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sambeau
searching PlanetScale…
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72 ms
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781.
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by
sambeau
13y ago
Mono is HUGE thanks to Unity3D.[1] I suspect that C#/Mono has become the de-facto second development language/environment for iOS thanks to Unity3D (an irony that doesn't escape me). It's certainly what all the iOS games
782.
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sambeau
13y ago
You can. I've just done it without hitch.
783.
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Guardian gives republican readers screen for royal baby coverage
(pressgazette.co.uk)
1 points
by
sambeau
13y ago
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0 comments
784.
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by
sambeau
13y ago
At some point in their career every programmer tries to write their own rsync. I must have written at least three — none of which are anywhere near as clever and reliable as rsync. Why do we do this?
785.
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by
sambeau
13y ago
It's a bit off but in the ballpark: Google's 2007 study found, based on a large field sample of drives, that actual annualized failure rates (AFRs) for individual drives ranged from 1.7% for first year drives to over 8.
786.
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by
sambeau
13y ago
"The problem with using a goroutine as a generator is that if you abandon it, it will not get garbage collected." It's also slow. https://groups.google.com/forum/#!topic/golang-nuts/v6m86sTR...
787.
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sambeau
13y ago
BBC Worldwide is a separate commercial organisation. It does not get to spend any of your license-fee.
788.
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by
sambeau
13y ago
John Singer-Sargent is exactly the kind of artist that was replaced by the Photograph. In my book he was, at best, a second-rate Whistler. I am unsure if he ever produced anything original in his career. Warhol, in his perverse desire to pr
789.
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by
sambeau
13y ago
This is a ridiculous, ill-educated statement that shows a lack of understanding of history, art and the facts of Andy Warhol's technical drawing ability. 1. Art and it's ability to effect people's emotion and intellect has ne
790.
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by
sambeau
13y ago
I believe that is an over-simplification and slightly revisionist take on early Apple history. Jobs was more technical than he is given credit for these days: Atari had employed him as a technician. However, next to Woz any of us would look
791.
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by
sambeau
13y ago
Design Engineer - S. Wozniak Project Engineer - S.Jobs Interesting to see Woz as 'Design' and Jobs as 'Project'.
792.
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by
sambeau
13y ago
> Go is procedural and Objective-C is object-oriented Go is as 'object oriented' as any other modern language. It is just a different version of object-orientation than the norm, namely: it has no type (or object) hierarchy
793.
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Fascinating BBC Radio programme about pornography
(bbc.co.uk)
1 points
by
sambeau
13y ago
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0 comments
794.
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sambeau
13y ago
You can't drive onto Manhattan without being read by one of these.
795.
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sambeau
13y ago
...Says the guy with 14 social network 'clicky' buttons :)
796.
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sambeau
13y ago
You are mistaking 'programmer' with 'computing scientist'. The goal of a programmer should be to write great programs. Sometimes that may require discovering new paradigms. Mostly it involves picking up a trusted tool an
797.
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by
sambeau
13y ago
#1: 166.15 d:161.48 h:-4.4/4.12m (gen 195) It was a very tough track...
798.
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by
sambeau
13y ago
http://de.slideshare.net/Mark_Kilgard/gpuaccelerated-path-re... This looks more sophisticated than the kind of tessellation I'm used to but they still have triangle fans!
799.
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by
sambeau
13y ago
Reading this they talk about "baking" into a resolution independent form. That sounds very much like triangulation to me. If not, what is it? http://www.slideshare.net/Mark_Kilgard/nvpathrendering-frequ... (Q
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by
sambeau
13y ago
Fascinating. I didn't know about this. I've been out of this game for a while. That looks great. I wish we'd had it back when I was working on a GPU XAML renderer. Thanks!
801.
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by
sambeau
13y ago
Maybe I'm mistaken. It's been a while since I've worked with xaml. We built the first hardware accelerated xaml renderer that was fast apart from the triangulation but I wan't working for MS. MS at that point had two xam
802.
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sambeau
13y ago
It would be better if the browser cached the image as triangulated geometry. Then it would be much faster to draw and could be arbitrarily scaled.
803.
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sambeau
13y ago
This is not true or at least it is more complicated than you suggest. The computationally complex bit is triangulating the image. If you can do that the graphics card will have an easier time drawing the vectors than it will shuffling all t
804.
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by
sambeau
13y ago
Microsoft already had hardware accelerated xaml (which is almost identical to SVG) with shaders for bitmap filters: blur etc. I would hope they were able to draw upon that work for their SVG implementation.
805.
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sambeau
13y ago
The hard bit isn't the drawing of the vectors - it's the conversion from vectors to triangles (triangulation) it's non-trivial and can be slow for complex (and complexly filled shapes).
806.
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sambeau
13y ago
SVG has the added problem of not knowing what size/detail it needs to be rendered to - while the image has a size it never knows to what scale it's going to be drawn. If we could provide hints we'd be able to cache a bitmap a
807.
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by
sambeau
13y ago
I was reading the European Convention on Human Rights recently and I was surprised to see that Article 2 explicitly allows for states to kill people to quell rioting or insurrection: Article 2 – Right to life : 2. Deprivation of
808.
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by
sambeau
13y ago
Email
809.
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by
sambeau
13y ago
many people also choose to be homeless; whether or not this is a result of another issue like drugs or mental illness is irrelevant. This statement is an oxymoron. If anyone chooses to be homeless their reason is relevant :
810.
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by
sambeau
13y ago
Re-reading this thread it looks like I had originally meant to reply to the comment further down - this one: The App Store is openly hostile to freedom, let alone FOSS.
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