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I found devastating that in The Talos Principle 2 they had dropped their own engine and used Unreal Engine instead.
by siberianbot 2y ago
I found devastating that in The Talos Principle 2 they had dropped their own engine and used Unreal Engine instead.
- itsboring 2y agoI found this disappointing too. I know they don’t have the resources to build their own equivalent of Nanite and such, but… On top of the performance issues, there were a number of things that actually looked so much better in the 2014 game. For example, the forcefields and water ripples.
- zbendefy 2y agoMe too. I think the main reason is that the lead render developer left, and switched to google to work on Stadia.
- HeadlessChild 2y agoOuch.
- nottorp 2y agoSo now that lead is looking for a job? :)
- robertlagrant 2y agoProbably has buckets of cash, so no? :)
- Cthulhu_ 2y agoNot sure, Croteam never did come across as a rich company and I don't recall their engine sold well. Stadia work would've been a wage, a decent wage I'm sure but at the end of the day just a wage.
- ysofunny 2y agoit's like every big game (studio?) is either microsoft already, or just not yet like every gameplay stands as an engine, or a genre, or a meta-genre? like GrandTheftAuto? but i was i trying to tweet something about getting lost in stocks and tickers and symbols
- Rinzler89 2y agoHe now works at Roblox.
- Akronymus 2y agoTalos 2 was a great game. Except the awful TAA. Made some of the meta puzzles almost impossible for me, because I literally couldn't see certain things.
- pimlottc 2y agoI had to google TAA: > Q: What is TAA and why should I care? A: TAA stands for Temporal Anti-Aliasing. It's used to fix/clean up aliasing in games. The different kinds of aliasing in games are edge aliasing, shader aliasing, texture aliasing, temporal aliasing and specular aliasing. Edge aliasing makes edges of objects look jagged (also called as the staircase effect). Temporal aliasing is the shimmer of objects which are either small in nature, or which are far in the distance such as power lines, railings, stairs, balconies, antennas etc... You should get the idea. https://old.reddit.com/r/FuckTAA/comments/oi0v86/taa_on_vs_taa_off_comparisons_sharpness_texture/ https://old.reddit.com/r/FuckTAA/comments/oi0v86/taa_on_vs_t...
- vaylian 2y agoDamn. No official Linux version :-(