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siberianbot
searching PlanetScale…
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4 ms
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1.
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The Practice of Programming
(cs.princeton.edu)
13 points
by
siberianbot
2mo ago
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0 comments
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by
siberianbot
3mo ago
IMHO, this move should lead to opening the source code of idTech. Such engine should be preserved any way.
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by
siberianbot
9mo ago
Happy New Year from Krasnoyarsk, Russia!
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by
siberianbot
1y ago
> A new kind of logic game Until you find the pattern. Also all level after Level 10 becomes the same.
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by
siberianbot
1y ago
Yet another clone of Asteroids, but now in Rust: https://github.com/siberianbot/asteroids-rs It's a bit of clusterfuck, because my earlier clone was made in C#. And Rust enforces you to learn some different tricks
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by
siberianbot
2y ago
I found devastating that in The Talos Principle 2 they had dropped their own engine and used Unreal Engine instead.
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World of Goo 2 trailer [video]
(youtube.com)
7 points
by
siberianbot
3y ago
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1 comments
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Mouse Picking in 3D Games
(web.archive.org)
3 points
by
siberianbot
3y ago
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0 comments
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Physics – Raycasting [pdf]
(research.ncl.ac.uk)
1 points
by
siberianbot
3y ago
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0 comments
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Telnet Movie.gabe565.com
(github.com)
1 points
by
siberianbot
3y ago
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0 comments
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Floor796
(floor796.com)
4 points
by
siberianbot
4y ago
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2 comments
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Packing of two-dimensional lightmaps/glyphs
(blackpawn.com)
2 points
by
siberianbot
4y ago
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13.
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by
siberianbot
4y ago
Recently, I found myself tired of most games, so I wrote one: https://github.com/siberianbot/asteroids It is full of issues, but I still working on it.