would be awesome. Sketch was awesome, but Figma changed the way I work. I work both in Windows and Mac, and it is unbelievable how far browser based tools have come I have Haiku at home on Mac (beta tester) and now on Windows at work.... Browser support would be perfect for continuing where I left off regardless of the machine I am on.
- roldie 9y agoWhat is it about Figma that changed the way you work?