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statico
searching PlanetScale…
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181.
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Fire Power and Artillery
(thecornice.com)
1 points
by
statico
14y ago
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0 comments
182.
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HTML5-Centric Artillery Raises $2.5M To Make the Browser The Console
(techcrunch.com)
10 points
by
statico
14y ago
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1 comments
183.
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by
statico
14y ago
Really smooth. Nice fade-outs/fade-ins. Good texture choices. Well done!
184.
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by
statico
14y ago
Instead of Esc you can use Ctrl-C without any delay. I learned this years ago when the latency of a satellite Internet connection would interfere with Esc and Meta. And, if you remap Caps Lock to Ctrl, Ctrl-C will be easier to type. This wo
185.
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by
statico
14y ago
One of the tradeoffs of Heroku's great hosting solutions is that they don't support WebSockets. If you're worried about compatibility, check out PubNub or Pusher.
186.
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Experiments with WebSocket Performance (for HTML5 games)
(blog.artillerygames.com)
64 points
by
statico
14y ago
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22 comments
187.
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What distinguishes the top 1% of product managers from the top 10%?
(quora.com)
2 points
by
statico
14y ago
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0 comments
188.
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Ducks (A Google Chrome experiment)
(chromeexperiments.com)
1 points
by
statico
14y ago
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0 comments
189.
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Reducing Polygon Counts and File Sizes
(blog.artillerygames.com)
2 points
by
statico
14y ago
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0 comments
190.
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Plead HN: Please build a startup glossary
4 points
by
statico
14y ago
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1 comments
191.
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by
statico
14y ago
Most of the work was done inside of a week with no plans to ever launch it publicly. Then we changed our mind, spent another week on it and wrote up a blog post. The hardest part was probably the mutliplayer networking and latency compensat
192.
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Air Hockey - HTML5 real-time multiplayer 3D action
(airhockey.artillerygames.com)
3 points
by
statico
14y ago
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0 comments
193.
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by
statico
14y ago
The game itself is here: http://airhockey.artillerygames.com/
194.
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Real-time synchronous multiplayer 3D gaming with HTML5
(blog.artillerygames.com)
16 points
by
statico
14y ago
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4 comments
195.
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by
statico
14y ago
Agreed. This is the reason I tried this tip many years ago and removed it.
196.
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by
statico
15y ago
The game itself is here: http://statico.github.com/webgl-demos/ducks/
197.
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Building an HTML5 WebGL game with GLGE, Part 1
(statico.github.com)
4 points
by
statico
15y ago
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1 comments
198.
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by
statico
15y ago
What's your screen resolution?
199.
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by
statico
15y ago
Here's the source: https://github.com/statico/webgl-demos/tree/master/ducks view.js is the bit that renders the game model using GLGE (www.glge.org). The logic is built with Backbone.
200.
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Ducks - an HTML5/WebGL game with source code
(statico.github.com)
12 points
by
statico
15y ago
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4 comments