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theschwa
searching PlanetScale…
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5 ms
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by
theschwa
1mo ago
Would you be willing to share about how much it cost to train a model like this?
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Steam Machine launches today
(store.steampowered.com)
1922 points
by
theschwa
3mo ago
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1736 comments
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Déjà View: Looping Transformers for Multi-View 3D Reconstruction
(research.nvidia.com)
1 points
by
theschwa
4mo ago
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0 comments
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by
theschwa
9mo ago
Between the clear writing and the diagrams, this was a great write up. I had actually skipped reading up on mHC as it sounded like it was going to take some time to grok, but this made it immediately approachable. I hope you do more write u
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by
theschwa
2y ago
Yeah, looking at that example feels like jumping straight into the deep end of the pool. I think it helps going through a tutorial that breaks down the why of each piece. I really liked this tutorial on it: https://www.typeonce.d
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Smart Light Database
(optimizeyourbiology.com)
2 points
by
theschwa
2y ago
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1 comments
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Idefics2: A Powerful 8B Vision-Language Model for the Community
(huggingface.co)
6 points
by
theschwa
2y ago
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0 comments
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SV3D: Stability AI's 3D Generation Using Latent Video Diffusion [pdf]
(home.otoy.com)
2 points
by
theschwa
3y ago
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0 comments
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Gradient Descent with Adam in Plain C++
(blog.demofox.org)
1 points
by
theschwa
3y ago
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0 comments
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by
theschwa
3y ago
I feel like this is particularly interesting in light of their Vision Pro. Being able to run models in a power efficient manner may not mean much to everyone on a laptop, but it's a huge benefit for an already power hungry headset.
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theschwa
3y ago
I believe they are using the original Gaussian Splatting code from Inria under the hood: https://github.com/graphdeco-inria/gaussian-splatting
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by
theschwa
3y ago
"How does “reflection” of the vase on the metal part of the table work, you might ask? The gaussians have “learned” the ages-old trick of duplicating and mirroring the geometry for reflection!" Thank you! I'd seen people remo
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ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation
(ml.cs.tsinghua.edu.cn)
2 points
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theschwa
3y ago
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0 comments
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by
theschwa
3y ago
But,I believe this is being used for his Use.GPU project, which requires not just GPU support, but the latest WebGPU support.
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by
theschwa
3y ago
Can someone help me understand why a CPU based method like EDT would be used instead of a more GPU friendly method like jump fill? It seems like you could use the sun pixel distances like he did, but then use them with jump fill, but maybe
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by
theschwa
3y ago
We used to have some "disabled" checkboxes, but they caused a ton of confusion, and negative user feedback. We switched to toggles with On and Off written on either with all verbiage written in the positive, and we no longer get q
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by
theschwa
4y ago
Meta and Apple are both working on creating an environment in which they can succeed in AR. The hardware for AR is a good ways off, but I think the current market is more about building the momentum of software, hardware, and ecosystem that
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by
theschwa
4y ago
I believe they've said that this was a choice to reduce the size and the weight, and it lets them bring the device closer to the users face. It also means that it can stay comfortably with just the one strap.
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by
theschwa
4y ago
As an artist and shader geek, I just want to say that this looks awesome. I'd love to see that blog post on Swift + Electron.
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by
theschwa
4y ago
Thank you so much for this! I've always wanted this capability, and I plan on making extensive use of it.
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3D Parametric Room Representation with RoomPlan
(machinelearning.apple.com)
1 points
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theschwa
4y ago
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0 comments
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by
theschwa
4y ago
Since this uses an T2I model under the hood, would it be possible to build a version of this on top of Stable Diffusion?
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by
theschwa
4y ago
Am I understanding this correctly that this would be a push and rebranding of HDR10+?
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No Code
(adactio.com)
1 points
by
theschwa
4y ago
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0 comments
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Nuclear Fusion Breakthrough California Team Achieved Ignition
(newsweek.com)
15 points
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theschwa
4y ago
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0 comments
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by
theschwa
4y ago
I think you can do a lot of this with React-three-fiber: https://docs.pmnd.rs/react-three-fiber/getting-started/intro... in combination with React-three-flex: https://github.com/pmndrs/react-th
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Nvidia launches new metaverse efforts at SIGGRAPH
(venturebeat.com)
2 points
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theschwa
4y ago
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0 comments
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Insta360 Link Webcam
(insta360.com)
1 points
by
theschwa
4y ago
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0 comments
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by
theschwa
4y ago
The interview with Norm from Adam Savage's Tested gives a lot of good extra details: https://www.youtube.com/watch?v=x6AOwDttBsc
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The Case for Use.GPU
(acko.net)
15 points
by
theschwa
4y ago
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1 comments
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