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starburst
searching PlanetScale…
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61.
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starburst
3y ago
We are already making humans more intelligent each generations, surely we can make machine more intelligent than us especially since they are not limited the same way we are.
62.
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starburst
4y ago
Drawing a line is always hard (when did in our evolution we become sentient?), but HTML / CSS is probably the furthest you can be from that line in modern UI tooling. As long as the UI or it's underlying engine was built with GPU
63.
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starburst
4y ago
All I'm saying is that the article refer to "GPU-Backed UI" as a very specific way of building UI which doesn't include HTML / CSS. Which is very different than saying that it doesn't use the GPU. Virtually eve
64.
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starburst
4y ago
It is stated right there in the article that "GPU-Backed UI" is one of the alternative to the mainstream way of building app nowadays that are basically just web page. Now people argue that web page are "GPU-Backed UI".
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starburst
4y ago
> What I reject is the notion that “GPU-backed” is limited to more than what the words mean literally. This is exactly what I'm arguing against. We name stuff to represent something. The article very explicitly mention "GPU-Bac
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starburst
4y ago
Sure hand-crafted mesh might push the envelop too much (I work in game dev) but GPU-Backed UI referred to a specialized form of UI. Have you read the article? They specifically mention how nowadays app are just a web page instead of being a
67.
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starburst
4y ago
Saying HTML/CSS is "GPU-backed" gives the wrong impression. What's the point of saying a UI is GPU-backed (which usually means a UI hand-crafted using mesh, texture atlas, shaders, minimal draw calls, etc.) if it's
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starburst
4y ago
This is NOT a great strategy, although better than waiting for the 100-1000ms collection you're still at the mercy of the GC which can be very random and you will miss some VSync for sure doing that even if you're supposed to have
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starburst
4y ago
It is somewhat related to performance as well since those poor art are most likely the result of them “optimizing” the original assets to squeeze as much performance as possible at the last minute
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starburst
4y ago
SEEKING WORK | Montréal (Canada) | Remote Technologies: C# (Unity), Haxe (OpenFL), Web Fullstack (JS / TS / PHP / React / NextJS / Kubernetes / AWS) Résumé / CV: https://jd.boiv.in/res
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starburst
4y ago
They do but they never got something as good, it's multiple megabytes for a single empty scene with a long initialization time and doesn't run as well as it should (especially on mobile) when you consider old flash games were runn
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starburst
4y ago
Still a great and useful tool (tho over the years it became slower and slower with each release, just like any adobe product) but the export to html / air / openfl etc. are nowhere as good as the OG flash runtime of yore. Useful f
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starburst
4y ago
How can you forget about games? The reason GPU exists in the first place.
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starburst
4y ago
I agree to a certain point but what I'm trying to say is that you can embed google analytics in your games and it won't get banned from steam, but if you add some kind of software that install popup ads whenever you boot your comp
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starburst
4y ago
Absolutely, there's no shortage of reasons to hate on Unity or this merging, they have done so many things wrong it is infuriating but thinking that they would include malware as describe above forcibly, making any games made in Unity
76.
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starburst
4y ago
What matters here is the definition from those platform on what is considered "Malware". Not our philosophical definition of it. How would you call a "Malware" as describe above versus a "Malware" DRM / An
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starburst
4y ago
They share similarity, but they are still seen as two separate categories of software. The malware discussed above is absolutely not the same as DRM / Anti-cheat that are bundled in most games today and bundling something that is defin
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starburst
4y ago
True, it's still technically a possibility. I guess my point was more that everyone seems to buy in the tabloid reporting that unity games installer will now be filled with malware when this merging is clearly meant that they want to a
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starburst
4y ago
Of course but if a game has malware the publisher would get insta ban from these platform.
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starburst
4y ago
> it's wise to avoid the Unity installer What "Unity installer"? Games nowadays are all distributed on steam / epic / app store / etc. If you are talking about the editor, this makes no sense they would bund
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starburst
4y ago
Yes any mobile games (be it made by unity or other engine) that display ads most probably have unity ads in their waterfall it is very popular
82.
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starburst
4y ago
Absolutely it’s a populars ads network for mobile games and can be used without the unity engine
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starburst
4y ago
Of course he isn't just any game developer, that doesn't mean the issue at hands isn't trivial for a game developer to tackle.
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starburst
4y ago
This is so insulting to Casey, he does his instructional videos for the world to see and educate a new generation of programmers about how to make a game completely from scratch. This isn't his full-time jobs. This isn't some stre
85.
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starburst
4y ago
Sure but in this case it was grossly over-estimated compared to the under-estimated side. Casey did the implementation [1] to prove the point and also made explanatory videos [2] of it. [1] https://github.com/cmuratori/
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starburst
4y ago
Casey's next stream [1] will probably be very entertaining! Back when the original drama unfold I could very much empathize with his frustration. Let's not forget they told him that what he was suggesting was the work of a PHD whe
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starburst
4y ago
And if you would've read the article that linked to that quote you would see that: "Update: This was an out-of-context quote in reference to Eidos Montreal's beginning. Shacknews and the author regret this error in reporting.
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starburst
5y ago
Another advantage is that you can eat your chips and still understand what's going on.
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starburst
5y ago
It's not only about poor network connection but also poor CPU / RAM, having a website visually lag / taking multiple frames to render is not a great experience and having a top of the line desktop can make you easily not awar
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starburst
5y ago
I admit I don't check them often enough, but I did makes sure to verify after this post!
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