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sebastian_io
searching PlanetScale…
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9 ms
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1.
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by
sebastian_io
5mo ago
Fair point, imho landing pages rarely sell the full experience. In short the focus is UX, turnkey setup, visual feedback and data aggregation/graphs. Found gisia, cool project as well, starred!
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Show HN: A visual CI/CD system
(actionforge.dev)
7 points
by
sebastian_io
5mo ago
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2 comments
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Show HN: I built a visual node system for CI/CD that supports GitHub Actions
(actionforge.dev)
18 points
by
sebastian_io
8mo ago
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0 comments
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sebastian_io
3y ago
Thanks! The project consists basically out of two components, the runtime and the editor. The runtime is mostly self-written, focusing most of my efforts. The editor on the other hand is built on `rete.js` ( https://retejs.org
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Show HN: I made a visual editor for GitHub Actions workflows
(actionforge.dev)
17 points
by
sebastian_io
3y ago
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2 comments
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by
sebastian_io
3y ago
Hey there, I have always been a fan of GitHub Actions workflows but for some reason never liked YAML files as being the assigned file format for non-linear workflows. While YAMLs are great as configuration files, they can be quite tedious w
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I made a visual node system for GitHub Actions workflows in order to ditch YAML
(github.com)
7 points
by
sebastian_io
3y ago
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1 comments
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by
sebastian_io
5y ago
I checked this on Windows and macOS with the latest version of Firefox and I have no issues opening the page
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by
sebastian_io
5y ago
I’m from the future. ;-) But I will fix it, thanks for the info
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by
sebastian_io
5y ago
There is a lot going on in the space right now and there will be certainly a big shift in the next years. But as long as Blender, Cinema 4D, Photoshop, Pixelmator, Affinity are not running in the cloud I rather feel like DCC software packag
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by
sebastian_io
5y ago
Thanks for the feedback! I will look into this
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by
sebastian_io
5y ago
You have a point there :-D
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by
sebastian_io
5y ago
I should clarify this. The 100 MB window in SnowFS is currently unrelated to compression as it is only used to compare if a block changed. Each block gets a hash. This is a fallback used for some file formats where the mtime timestamp canno
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sebastian_io
5y ago
You're right. Git is widely used but I wouldn't call it an industry standard (yet), especially not not for repositories that exclusively contain binary data. And the GPL works well with commercial products. On top there is libgit2
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sebastian_io
5y ago
This is incredibly helpful as I was looking for something like this for weeks. Thanks a lot for sharing! This looks super useful
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by
sebastian_io
5y ago
I am currently working on the compression, as it is not complete yet. The 100 MB is indeed excessive but the window is dynamic and can differ from file to file since it is written to a `*.hblock` file which is stored next to the object in t
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sebastian_io
5y ago
Unfortunately, Snowtrack has no collaboration workflow yet. The underlying file storage system is prepared to support collaboration in the future, but it's too early for this
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by
sebastian_io
5y ago
Thanks for your input! Snowtrack has no collaboration features built in yet. The public beta of Snowtrack is available since today. The project has a lot of fields to discover and will evolve over time. There are certainly countless of area
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by
sebastian_io
5y ago
Thanks for your feedback! Better D&D handling was already requested a few times and will certainly be added in the next versions
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sebastian_io
5y ago
Snowtrack focuses on local file versioning with tools that are locally installed (e.g. Photoshop, Blender, Cinema 4D, Pixelmator, ...)
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by
sebastian_io
5y ago
I received a lot of feedback by people with music background. I recently talked to someone from the music production industry and it was interesting to hear that they have the same workflow and problems as the graphics industry. Snowtrack c
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by
sebastian_io
5y ago
I absolutely agree. When I started evaluating the project I was positively surprised about the performance of Node for this field. It was a perfect fit so I continued with it
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by
sebastian_io
5y ago
Great idea! I've to admit my knowledge about Mercurial is very rusty. Could you help out on that? May I invite you to share some insights in the discussion board of the project? https://github.com/Snowtrack/SnowFS&
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by
sebastian_io
5y ago
Thank you for your feedback. You brought up very good points. Snowtrack is available as a public beta since today and will evolve from here through user-requests and feedback. Snowtrack supports a simple before/after compare but this
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by
sebastian_io
5y ago
Thank you! The project consists out of two projects. SnowFS is the underlying core and is available as an open-source project (MIT). Snowtrack is the UI and the commercial product build around it and will be available as a Freemium product
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by
sebastian_io
5y ago
Thank you! I've already prepared the foundation for a Linux build, and it's planned in the near future but I don't have a build available yet
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by
sebastian_io
5y ago
Just for clarification, there are two projects involved here. SnowFS is the underlying open-source VCS, and Snowtrack is the commercial UI build around it. But for your statement about licenses, there is actually not much I can say to count
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sebastian_io
5y ago
Correct
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by
sebastian_io
5y ago
In this case it's a comparison between MIT and GPL. GPL software is more restrictive than licenses like MIT/Apache/.. and therefore not as much as present in the VFX or CG industry and that's key here. But you are absolu
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Snowtrack – a new version control software for graphic designers and 3D artists
(snowtrack.io)
148 points
by
sebastian_io
5y ago
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69 comments
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