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steven741
searching PlanetScale…
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5 ms
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1.
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by
steven741
7y ago
This was a little sparse but it was a fun read.
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by
steven741
7y ago
Moving past the "no true scott's man" fallacy of the title; i feel that this article confuses the act of being a hacker with the tools that people use to hack with. Which is a common thing to do when a concept is new. For me,
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by
steven741
7y ago
> However, unlike most 9-year-olds, he has already worked out what he wants to do with his life: develop artificial organs. It always worries me to see news like this. I really don't see the benefit of this type of lifestyle for a k
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Fully Homomorphic Encryption Using Ideal Lattices (2009) [pdf]
(cs.cmu.edu)
16 points
by
steven741
7y ago
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7 comments
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by
steven741
7y ago
This is an excellent article and I rarely see people giving this advise. At the end of the day there is no bottom in general. And it's not clear why that's the case unless you have a reasonable amount of experience in electrical e
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steven741
7y ago
This is a pretty good idea but, it's monetization strategy probably isn't inclusive enough. I find that a lot people on social media aren't trying to make friends. They're mainly just there for themselves or content. But
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by
steven741
7y ago
I feel that the biggest problem with social media isn't a matter of liberty but one of control. Individual consumers don't have enough control over what they see. For example, if I'd like not to see anything political whatsoe
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The Evolution of Lisp (1993) [pdf]
(dreamsongs.com)
91 points
by
steven741
7y ago
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39 comments
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Digital Nature Group
(digitalnature.slis.tsukuba.ac.jp)
1 points
by
steven741
7y ago
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0 comments
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by
steven741
7y ago
The theory of computation doesn't really have anything to do with math. It's based on logic, machines, automata, etc. You can use it for math but, in principal it has nothing to do with math. For example, the automata may not be c
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Bob Widlar – The Life of an Engineering Legend
(autodesk.com)
55 points
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steven741
7y ago
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10 comments
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How to Design Worlds (2008) [pdf]
(world.cs.brown.edu)
34 points
by
steven741
7y ago
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3 comments
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IDEO U
(ideou.com)
1 points
by
steven741
7y ago
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0 comments
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What Is A Monad?
(steven741.github.io)
2 points
by
steven741
7y ago
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0 comments
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The Design of the OpenGL Graphics Interface (1994) [pdf]
(graphics.stanford.edu)
1 points
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steven741
7y ago
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0 comments
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Group f/64
(en.wikipedia.org)
71 points
by
steven741
7y ago
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26 comments
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Actor Model of Computation: Scalable Robust Information Systems (2010) [pdf]
(arxiv.org)
1 points
by
steven741
7y ago
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0 comments
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EMUBook (2000)
(emubook.emulation64.com)
32 points
by
steven741
7y ago
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0 comments
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Verilator: Fast, Free Verilog HDL Simulator
(veripool.org)
102 points
by
steven741
7y ago
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19 comments
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Verilator: Fast, free Verilog HDL simulator
(veripool.org)
1 points
by
steven741
8y ago
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0 comments
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EMUBook (2000)
(emubook.emulation64.com)
3 points
by
steven741
8y ago
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0 comments
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by
steven741
8y ago
There are labs for UC Berekely's CS61C course that use venus. They're good starting points for playing with the simulator. http://inst.eecs.berkeley.edu/~cs61c/fa18/labs/3/ http://in
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Venus – RISC-V Simulator
(thaumicmekanism.github.io)
72 points
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steven741
8y ago
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14 comments
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A Student’s Guide to the Digital World (2009) [pdf]
(ocw.mit.edu)
46 points
by
steven741
8y ago
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2 comments
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DDD: A System for Mechanized Digital Design Derivation (1997) [pdf]
(pdfs.semanticscholar.org)
1 points
by
steven741
8y ago
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0 comments
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The Page-Fault Weird Machine: Lessons in Instruction-Less Computation(2013)[pdf]
(cs.dartmouth.edu)
4 points
by
steven741
8y ago
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0 comments
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Differential Calculus with Datatypes: the hole story
(strictlypositive.org)
2 points
by
steven741
8y ago
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0 comments
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How to Write a Small RTOS (2012)
(larrylisky.com)
3 points
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steven741
8y ago
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0 comments
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Playstation 2 Linux Games Programming
(lukasz.dk)
18 points
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steven741
8y ago
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0 comments
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Underactuated Robotics
(underactuated.csail.mit.edu)
2 points
by
steven741
8y ago
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0 comments
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